4 Commits

Author SHA1 Message Date
Raul Villora Valencia 07d65e22cb Merge 7f1144c56a into 88e5be6e4b 2025-02-06 19:36:36 +08:00
Raúl Villora Valencia 7f1144c56a Create java.txt
Java Cheatsheet
2019-01-23 12:29:20 +01:00
Raúl Villora Valencia 8840648ff4 Created a cheatsheet for the Haskell language. 2019-01-18 16:48:15 +01:00
Raúl Villora Valencia 52d590f1c3 Merge pull request #1 from LeCoupa/master
Update from original
2019-01-18 16:40:35 +01:00
9 changed files with 890 additions and 1639 deletions
+16 -42
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@@ -1,29 +1,17 @@
<div align="center">
[![AWESOME CHEATSHEETS LOGO](_design/cover_github@2x.png)](https://lecoupa.github.io/awesome-cheatsheets/)
<a href="https://trendshift.io/repositories/5584" target="_blank">
<img src="https://trendshift.io/api/badge/repositories/5584" alt="LeCoupa%2Fawesome-cheatsheets | Trendshift" width="250" height="55"/>
</a>
[![Awesome](https://awesome.re/badge.svg)](https://awesome.re) [![GitHub license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/LeCoupa/awesome-cheatsheets/blob/master/LICENSE)
**WEBSITE DIRECTORY**: [Available here](https://lecoupa.github.io/awesome-cheatsheets/)
**WEBSITE DIRECTORY**: [Available here](https://lecoupa.github.io/awesome-cheatsheets/).
> 📚 Awesome cheatsheets for popular programming languages, frameworks and development tools. They include everything you should know in one single file.
</div>
---
## 🤔 Why Awesome-Cheatsheets?
I usually make a cheat sheet when I want to improve my skills in a programming language, a framework or a development tool. [I started doing these kinds of things a long time ago on Gist](https://gist.github.com/LeCoupa). To better keep track of the history and to let people contribute, I re-organized all of them into this single repository. Most of the content is coming from official documentation and some books I have read.
Feel free to take a look. You might learn new things. They have been designed to provide a quick way to assess your knowledge and to save you time.
---
## 📚 Table of Contents
### 📃 Languages
@@ -32,60 +20,59 @@ Feel free to take a look. You might learn new things. They have been designed to
<summary>View cheatsheets</summary>
#### Command line interface
- [Bash](languages/bash.sh)
#### Imperative
- [C](languages/C.txt)
- [C#](languages/C%23.txt)
- [Go](languages/golang.md)
- [Java](languages/java.md)
- [PHP](languages/php.php)
- [Python](languages/python.md)
- [XML](languages/XML.md)
#### Functional
- [JavaScript](languages/javascript.js)
- [Typescript](languages/typescript.md)
</details>
---
### 📦 Backend
<details>
<summary>View cheatsheets</summary>
#### PHP
- [Laravel](backend/laravel.php)
#### Python
- [Django](backend/django.py)
#### JavaScript
#### Javascript
- [Adonis.js](backend/adonis.js)
- [Express.js](backend/express.js)
- [Feathers.js](backend/feathers.js)
- [Moleculer](backend/moleculer.js)
- [Node.js](backend/node.js)
- [Sails.js](backend/sails.js)
</details>
---
### 🌐 Frontend
<details>
<summary>View cheatsheets</summary>
#### Basics
- [HTML5](frontend/html5.html)
- [CSS3](frontend/css3.css)
- [Typescript](frontend/typescript.ts)
#### Frameworks
- [React.js](frontend/react.js)
- [Vue.js](frontend/vue.js)
- [Tailwind.css](frontend/tailwind.css)
@@ -94,30 +81,27 @@ Feel free to take a look. You might learn new things. They have been designed to
- [AngularJS](frontend/angularjs.js)
</details>
---
### 🗃️ Databases
<details>
<summary>View cheatsheets</summary>
#### SQL
- [MySQL](databases/mysql.sh)
#### NoSQL
- [MongoDB](databases/mongodb.sh)
- [Redis](databases/redis.sh)
</details>
---
### 🔧 Tools
<details>
<summary>View cheatsheets</summary>
#### Development
- [cURL](tools/curl.sh)
- [Drush](tools/drush.sh)
- [Elasticsearch](tools/elasticsearch.js)
@@ -130,35 +114,25 @@ Feel free to take a look. You might learn new things. They have been designed to
- [Xcode](tools/xcode.txt)
#### Infrastructure
- [AWS CLI](tools/aws.sh)
- [Docker](tools/docker.sh)
- [GCP CLI](tools/gcp.md)
- [Heroku CLI](tools/heroku.sh)
- [Kubernetes](tools/kubernetes.md)
- [macOS](tools/macos.sh)
- [Nanobox Boxfile](tools/nanobox_boxfile.yml)
- [Nanobox CLI](tools/nanobox_cli.sh)
- [Nginx](tools/nginx.sh)
- [PM2](tools/pm2.sh)
- [Ubuntu](tools/ubuntu.sh)
- [Firebase CLI](tools/firebase_cli.md)
</details>
---
## 🙌🏼 How to Contribute?
You are more than welcome to contribute and build your own cheat sheet for your favorite programming language, framework or development tool. Just submit changes via pull request and I will review them before merging.
---
## 👩‍💻👨‍💻 Our valuable Contributors
<div align="center">
<a href="https://github.com/LeCoupa/awesome-cheatsheets/graphs/contributors">
<p align="center"><a href="https://github.com/LeCoupa/awesome-cheatsheets/graphs/contributors">
<img src="https://contributors-img.web.app/image?repo=LeCoupa/awesome-cheatsheets" />
</a>
</div>
</a></p>
-30
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@@ -82,33 +82,3 @@ SELECT User, Host FROM mysql.user; # List all current MySQL users
SET GLOBAL general_log = 'ON'; # Enable query logging
SHOW FULL PROCESSLIST; # Show the last queries executed in MySQL
# *****************************************************************************
# Altering Table Structure
# *****************************************************************************
ALTER TABLE table_name ADD COLUMN column_name datatype; # Add a new column to an existing table
ALTER TABLE table_name MODIFY COLUMN column_name datatype; # Change the data type of a column
ALTER TABLE table_name RENAME COLUMN old_name TO new_name; # Rename a column (MySQL 8.0+)
ALTER TABLE table_name DROP COLUMN column_name; # Remove a column from a table
ALTER TABLE old_table_name RENAME TO new_table_name; # Rename an entire table
# *****************************************************************************
# Indexes (Performance Tuning)
# *****************************************************************************
CREATE INDEX idx_name ON table_name (column_name); # Create a standard index to speed up queries
CREATE UNIQUE INDEX idx_name ON table_name (column_name); # Create a unique index (no duplicate values)
SHOW INDEX FROM table_name; # List all indexes on a specific table
DROP INDEX idx_name ON table_name; # Remove an index from a table
EXPLAIN SELECT * FROM table_name WHERE condition; # Analyze how MySQL executes a query (Check index usage)
# *****************************************************************************
# Transactions (Data Integrity)
# *****************************************************************************
START TRANSACTION; # Begin a new transaction
COMMIT; # Save all changes made during the transaction
ROLLBACK; # Undo all changes if an error occurs before commit
SET AUTOCOMMIT = 0; # Disable automatic commits for the current session
SET AUTOCOMMIT = 1; # Re-enable automatic commits after finishing manual transactions
+47 -71
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@@ -43,14 +43,11 @@
.hidden /* display: none; */
.block /* display: block; */
.flow-root /* display: flow-root; */
.inline-block /* display: inline-block; */
.inline /* display: inline; */
.flex /* display: flex; */
.inline-flex /* display: inline-flex; */
.grid /* display: grid; */
.inline-grid /* display: inline-grid; */
.contents /* display: contents; */
.table /* display: table; */
.table-caption /* display: table-caption; */
.table-cell /* display: table-cell; */
@@ -71,6 +68,7 @@
.float-right /* float: right; */
.float-left /* float: left; */
.float-none /* float: none; */
.clearfix /* &::after { content: ""; display: table; clear: both; } */
/*
* Clear
@@ -132,6 +130,8 @@
.overflow-y-visible /* overflow-y: visible; */
.overflow-x-scroll /* overflow-x: scroll; */
.overflow-y-scroll /* overflow-y: scroll; */
.scrolling-touch /* -webkit-overflow-scrolling: touch; */
.scrolling-auto /* -webkit-overflow-scrolling: auto; */
/*
* Position
@@ -219,7 +219,7 @@
* By default, only responsive variants are generated for flex-wrap utilities.
*/
.flex-nowrap /* flex-wrap: nowrap; */
.flex-no-wrap /* flex-wrap: nowrap; */
.flex-wrap /* flex-wrap: wrap; */
.flex-wrap-reverse /* flex-wrap: wrap-reverse; */
@@ -478,44 +478,44 @@
.gap-56 /* gap: 14rem; */
.gap-64 /* gap: 16rem; */
.gap-px /* gap: 1px; */
.gap-y-0 /* row-gap: 0; */
.gap-y-1 /* row-gap: 0.25rem; */
.gap-y-2 /* row-gap: 0.5rem; */
.gap-y-3 /* row-gap: 0.75rem; */
.gap-y-4 /* row-gap: 1rem; */
.gap-y-5 /* row-gap: 1.25rem; */
.gap-y-6 /* row-gap: 1.5rem; */
.gap-y-8 /* row-gap: 2rem; */
.gap-y-10 /* row-gap: 2.5rem; */
.gap-y-12 /* row-gap: 3rem; */
.gap-y-16 /* row-gap: 4rem; */
.gap-y-20 /* row-gap: 5rem; */
.gap-y-24 /* row-gap: 6rem; */
.gap-y-32 /* row-gap: 8rem; */
.gap-y-40 /* row-gap: 10rem; */
.gap-y-48 /* row-gap: 12rem; */
.gap-y-56 /* row-gap: 14rem; */
.gap-y-64 /* row-gap: 16rem; */
.gap-y-px /* row-gap: 1px; */
.gap-x-0 /* column-gap: 0; */
.gap-x-1 /* column-gap: 0.25rem; */
.gap-x-2 /* column-gap: 0.5rem; */
.gap-x-3 /* column-gap: 0.75rem; */
.gap-x-4 /* column-gap: 1rem; */
.gap-x-5 /* column-gap: 1.25rem; */
.gap-x-6 /* column-gap: 1.5rem; */
.gap-x-8 /* column-gap: 2rem; */
.gap-x-10 /* column-gap: 2.5rem; */
.gap-x-12 /* column-gap: 3rem; */
.gap-x-16 /* column-gap: 4rem; */
.gap-x-20 /* column-gap: 5rem; */
.gap-x-24 /* column-gap: 6rem; */
.gap-x-32 /* column-gap: 8rem; */
.gap-x-40 /* column-gap: 10rem; */
.gap-x-48 /* column-gap: 12rem; */
.gap-x-56 /* column-gap: 14rem; */
.gap-x-64 /* column-gap: 16rem; */
.gap-x-px /* column-gap: 1px; */
.row-gap-0 /* row-gap: 0; */
.row-gap-1 /* row-gap: 0.25rem; */
.row-gap-2 /* row-gap: 0.5rem; */
.row-gap-3 /* row-gap: 0.75rem; */
.row-gap-4 /* row-gap: 1rem; */
.row-gap-5 /* row-gap: 1.25rem; */
.row-gap-6 /* row-gap: 1.5rem; */
.row-gap-8 /* row-gap: 2rem; */
.row-gap-10 /* row-gap: 2.5rem; */
.row-gap-12 /* row-gap: 3rem; */
.row-gap-16 /* row-gap: 4rem; */
.row-gap-20 /* row-gap: 5rem; */
.row-gap-24 /* row-gap: 6rem; */
.row-gap-32 /* row-gap: 8rem; */
.row-gap-40 /* row-gap: 10rem; */
.row-gap-48 /* row-gap: 12rem; */
.row-gap-56 /* row-gap: 14rem; */
.row-gap-64 /* row-gap: 16rem; */
.row-gap-px /* row-gap: 1px; */
.col-gap-0 /* column-gap: 0; */
.col-gap-1 /* column-gap: 0.25rem; */
.col-gap-2 /* column-gap: 0.5rem; */
.col-gap-3 /* column-gap: 0.75rem; */
.col-gap-4 /* column-gap: 1rem; */
.col-gap-5 /* column-gap: 1.25rem; */
.col-gap-6 /* column-gap: 1.5rem; */
.col-gap-8 /* column-gap: 2rem; */
.col-gap-10 /* column-gap: 2.5rem; */
.col-gap-12 /* column-gap: 3rem; */
.col-gap-16 /* column-gap: 4rem; */
.col-gap-20 /* column-gap: 5rem; */
.col-gap-24 /* column-gap: 6rem; */
.col-gap-32 /* column-gap: 8rem; */
.col-gap-40 /* column-gap: 10rem; */
.col-gap-48 /* column-gap: 12rem; */
.col-gap-56 /* column-gap: 14rem; */
.col-gap-64 /* column-gap: 16rem; */
.col-gap-px /* column-gap: 1px; */
/*
* Grid Auto Flow
@@ -1153,8 +1153,8 @@
* By default, only responsive, hover and focus variants are generated for font weight utilities.
*/
.font-thin /* font-weight: 100; */
.font-extralight /* font-weight: 200; */
.font-hairline /* font-weight: 100; */
.font-thin /* font-weight: 200; */
.font-light /* font-weight: 300; */
.font-normal /* font-weight: 400; */
.font-medium /* font-weight: 500; */
@@ -1479,7 +1479,7 @@
*/
.whitespace-normal /* white-space: normal; */
.whitespace-nowrap /* white-space: nowrap; */
.whitespace-no-wrap /* white-space: nowrap; */
.whitespace-pre /* white-space: pre; */
.whitespace-pre-line /* white-space: pre-line; */
.whitespace-pre-wrap /* white-space: pre-wrap; */
@@ -1902,6 +1902,7 @@
* By default, only responsive, hover and focus variants are generated for box shadow utilities.
*/
.shadow-xs /* box-shadow: 0 0 0 1px rgba(0, 0, 0, 0.05); */
.shadow-sm /* box-shadow: 0 1px 2px 0 rgba(0, 0, 0, 0.05); */
.shadow /* box-shadow: 0 1px 3px 0 rgba(0, 0, 0, 0.1), 0 1px 2px 0 rgba(0, 0, 0, 0.06); */
.shadow-md /* box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.1), 0 2px 4px -1px rgba(0, 0, 0, 0.06); */
@@ -1909,34 +1910,9 @@
.shadow-xl /* box-shadow: 0 20px 25px -5px rgba(0, 0, 0, 0.1), 0 10px 10px -5px rgba(0, 0, 0, 0.04); */
.shadow-2xl /* box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.25); */
.shadow-inner /* box-shadow: inset 0 2px 4px 0 rgba(0, 0, 0, 0.06); */
.shadow-outline /* box-shadow: 0 0 0 3px rgba(66, 153, 225, 0.5); */
.shadow-none /* box-shadow: none; */
/*
* RING
* --------------------
* Utilities for creating outline rings with box-shadows.
* Replaced the old .shadow-outline utility.
*/
.ring-0 /* box-shadow: 0 0 0 0px; */
.ring-1 /* box-shadow: 0 0 0 1px; */
.ring-2 /* box-shadow: 0 0 0 2px; */
.ring-4 /* box-shadow: 0 0 0 4px; */
.ring-8 /* box-shadow: 0 0 0 8px; */
.ring /* box-shadow: 0 0 0 3px; */
.ring-inset /* --ring-inset: inset; */
.ring-transparent /* --ring-color: transparent; */
.ring-black /* --ring-color: #000; */
.ring-white /* --ring-color: #fff; */
.ring-current /* --ring-color: currentColor; */
.ring-offset-0 /* --ring-offset-width: 0px; */
.ring-offset-1 /* --ring-offset-width: 1px; */
.ring-offset-2 /* --ring-offset-width: 2px; */
.ring-offset-4 /* --ring-offset-width: 4px; */
.ring-offset-8 /* --ring-offset-width: 8px; */
/*
* OPACITY
* --------------------
-670
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@@ -1,670 +0,0 @@
/****************************
* TYPESCRIPT CHEATSHEET - Quick Reference
* Learn more: https://www.typescriptlang.org/docs/
* Playground: https://www.typescriptlang.org/play
* Handbook: https://www.typescriptlang.org/handbook/
*
* Table of contents
* -------------------
* 01 | Basic Types
* 02 | Variables & Arrays
* 03 | Functions
* 04 | Objects & Interfaces
* 05 | Classes
* 06 | Generics
* 07 | Union & Literal Types
* 08 | Type Guards & Assertions
* 09 | Utility Types
* 10 | Enums
* 11 | Modules
* 12 | Advanced Types
* 13 | Decorators
* 14 | Configuration
* 15 | Common Patterns
*****************************/
/***************************
------------ 01: Basic Types -----------
*******************************/
// Primitive Types
let str: string = "hello";
let num: number = 42;
let bool: boolean = true;
let undef: undefined = undefined;
let nul: null = null;
// Special Types
let anything: any = "can be anything";
let unknown: unknown = "type-safe any";
let nothing: void = undefined;
let never: never = (() => { throw new Error() })();
// Type Inference
let auto = "TypeScript infers string";
let nums = [1, 2, 3]; // number[]
/***************************
------------ 02: Variables & Arrays -----------
*******************************/
// Arrays
let numbers: number[] = [1, 2, 3];
let strings: Array<string> = ["a", "b"];
let mixed: (string | number)[] = [1, "two"];
// Tuples
let tuple: [string, number] = ["hello", 42];
let namedTuple: [name: string, age: number] = ["John", 30];
// Destructuring
let [first, second] = tuple;
let [x, y, ...rest] = [1, 2, 3, 4, 5];
// Object Destructuring
let {name, age} = {name: "John", age: 30};
let {a: newName, b = 10} = {a: "value"}; // rename & default
/***************************
------------ 03: Functions -----------
*******************************/
// Function Declaration
function add(x: number, y: number): number {
return x + y;
}
// Arrow Functions
const multiply = (x: number, y: number): number => x * y;
const greet = (name: string): void => console.log(`Hello ${name}`);
// Optional & Default Parameters
function build(first: string, last?: string, age = 25): string {
return `${first} ${last || ""} (${age})`;
}
// Rest Parameters
function sum(...nums: number[]): number {
return nums.reduce((a, b) => a + b, 0);
}
// Function Overloads
function format(x: string): string;
function format(x: number): string;
function format(x: string | number): string {
return x.toString();
}
// Function Types
type MathOp = (x: number, y: number) => number;
const divide: MathOp = (x, y) => x / y;
/***************************
------------ 04: Objects & Interfaces -----------
*******************************/
// Object Types
let person: {name: string, age: number} = {name: "John", age: 30};
// Interface
interface User {
readonly id: number;
name: string;
email?: string; // optional
[key: string]: any; // index signature
}
// Extending Interfaces
interface Admin extends User {
permissions: string[];
}
// Multiple Inheritance
interface Timestamped {
createdAt: Date;
}
interface AdminUser extends User, Timestamped {
role: "admin";
}
// Function in Interface
interface Calculator {
add(x: number, y: number): number;
subtract: (x: number, y: number) => number;
}
/***************************
------------ 05: Classes -----------
*******************************/
// Basic Class
class Animal {
public name: string;
private age: number;
protected species: string;
readonly id: number;
constructor(name: string, age: number) {
this.name = name;
this.age = age;
this.species = "unknown";
this.id = Math.random();
}
speak(): void {
console.log(`${this.name} makes a sound`);
}
}
// Inheritance
class Dog extends Animal {
breed: string;
constructor(name: string, age: number, breed: string) {
super(name, age);
this.breed = breed;
}
speak(): void {
console.log(`${this.name} barks`);
}
}
// Abstract Class
abstract class Shape {
abstract area(): number;
display(): void {
console.log(`Area: ${this.area()}`);
}
}
// Static Members
class MathUtils {
static PI = 3.14159;
static circle(radius: number): number {
return 2 * MathUtils.PI * radius;
}
}
// Getters/Setters
class Person {
private _age: number = 0;
get age(): number {
return this._age;
}
set age(value: number) {
if (value >= 0) this._age = value;
}
}
/***************************
------------ 06: Generics -----------
*******************************/
// Generic Functions
function identity<T>(arg: T): T { return arg; }
const result = identity<string>("hello");
const inferred = identity(42); // T inferred as number
// Multiple Type Parameters
function pair<T, U>(first: T, second: U): [T, U] {
return [first, second];
}
// Generic Interface
interface Container<T> {
value: T;
getValue(): T;
}
// Generic Class
class Box<T> {
contents: T;
constructor(value: T) {
this.contents = value;
}
}
// Constraints
interface HasLength {
length: number;
}
function logLength<T extends HasLength>(arg: T): void {
console.log(arg.length);
}
// Keyof Constraint
function getProperty<T, K extends keyof T>(obj: T, key: K): T[K] {
return obj[key];
}
/***************************
------------ 07: Union & Literal Types -----------
*******************************/
// Union Types
type StringOrNumber = string | number;
type Status = "loading" | "success" | "error";
function process(id: string | number): void {
if (typeof id === "string") {
console.log(id.toUpperCase());
} else {
console.log(id.toFixed(2));
}
}
// Intersection Types
type Person = {name: string};
type Employee = {company: string};
type Staff = Person & Employee; // has both properties
// Literal Types
type Theme = "light" | "dark";
type Port = 3000 | 8080 | 9000;
type Success = true;
// Discriminated Unions
interface Circle {
kind: "circle";
radius: number;
}
interface Square {
kind: "square";
sideLength: number;
}
type Shape = Circle | Square;
function area(shape: Shape): number {
switch (shape.kind) {
case "circle":
return Math.PI * shape.radius ** 2;
case "square":
return shape.sideLength ** 2;
}
}
/***************************
------------ 08: Type Guards & Assertions -----------
*******************************/
// Type Guards
function isString(value: any): value is string {
return typeof value === "string";
}
function isNumber(value: any): value is number {
return typeof value === "number";
}
// Using Type Guards
function process(value: string | number) {
if (isString(value)) {
console.log(value.toUpperCase()); // TypeScript knows it's string
} else {
console.log(value.toFixed(2)); // TypeScript knows it's number
}
}
// in operator
type Fish = { swim: () => void };
type Bird = { fly: () => void };
function move(animal: Fish | Bird) {
if ("swim" in animal) {
animal.swim(); // Fish
} else {
animal.fly(); // Bird
}
}
// instanceof
function handleError(error: Error | string) {
if (error instanceof Error) {
console.log(error.message);
} else {
console.log(error);
}
}
// Type Assertions
let someValue: any = "hello world";
let strLength = (someValue as string).length;
// or: let strLength = (<string>someValue).length;
// Non-null Assertion
let name: string | null = getName();
let nameLength = name!.length; // Assert name is not null
/***************************
------------ 09: Utility Types -----------
*******************************/
interface Todo {
title: string;
description: string;
completed: boolean;
}
// Partial<T> - All properties optional
type PartialTodo = Partial<Todo>;
// {title?: string, description?: string, completed?: boolean}
// Required<T> - All properties required
type RequiredTodo = Required<PartialTodo>;
// Readonly<T> - All properties readonly
type ReadonlyTodo = Readonly<Todo>;
// Pick<T, K> - Select specific properties
type TodoPreview = Pick<Todo, "title" | "completed">;
// Omit<T, K> - Exclude specific properties
type TodoInfo = Omit<Todo, "completed">;
// Record<K, T> - Create object type
type TodoStatus = Record<"pending" | "completed", Todo[]>;
// Exclude<T, U> - Remove types from union
type NonString = Exclude<string | number | boolean, string>;
// number | boolean
// Extract<T, U> - Extract types from union
type StringOnly = Extract<string | number | boolean, string>;
// string
// NonNullable<T> - Remove null/undefined
type NonNullString = NonNullable<string | null | undefined>;
// string
// ReturnType<T> - Get function return type
function getName(): string { return "John"; }
type NameType = ReturnType<typeof getName>; // string
// Parameters<T> - Get function parameters as tuple
type GetNameParams = Parameters<typeof getName>; // []
/***************************
------------ 10: Enums -----------
*******************************/
// Numeric Enum
enum Direction {
Up, // 0
Down, // 1
Left, // 2
Right // 3
}
// String Enum
enum Color {
Red = "red",
Green = "green",
Blue = "blue"
}
// Mixed Enum
enum Mixed {
No = 0,
Yes = "yes"
}
// Const Enum (inlined at compile time)
const enum StatusCode {
OK = 200,
NotFound = 404,
Error = 500
}
// Usage
let currentDirection = Direction.Up;
let favoriteColor = Color.Blue;
let status = StatusCode.OK;
/***************************
------------ 11: Modules -----------
*******************************/
// Named Exports
export const PI = 3.14159;
export function calculate(r: number): number {
return PI * r * r;
}
export class Calculator {
add(x: number, y: number): number { return x + y; }
}
// Default Export
export default class Logger {
log(message: string): void {
console.log(message);
}
}
// Re-exports
export { Calculator as Calc } from "./calculator";
export * from "./utilities";
// Import
import Logger from "./logger"; // default import
import { PI, calculate } from "./math"; // named imports
import * as MathUtils from "./math"; // namespace import
import { Calculator as Calc } from "./calculator"; // alias
// Dynamic Imports
const module = await import("./dynamic-module");
/***************************
------------ 12: Advanced Types -----------
*******************************/
// Mapped Types
type Nullable<T> = {
[P in keyof T]: T[P] | null;
};
type OptionalId<T> = {
[P in keyof T]: P extends "id" ? T[P] | undefined : T[P];
};
// Conditional Types
type IsString<T> = T extends string ? true : false;
type StringCheck = IsString<"hello">; // true
// Template Literal Types
type EventName<T extends string> = `on${Capitalize<T>}`;
type ClickEvent = EventName<"click">; // "onClick"
// Indexed Access Types
type Person = { name: string; age: number; location: string };
type PersonName = Person["name"]; // string
type PersonKeys = keyof Person; // "name" | "age" | "location"
// Recursive Types
type Json = string | number | boolean | null | Json[] | {[key: string]: Json};
/***************************
------------ 13: Decorators -----------
*******************************/
// Class Decorator
function Component(name: string) {
return function<T extends {new(...args: any[]): {}}>(constructor: T) {
return class extends constructor {
componentName = name;
};
};
}
@Component("MyComponent")
class MyClass {}
// Method Decorator
function Log(target: any, propertyName: string, descriptor: PropertyDescriptor) {
const method = descriptor.value;
descriptor.value = function(...args: any[]) {
console.log(`Calling ${propertyName} with`, args);
return method.apply(this, args);
};
}
class Service {
@Log
getData(): string {
return "data";
}
}
// Property Decorator
function MinLength(length: number) {
return function(target: any, propertyName: string) {
let value: string;
const getter = () => value;
const setter = (newVal: string) => {
if (newVal.length < length) {
throw new Error(`${propertyName} must be at least ${length} chars`);
}
value = newVal;
};
Object.defineProperty(target, propertyName, {
get: getter,
set: setter
});
};
}
class User {
@MinLength(3)
username: string;
}
/***************************
------------ 14: Configuration -----------
*******************************/
// tsconfig.json
/*
{
"compilerOptions": {
"target": "ES2020",
"module": "commonjs",
"lib": ["ES2020", "DOM"],
"outDir": "./dist",
"rootDir": "./src",
"strict": true,
"esModuleInterop": true,
"skipLibCheck": true,
"forceConsistentCasingInFileNames": true,
"moduleResolution": "node",
"allowSyntheticDefaultImports": true,
"experimentalDecorators": true,
"emitDecoratorMetadata": true,
"sourceMap": true,
"declaration": true,
"removeComments": true,
"noImplicitAny": true,
"noImplicitReturns": true,
"noUnusedLocals": true,
"noUnusedParameters": true
},
"include": ["src/**/*"],
"exclude": ["node_modules", "dist"]
}
*/
// Compiler Options Quick Reference
// --target: ES5, ES6, ES2017, ES2018, ES2019, ES2020, ESNext
// --module: commonjs, amd, es2015, es2020, esnext, system, umd
// --lib: ES5, ES6, ES2017, DOM, WebWorker, ScriptHost
// --strict: Enable all strict type checking options
/***************************
------------ 15: Common Patterns -----------
*******************************/
// API Response Type
interface ApiResponse<T> {
data: T;
status: number;
message: string;
}
// Event Handler Pattern
type EventHandler<T = Event> = (event: T) => void;
const onClick: EventHandler<MouseEvent> = (e) => console.log(e.clientX);
// Builder Pattern
class QueryBuilder {
private query = "";
select(fields: string): this {
this.query += `SELECT ${fields} `;
return this;
}
from(table: string): this {
this.query += `FROM ${table} `;
return this;
}
build(): string {
return this.query.trim();
}
}
// Factory Pattern
interface Shape { area(): number; }
class Circle implements Shape {
constructor(private radius: number) {}
area(): number { return Math.PI * this.radius ** 2; }
}
class ShapeFactory {
static createCircle(radius: number): Shape {
return new Circle(radius);
}
}
// Promise/Async Patterns
type AsyncResult<T> = Promise<T | Error>;
async function fetchUser(id: number): Promise<User | null> {
try {
const response = await fetch(`/api/users/${id}`);
return await response.json();
} catch {
return null;
}
}
// Type-safe Environment Variables
interface Env {
NODE_ENV: "development" | "production" | "test";
PORT: number;
DATABASE_URL: string;
}
declare global {
namespace NodeJS {
interface ProcessEnv extends Env {}
}
}
/*
* QUICK TIPS
* ----------
* • Use 'unknown' instead of 'any' when possible
* • Prefer 'interface' for object shapes, 'type' for unions/computed types
* • Enable strict mode in tsconfig.json
* • Use const assertions: const colors = ['red', 'blue'] as const
* • Prefer type guards over type assertions
* • Use utility types instead of manual type manipulation
* • Enable noImplicitAny for better type safety
* • Use discriminated unions for complex state management
*/
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CHEATSHEET HASKELL
Use HASKELL
Documentation
- Haskell API search: http://www.haskell.org/hoogle/
- Haskell reference: ftp://ftpdeveloppez.com/cmaneu/langages/haskell/haskellreference.zip
Basics
- Load file :load filename
- Reload file :reload
- Launch file editor with current file :edit
- Get information about a function :info command
Comments
A single line comment starts with -- and extends to the end of the line.
Multi-line comments start with {- and extend to -}. Comments can be nested.
Reserved words
!
'
''
-
--
-<
-<<
->
::
;
<-
,
=
=>
>
?
#
*
@
[|, |]
\
_
`
{, }
{-, -}
|
~
as
case, of
class
data
data family
data instance
default
deriving
deriving instance
do
forall
foreign
hiding
if, then, else
import
infix, infixl, infixr
instance
let, in
mdo
module
newtype
proc
qualified
rec
type
type family
type instance
where
Data types
All the data types must start by a capital letter.
Int: Integer number with fixed precision
Integer: Integer number with virtually no limits
Float: Real floating point with single precision
Double: Real floating point with double the precision
Bool: Boolean
Char: Character, have to placed between quotes
String: A list of Chars
Type redefinition
Type NewTypeName = TypeValue
Example: Type String = [Char]
List & Numbers
[] Empty list
[1,2,3,4] List of four numbers
1 : 2 : 3 : 4 : [] - Write a lists using cons (:) and nil ([])
[1..100] - List of number 1,2,3..,100
[100..] - Infinite list of number 100,101,102,103,..
[0,-1 ..] - Negative integers 0,-1,-2,..
(h:q) - h stands for the first element of the list and q for the result
(f:s:t:q) - f is the first element, s is the second elemnt, t is the third and q is the rest of the elements of the list.
It can be added the element e to the list l with e:l
Basic functions for lists
list1++list2 append two list
list!!n return element n
head takes a list and returns its head. The head of a list is basically its first element.
tail takes a list and returns its tail. In other words, it chops off a list's head.
last takes a list and returns its last element.
init takes a list and returns everything except its last element.
length takes a list and returns its length, obviously.
null checks if a list is empty.
reverse reverses a list.
take takes number and a list. It extracts that many elements from the beginning of the list.
drop works in a similar way as take, only it drops the number of elements from the beginning of a list.
maximum takes a list of stuff that can be put in some kind of order and returns the biggest element.
minimum returns the smallest.
sum takes a list of numbers and returns their sum.
product takes a list of numbers and returns their product.
elem takes a thing and a list of things and tells us if that thing is an element of the list. It's usually called as an infix function because it's easier to read that way.
Function for infinite lists:
cycle: takes a list and cycles it into an infinite list. If you just try to display the result, it will go on forever so you have to slice it off somewhere.
repeat: takes an element and produces an infinite list of just that element. It's like cycling a list with only one element.
replicate: takes the number of the same element in a list.
List comprehension
List comprehension is the process of generating a list using a mathematical expression.
[body | generator]
Examples: [x*a | a <- [1..3]] = [2,4,6]
[x*y | x <- [1..5], y <- [9..5] ]
[x | x <- [1,10,14,16,18], x>5 ]
Tuples
(1,"a") - 2-element tuple of a number and a string
(last, 4, 'b') - 3-element tuple of a function, a number and a character
Note that the empty tuple () is also a type which can only have a single value: ()
Basic functions for Tuples
fst: takes a pair and returns its first component.
snd: takes a pair and returns its second component.
zip: takes two lists and then zips them together into one list by joining the matching elements into pairs.
Note: these functions operate only on pairs. They won't work on triples, 4-tuples, 5-tuples, etc.
Typeclasses
A typeclass is a sort of interface that defines some behaviour.
If a type is a part of a typeclass, that means that it supports and implements the behavior the typeclass describes.
If you come from OPP you can think of them kind of as Java interfaces, only better.
Everything before the => symbol is called a class constraint.
Eq is used for types that support equality testing. Eq class constraint for a type variable in a function, it uses == or /= somewhere inside its definition
Ord is for types that have an ordering. Ord covers all the standard comparing functions such as >, <, >= and <=
Show can be presented as strings. show takes a value whose type is a member of Show and presents it to us as a string.
Read is sort of the opposite typeclass of Show. The read function takes a string and returns a type which is a member of Read.
Enum members are sequentially ordered types, they can be enumerated. Types in this class: (), Bool, Char, Ordering, Int, Integer, Float and Double.
Bounded members have an upper and a lower bound. All tuples are part of Bounded. Types in this class: Bool, Int and Char.
Num is a numeric typeclass. Types in this class: Int, Integer, Float and Double.
Integral is also a numeric typeclass. In this typeclass are Int and Integer.
Floating includes only floating point numbers. Types in this class: Float and Double.
Functions
Functions are defined by declaring their name, any arguments, and an equals sign.
Declare a new function starting with explicit type declaration (optional)
functionName :: inpuntType1 [ -> inputTypeN ] -> outputType
Declare a new function with pattern matching
intToChar 1 = "One"
intToChar 2 = "Two"
Declare a new function with guards
intToChar x
| x==1 = "One"
| x==2 = "Two"
Declare a new function with guards and pattern matching
allEmpty _ = falsePart
allEmpty [] = truePart
alwaysEven n
| otherwise = False
| n 'div' 2 == 0 = True
Declare a new function with record syntax
Being this data type:
data Color = C { red,
, blue
, yellow :: Int }
It can only be match on blue only:
isBlueZero (C { blue = 0 }) = True
isBlueZero _ = False
Defining a PixelColor type and a function replace values with non-zero blue components.
Where and let
Let must always be followed by in. The in must appear in the sale column as the let keyword.
In the following example, mult multiples its argument n by x, which passed to the original multiples.
multiples x =
let mult n = n * x
in map mult [1..10]
Where is similar to let. The scope of a where definition is the current function.
In the following example, the function result below has a different meaning depending on the arguments given to the function strlen:
strlen [] = result
where result = "No string given!"
strlen f = result ++ " characters long!"
where result = show (length f)
It is important to know that let ... in ... is an expression, that is, it can be written wherever expressions are allowed.
In contrast, where is bound to a surrounding syntactic construct, like the pattern matching line of a function definition.
Advantage of where
Suppose you have the function
f :: s -> (a,s)
f x = y
where y = ... x ...
and later you decide to put this into the Control.Monad.State monad.
However, transforming to
f :: State s a
f = State $ \x -> y
where y = ... x ...
will not work, because where refers to the pattern matching f =, where no x is in scope. In contrast, if you had started with let, then you wouldn't have trouble.
f :: s -> (a,s)
f x =
let y = ... x ...
in y
This is easily transformed to:
f :: State s a
f = State $ \x ->
let y = ... x ...
in y
Advantage of let
Because "where" blocks are bound to a syntactic construct, they can be used to share bindings between parts of a function that are not syntactically expressions.
For example:
f x
| cond1 x = a
| cond2 x = g a
| otherwise = f (h x a)
where
a = w x
In expression style, you might use an explicit case:
f x
= let a = w x
in case () of
_ | cond1 x -> a
| cond2 x -> g a
| otherwise -> f (h x a)
or a functional equivalent:
f x =
let a = w x
in select (f (h x a))
[(cond1 x, a),
(cond2 x, g a)]
or a series of if-then-else expressions:
f x
= let a = w x
in if cond1 x
then a
else if cond2 x
then g a
Anonymous Functions
They are functions without names and can be defined at any time like so.
Example: \x -> x + 1
Case expressions
case is to a switch statement in C# and Java. However, it can match a pattern.
Example:
data Choices = First String | Second | Third | Fourth
case can be used to determine which choice was given
whichChoice ch =
case ch of
First _ -> "1st!"
Second -> "2nd!"
_ -> "Something else."
Conditionals
Identify ==
Non identify /n
Comparatives where the type must a subclass of Ord <,>,<=,>=
The if statement has this “signature”: if-then-else :: Bool -> a -> a -> a
Maps and filters
map takes a function and a list and applies that function to every element in the list, producing a new list.
Examples:
map :: (a -> b) -> [a] -> [b]
map _ [] = []
map f (x:xs) = f x : map f xs
filter is a function that takes a predicate and nd a list and then returns the list of elements that satisfy the predicate
Examples:
filter :: (a -> Bool) -> [a] -> [a]
filter _ [] = []
filter p (x:xs)
| p x = x : filter p xs
| otherwise = filter p xs
Folds
foldl function folds the list up from the left side.
foldr works in a similar way to the left fold, only the accumulator eats up the values from the right.
The foldl1 and foldr1 functions work much like foldl and foldr, only you don't need to provide them with an explicit starting value.
scanl and scanr are like foldl and foldr, only they report all the intermediate accumulator states in the form of a list.
Function application with $
The $ function has the lowest precedence and the function with $ is rigth-associate
Default
Default implementations can be given for function in a class.
The default is defined by giving a body to one of the members' functions.
Example == can be defined in terms of /=:
(==) a b = not (a/b)
Data
Algebraic data types can be declared as: data MyType = MyValue1 | MyValue2
Note that type and constructor names must start with a capital letter. It is a syntax error otherwise.
Constructors with arguments
Constructors that take arguments can be declared, allowing more information to be stored.
data Point = TwoD Int Int
| ThreeD Int Int Int
Notice that the arguments for each constructor are type names, not constructors.
Type and constructor names
Both names can be the same since they will never be used in a place that would cause confusion.
data User = User String | Admin String
Using this type in a function makes difference clear:
whatUser (User _) = "normal user"
whatUser (Admin _) = "admin user"
Type Variables
Plymorphic data types are easy to be declared just by adding type varialbe in the declaration:
data Slot a = Slot1 a | Empty1
It can also be mix type variable and specific types in constructors:
data Slot2 a = Slot2 a Int | Empty2
Record syntax
Constructors arguments can also be declared by using record syntax which gives a name to each argument.
For example:
data Contact = Contact { ctName :: String
, ctEmail :: String
, ctPhone :: String }
Note: Multiple constructors of the same type can use the same accessor function name for values of the same type.
Deriving
The capabilities to convert to and from strings, compare
for equality, or order in a sequence are defined as Typeclasses and Haskell provides the deriving keyboard to automatically implement the typeclass on the associated type supported which are: Eq, Read, Show, Ord, Enum, Ix, and
Bounded.
Two forms of deriving are possible.
The first is used when a type only derives one class:
data Priority = Low | Medium | High
deriving Show
The second is used when multiple classes are derived:
data Alarm = Soft | Loud | Deafening
deriving (Read, Show)
Class constraint
In any case, the syntax used is:
data (Num a) => SomeNumber a = Two a a
| Three a a a
This declares a type SomeNumber which has one type variable argument.
Valid types are those in the Num class.
Do
Do indicates that the code to follow will be in a monadic context.
Statements are separated by newlines, the assignment is indicated by <, and a let form is introduced which does not require the in the keyboard.
If, Then, Else
This function tests if the string is given starts with a lower case letter and, if so, convert it to upper case:
sentenceCase (s:rest) =
if isLower s
then toUpper s : rest
else s : result
sentenceCase _ = []
Deconstruction
The left-hand side of a let definition can also destructive its argument, in case sub-components are to be accessed.
Examples:
firstThree str =
let (a:b:c:_) = str
in "Initial three characters are: " ++
show a ++ ", " ++
show b ++ ", and " ++
show c
Note that this is different than the following, which only works if the string has exactly three characters:
onlyThree str =
let (a:b:c:[]) = str
in "The characters given are: " ++
show a ++ ", " ++
show b ++ ", and " ++
show c
Modules
A module is a compilation unit which export functions, tyñes, classes, instances, and other modules.
To make a Haskell file a module just add at the top of it:
module MyModule where
Imports
To import everything (functions, data types and constructors, class declarations, and even other modules imported) exported by a library, just use the module name:
import Text.Read
To import selectively:
import Text.Read (readParen, lex)
To import data types and no constructors:
import Text.Read (Lexeme)
To import data types and one or more constructors explicitly
import Text.Read (Lexeme(Ident, Symbol))
To import all constructors for a given type:
import Text.Read (Lexeme())
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Java Cheatsheet
HELLO WORLD
//Text file name HelloWorld.java
public class HelloWorld {
// main() is the method
public static void main (String[] arfs)
//Prints "Hello World" in the terminal window.
System.out.pritn("Hello World");
}
DATA TYPES
Type Set of values Values Operators
int integers between -2^31 and + (2^31)-1 + - * / %
double floating-point numbers real numbers + - * /
boolean boolean values true or false && || !
char characters
String sequences of characters
DECLARATION AND ASSIGNMENT STATEMENTS
//Declaration statement
int a,b;
//Assignment statement
a = 13212; //a is the variable name; 13212 is the literal which is assign to the variable a
//Initialization statement
int c = a + b;
COMPARISON OPERATORS
Operation Meaning
== equal
!= not equal
< less than
> greater than
<= less than or equal
>= greater than or equal
PRINTING
void System.out.print(String s) //print s
void System.out.println(String s) //print s, followed by a newline
void System.out.println() //print a newline
PARSING COMMAND-LINE ARGUMENTS
int Integer.parseInt(String s) //convert s to an int value
double Double.parseDouble(String) //convert s to a double value
long Long.parseLong(String s) // convert s to a long value
MATH LIBRARY
Public Class Math
double abs(double a) // absolute value of a
double max(double a, double b) //maximum of a and b
double min(double a, dobule a) //minimum of a and b
double sin(double theta) //sine of theta
double cos(double theta) //cosine of theta
double tan(double theta) //tangent of theta
double toRadians(double degrees) // convert angle from degrees to radians
double toDegreestouble radians) // convert angle from radians to degrees
double exp(doube a) // exponential (e^a)
double pow(double a, double p) //raise a to the bth power (a^b)
double random() //random in [0,1)
double sqrt(double a) //square root of a
EXAMPLES OF TYPE CONVERSION
Expression Expression type Expression value
(1 + 2 + 3 + 4) / 4.0 double 2.5
Math.sqrt(4) double 2.0
"123343" + 99 String "12334399"
11 * 0.25 double 2.75
(int) 11 * 0.25 double 2.75
11 * (int) 0.25 int 0
(int) (11 * 0.25) int 2
ANATOMY OF AN IF STATEMENT
if (x>y) { // x > y is the boolean expression
//Sequence of statements
x = y;
}
IF AND IF-ELSE STATEMENT
if (BOOLEAN EXPRESSION) {
//Sequence of statements
} else {
//Sequence of statements
}
ANATOMY OF A WHILE LOOP
//Initialization is a separate statement
int power = 1;
while ( power <= n/2 ) // power <= n/2 is an example of the loop-continuation condition
{
//Statements
}
ANATOMY OF A WHILE LOOP
//Initialize another variable in a separate statement
int power = 1;
for (declare and initialize a loop control variable; loop-continuation condition/s; increment or decrement of the variable of control)
{
//Statement
}
Example:
for (int i = 0; i <= n; i++) {
//Statement
}
DO-WHILE LOOP
do{
//Statement
} while(lopp-continuation condition);
SWITCH STATEMENT
switch (VARIABLE TO EVALUATE ITS VALUE) {
case value: Statement; break;
...
default: Statement; break;
}
Example:
int month = 8;
String monthString;
switch (month) {
case 1: monthString = "January";
break;
case 2: monthString = "February";
break;
case 3: monthString = "March";
break;
case 4: monthString = "April";
break;
case 5: monthString = "May";
break;
case 6: monthString = "June";
break;
case 7: monthString = "July";
break;
case 8: monthString = "August";
break;
case 9: monthString = "September";
break;
case 10: monthString = "October";
break;
case 11: monthString = "November";
break;
case 12: monthString = "December";
break;
default: monthString = "Invalid month";
break;
}
ARRAY DECLARATION
int[] ai; // array of int
short[][] as; // array of array of short
short s, // scalar short
aas[][]; // array of array of short
Object[] ao, // array of Object
otherAo; // array of Object
Collection<?>[] ca; // array of Collection of unknown type
DECLARATION OF ARRAY VARIABLE
Exception ae[] = new Exception[3];
Object aao[][] = new Exception[2][3];
int[] factorial = { 1, 1, 2, 6, 24, 120, 720, 5040 };
char ac[] = { 'n', 'o', 't', ' ', 'a', ' ',
'S', 't', 'r', 'i', 'n', 'g' };
String[] aas = { "array", "of", "String", };
FUNCTIONS
public static double sum (int a, int b) { //double is the return type, sum is the method's name, a and b are two arguments of type int;
int result; //local variable
result = a + b;
return result;//return statement;
}
USING AN OBJECT
//Declare a a variable, object name
String s;
//Invoke a contructor to create an object
s = new String ("Hello World");
//Invoke an instance method that operates on the object's value
char c = s.chartAt(4);
INSTANCE VARIABLES
public class Charge {
//Instance variable declarations
private final double rx, ry;
private final double q;
}
//private, final and public are access modifiers
CONSTRUCTORS
//A class contains constructors that are invoked to create objects from the class blueprint.
//Constructor declarations look like method declarations—except that they use the name of the class and have no return type
public Bicycle(int startCadence, int startSpeed, int startGear) {
gear = startGear;
cadence = startCadence;
speed = startSpeed;
}
DECLARING CLASSESS
class MyClass {
// field, constructor, and
// method declarations
}
Example:
public class Bicycle {
// the Bicycle class has
// three fields
public int cadence;
public int gear;
public int speed;
// the Bicycle class has
// one constructor
public Bicycle(int startCadence, int startSpeed, int startGear) {
gear = startGear;
cadence = startCadence;
speed = startSpeed;
}
// the Bicycle class has
// four methods
public void setCadence(int newValue) {
cadence = newValue;
}
public void setGear(int newValue) {
gear = newValue;
}
public void applyBrake(int decrement) {
speed -= decrement;
}
public void speedUp(int increment) {
speed += increment;
}
DECLARING CLASSESS IMPLEMENTATING AN INTERFACE
class MyClass extends MySuperClass implements YourInterface {
// field, constructor, and
// method declarations
}
// MyClass is a subclass of MySuperClass and that it implements the YourInterface interface.
STACK DATA TYPE
public class Stack<Item> implements Iterable <Item>
Stack() //create an empty stack
boolean isEmpthy() //return if the stack empthy
void push(Item item) // push an item onto the stack
Item pop() //return and remove the item that was inserted most recently
int size() //number of item on stack
QUEUE DATA TYPE
public class Queue<Item> implements Iterable<Item>
Queue() //create an emptyh queue
boolean isEmpthy() //return if the queue empthy
void enqueue(Item item) // insert an item onto queue
Item dequeue() //return and remove the item that was inserted least recently
int size() //number of item on queue
ITERABLE
//import Iterator
import java.util.Iterator;
public class Queue<Item> implements Iterable <Item> {
//FIFO queue
private Node first;
private Node last;
private class Node {
Item item;
Node next;
}
public void enqueue (Item item)
...
public Item dequeue()
...
}
SYMBOL TABLE DATA TYPE
public class ST<Key extends Comparable<Key>, Value>
ST() //create and empthy symbol table
void put(Key key, Value val) //associate val with key
Value get(Key key) //value associated with key
void remove(Key key) //remove key (and its associated value)
boolean contains (Key key) //return if there is a value associated with key
int size() //number of key-value pairs
Iterable<Key> keys() // all keys in the symbol table
SET DATA TYPE
public class SET<Key extends Comparable<Key>> implements Iterable<Key>
SET() //create an empthy set
boolean isEmpthy() //return if the set is empthy
void add (Key key) //add key to the set
void remove(Key key) //remove key from set
boolean contains(Key key) //return if the key is in the set
int size() //number of elements in set
-6
View File
@@ -95,9 +95,3 @@ arr.reduce(callback[, initialValue]) // Apply a function against
arr.reduceRight(callback[, initialValue]) // Apply a function against an accumulator and each value of the array (from right-to-left) as to reduce it to a single value.
arr.some(callback[, initialValue]) // Returns true if at least one element in this array satisfies the provided testing function.
arr.values() // Returns a new Array Iterator object that contains the values for each index in the array.
// String methods
String.charAt(index) // Returns the character at the specified index in a string.
String.indexOf(character) // Returns the index of the first occurrence of a specified value in a string.
String.substring(starting_index, ending_index) // Returns a new string that is a subset of the original string.
String.substring(starting_index) // Returns a substring from starting index to last index of string.
-815
View File
@@ -1,815 +0,0 @@
# TypeScript
* TypeScript is a statically typed superset of JavaScript that compiles to plain JavaScript
* It adds optional static type definitions to JavaScript, enabling better tooling and error detection
* In TypeScript, types are checked at compile-time, not runtime
* A TypeScript file has an extension of .ts (or .tsx for React components)
* TypeScript follows JavaScript syntax but adds type annotations and advanced features
* We can compile and run a TypeScript file by the following commands:
`$ tsc filename.ts` (compile to JavaScript)
`$ node filename.js` (run the compiled JavaScript)
Or directly: `$ ts-node filename.ts`
#### TypeScript requires compilation to JavaScript before execution.
## Create and execute a program
1. Install TypeScript globally: `npm install -g typescript`
1. Create the program: `touch program.ts`
1. Write the TypeScript code and save it
1. Compile: `tsc program.ts`
1. Run: `node program.js`
<br>
### Basic Data Types
| Data Type | Description | Example |
| --------- | ----------- | ------- |
| number | Integer and floating point values | `42`, `3.14`, `-7` |
| string | Text values | `"hello"`, `'world'`, `` `template` `` |
| boolean | True/false values | `true`, `false` |
| undefined | Undefined value | `undefined` |
| null | Null value | `null` |
| any | Any type (disables type checking) | Can be anything |
| unknown | Type-safe counterpart of any | Requires type checking |
| void | Absence of any type | Function return type |
| never | Type that never occurs | Functions that throw errors |
| object | Non-primitive types | `{}`, `[]`, functions |
<br>
## Keywords and Reserved Words
<br>
- TypeScript includes all JavaScript keywords plus additional TypeScript-specific ones
| Keyword | Description | Category |
|---------- | ---------- | --------- |
| let | Declares a block-scoped variable | Variable Declaration |
| const | Declares a block-scoped constant | Variable Declaration |
| var | Declares a function-scoped variable | Variable Declaration |
| function | Declares a function | Function |
| class | Declares a class | Class |
| interface | Declares an interface | Type Definition |
| type | Declares a type alias | Type Definition |
| enum | Declares an enumeration | Type Definition |
| namespace | Declares a namespace | Module System |
| module | Declares a module | Module System |
| import | Imports from another module | Module System |
| export | Exports from current module | Module System |
| extends | Class/interface inheritance | Inheritance |
| implements | Class implements interface | Inheritance |
| public | Public access modifier | Access Modifier |
| private | Private access modifier | Access Modifier |
| protected | Protected access modifier | Access Modifier |
| readonly | Read-only property | Access Modifier |
| static | Static class member | Class Member |
| abstract | Abstract class/method | Class |
| async | Asynchronous function | Async Programming |
| await | Awaits a promise | Async Programming |
| new | Creates new instance | Object Creation |
| this | Current object reference | Object Reference |
| super | Parent class reference | Inheritance |
| typeof | Gets type of variable | Type Operation |
| keyof | Gets keys of type | Type Operation |
| in | Property existence check | Type Guard |
| instanceof | Instance type check | Type Guard |
| as | Type assertion | Type Assertion |
| is | Type predicate | Type Guard |
| infer | Infers type in conditional types | Advanced Types |
| declare | Ambient declarations | Declaration |
| get | Property getter | Accessor |
| set | Property setter | Accessor |
| yield | Generator yield | Generator |
<br>
## Operators
<br>
| Operator | Description |
|-|-|
| ( ) | Grouping, function call, type assertion |
| [ ] | Array indexing, array/tuple types |
| . | Property access |
| ?. | Optional chaining |
| ! | Non-null assertion, logical not |
| ~ | Bitwise not |
| \- | Unary minus, arithmetic subtraction |
| \+ | Unary plus, arithmetic addition |
| \* | Multiplication |
| / | Division |
| % | Modulo |
| \*\* | Exponentiation |
| << | Left shift |
| \>> | Right shift |
| \>>> | Unsigned right shift |
| < | Less than |
| <= | Less than or equal |
| \> | Greater than |
| \>= | Greater than or equal |
| == | Equality (with coercion) |
| === | Strict equality |
| != | Inequality (with coercion) |
| !== | Strict inequality |
| & | Bitwise AND |
| ^ | Bitwise XOR |
| \| | Bitwise OR, Union types |
| && | Logical AND |
| \|\| | Logical OR |
| ?? | Nullish coalescing |
| ? : | Ternary conditional |
| = | Assignment |
| += | Add and assign |
| -= | Subtract and assign |
| *= | Multiply and assign |
| /= | Divide and assign |
| %= | Modulo and assign |
| **= | Exponentiate and assign |
| <<= | Left shift and assign |
| \>>= | Right shift and assign |
| &= | Bitwise AND and assign |
| ^= | Bitwise XOR and assign |
| \|= | Bitwise OR and assign |
| , | Comma operator |
| => | Arrow function |
| ... | Spread/rest operator |
### Basic Data Structures
### Array
- Array is an ordered collection of elements of the same or different types.
- Arrays are created using square brackets or Array constructor:
```typescript
let numbers: number[] = [1, 2, 3, 4];
let fruits: Array<string> = ["apple", "banana", "cherry"];
let mixed: (string | number)[] = [1, "two", 3];
```
- Array elements are indexed starting from 0.
- Arrays are mutable - you can change, add, and remove elements.
- Common array methods:
```typescript
let arr = [1, 2, 3];
arr.push(4); // Add to end: [1, 2, 3, 4]
arr.pop(); // Remove from end: [1, 2, 3]
arr.unshift(0); // Add to start: [0, 1, 2, 3]
arr.shift(); // Remove from start: [1, 2, 3]
arr.length; // Get length: 3
```
### Tuple
- Tuple is an array with a fixed number of elements of specific types.
- Tuples are created using square brackets with type annotations:
```typescript
let person: [string, number] = ["John", 30];
let coordinate: [number, number] = [10, 20];
```
- Tuple elements are ordered and have specific types at each position.
- You can access elements by index, but type checking ensures correctness:
```typescript
let point: [number, number] = [10, 20];
console.log(point[0]); // 10 (number)
console.log(point[1]); // 20 (number)
```
- Named tuples provide better readability:
```typescript
let user: [name: string, age: number] = ["Alice", 25];
```
- Optional and rest elements in tuples:
```typescript
let optional: [string, number?] = ["hello"];
let rest: [string, ...number[]] = ["coords", 1, 2, 3];
```
### Set
- Set is a collection of unique values of any type.
- Sets are created using the Set constructor:
```typescript
let uniqueNumbers = new Set<number>([1, 2, 3, 2]); // {1, 2, 3}
let stringSet = new Set<string>();
```
- Set operations:
```typescript
let mySet = new Set<string>();
mySet.add("apple"); // Add element
mySet.has("apple"); // Check existence: true
mySet.delete("apple"); // Remove element
mySet.clear(); // Remove all elements
mySet.size; // Get size
```
- Iterating over Set:
```typescript
let fruits = new Set(["apple", "banana", "cherry"]);
for (let fruit of fruits) {
console.log(fruit);
}
```
### Map
- Map is a collection of key-value pairs where keys can be any type.
- Maps are created using the Map constructor:
```typescript
let userMap = new Map<string, number>();
let mixedMap = new Map<string | number, any>();
```
- Map operations:
```typescript
let map = new Map<string, number>();
map.set("age", 30); // Add key-value pair
map.get("age"); // Get value: 30
map.has("age"); // Check key exists: true
map.delete("age"); // Remove key-value pair
map.clear(); // Remove all entries
map.size; // Get size
```
- Object vs Map:
```typescript
// Object - string/symbol keys only
let obj: { [key: string]: number } = { "age": 30 };
// Map - any type keys
let map = new Map<any, number>();
map.set("age", 30);
map.set(42, 100);
map.set(true, 1);
```
### Object Types and Interfaces
- Objects store key-value pairs and are fundamental to TypeScript.
- Object type annotation:
```typescript
let person: { name: string; age: number } = {
name: "John",
age: 30
};
```
- Interface definition for better reusability:
```typescript
interface User {
readonly id: number; // Read-only property
name: string;
age?: number; // Optional property
[key: string]: any; // Index signature
}
let user: User = {
id: 1,
name: "Alice"
};
```
- Nested objects and complex types:
```typescript
interface Address {
street: string;
city: string;
country: string;
}
interface Person {
name: string;
address: Address;
hobbies: string[];
}
```
### Conditional branching
```typescript
// If-else statements
if (condition) {
// code block
} else if (anotherCondition) {
// code block
} else {
// code block
}
// Ternary operator
let result = condition ? valueIfTrue : valueIfFalse;
// Switch statement
switch (variable) {
case value1:
// code
break;
case value2:
// code
break;
default:
// code
break;
}
```
### Loops
TypeScript supports all JavaScript loop constructs:
#### For loop
```typescript
// Traditional for loop
for (let i = 0; i < 5; i++) {
console.log(i);
}
// For-of loop (iterates over values)
let fruits = ["apple", "banana", "cherry"];
for (let fruit of fruits) {
console.log(fruit);
}
// For-in loop (iterates over keys/indices)
for (let index in fruits) {
console.log(index, fruits[index]);
}
```
#### While loop
```typescript
let i = 0;
while (i < 5) {
console.log(i);
i++;
}
// Do-while loop
let j = 0;
do {
console.log(j);
j++;
} while (j < 5);
```
#### Loop control
```typescript
for (let i = 0; i < 10; i++) {
if (i === 3) continue; // Skip iteration
if (i === 7) break; // Exit loop
console.log(i);
}
```
### Function definition
```typescript
// Function declaration
function functionName(param1: type, param2: type): returnType {
return value;
}
// Function expression
const functionName = function(param: type): returnType {
return value;
};
// Arrow function
const functionName = (param: type): returnType => {
return value;
};
// Arrow function (concise)
const functionName = (param: type): returnType => value;
```
### Function variations
```typescript
// Optional parameters
function greet(name: string, age?: number): string {
return age ? `Hello ${name}, you are ${age}` : `Hello ${name}`;
}
// Default parameters
function multiply(a: number, b: number = 1): number {
return a * b;
}
// Rest parameters
function sum(...numbers: number[]): number {
return numbers.reduce((total, num) => total + num, 0);
}
// Function overloads
function process(input: string): string;
function process(input: number): number;
function process(input: string | number): string | number {
if (typeof input === 'string') {
return input.toUpperCase();
}
return input * 2;
}
// Generic functions
function identity<T>(arg: T): T {
return arg;
}
let result = identity<string>("hello"); // Type is string
let result2 = identity(42); // Type inferred as number
```
### Function call
```typescript
functionName(argument1, argument2);
// With optional parameters
greet("John"); // "Hello John"
greet("John", 25); // "Hello John, you are 25"
// With rest parameters
sum(1, 2, 3, 4); // 10
// Generic function call
identity<string>("hello");
identity(42); // Type inferred
```
### Classes
```typescript
class ClassName {
// Properties
public publicProperty: type;
private privateProperty: type;
protected protectedProperty: type;
readonly readonlyProperty: type;
static staticProperty: type;
// Constructor
constructor(param: type) {
this.publicProperty = param;
}
// Methods
public method(): returnType {
return value;
}
// Getters and setters
get property(): type {
return this.privateProperty;
}
set property(value: type) {
this.privateProperty = value;
}
// Static method
static staticMethod(): returnType {
return value;
}
}
// Inheritance
class ChildClass extends ParentClass {
constructor(param: type) {
super(param); // Call parent constructor
}
// Override method
method(): returnType {
return super.method(); // Call parent method
}
}
// Abstract class
abstract class AbstractClass {
abstract abstractMethod(): void;
concreteMethod(): void {
console.log("This is implemented");
}
}
```
### Key TypeScript Features
* **Static Typing**: Types are checked at compile-time
* **Type Inference**: TypeScript can often infer types automatically
* **Optional Typing**: You can gradually add types to existing JavaScript
* **Generics**: Create reusable components that work with multiple types
* **Interfaces**: Define contracts for objects and classes
* **Enums**: Create named constants
* **Union Types**: Variables can be one of several types
* **Intersection Types**: Combine multiple types
* **Type Guards**: Runtime type checking
* **Decorators**: Add metadata to classes and methods
### Compilation
* TypeScript code must be compiled to JavaScript before execution
* The TypeScript compiler (`tsc`) performs type checking and transpilation
* Configuration is managed through `tsconfig.json`
* TypeScript can target different JavaScript versions (ES5, ES6, etc.)
* Source maps can be generated for debugging compiled code
#### Sample TypeScript Code
**hello.ts**
```typescript
// TypeScript source code
interface User {
name: string;
age: number;
isActive?: boolean;
}
class UserManager {
private users: User[] = [];
addUser(user: User): void {
this.users.push(user);
console.log(`Added user: ${user.name}`);
}
getActiveUsers(): User[] {
return this.users.filter(user => user.isActive ?? true);
}
getUserCount(): number {
return this.users.length;
}
}
// Generic function
function processData<T>(data: T[], processor: (item: T) => T): T[] {
return data.map(processor);
}
// Usage
const userManager = new UserManager();
const newUser: User = {
name: "John Doe",
age: 30,
isActive: true
};
userManager.addUser(newUser);
// Arrow functions with types
const formatUser = (user: User): string =>
`${user.name} (${user.age} years old)`;
// Union types and type guards
function displayInfo(value: string | number | boolean): string {
if (typeof value === "string") {
return `Text: ${value.toUpperCase()}`;
} else if (typeof value === "number") {
return `Number: ${value.toFixed(2)}`;
} else {
return `Boolean: ${value ? "Yes" : "No"}`;
}
}
console.log(displayInfo("hello"));
console.log(displayInfo(42.567));
console.log(displayInfo(true));
```
#### Compilation Commands
```bash
# Compile single file
tsc hello.ts
# Compile with specific target
tsc hello.ts --target ES2020
# Compile with source maps
tsc hello.ts --sourceMap
# Watch mode (recompile on changes)
tsc hello.ts --watch
# Compile all files in project
tsc
# Check for errors without generating files
tsc --noEmit
# Compile with strict mode
tsc hello.ts --strict
```
#### Compiled JavaScript Output
**hello.js** (compiled from above TypeScript)
```javascript
"use strict";
// JavaScript output (target ES2017)
class UserManager {
constructor() {
this.users = [];
}
addUser(user) {
this.users.push(user);
console.log(`Added user: ${user.name}`);
}
getActiveUsers() {
return this.users.filter(user => user.isActive ?? true);
}
getUserCount() {
return this.users.length;
}
}
// Generic function (types removed)
function processData(data, processor) {
return data.map(processor);
}
// Usage
const userManager = new UserManager();
const newUser = {
name: "John Doe",
age: 30,
isActive: true
};
userManager.addUser(newUser);
// Arrow functions
const formatUser = (user) => `${user.name} (${user.age} years old)`;
// Type guards remain as runtime checks
function displayInfo(value) {
if (typeof value === "string") {
return `Text: ${value.toUpperCase()}`;
}
else if (typeof value === "number") {
return `Number: ${value.toFixed(2)}`;
}
else {
return `Boolean: ${value ? "Yes" : "No"}`;
}
}
console.log(displayInfo("hello"));
console.log(displayInfo(42.567));
console.log(displayInfo(true));
```
#### tsconfig.json Configuration
```json
{
"compilerOptions": {
// Basic Options
"target": "ES2020", // Target JavaScript version
"module": "commonjs", // Module system
"lib": ["ES2020", "DOM"], // Include library files
"outDir": "./dist", // Output directory
"rootDir": "./src", // Input directory
"strict": true, // Enable strict type checking
// Additional Checks
"noUnusedLocals": true, // Error on unused variables
"noUnusedParameters": true, // Error on unused parameters
"noImplicitReturns": true, // Error on missing return statements
"noFallthroughCasesInSwitch": true, // Error on fallthrough cases
// Module Resolution
"moduleResolution": "node", // Module resolution strategy
"baseUrl": "./", // Base directory
"paths": { // Path mapping
"@/*": ["src/*"],
"@utils/*": ["src/utils/*"]
},
// Source Maps & Debugging
"sourceMap": true, // Generate source maps
"inlineSourceMap": false, // Don't inline source maps
"declaration": true, // Generate .d.ts files
"declarationMap": true, // Generate .d.ts.map files
// Experimental
"experimentalDecorators": true, // Enable decorators
"emitDecoratorMetadata": true, // Emit decorator metadata
// JavaScript Support
"allowJs": true, // Allow JavaScript files
"checkJs": false, // Type check JavaScript files
// Other Options
"esModuleInterop": true, // CommonJS/ES6 interop
"skipLibCheck": true, // Skip lib.d.ts type checking
"forceConsistentCasingInFileNames": true, // Consistent file names
"removeComments": true, // Remove comments from output
"noEmitOnError": true // Don't emit if there are errors
},
"include": [
"src/**/*", // Include all files in src
"tests/**/*" // Include test files
],
"exclude": [
"node_modules", // Exclude node_modules
"dist", // Exclude output directory
"**/*.test.ts", // Exclude test files from compilation
"**/*.spec.ts"
],
"files": [
// Explicitly include specific files (optional)
"src/main.ts"
]
}
```
#### Package.json Scripts
```json
{
"name": "typescript-project",
"version": "1.0.0",
"scripts": {
"build": "tsc",
"start": "node dist/main.js",
"dev": "ts-node src/main.ts",
"watch": "tsc --watch",
"clean": "rm -rf dist",
"type-check": "tsc --noEmit"
},
"devDependencies": {
"typescript": "^4.9.0",
"ts-node": "^10.9.0",
"@types/node": "^18.0.0"
}
}
```
#### Compilation Examples with Different Targets
**Original TypeScript:**
```typescript
const greet = (name: string = "World"): string => `Hello, ${name}!`;
const user = { name: "Alice", age: 30 };
const { name, age } = user;
```
**Compiled to ES5:**
```javascript
var greet = function (name) {
if (name === void 0) { name = "World"; }
return "Hello, " + name + "!";
};
var user = { name: "Alice", age: 30 };
var name = user.name, age = user.age;
```
**Compiled to ES2020:**
```javascript
const greet = (name = "World") => `Hello, ${name}!`;
const user = { name: "Alice", age: 30 };
const { name, age } = user;
```
#### Error Examples
**TypeScript with errors:**
```typescript
// Type errors that prevent compilation
let message: string = 42; // Error: Type 'number' is not assignable to type 'string'
let numbers: number[] = ["a", "b"]; // Error: Type 'string' is not assignable to type 'number'
function add(a: number, b: number): number {
return a + b;
}
add("hello", "world"); // Error: Argument of type 'string' is not assignable to parameter of type 'number'
```
**Compiler output:**
```bash
$ tsc error-example.ts
error-example.ts(2,5): error TS2322: Type 'number' is not assignable to type 'string'.
error-example.ts(3,5): error TS2322: Type 'string[]' is not assignable to type 'number[]'.
error-example.ts(8,5): error TS2345: Argument of type 'string' is not assignable to parameter of type 'number'.
```
-1
View File
@@ -21,7 +21,6 @@ cat /proc/<process_id>/maps # Show the current virtual memory usage of a Linux
ip r # Display ip of the server
lsof -i :9000 # List process running on port 9000
kill -9 $(lsof -t -i:PORT) # Kill the process running on whichever port specified
journalctl -u minio.service -n 100 --no-pager # List last 100 logs for specific service