Revert back to update() hook.

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GreenComfyTea committed 2022-07-12 08:29:12 +03:00
1 parent fc9d6fa25f
commit 48205368e2
13 files changed
+204 -279

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@@ -167,16 +167,8 @@ function damage_hook.update_damage(enemy, enemy_calc_damage_info)
local monster;
if is_large_monster then
monster = large_monster.get_monster(enemy);
if quest_status.is_online and player.myself.id ~= 0 then
local physical_param = large_monster.update_health(enemy, monster);
large_monster.update_parts(enemy, monster, physical_param);
end
else
if quest_status.is_online and player.myself.id ~= 0 then
monster = small_monster.get_monster(enemy);
small_monster.update_health(enemy, monster);
end
monster = small_monster.get_monster(enemy);
end
local stun_damage = enemy_calc_damage_info:get_field("<StunDamage>k__BackingField");