From 907fb43b97d4a05e678c7c3e2dcc28988b013324 Mon Sep 17 00:00:00 2001 From: GreenComfyTea Date: Tue, 10 Oct 2023 14:31:31 +0300 Subject: [PATCH] Updated Requirements and Installation (markdown) --- Requirements-and-Installation.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/Requirements-and-Installation.md b/Requirements-and-Installation.md index 86aded1..521eee0 100644 --- a/Requirements-and-Installation.md +++ b/Requirements-and-Installation.md @@ -13,9 +13,11 @@ REFramework Direct2D is a REFramework plugin for drawing on-screen graphics. Whi ### Installation 1. Install **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)**; 2. (Windows only) Install **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)**; - * **Windows**: Works normally. - * **Linux**: Latest Experimental Proton seems to have it working normally as well (**[cursey/reframework-d2d#5](https://github.com/cursey/reframework-d2d/issues/5)**). - * **Steam Deck**: I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information (**[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26?tab=description)**, **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)**). +>**:pushpin: Windows:** Works normally. + +>**:pushpin: Linux:** Latest Experimental Proton seems to have it working normally as well (https://github.com/cursey/reframework-d2d/issues/5). + +>**:pushpin: Steam Deck:** I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information (**[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26?tab=description)**, **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)**, **[MHR Overlay](https://www.nexusmods.com/monsterhunterrise/mods/50)**). 3. Download the mod: * Official release can be downloaded from **[Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50)**; * Nightly builds are available in **[this repo](https://github.com/GreenComfyTea/MHR-Overlay)** and can contain broken functionality, debugging info on screen, bugs and might require the latest **[nightly build](https://github.com/praydog/REFramework-nightly/releases)** of **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)**. Use with caution!