diff --git a/FAQ.md b/FAQ.md index 60b499c..5333bae 100644 --- a/FAQ.md +++ b/FAQ.md @@ -62,7 +62,9 @@ No. And it will never be implemented, because I think It can bring unnecessary t *** ### 12. Damage Meter shows different numbers for me and my friend. -The game doesn't store damage values. They are collected manually and locally. There is no synchronization between mod users. Different numbers are expected. There is a lot of factors in why this happening: your PC specs, network quality and load, the mod performance, REFramework performance, the game performance, the game's networking logic etc. +The game doesn't store damage values. They are collected manually and locally. There is no synchronization between mod users. Different numbers are expected. ++ The game has it's limitations. Damage is calculated on host. So some of the damages only ever appear on host. ++ your PC specs, network quality and load, the mod performance, REFramework performance, the game performance, the game's networking logic etc. are affecting the damage hooking. *** ### 13. I encountered an issue but deleting the config didn't work. I want to report about the issue or ask for help.