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220
backend/solidity.sol
Normal file
220
backend/solidity.sol
Normal file
@@ -0,0 +1,220 @@
|
||||
/* *******************************************************************************************
|
||||
* Defining Licensing of the smart contract =>
|
||||
******************************************************************************************** */
|
||||
|
||||
// SPDX-License-Identifier: MIT
|
||||
// List of allowed SPDX licenses to use => https://spdx.org/licenses/
|
||||
|
||||
/* *******************************************************************************************
|
||||
* Defining solidity compiler(solc) version for compiling the smart contract =>
|
||||
- Some possible ways to use:
|
||||
- pragma solidity 0.8.0; ==> compiler version set exactly on 0.8.0 version
|
||||
- pragma solidity ^0.8.0; ==> compiler version set above 0.8.0 version and lower than 0.9.0 version
|
||||
- pragma solidity >= 0.7.0 < 0.9.0; ==> compiler version set equal or above 0.7.0 version and lower than 0.9.0 version
|
||||
******************************************************************************************** */
|
||||
|
||||
pragma solidity ^0.8.0;
|
||||
|
||||
/* *******************************************************************************************
|
||||
* Creating the smart contract => contract ContractName {}
|
||||
|
||||
- Note: Contracts are like classes in other programming languages.
|
||||
- Note: Naming convention is like this for declaring contract: MyContract
|
||||
|
||||
******************************************************************************************** */
|
||||
contract HelloWorld {
|
||||
/* *******************************************************************************************
|
||||
|
||||
* Data types:
|
||||
* 1) Value types:
|
||||
- Value stored in smart contract storage slot
|
||||
- bool
|
||||
- int
|
||||
- uint
|
||||
- address
|
||||
- bytes1 ... bytes32
|
||||
- enum
|
||||
|
||||
* 2) Reference types:
|
||||
- A reference to a stored value in smart contract storage slot will be set
|
||||
- array
|
||||
- string
|
||||
- mapping
|
||||
- struct
|
||||
- bytes
|
||||
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
|
||||
* Variable types:
|
||||
* 1) State variables => Variables which
|
||||
- Get permanently stored on blockchain(smart contract storage)
|
||||
- Use most gas usage in smart contracts
|
||||
- Accessible on whole smart contract
|
||||
|
||||
* 2) Local variables => Variables which
|
||||
- Not stored on blockchain
|
||||
- Use less gas in smart contracts
|
||||
- Are living and working just in function body
|
||||
|
||||
* 3) Global variables => Variables which
|
||||
- Provide information about the blockchain
|
||||
- Can be used both as state variables and local variables
|
||||
- Mainly used to determine contract owner and checking time
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
|
||||
* Visibility:
|
||||
* 1) Variables:
|
||||
- public
|
||||
- private
|
||||
- internal
|
||||
|
||||
* Ex: uint public number;
|
||||
|
||||
- Note: visibility is just for state variables and not applicable on local variables
|
||||
- Note: default visibility of a state variable is(if we don't declare visibility scope) --> internal
|
||||
- Note: if declare a variable to have 'public' scope, automatically a 'getter function' will be created for that variable
|
||||
|
||||
* 2) Functions:
|
||||
- public
|
||||
- private
|
||||
- internal
|
||||
- external
|
||||
|
||||
* Ex: function setNumber() public {}
|
||||
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
|
||||
* Function types:
|
||||
* 1) Non-Payable => Functions which
|
||||
- Write on the blockchain
|
||||
- Are our default functions type
|
||||
- Are not able to accept deposits on the smart contract
|
||||
|
||||
* Ex: function setNumber() public {}
|
||||
|
||||
* 2) View => Functions which
|
||||
- Are able to show us data
|
||||
- Read from blockchain
|
||||
|
||||
* Ex: function setNumber() public view {}
|
||||
|
||||
* 3) Pure => Functions which
|
||||
- Neither read nor write on blockchain
|
||||
- Just do a specific work for us (ex: making sum of 2 numbers and returning back the value)
|
||||
|
||||
* Ex: function setNumber() public pure {}
|
||||
|
||||
* 3) Payable => Functions which
|
||||
- Are able to accept Ether deposits on the smart contract
|
||||
|
||||
* Ex: function setNumber() public payable {}
|
||||
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
* Constructor => A function which
|
||||
- Is optional
|
||||
- Does not have a name
|
||||
- Does not have visibility scope
|
||||
- Executed during contract deployment
|
||||
- Can take parameters while deploying
|
||||
- Initializes smart contract state variables
|
||||
- Will be at most 1 within each smart contract
|
||||
- Can have payable attribute associatede with it
|
||||
|
||||
* Ex: constructor(uint _number) { number = _number; }
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
* Data Locations =>
|
||||
* Each variable declared and used in a contract has a data location:
|
||||
- Storage:
|
||||
- global memory available to all functions within a contract.
|
||||
- oermanent storage that Ethereum stores on every node.
|
||||
- Memory:
|
||||
- local memroy available to every function within a contract.
|
||||
- short living in functions.
|
||||
- Calldata:
|
||||
- where all incoming function execution data is stored(including function arguments)
|
||||
- non-modifiable memory location(note: similar to memrory location, except it is not modifiable)
|
||||
- Stack
|
||||
- a stack which is maintained by EVM(Etheereum Virtual Machine) for loading variables and
|
||||
intermediate values for working with Ethereum instruction set(the working set memory for the EVM).
|
||||
- max limit is 1024 levels, and exceeding this limit(by storing anything more than that), raises an exception.
|
||||
|
||||
- Note: data location of variable, is dependent on:
|
||||
- Location of the variable declaration
|
||||
- Data type of the variable
|
||||
- Note: We face them mostly, when are working with reference type variables.
|
||||
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
* Events =>
|
||||
- Used for logging(like other languages)
|
||||
- Used to notify applications about changes in contracts
|
||||
- can be used to "call" JavaScript callbacks in the user interface of a dapp
|
||||
- Primarily for informing the calling application about the current state of the contract
|
||||
- Declared with 'event' keyword
|
||||
- Firing them with 'emit' keyword
|
||||
|
||||
- Note: Events can be declared anonymous.
|
||||
- Note: Events can have 'indexed' keyword in variable declaration(to make easier filtering of some specific data)
|
||||
|
||||
* Ex: event EventName(address sender,uint number)
|
||||
* emit EventName(address(0), 10)
|
||||
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
* Error handling =>
|
||||
* 1) Require
|
||||
- Check a condition,
|
||||
if true => go to next line codes,
|
||||
if false => show a string message and revert to privious state
|
||||
- Refund remaining gas to the caller
|
||||
|
||||
- Note: Use require conditions, all at beginning the function.
|
||||
|
||||
* Ex: require(number >= 10, "number must be greater than 10");
|
||||
|
||||
* 1) Revert
|
||||
- Similar to require, but can have more complex conditions
|
||||
- Refund remaining gas to the caller
|
||||
|
||||
* Ex: if(number <= 10) { revert("number must be greater than 10"); }
|
||||
|
||||
* 1) Assert
|
||||
- Mainly used in writing contract tests
|
||||
- Don't refund remaining gas to the caller
|
||||
|
||||
|
||||
* Ex: uint number = 123;
|
||||
* assert(number == 10);
|
||||
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
* Enum =>
|
||||
- A user defined data type
|
||||
|
||||
* Ex: enum OrderStatus { pending, accepted, completed, rejected};
|
||||
* OrderStatus order = OrderStatus.accepted;
|
||||
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
* Mapping =>
|
||||
* Declaration: `mapping(_KeyType => _ValueType) mappingName`
|
||||
- Mappings are like **Dictionary** or **hash table** which are virtually initialized
|
||||
such that every possible key exists and is mapped to a specific value.
|
||||
- Note: **key** can be any type which EVM internally knows about it(exceptions are: a dynamically sized array, a contract, an enum, or a struct.
|
||||
- Note: **value** can actually be any type, including mappings.
|
||||
|
||||
******************************************************************************************** */
|
||||
/* *******************************************************************************************
|
||||
|
||||
* Struct
|
||||
* Somehow we can pack some data types(and ofcourse data values) of an specific entity with structs:
|
||||
|
||||
* Ex: struct UserInfo { string fName; string lName; uint8 age; address wallet;}
|
||||
* UserInfo user;
|
||||
******************************************************************************************** */
|
||||
}
|
||||
@@ -16,3 +16,69 @@ GRANT ALL PRIVILEGES ON prospectwith.* TO 'power'@'localhost' WITH GRANT OPTION;
|
||||
CREATE USER 'newuser'@'localhost' IDENTIFIED BY 'password'; # Create user
|
||||
|
||||
mysql -u root -pmypassword -e "MY SQL QUERY" &>> query.log & disown # Run SQL query in the background
|
||||
|
||||
# *****************************************************************************
|
||||
# Database and Table Operations
|
||||
# *****************************************************************************
|
||||
|
||||
CREATE DATABASE database_name; # Create a new database
|
||||
DROP DATABASE database_name; # Delete a database
|
||||
CREATE TABLE table_name (column1 datatype, column2 datatype, ...); # Create a new table
|
||||
DROP TABLE table_name; # Delete a table
|
||||
SHOW TABLES; # Display all tables in the current database
|
||||
DESCRIBE table_name; # Show the structure of a table
|
||||
|
||||
# *****************************************************************************
|
||||
# Data Manipulation
|
||||
# *****************************************************************************
|
||||
|
||||
INSERT INTO table_name (column1, column2, ...) VALUES (value1, value2, ...); # Insert data into a table
|
||||
UPDATE table_name SET column1 = value1, column2 = value2, ... WHERE condition; # Update existing data in a table
|
||||
DELETE FROM table_name WHERE condition; # Delete data from a table
|
||||
SELECT column1, column2, ... FROM table_name WHERE condition; # Select data from a table
|
||||
|
||||
# *****************************************************************************
|
||||
# Backup and Restore
|
||||
# *****************************************************************************
|
||||
|
||||
mysqldump -u username -p database_name table1 table2 > file.sql # Backup specific tables
|
||||
mysql -u username -p database_name < file.sql # Restore specific tables
|
||||
|
||||
# *****************************************************************************
|
||||
# User Management and Security
|
||||
# *****************************************************************************
|
||||
|
||||
REVOKE privilege_type ON database_name.table_name FROM 'username'@'hostname'; # Revoke privileges from a user
|
||||
DROP USER 'username'@'hostname'; # Delete a user
|
||||
ALTER USER 'username'@'hostname' IDENTIFIED BY 'newpassword'; # Reset a user's password
|
||||
|
||||
# *****************************************************************************
|
||||
# Performance and Maintenance
|
||||
# *****************************************************************************
|
||||
|
||||
OPTIMIZE TABLE table_name; # Optimize a table
|
||||
ANALYZE TABLE table_name; # Analyze a table for key distribution and storage optimization
|
||||
CHECK TABLE table_name; # Check a table for errors
|
||||
REPAIR TABLE table_name; # Repair a corrupted table
|
||||
|
||||
# *****************************************************************************
|
||||
# Advanced Queries
|
||||
# *****************************************************************************
|
||||
|
||||
SELECT ... FROM table1 JOIN table2 ON table1.column = table2.column; # Perform a join operation between two tables
|
||||
SELECT ... FROM (SELECT ... FROM table_name) AS subquery; # Use a subquery within another query
|
||||
SELECT column, COUNT(*) FROM table_name GROUP BY column; # Group results and use aggregate functions
|
||||
|
||||
# *****************************************************************************
|
||||
# System Information
|
||||
# *****************************************************************************
|
||||
|
||||
SELECT VERSION(); # Show the current version of MySQL
|
||||
SELECT User, Host FROM mysql.user; # List all current MySQL users
|
||||
|
||||
# *****************************************************************************
|
||||
# Miscellaneous
|
||||
# *****************************************************************************
|
||||
|
||||
SET GLOBAL general_log = 'ON'; # Enable query logging
|
||||
SHOW FULL PROCESSLIST; # Show the last queries executed in MySQL
|
||||
|
||||
@@ -88,7 +88,7 @@ CHEATSHEET C#
|
||||
string newStr = oldStr.Replace("old","new");
|
||||
|
||||
//IndexOf
|
||||
//Finds the first ocurrence of a string in a larger string
|
||||
//Finds the first occurrence of a string in a larger string
|
||||
//Returns -1 if the string is not found
|
||||
String.IndexOf(val, start, num)
|
||||
val - string to search for
|
||||
@@ -102,7 +102,7 @@ CHEATSHEET C#
|
||||
String.Split(Char[]);
|
||||
|
||||
//ToCharArray
|
||||
//Places selected characteres in a string in a char array
|
||||
//Places selected characters in a string in a char array
|
||||
String str = "AaBbCcDd";
|
||||
//create array of 8 vowels
|
||||
var chars = str.ToCharArray();
|
||||
@@ -135,7 +135,7 @@ CHEATSHEET C#
|
||||
|
||||
6.1 TimeSpan Constructor
|
||||
|
||||
TimpeSpan(hour, minute, sec)
|
||||
TimeSpan(hour, minute, sec)
|
||||
|
||||
TimeSpan timeS = new TimeSpan(10, 14, 50);
|
||||
TimeSpan timeS_Hours = TimeSpan.FromDays(3640);
|
||||
@@ -144,8 +144,8 @@ CHEATSHEET C#
|
||||
|
||||
Format item syntax: {index[,alignment][:format string]}
|
||||
index - Specifies element in list of values to which format is applied
|
||||
aligment - Indicates minimun width (in characters) to display value
|
||||
format string - Contains the code which specififes the format of the displayed value
|
||||
alignment - Indicates minimum width (in characters) to display value
|
||||
format string - Contains the code which specifies the format of the displayed value
|
||||
|
||||
7.1 Numeric
|
||||
|
||||
@@ -293,7 +293,7 @@ CHEATSHEET C#
|
||||
[access modifier] className (parameters) [:initializer]
|
||||
|
||||
initializer -base calls constructor in base class.
|
||||
this calls constuctor within class.
|
||||
this calls constructor within class.
|
||||
|
||||
public class nameClass : Initializer {
|
||||
public className(dataType param1 , dataType param2, ...) : base(param1, param2)
|
||||
@@ -313,8 +313,8 @@ CHEATSHEET C#
|
||||
abstract – must be implemented by subclass
|
||||
|
||||
Passing parameters:
|
||||
1. By default, parametres are passed by value
|
||||
2. Passing by reference: ref, in and out modifers
|
||||
1. By default, parameters are passed by value
|
||||
2. Passing by reference: ref, in and out modifiers
|
||||
|
||||
To pass a parameter by reference with the intent of changing the value, use the ref, or out keyword. To pass by reference with the intent of avoiding copying but not changing the value, use the in modifier
|
||||
|
||||
|
||||
@@ -524,14 +524,14 @@ Cyan='\033[0;36m' # Cyan
|
||||
White='\033[0;97m' # White
|
||||
|
||||
# Additional colors
|
||||
LGrey='\033[0;37m' # Ligth Gray
|
||||
LGrey='\033[0;37m' # Light Gray
|
||||
DGrey='\033[0;90m' # Dark Gray
|
||||
LRed='\033[0;91m' # Ligth Red
|
||||
LGreen='\033[0;92m' # Ligth Green
|
||||
LYellow='\033[0;93m'# Ligth Yellow
|
||||
LBlue='\033[0;94m' # Ligth Blue
|
||||
LRed='\033[0;91m' # Light Red
|
||||
LGreen='\033[0;92m' # Light Green
|
||||
LYellow='\033[0;93m'# Light Yellow
|
||||
LBlue='\033[0;94m' # Light Blue
|
||||
LPurple='\033[0;95m'# Light Purple
|
||||
LCyan='\033[0;96m' # Ligth Cyan
|
||||
LCyan='\033[0;96m' # Light Cyan
|
||||
|
||||
|
||||
# Bold
|
||||
|
||||
@@ -397,8 +397,8 @@ d, t := doubleAndTriple(5)
|
||||
_, t := doubleAndTriple(3)
|
||||
// t = 9
|
||||
|
||||
// Functions can defer commands. Defered commands are
|
||||
// runned in a stack order after the execution and
|
||||
// Functions can defer commands. Deferred commands are
|
||||
// ran in a stack order after the execution and
|
||||
// returning of a function
|
||||
var aux = 0
|
||||
|
||||
@@ -488,7 +488,7 @@ person3.Age // 0
|
||||
|
||||
## Maps
|
||||
|
||||
Maps are data structures that holds values assigneds to a key.
|
||||
Maps are data structures that holds values assigned to a key.
|
||||
|
||||
```go
|
||||
// Declaring a map
|
||||
@@ -508,7 +508,7 @@ newYork // "EUA"
|
||||
// Delete
|
||||
delete(cities, "NY")
|
||||
|
||||
// Check if a key is setted
|
||||
// Check if a key is set
|
||||
value, ok := cities["NY"]
|
||||
ok // false
|
||||
value // ""
|
||||
|
||||
@@ -308,7 +308,7 @@ for(dataType item : array) {
|
||||
//Declare a variable, object name
|
||||
String s;
|
||||
|
||||
//Invoke a contructor to create an object
|
||||
//Invoke a constructor to create an object
|
||||
s = new String ("Hello World");
|
||||
|
||||
//Invoke an instance method that operates on the object's value
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<?php
|
||||
|
||||
// Exit the file, string inside get's echo'ed
|
||||
die("This file is not ment to be ran. ¯\_(ツ)_/¯");
|
||||
exit("This file is not ment to be ran. ¯\_(ツ)_/¯");
|
||||
die("This file is not meant to be ran. ¯\_(ツ)_/¯");
|
||||
exit("This file is not meant to be ran. ¯\_(ツ)_/¯");
|
||||
|
||||
/**
|
||||
* Printing
|
||||
@@ -17,7 +17,7 @@ var_dump($arr); // Print anything, with type hints for any value and sizes
|
||||
$string = 'Awesome cheatsheets';
|
||||
|
||||
str_contains($string, 'cheat'); // Find if the string contains the specified string (PHP >= 8.0)
|
||||
str_replace('Awesome', 'Bonjour', $string); // Replace all occurence
|
||||
str_replace('Awesome', 'Bonjour', $string); // Replace all occurrence
|
||||
strcmp($string, 'Awesome cheatsheets'); // Compare two strings
|
||||
strpos($string, 'a', 0); // Get position in the string
|
||||
str_split($string, 2); // Split the string
|
||||
@@ -541,7 +541,7 @@ u Pattern is treated as UTF-8
|
||||
\w Any "word" character (a-z 0-9 _)
|
||||
\W Any non "word" character
|
||||
\s Whitespace (space, tab CRLF)
|
||||
\S Any non whitepsace character
|
||||
\S Any non whitespace character
|
||||
\d Digits (0-9)
|
||||
\D Any non digit character
|
||||
. (Period) - Any character except newline
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
| import | import libraries/modules/packages | import |
|
||||
| from | import specific function/classes from modules/packages | import |
|
||||
| try | this block will be tried to get executed | exception handling |
|
||||
| except | is any exception/error has occured it'll be executed | exception handling |
|
||||
| except | is any exception/error has occurred it'll be executed | exception handling |
|
||||
| finally | It'll be executed no matter exception occurs or not | exception handling |
|
||||
| raise | throws any specific error/exception | exception handling |
|
||||
| assert | throws an AssertionError if condition is false | exception handling |
|
||||
|
||||
@@ -20,13 +20,15 @@ e jump to end of words (punctuation considered words)
|
||||
E jump to end of words (no punctuation)
|
||||
b jump backward by words (punctuation considered words)
|
||||
B jump backward by words (no punctuation)
|
||||
ge jump backward to end of words
|
||||
ge jump backward to end of a word
|
||||
gE jump backwards to the end of a word (words can contain punctuation)
|
||||
0 (zero) start of line
|
||||
^ first non-blank character of line
|
||||
$ end of line
|
||||
- move line upwards, on the first non blank character
|
||||
+ move line downwards, on the first non blank character
|
||||
<enter> move line downwards, on the first non blank character
|
||||
$ jump to the end of the line
|
||||
g_ jump to the last non-blank character of the line
|
||||
- move line upwards, on the first non-blank character
|
||||
+ move line downwards, on the first non-blank character
|
||||
<enter> move line downwards, on the first non-blank character
|
||||
gg go to first line
|
||||
G go to last line
|
||||
ngg go to line n
|
||||
@@ -38,10 +40,6 @@ nG go To line n
|
||||
} move the cursor a paragraph forwards
|
||||
]] move the cursor a section forwards or to the next {
|
||||
[[ move the cursor a section backwards or the previous {
|
||||
CTRL-f move the cursor forward by a screen of text
|
||||
CTRL-b move the cursor backward by a screen of text
|
||||
CTRL-u move the cursor up by half a screen
|
||||
CTRL-d move the cursor down by half a screen
|
||||
H move the cursor to the top of the screen.
|
||||
M move the cursor to the middle of the screen.
|
||||
L move the cursor to the bottom of the screen.
|
||||
@@ -49,6 +47,16 @@ fx search line forward for 'x'
|
||||
Fx search line backward for 'x'
|
||||
tx search line forward before 'x'
|
||||
Tx search line backward before 'x'
|
||||
CTRL-y moves screen up one line
|
||||
CTRL-e moves screen down one line
|
||||
CTRL-u moves cursor & screen up ½ page
|
||||
CTRL-d moves cursor & screen down ½ page
|
||||
CTRL-b moves screen up one page, cursor to last line
|
||||
CTRL-f moves screen down one page, cursor to first line
|
||||
zz shift current line to middle of screen
|
||||
z. same as zz but also jumps to the first non-black character
|
||||
zt shift current line to top of screen
|
||||
zb shift current line to bottom of screen
|
||||
|
||||
|
||||
##############################################################################
|
||||
@@ -60,8 +68,15 @@ Tx search line backward before 'x'
|
||||
ma make a bookmark named a at the current cursor position
|
||||
`a go to position of bookmark a
|
||||
'a go to the line with bookmark a
|
||||
`0 go to the position where Vim was previously exited
|
||||
`" go to the position when last editing this file
|
||||
`. go to the line that you last edited
|
||||
`` go to the position before the last jump
|
||||
g, go to newer position in change list
|
||||
g; go to older position in change list
|
||||
|
||||
# Tip: To jump to a mark you can either use a backtick (`) or an apostrophe (').
|
||||
# Using an apostrophe jumps to the beginning (first non-blank) of the line holding the mark.
|
||||
|
||||
##############################################################################
|
||||
# INSERT MODE
|
||||
@@ -70,10 +85,13 @@ ma make a bookmark named a at the current cursor position
|
||||
|
||||
i start insert mode at cursor
|
||||
I insert at the beginning of the line
|
||||
gi return to insert mode where you inserted text the last time
|
||||
gI like "I", but always start in column 1
|
||||
a append after the cursor
|
||||
A append at the end of the line
|
||||
o open (append) blank line below current line
|
||||
O open blank line above current line
|
||||
CTRL-o Temporarily enter normal mode to issue one normal-mode command(while in insert mode)
|
||||
Esc exit insert mode
|
||||
|
||||
|
||||
@@ -84,10 +102,25 @@ Esc exit insert mode
|
||||
|
||||
r replace a single character (does not use insert mode)
|
||||
R enter Insert mode, replacing characters rather than inserting
|
||||
J join line below to the current one
|
||||
J join line below to the current one with one space in between
|
||||
gJ join line below to the current one without space in between
|
||||
cc change (replace) an entire line
|
||||
cw change (replace) to the end of word
|
||||
C change (replace) to the end of line
|
||||
cw change (replace) to the end of word (same as ce)
|
||||
2cw change (replace) repeat cw twice
|
||||
ciw change (replace) word under the cursor
|
||||
caw change (replace) word under the cursor and the space after or before it
|
||||
ci" change (replace) word inside ""
|
||||
cit change (replace) html tag content
|
||||
cat change (replace) html tag
|
||||
cis change (replace) sentence under the cursor
|
||||
cas change (replace) sentence under the cursor and the space after or before it
|
||||
cib change (replace) inside a block with ()
|
||||
cab change (replace) a block with ()
|
||||
ciB change (replace) inside a block with {}
|
||||
caB change (replace) a block with {}
|
||||
C change (replace) to the end of line(same as c$)
|
||||
cG change (replace) to the end of the file
|
||||
cgg change (replace) from first line to current line
|
||||
ct' change (replace) until the ' character (can change ' for any character)
|
||||
s delete character at cursor and substitute text
|
||||
S delete line at cursor and substitute text (same as cc)
|
||||
@@ -102,6 +135,7 @@ guiw make current word lowercase
|
||||
gU$ make uppercase until end of line
|
||||
gu$ make lowercase until end of line
|
||||
>> indent line one column to right
|
||||
>i{ indent everything in the {}
|
||||
<< indent line one column to left
|
||||
== auto-indent current line
|
||||
ddp swap current line with next
|
||||
@@ -110,6 +144,7 @@ ddkP swap current line with previous
|
||||
:r [name] insert the file [name] below the cursor.
|
||||
:r !{cmd} execute {cmd} and insert its standard output below the cursor.
|
||||
|
||||
# Tip: Instead of b or B one can also use ( or { respectively.
|
||||
|
||||
##############################################################################
|
||||
# DELETING TEXT
|
||||
@@ -118,10 +153,15 @@ ddkP swap current line with previous
|
||||
|
||||
x delete current character
|
||||
X delete previous character
|
||||
dw delete the current word
|
||||
dw delete (cut) to the end of word (same as de)
|
||||
diw delete (cut) word under the cursor
|
||||
daw delete (cut) word under the cursor and the space after or before it
|
||||
dap delete (cut) a paragraph
|
||||
dd delete (cut) a line
|
||||
dt' delete until the next ' character on the line (replace ' by any character)
|
||||
D delete from cursor to end of line
|
||||
dt' delete (cut) until the next ' character on the line (replace ' by any character)
|
||||
dG delete (cut) to the end of the file
|
||||
dgg delete (cut) from first line to current line
|
||||
D delete (cut) from cursor to end of line (same as d$)
|
||||
:[range]d delete [range] lines
|
||||
|
||||
|
||||
@@ -136,6 +176,10 @@ yy yank (copy) a line
|
||||
y$ yank to end of line
|
||||
p put (paste) the clipboard after cursor/current line
|
||||
P put (paste) before cursor/current line
|
||||
gp put (paste) the clipboard after cursor and leave cursor after the new text
|
||||
gP put (paste) before cursor and leave cursor after the new text
|
||||
"+y yank into the system clipboard register
|
||||
"+p paste from the system clipboard register
|
||||
:set paste avoid unexpected effects in pasting
|
||||
:registers display the contents of all registers
|
||||
"xyw yank word into register x
|
||||
@@ -147,6 +191,12 @@ P put (paste) before cursor/current line
|
||||
"xgP just like "P", but leave the cursor just after the new text
|
||||
:[line]put x put the text from register x after [line]
|
||||
|
||||
# Tip: if you are using vim extension on vs code, you can enable
|
||||
"vim.useSystemClipboard": true
|
||||
in setting.json, this will allow to Use system clipboard for unnamed register.
|
||||
|
||||
|
||||
|
||||
|
||||
##############################################################################
|
||||
# MACROS
|
||||
@@ -157,6 +207,7 @@ qa start recording macro 'a'
|
||||
q end recording macro
|
||||
@a replay macro 'a'
|
||||
@: replay last command
|
||||
@@ repeat macro
|
||||
|
||||
|
||||
##############################################################################
|
||||
@@ -172,9 +223,11 @@ CTRL-v start visual block mode
|
||||
O move to other corner of block
|
||||
aw mark a word
|
||||
ab a () block (with braces)
|
||||
ab a {} block (with brackets)
|
||||
aB a {} block (with brackets)
|
||||
at a block with <> tags
|
||||
ib inner () block
|
||||
ib inner {} block
|
||||
iB inner {} block
|
||||
it inner <> block
|
||||
Esc exit visual mode
|
||||
|
||||
VISUAL MODE COMMANDS
|
||||
@@ -194,6 +247,7 @@ v% selects matching parenthesis
|
||||
vi{ selects matching curly brace
|
||||
vi" selects text between double quotes
|
||||
vi' selects text between single quotes
|
||||
gv reselect the last selected area
|
||||
|
||||
##############################################################################
|
||||
# SPELLING
|
||||
@@ -283,7 +337,6 @@ CTRL-w < increase window width
|
||||
CTRL-w > decrease window width
|
||||
CTRL-w = equal window
|
||||
CTRL-w o close other windows
|
||||
zz Centers the window to the current line
|
||||
|
||||
|
||||
##############################################################################
|
||||
@@ -306,12 +359,14 @@ clast display the last error
|
||||
|
||||
|
||||
% show matching brace, bracket, or parenthese
|
||||
gf edit the file whose name is under or after the cursor
|
||||
gf edit the file whose name is under the cursor
|
||||
gF edit the file whose name is under the cursor and jump to the line number
|
||||
gd when the cursor is on a local variable or function, jump to its declaration
|
||||
'' return to the line where the cursor was before the latest jump
|
||||
gi return to insert mode where you inserted text the last time
|
||||
CTRL-o move to previous position you were at
|
||||
CTRL-i move to more recent position you were at
|
||||
:set nu display numbers (short for :set number)
|
||||
:set nonu hide numbers (short for :set nonumber)
|
||||
|
||||
|
||||
##############################################################################
|
||||
|
||||
Reference in New Issue
Block a user