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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Fix endemic life list clearing between quests
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@@ -1,3 +1,4 @@
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local quest_status = {};
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local singletons;
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local customization_menu;
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@@ -6,6 +7,7 @@ local small_monster;
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local large_monster;
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local damage_meter_UI;
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local time;
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local env_creature;
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quest_status.index = 0;
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quest_status.is_online = false;
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@@ -30,8 +32,9 @@ function quest_status.update(args)
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or new_quest_status < 2 then
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player.init();
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small_monster.list = {};
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large_monster.list = {};
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small_monster.init_list();
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large_monster.init_list();
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env_creature.init_list();
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damage_meter_UI.freeze_displayed_players = false;
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damage_meter_UI.last_displayed_players = {};
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end
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@@ -114,6 +117,7 @@ function quest_status.init_module()
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large_monster = require("MHR_Overlay.Monsters.large_monster");
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damage_meter_UI = require("MHR_Overlay.UI.Modules.damage_meter_UI");
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time = require("MHR_Overlay.Game_Handler.time");
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env_creature = require("MHR_Overlay.Endemic_Life.env_creature");
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quest_status.init();
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