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Updated Requirements and Installation (markdown)
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### Requirements
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### Requirements
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1) [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.2 or above);
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1) [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.2 or above);
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2) [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) (v0.4.0 or above).
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2) (Windows only) [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) (v0.4.0 or above).
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Both requirements are mandatory. Without them the mod won't work. Install them accordingly to their installation guides.
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[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) is mandatory. Without it the mod won't work.
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[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) is optional, but the mod is designed with it in mind.
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Install them accordingly to their installation guides.
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* **On Windows:** It's advised to have REF Direct2D installed.
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* **On Steam Deck/Linux/Wine/Proton:** REF Direct2D **MUST NOT** be installed for the mod to work.
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REFramework is a modding tool/framework that exposed in-game values and functions. It also runs the Lua scripting system, for which this mod was written for.
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REFramework is a modding tool/framework that exposed in-game values and functions. It also runs the Lua scripting system, for which this mod was written for.
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@@ -10,7 +14,8 @@ REFramework Direct2D is a REFramework plugin for drawing on-screen graphics. Whi
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### Installation
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### Installation
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1. Install [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26);
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1. Install [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26);
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2. Install [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134);
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2. (Windows only) Install [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134);
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>**:pushpin: NOTE:** Skip this step if you are using Steam Deck/Proton/Wine/Linux. REFramework Direct2D **must not** be installed for the mod to work.
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3. Download the mod:
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3. Download the mod:
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* Official release can be downloaded from [Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50);
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* Official release can be downloaded from [Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50);
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* Nightly builds are available in [this repo](https://github.com/GreenComfyTea/MHR-Overlay) and can contain broken functionality, debugging info on screen, bugs and might require the latest [nightly build](https://github.com/praydog/REFramework-nightly/releases) of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Use with caution!
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* Nightly builds are available in [this repo](https://github.com/GreenComfyTea/MHR-Overlay) and can contain broken functionality, debugging info on screen, bugs and might require the latest [nightly build](https://github.com/praydog/REFramework-nightly/releases) of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Use with caution!
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