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https://github.com/GreenComfyTea/MHR-Overlay.git
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Implemented Monster Ailments.
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@@ -11,7 +11,7 @@ local language = require("MHR_Overlay.Misc.language");
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local table_helpers = require("MHR_Overlay.Misc.table_helpers");
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local part_names = require("MHR_Overlay.Misc.part_names");
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local ailments = require("MHR_Overlay.Damage_Meter.ailments");
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local ailments = require("MHR_Overlay.Monsters.ailments");
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local player = require("MHR_Overlay.Damage_Meter.player");
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local damage_hook = require("MHR_Overlay.Damage_Meter.damage_hook");
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@@ -30,6 +30,7 @@ local damage_UI_entity = require("MHR_Overlay.UI.UI_Entities.damage_UI_entity");
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local health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
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local stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
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local rage_UI_entity = require("MHR_Overlay.UI.UI_Entities.rage_UI_entity");
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local ailment_UI_entity = require("MHR_Overlay.UI.UI_Entities.ailment_UI_entity");
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local customization_menu = require("MHR_Overlay.UI.customization_menu");
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local drawing = require("MHR_Overlay.UI.drawing");
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@@ -50,6 +51,7 @@ damage_UI_entity.init_module();
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health_UI_entity.init_module();
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stamina_UI_entity.init_module();
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rage_UI_entity.init_module();
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ailment_UI_entity.init_module();
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damage_hook.init_module();
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player.init_module();
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