From 2a5f3fecccb100ae275303cc719eefcc00fb810c Mon Sep 17 00:00:00 2001 From: GreenComfyTea Date: Fri, 5 Aug 2022 13:04:28 +0300 Subject: [PATCH] Updated FAQ (markdown) --- FAQ.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/FAQ.md b/FAQ.md index ac09b96..f08c68b 100644 --- a/FAQ.md +++ b/FAQ.md @@ -66,7 +66,7 @@ No. And it will never be implemented, because I think It can bring unnecessary t The game doesn't store damage values. They are collected manually and locally. There is no synchronization between mod users. Different numbers are expected. + The game has it's limitations. Damage is calculated on host. So some of the damages only ever appear on host. -+ your PC specs, network quality and load, the mod performance, REFramework performance, the game performance, the game's networking logic etc. are affecting the damage hooking. ++ Your PC specs, network quality and load, the mod performance, REFramework performance, the game performance, the game's networking logic etc. are affecting the damage hooking. *** ### 13. I encountered an issue but deleting the config didn't work. I want to report about the issue or ask for help.