mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Separate Dependency Initializations
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@@ -604,7 +604,7 @@ function this.get_hotkey_name(hotkey)
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return hotkey_name .. tostring(this.keys[hotkey.key]);
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end
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function this.init_module()
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function this.init_dependencies()
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config = require "MHR_Overlay.Misc.config"
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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customization_menu = require("MHR_Overlay.UI.customization_menu");
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@@ -615,4 +615,7 @@ function this.init_module()
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time = require("MHR_Overlay.Game_Handler.time");
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end
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function this.init_module()
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end
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return this;
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@@ -370,7 +370,7 @@ function this.update_is_training_area()
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end
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end
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function this.init_module()
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function this.init_dependencies()
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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customization_menu = require("MHR_Overlay.UI.customization_menu");
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players = require("MHR_Overlay.Damage_Meter.players");
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@@ -380,9 +380,13 @@ function this.init_module()
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time = require("MHR_Overlay.Game_Handler.time");
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env_creature = require("MHR_Overlay.Endemic_Life.env_creature");
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non_players = require("MHR_Overlay.Damage_Meter.non_players");
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end
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function this.init_module()
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this.init();
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time.new_timer(this.update_is_online, 1);
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sdk.hook(on_changed_game_status_method, function(args)
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this.on_changed_game_status(sdk.to_int64(args[3]));
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end, function(retval) return retval; end);
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@@ -2,6 +2,8 @@ local this = {};
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local config;
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local singletons;
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local utils;
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local time;
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local sdk = sdk;
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local tostring = tostring;
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@@ -131,9 +133,15 @@ function this.calculate_absolute_coordinates(position)
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return { x = _position.x, y = _position.y };
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end
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function this.init_module()
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function this.init_dependencies()
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config = require("MHR_Overlay.Misc.config");
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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time = require("MHR_Overlay.Game_Handler.time");
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utils = require("MHR_Overlay.Misc.utils");
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end
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function this.init_module()
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time.new_timer(this.update_window_size, 1);
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end
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return this;
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@@ -1,5 +1,8 @@
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local this = {};
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local time;
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local utils;
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local sdk = sdk;
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local tostring = tostring;
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local pairs = pairs;
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@@ -231,8 +234,13 @@ function this.init_otomo_manager()
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return this.otomo_manager;
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end
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function this.init_dependencies()
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time = require("MHR_Overlay.Game_Handler.time");
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utils = require("MHR_Overlay.Misc.utils");
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end
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function this.init_module()
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this.init();
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time.new_timer(this.init, 1);
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end
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return this;
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@@ -55,7 +55,7 @@ this.last_elapsed_script_seconds = 0;
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this.list = {};
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function this.new_timer(callback, cooldown_seconds, start_offset_seconds)
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start_offset_seconds = start_offset_seconds or 0;
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start_offset_seconds = start_offset_seconds or utils.math.random();
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if callback == nil or cooldown_seconds == nil then
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return;
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@@ -114,7 +114,7 @@ function this.update_quest_time()
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this.elapsed_seconds = quest_time_total_elapsed_seconds - quest_time_elapsed_minutes * 60;
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end
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function this.init_module()
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function this.init_dependencies()
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players = require("MHR_Overlay.Damage_Meter.players");
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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customization_menu = require("MHR_Overlay.UI.customization_menu");
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@@ -125,4 +125,8 @@ function this.init_module()
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utils = require("MHR_Overlay.Misc.utils");
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end
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function this.init_module()
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this.new_timer(this.update_quest_time, 1 / 60);
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end
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return this;
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