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Updated FAQ (markdown)
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FAQ.md
2
FAQ.md
@@ -65,7 +65,7 @@ No. And it will never be implemented, because I think It can bring unnecessary t
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### 12. Damage Meter shows different numbers for me and my friend.
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The game doesn't store damage values. They are collected manually and locally. There is no synchronization between mod users. Different numbers are expected.
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+ The game has it's limitations. Damage is calculated on host. So some of the damages only ever appear on host.
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+ The game has it's limitations. Damage is calculated on host. You're the local player (unless you desync with the host), but other peoples damage will seem lower for you because the game doesn't send every hit damage to everyone in the party (c) Haato.
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+ Your PC specs, network quality and load, the mod performance, REFramework performance, the game performance, the game's networking logic etc. are affecting the damage hooking.
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***
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