Fix ailment sorting for small monsters

This commit is contained in:
GreenComfyTea
2022-06-05 08:24:25 +03:00
parent 471cdd4f0f
commit 5c9d45a870
2 changed files with 8 additions and 7 deletions

View File

@@ -1644,7 +1644,7 @@ function customization_menu.draw()
if imgui.tree_node(language.current_language.customization_menu.sorting) then if imgui.tree_node(language.current_language.customization_menu.sorting) then
changed, customization_menu.small_monster_UI_ailments_sorting_type_index = imgui.combo(language.current_language.customization_menu.type, changed, customization_menu.small_monster_UI_ailments_sorting_type_index = imgui.combo(language.current_language.customization_menu.type,
customization_menu.small_monster_UI_ailments_sorting_type_index, customization_menu.small_monster_UI_ailments_sorting_type_index,
customization_menu.ailments_sorting_types); customization_menu.displayed_ailments_sorting_types);
config_changed = config_changed or changed; config_changed = config_changed or changed;
small_monster_UI_changed = small_monster_UI_changed or changed; small_monster_UI_changed = small_monster_UI_changed or changed;
if changed then if changed then

View File

@@ -8,6 +8,7 @@
"rage": "憤怒值:", "rage": "憤怒值:",
"silver": "銀冠", "silver": "銀冠",
"stamina": "耐力:", "stamina": "耐力:",
"total_buildup": "Total Buildup",
"total_damage": "總傷害" "total_damage": "總傷害"
}, },
"ailments": { "ailments": {
@@ -36,7 +37,7 @@
"UI_font": "UI 字體", "UI_font": "UI 字體",
"UI_font_notice": "當更改文字時,請重新載入", "UI_font_notice": "當更改文字時,請重新載入",
"activation_count": "觸發次數", "activation_count": "觸發次數",
"ailment_buildups": "異常狀態累積值", "ailment_buildups": "異常狀態累積值",
"ailment_name": "異常狀態", "ailment_name": "異常狀態",
"ailment_name_label": "異常狀態名稱", "ailment_name_label": "異常狀態名稱",
"ailment_spacing": "Ailment Spacing", "ailment_spacing": "Ailment Spacing",
@@ -83,7 +84,7 @@
"endemic_life_UI": "環境生物 UI", "endemic_life_UI": "環境生物 UI",
"family": "字體", "family": "字體",
"fight_time": "戰鬥時間", "fight_time": "戰鬥時間",
"filter": "篩選器", "filter": "篩選器",
"first": "第一", "first": "第一",
"first_hit": "第一擊", "first_hit": "第一擊",
"flinch_count": "膽怯次數", "flinch_count": "膽怯次數",
@@ -105,7 +106,7 @@
"hide_player_if_player_damage_is_zero": "當玩家傷害為0時,隱藏玩家傷害", "hide_player_if_player_damage_is_zero": "當玩家傷害為0時,隱藏玩家傷害",
"hide_total_if_total_damage_is_zero": "當總傷害為0時,隱藏總傷害", "hide_total_if_total_damage_is_zero": "當總傷害為0時,隱藏總傷害",
"hide_undamaged_parts": "隱藏沒受到傷害的部位", "hide_undamaged_parts": "隱藏沒受到傷害的部位",
"highlighted": "鎖定的魔物資訊(目標)", "highlighted": "鎖定的魔物資訊(目標)",
"highlighted_bar": "重點條", "highlighted_bar": "重點條",
"highlighted_buildup_bar": "重點累積條", "highlighted_buildup_bar": "重點累積條",
"highlighted_damage_bar": "重點傷害條", "highlighted_damage_bar": "重點傷害條",
@@ -154,7 +155,7 @@
"player_id": "玩家ID", "player_id": "玩家ID",
"player_name": "玩家名稱", "player_name": "玩家名稱",
"player_name_label": "玩家名稱", "player_name_label": "玩家名稱",
"player_spacing": "Player Spacing", "player_spacing": "Player Spacing",
"poison_damage": "毒傷害", "poison_damage": "毒傷害",
"position": "位置", "position": "位置",
"press_any_key": "輸入任意鍵...", "press_any_key": "輸入任意鍵...",
@@ -185,7 +186,7 @@
"time_label": "時間", "time_label": "時間",
"time_limit": "時限 (秒)", "time_limit": "時限 (秒)",
"timer_label": "計時器", "timer_label": "計時器",
"top_buildup": "Top Buildup", "top_buildup": "Top Buildup",
"top_damage": "最高傷害", "top_damage": "最高傷害",
"top_dps": "最高 DPS", "top_dps": "最高 DPS",
"top_left": "左上", "top_left": "左上",
@@ -256,4 +257,4 @@
"upper_body": "上半身", "upper_body": "上半身",
"wings": "翅膀" "wings": "翅膀"
} }
} }