From 1ef63f7d2419f954b7b2659497579ab16cba137c Mon Sep 17 00:00:00 2001 From: GreenComfyTea Date: Thu, 22 Jun 2023 18:21:07 +0300 Subject: [PATCH] Updated FAQ (markdown) --- FAQ.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/FAQ.md b/FAQ.md index f4a689c..7b971cc 100644 --- a/FAQ.md +++ b/FAQ.md @@ -62,7 +62,7 @@ This mod retrieves a lot of data and draws a lot of graphics on the screen. Perf No. And it will never be implemented, because I think It can bring unnecessary toxicity to the game. *** -### 12. Damage Meter shows different numbers for me and my friend. +### 12. Damage Meter shows incorrect numbers. The game doesn't store damage values. They are collected manually and locally. There is no synchronization between mod users. Different numbers are expected. + The game has it's limitations. Damage is calculated on host. "Basically, your damage will always be accurate since you're the local player (unless you desync with the host), but other peoples damage will seem lower for you because the game doesn't send every hit damage to everyone in the party" (c) Haato.