diff --git a/FAQ.md b/FAQ.md index 60b5aea..0bd05a6 100644 --- a/FAQ.md +++ b/FAQ.md @@ -36,9 +36,13 @@ The config's location is: **MonsterHunterRise/reframework/data/MHR Overlay/confi Yes. The mod features a broad set of customization options. Open REFramework menu (Insert key by default). Expand "Script Generated UI" and click on "MHR Overlay" button. The overlay's customization menu will open. Feel free to go thru all of the settings and adjust them to your liking and preference. +### 9. Can I move the overlay to another monitor. + +No, unfortunately displaying the overlay on other monitors is impossible. The overlay exists and is being drawn inside the game itself. You will have to use an external overlay like HunterPie. + ![image](https://user-images.githubusercontent.com/30152047/164748499-ed30644c-4334-4ccc-b04e-94beb570bd38.png) *** -### 9. My FPS is low when I use this mod. +### 10. My FPS is low when I use this mod. This mod retrieves a lot of data and draws a lot of graphics on the screen. Performance impact is inevitable. You can sorta control it: @@ -46,7 +50,7 @@ This mod retrieves a lot of data and draws a lot of graphics on the screen. Perf * Lower "Customization Menu -> Global Settings -> Performance -> Max Monster Updates per Tick". This will make retrieving data from the game slower. Default is 2. Which is already pretty low. *** -### 10. I encountered an issue but deleting the config didn't work. I want to report about the issue. +### 11. I encountered an issue but deleting the config didn't work. I want to report about the issue. Before reporting any issue - make sure it hasn't been reported already. The more info you provide the higher are the chances that I will be able to reproduce and fix it.