mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Add Filters to Parts.
This commit is contained in:
@@ -169,30 +169,6 @@ function config.init()
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y = 0,
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anchor = "Top-Left"
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},
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filter = {
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paralysis = true,
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sleep = true,
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stun = true,
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flash = true,
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poison = true,
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blast = true,
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exhaust = true,
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ride = true,
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waterblight = true,
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fireblight = true,
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iceblight = true,
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thunderblight = true,
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fall_trap = true,
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shock_trap = true,
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tranq_bomb = true,
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dung_bomb = true,
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steel_fang = true,
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quick_sand = true,
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fall_otomo_trap = true,
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shock_otomo_trap = true
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},
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monster_name_label = {
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visibility = true,
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@@ -326,6 +302,30 @@ function config.init()
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type = "Normal",
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reversed_order = false
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},
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filter = {
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paralysis = true,
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sleep = true,
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stun = true,
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flash = true,
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poison = true,
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blast = true,
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exhaust = true,
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ride = true,
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waterblight = true,
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fireblight = true,
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iceblight = true,
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thunderblight = true,
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fall_trap = true,
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shock_trap = true,
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tranq_bomb = true,
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dung_bomb = true,
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steel_fang = true,
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quick_sand = true,
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fall_otomo_trap = true,
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shock_otomo_trap = true
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},
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ailment_name_label = {
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visibility = true,
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@@ -1033,6 +1033,17 @@ function config.init()
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reversed_order = false
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},
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filter =
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{
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health_break_severe = true,
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health_break = true,
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health_severe = true,
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health = true,
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break_severe = true,
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break_ = true,
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severe = true
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},
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part_name_label = {
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visibility = true,
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text = "%s",
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@@ -2086,6 +2097,17 @@ function config.init()
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reversed_order = false
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},
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filter =
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{
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health_break_severe = true,
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health_break = true,
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health_severe = true,
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health = true,
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break_severe = true,
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break_ = true,
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severe = true
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},
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part_name_label = {
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visibility = true,
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text = "%s",
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@@ -3121,6 +3143,17 @@ function config.init()
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reversed_order = false
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},
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filter =
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{
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health_break_severe = true,
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health_break = true,
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health_severe = true,
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health = true,
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break_severe = true,
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break_ = true,
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severe = true
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},
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part_name_label = {
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visibility = true,
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text = "%s",
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@@ -383,7 +383,16 @@ language.default_language = {
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prioritize_large_monsters = "Large Monsters on High Priority",
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max_monster_updates_per_tick = "Max Monster Updates per Tick",
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freeze_dps_on_quest_clear = "Freeze DPS when Quest is cleared"
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freeze_dps_on_quest_clear = "Freeze DPS when Quest is cleared",
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health_break_severe_filter = "Health + Break + Severe",
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health_break_filter = "Health + Break",
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health_severe_filter = "Health + Severe",
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health_filter = "Health",
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break_severe_filter = "Break + Severe",
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break_filter = "Break",
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severe_filter = "Severe"
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}
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};
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@@ -197,16 +197,64 @@ function body_part.draw_dynamic(monster, parts_position_on_screen, opacity_scale
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local displayed_parts = {};
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for REpart, part in pairs(monster.parts) do
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local health_supported = part.max_health >= 0;
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local break_supported = part.break_max_health >= 0;
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local severe_supported = part.loss_max_health >= 0;
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if health_supported then
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if break_supported then
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if severe_supported then
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if not cached_config.filter.health_break_severe then
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goto continue;
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end
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else
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if not cached_config.filter.health_break then
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goto continue;
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end
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end
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else
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if severe_supported then
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if not cached_config.filter.health_severe then
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goto continue;
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end
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else
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if not cached_config.filter.health then
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goto continue;
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end
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end
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end
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else
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if break_supported then
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if severe_supported then
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if not cached_config.filter.break_severe then
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goto continue;
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end
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else
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if not cached_config.filter.break_ then
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goto continue;
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end
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end
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else
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if severe_supported then
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if not cached_config.filter.severe then
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goto continue;
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end
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else
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goto continue;
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end
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end
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end
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if cached_config.settings.hide_undamaged_parts
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and ((part.health == part.max_health and part.flinch_count == 0) or part.max_health < 0)
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and ((part.break_health == part.break_max_health and part.break_count == 0) or part.break_max_health < 0)
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and ((part.loss_health == part.loss_max_health and not part.is_severed) or part.loss_max_health < 0) then
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and ((part.health == part.max_health and part.flinch_count == 0) or not health_supported)
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and ((part.break_health == part.break_max_health and part.break_count == 0) or not break_supported)
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and ((part.loss_health == part.loss_max_health and not part.is_severed) or not severe_supported) then
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goto continue;
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end
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if (not part.body_part_dynamic_UI.flinch_visibility or part.max_health < 0)
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and (not part.body_part_dynamic_UI.break_visibility or part.break_max_health < 0 or part.break_count >= part.break_max_count)
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and (not part.body_part_dynamic_UI.loss_visibility or part.loss_max_health < 0 or part.is_severed) then
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if (not part.body_part_dynamic_UI.flinch_visibility or not health_supported)
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and (not part.body_part_dynamic_UI.break_visibility or not break_supported or part.break_count >= part.break_max_count)
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and (not part.body_part_dynamic_UI.loss_visibility or not severe_supported or part.is_severed) then
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goto continue;
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end
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@@ -331,15 +379,64 @@ function body_part.draw_static(monster, parts_position_on_screen, opacity_scale)
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local displayed_parts = {};
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for REpart, part in pairs(monster.parts) do
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local health_supported = part.max_health >= 0;
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local break_supported = part.break_max_health >= 0;
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local severe_supported = part.loss_max_health >= 0;
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if health_supported then
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if break_supported then
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if severe_supported then
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if not cached_config.filter.health_break_severe then
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goto continue;
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end
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else
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if not cached_config.filter.health_break then
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goto continue;
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end
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end
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else
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if severe_supported then
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if not cached_config.filter.health_severe then
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goto continue;
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end
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else
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if not cached_config.filter.health then
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goto continue;
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end
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end
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end
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else
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if break_supported then
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if severe_supported then
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if not cached_config.filter.break_severe then
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goto continue;
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end
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else
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if not cached_config.filter.break_ then
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goto continue;
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end
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end
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else
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if severe_supported then
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if not cached_config.filter.severe then
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goto continue;
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end
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else
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goto continue;
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end
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end
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end
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if cached_config.settings.hide_undamaged_parts
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and ((part.health == part.max_health and part.flinch_count == 0) or part.max_health < 0)
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and ((part.break_health == part.break_max_health and part.break_count == 0) or part.break_max_health < 0)
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and ((part.loss_health == part.loss_max_health and not part.is_severed) or part.loss_max_health < 0) then
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and ((part.health == part.max_health and part.flinch_count == 0) or not health_supported)
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and ((part.break_health == part.break_max_health and part.break_count == 0) or not break_supported)
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and ((part.loss_health == part.loss_max_health and not part.is_severed) or not severe_supported) then
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goto continue;
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end
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if (not part.body_part_static_UI.flinch_visibility or part.max_health < 0)
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and (not part.body_part_static_UI.break_visibility or part.break_max_health < 0 or part.break_count >= part.break_max_count)
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and (not part.body_part_static_UI.loss_visibility or part.loss_max_health < 0 or part.is_severed) then
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if (not part.body_part_static_UI.flinch_visibility or not health_supported)
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and (not part.body_part_static_UI.break_visibility or not break_supported or part.break_count >= part.break_max_count)
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and (not part.body_part_static_UI.loss_visibility or not severe_supported or part.is_severed) then
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goto continue;
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end
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@@ -465,16 +562,64 @@ function body_part.draw_highlighted(monster, parts_position_on_screen, opacity_s
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local displayed_parts = {};
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for REpart, part in pairs(monster.parts) do
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local health_supported = part.max_health >= 0;
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local break_supported = part.break_max_health >= 0;
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local severe_supported = part.loss_max_health >= 0;
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if health_supported then
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if break_supported then
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if severe_supported then
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if not cached_config.filter.health_break_severe then
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goto continue;
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end
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else
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if not cached_config.filter.health_break then
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goto continue;
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end
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end
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else
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if severe_supported then
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if not cached_config.filter.health_severe then
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goto continue;
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end
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else
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if not cached_config.filter.health then
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goto continue;
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end
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end
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end
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else
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if break_supported then
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if severe_supported then
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if not cached_config.filter.break_severe then
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goto continue;
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end
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else
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if not cached_config.filter.break_ then
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goto continue;
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end
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end
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else
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if severe_supported then
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if not cached_config.filter.severe then
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goto continue;
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end
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else
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goto continue;
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end
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end
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end
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if cached_config.settings.hide_undamaged_parts
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and ((part.health == part.max_health and part.flinch_count == 0) or part.max_health < 0)
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and ((part.break_health == part.break_max_health and part.break_count == 0) or part.break_max_health < 0)
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and ((part.loss_health == part.loss_max_health and not part.is_severed) or part.loss_max_health < 0) then
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and ((part.health == part.max_health and part.flinch_count == 0) or not health_supported)
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and ((part.break_health == part.break_max_health and part.break_count == 0) or not break_supported)
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and ((part.loss_health == part.loss_max_health and not part.is_severed) or not severe_supported) then
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goto continue;
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end
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if (not part.body_part_highlighted_UI.flinch_visibility or part.max_health < 0)
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and (not part.body_part_highlighted_UI.break_visibility or part.break_max_health < 0 or part.break_count >= part.break_max_count)
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and (not part.body_part_highlighted_UI.loss_visibility or part.loss_max_health < 0 or part.is_severed) then
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if (not part.body_part_highlighted_UI.flinch_visibility or not health_supported)
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and (not part.body_part_highlighted_UI.break_visibility or not break_supported or part.break_count >= part.break_max_count)
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and (not part.body_part_highlighted_UI.loss_visibility or not severe_supported or part.is_severed) then
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goto continue;
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end
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@@ -88,6 +88,8 @@ function large_monster.new(enemy)
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large_monster.init_dynamic_UI(monster);
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large_monster.init_highlighted_UI(monster);
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monster.name = monster.name .. " " .. tostring(monster.id);
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if large_monster.list[enemy] == nil then
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large_monster.list[enemy] = monster;
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end
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@@ -1083,151 +1083,6 @@ function customization_menu.draw()
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imgui.tree_pop();
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end
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if imgui.tree_node(language.current_language.customization_menu.filter) then
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changed, config.current_config.small_monster_UI.ailments.filter.paralysis = imgui.checkbox(language.current_language
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.ailments.paralysis,
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config.current_config.small_monster_UI.ailments.filter.paralysis);
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config_changed = config_changed or changed;
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
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changed, config.current_config.small_monster_UI.ailments.filter.sleep = imgui.checkbox(language.current_language
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.ailments.sleep,
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config.current_config.small_monster_UI.ailments.filter.sleep);
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config_changed = config_changed or changed;
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
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changed, config.current_config.small_monster_UI.ailments.filter.stun = imgui.checkbox(language.current_language
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.ailments.stun,
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config.current_config.small_monster_UI.ailments.filter.stun);
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config_changed = config_changed or changed;
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
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changed, config.current_config.small_monster_UI.ailments.filter.flash = imgui.checkbox(language.current_language
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.ailments.flash,
|
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config.current_config.small_monster_UI.ailments.filter.flash);
|
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|
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config_changed = config_changed or changed;
|
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
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changed, config.current_config.small_monster_UI.ailments.filter.poison = imgui.checkbox(language
|
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.current_language.ailments.poison,
|
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config.current_config.small_monster_UI.ailments.filter.poison);
|
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|
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config_changed = config_changed or changed;
|
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
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|
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changed, config.current_config.small_monster_UI.ailments.filter.blast = imgui.checkbox(language
|
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.current_language.ailments.blast,
|
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config.current_config.small_monster_UI.ailments.filter.blast);
|
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|
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config_changed = config_changed or changed;
|
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
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|
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changed, config.current_config.small_monster_UI.ailments.filter.exhaust = imgui.checkbox(language
|
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.current_language.ailments.exhaust,
|
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config.current_config.small_monster_UI.ailments.filter.exhaust);
|
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|
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config_changed = config_changed or changed;
|
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
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|
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changed, config.current_config.small_monster_UI.ailments.filter.ride = imgui.checkbox(language
|
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.current_language.ailments.ride,
|
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config.current_config.small_monster_UI.ailments.filter.ride);
|
||||
|
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config_changed = config_changed or changed;
|
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
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|
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changed, config.current_config.small_monster_UI.ailments.filter.waterblight = imgui.checkbox(language
|
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.current_language.ailments.waterblight,
|
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config.current_config.small_monster_UI.ailments.filter.waterblight);
|
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|
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config_changed = config_changed or changed;
|
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
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|
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changed, config.current_config.small_monster_UI.ailments.filter.fireblight = imgui.checkbox(language
|
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.current_language.ailments.fireblight,
|
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config.current_config.small_monster_UI.ailments.filter.fireblight);
|
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|
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config_changed = config_changed or changed;
|
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
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|
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changed, config.current_config.small_monster_UI.ailments.filter.iceblight = imgui.checkbox(language
|
||||
.current_language.ailments.iceblight,
|
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config.current_config.small_monster_UI.ailments.filter.iceblight);
|
||||
|
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config_changed = config_changed or changed;
|
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large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
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|
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changed, config.current_config.small_monster_UI.ailments.filter.thunderblight = imgui.checkbox(language
|
||||
.current_language.ailments.thunderblight,
|
||||
config.current_config.small_monster_UI.ailments.filter.thunderblight);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
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changed, config.current_config.small_monster_UI.ailments.filter.fall_trap = imgui.checkbox(language
|
||||
.current_language.ailments.fall_trap,
|
||||
config.current_config.small_monster_UI.ailments.filter.fall_trap);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.shock_trap = imgui.checkbox(language
|
||||
.current_language.ailments.shock_trap,
|
||||
config.current_config.small_monster_UI.ailments.filter.shock_trap);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.tranq_bomb = imgui.checkbox(language
|
||||
.current_language.ailments.tranq_bomb,
|
||||
config.current_config.small_monster_UI.ailments.filter.tranq_bomb);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.dung_bomb = imgui.checkbox(language
|
||||
.current_language.ailments.dung_bomb,
|
||||
config.current_config.small_monster_UI.ailments.filter.dung_bomb);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.steel_fang = imgui.checkbox(language
|
||||
.current_language.ailments.steel_fang,
|
||||
config.current_config.small_monster_UI.ailments.filter.steel_fang);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.quick_sand = imgui.checkbox(language
|
||||
.current_language.ailments.quick_sand,
|
||||
config.current_config.small_monster_UI.ailments.filter.quick_sand);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.fall_otomo_trap = imgui.checkbox(language
|
||||
.current_language.ailments.fall_otomo_trap,
|
||||
config.current_config.small_monster_UI.ailments.filter.fall_otomo_trap);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.shock_otomo_trap = imgui.checkbox(language
|
||||
.current_language.ailments.shock_otomo_trap,
|
||||
config.current_config.small_monster_UI.ailments.filter.shock_otomo_trap);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.monster_name_label) then
|
||||
changed, config.current_config.small_monster_UI.monster_name_label.visibility = imgui.checkbox(language.current_language
|
||||
.customization_menu.visible,
|
||||
@@ -1697,6 +1552,151 @@ function customization_menu.draw()
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.filter) then
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.paralysis = imgui.checkbox(language.current_language
|
||||
.ailments.paralysis,
|
||||
config.current_config.small_monster_UI.ailments.filter.paralysis);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.sleep = imgui.checkbox(language.current_language
|
||||
.ailments.sleep,
|
||||
config.current_config.small_monster_UI.ailments.filter.sleep);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.stun = imgui.checkbox(language.current_language
|
||||
.ailments.stun,
|
||||
config.current_config.small_monster_UI.ailments.filter.stun);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.flash = imgui.checkbox(language.current_language
|
||||
.ailments.flash,
|
||||
config.current_config.small_monster_UI.ailments.filter.flash);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.poison = imgui.checkbox(language
|
||||
.current_language.ailments.poison,
|
||||
config.current_config.small_monster_UI.ailments.filter.poison);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.blast = imgui.checkbox(language
|
||||
.current_language.ailments.blast,
|
||||
config.current_config.small_monster_UI.ailments.filter.blast);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.exhaust = imgui.checkbox(language
|
||||
.current_language.ailments.exhaust,
|
||||
config.current_config.small_monster_UI.ailments.filter.exhaust);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.ride = imgui.checkbox(language
|
||||
.current_language.ailments.ride,
|
||||
config.current_config.small_monster_UI.ailments.filter.ride);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.waterblight = imgui.checkbox(language
|
||||
.current_language.ailments.waterblight,
|
||||
config.current_config.small_monster_UI.ailments.filter.waterblight);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.fireblight = imgui.checkbox(language
|
||||
.current_language.ailments.fireblight,
|
||||
config.current_config.small_monster_UI.ailments.filter.fireblight);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.iceblight = imgui.checkbox(language
|
||||
.current_language.ailments.iceblight,
|
||||
config.current_config.small_monster_UI.ailments.filter.iceblight);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.thunderblight = imgui.checkbox(language
|
||||
.current_language.ailments.thunderblight,
|
||||
config.current_config.small_monster_UI.ailments.filter.thunderblight);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.fall_trap = imgui.checkbox(language
|
||||
.current_language.ailments.fall_trap,
|
||||
config.current_config.small_monster_UI.ailments.filter.fall_trap);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.shock_trap = imgui.checkbox(language
|
||||
.current_language.ailments.shock_trap,
|
||||
config.current_config.small_monster_UI.ailments.filter.shock_trap);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.tranq_bomb = imgui.checkbox(language
|
||||
.current_language.ailments.tranq_bomb,
|
||||
config.current_config.small_monster_UI.ailments.filter.tranq_bomb);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.dung_bomb = imgui.checkbox(language
|
||||
.current_language.ailments.dung_bomb,
|
||||
config.current_config.small_monster_UI.ailments.filter.dung_bomb);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.steel_fang = imgui.checkbox(language
|
||||
.current_language.ailments.steel_fang,
|
||||
config.current_config.small_monster_UI.ailments.filter.steel_fang);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.quick_sand = imgui.checkbox(language
|
||||
.current_language.ailments.quick_sand,
|
||||
config.current_config.small_monster_UI.ailments.filter.quick_sand);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.fall_otomo_trap = imgui.checkbox(language
|
||||
.current_language.ailments.fall_otomo_trap,
|
||||
config.current_config.small_monster_UI.ailments.filter.fall_otomo_trap);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.small_monster_UI.ailments.filter.shock_otomo_trap = imgui.checkbox(language
|
||||
.current_language.ailments.shock_otomo_trap,
|
||||
config.current_config.small_monster_UI.ailments.filter.shock_otomo_trap);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.ailment_name_label) then
|
||||
changed, config.current_config.small_monster_UI.ailments.ailment_name_label.visibility = imgui.checkbox(language.current_language
|
||||
.customization_menu.visible,
|
||||
@@ -4397,6 +4397,60 @@ function customization_menu.draw()
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.filter) then
|
||||
changed, config.current_config.large_monster_UI.dynamic.body_parts.filter.health_break_severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_break_severe_filter,
|
||||
config.current_config.large_monster_UI.dynamic.body_parts.filter.health_break_severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.dynamic.body_parts.filter.health_break = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_break_filter,
|
||||
config.current_config.large_monster_UI.dynamic.body_parts.filter.health_break);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.dynamic.body_parts.filter.health_severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_severe_filter,
|
||||
config.current_config.large_monster_UI.dynamic.body_parts.filter.health_severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.dynamic.body_parts.filter.health = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_filter,
|
||||
config.current_config.large_monster_UI.dynamic.body_parts.filter.health);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.dynamic.body_parts.filter.break_severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.break_severe_filter,
|
||||
config.current_config.large_monster_UI.dynamic.body_parts.filter.break_severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.dynamic.body_parts.filter.break_ = imgui.checkbox(language.current_language
|
||||
.customization_menu.break_filter,
|
||||
config.current_config.large_monster_UI.dynamic.body_parts.filter.break_);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.dynamic.body_parts.filter.severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.severe_filter,
|
||||
config.current_config.large_monster_UI.dynamic.body_parts.filter.severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_dynamic_UI_changed = large_monster_dynamic_UI_changed or changed;
|
||||
|
||||
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.part_name_label) then
|
||||
changed, config.current_config.large_monster_UI.dynamic.body_parts.part_name_label.visibility = imgui.checkbox(language
|
||||
.current_language.customization_menu.visible,
|
||||
@@ -8598,6 +8652,60 @@ function customization_menu.draw()
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.filter) then
|
||||
changed, config.current_config.large_monster_UI.static.body_parts.filter.health_break_severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_break_severe_filter,
|
||||
config.current_config.large_monster_UI.static.body_parts.filter.health_break_severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.static.body_parts.filter.health_break = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_break_filter,
|
||||
config.current_config.large_monster_UI.static.body_parts.filter.health_break);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.static.body_parts.filter.health_severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_severe_filter,
|
||||
config.current_config.large_monster_UI.static.body_parts.filter.health_severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.static.body_parts.filter.health = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_filter,
|
||||
config.current_config.large_monster_UI.static.body_parts.filter.health);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.static.body_parts.filter.break_severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.break_severe_filter,
|
||||
config.current_config.large_monster_UI.static.body_parts.filter.break_severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.static.body_parts.filter.break_ = imgui.checkbox(language.current_language
|
||||
.customization_menu.break_filter,
|
||||
config.current_config.large_monster_UI.static.body_parts.filter.break_);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.static.body_parts.filter.severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.severe_filter,
|
||||
config.current_config.large_monster_UI.static.body_parts.filter.severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_static_UI_changed = large_monster_static_UI_changed or changed;
|
||||
|
||||
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.part_name_label) then
|
||||
changed, config.current_config.large_monster_UI.static.body_parts.part_name_label.visibility = imgui.checkbox(language.current_language
|
||||
.customization_menu.visible,
|
||||
@@ -12708,6 +12816,60 @@ function customization_menu.draw()
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.filter) then
|
||||
changed, config.current_config.large_monster_UI.highlighted.body_parts.filter.health_break_severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_break_severe_filter,
|
||||
config.current_config.large_monster_UI.highlighted.body_parts.filter.health_break_severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.highlighted.body_parts.filter.health_break = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_break_filter,
|
||||
config.current_config.large_monster_UI.highlighted.body_parts.filter.health_break);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.highlighted.body_parts.filter.health_severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_severe_filter,
|
||||
config.current_config.large_monster_UI.highlighted.body_parts.filter.health_severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.highlighted.body_parts.filter.health = imgui.checkbox(language.current_language
|
||||
.customization_menu.health_filter,
|
||||
config.current_config.large_monster_UI.highlighted.body_parts.filter.health);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.highlighted.body_parts.filter.break_severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.break_severe_filter,
|
||||
config.current_config.large_monster_UI.highlighted.body_parts.filter.break_severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.highlighted.body_parts.filter.break_ = imgui.checkbox(language.current_language
|
||||
.customization_menu.break_filter,
|
||||
config.current_config.large_monster_UI.highlighted.body_parts.filter.break_);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
changed, config.current_config.large_monster_UI.highlighted.body_parts.filter.severe = imgui.checkbox(language.current_language
|
||||
.customization_menu.severe_filter,
|
||||
config.current_config.large_monster_UI.highlighted.body_parts.filter.severe);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
large_monster_highlighted_UI_changed = large_monster_highlighted_UI_changed or changed;
|
||||
|
||||
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.part_name_label) then
|
||||
changed, config.current_config.large_monster_UI.highlighted.body_parts.part_name_label.visibility = imgui.checkbox(language
|
||||
.current_language.customization_menu.visible,
|
||||
|
||||
@@ -57,9 +57,11 @@
|
||||
"bottom_left": "Bottom-Left",
|
||||
"bottom_right": "Bottom-Right",
|
||||
"break_count": "Break Count",
|
||||
"break_filter": "Break",
|
||||
"break_health": "Break Health",
|
||||
"break_health_percentage": "Break Health Percentage",
|
||||
"break_max_count": "Break Max Count",
|
||||
"break_severe_filter": "Break + Severe",
|
||||
"buildup": "Buildup",
|
||||
"buildup_bar": "Buildup Bar",
|
||||
"buildup_bars_are_relative_to": "Buildup Bars are relative to",
|
||||
@@ -103,7 +105,11 @@
|
||||
"global_scale_modifier": "Global Scale Modifier",
|
||||
"global_settings": "Global Settings",
|
||||
"health": "Health",
|
||||
"health_break_filter": "Health + Break",
|
||||
"health_break_severe_filter": "Health + Break + Severe",
|
||||
"health_filter": "Health",
|
||||
"health_percentage": "Health Percentage",
|
||||
"health_severe_filter": "Health + Severe",
|
||||
"height": "Height",
|
||||
"hide_ailments_with_zero_buildup": "Hide Ailments when Buildup is 0",
|
||||
"hide_all_active_ailments": "Hide All Active Ailments",
|
||||
@@ -189,6 +195,7 @@
|
||||
"render_not_highlighted_monsters": "Render Not Highlighted Monsters",
|
||||
"reversed_order": "Reversed Order",
|
||||
"settings": "Settings",
|
||||
"severe_filter": "Severe",
|
||||
"shadow": "Shadow",
|
||||
"size": "Size",
|
||||
"small_monster_UI": "Small Monster UI",
|
||||
|
||||
@@ -57,9 +57,11 @@
|
||||
"bottom_left": "좌하단",
|
||||
"bottom_right": "우하단",
|
||||
"break_count": "파괴 횟수",
|
||||
"break_filter": "Break",
|
||||
"break_health": "파괴 수치",
|
||||
"break_health_percentage": "파괴 수치 비율",
|
||||
"break_max_count": "최대 파괴 횟수",
|
||||
"break_severe_filter": "Break + Severe",
|
||||
"buildup": "누적치",
|
||||
"buildup_bar": "누적치 바",
|
||||
"buildup_bars_are_relative_to": "기준으로 누적치 바",
|
||||
@@ -103,7 +105,11 @@
|
||||
"global_scale_modifier": "전역 크기 배율",
|
||||
"global_settings": "전역 설정",
|
||||
"health": "체력",
|
||||
"health_break_filter": "Health + Break",
|
||||
"health_break_severe_filter": "Health + Break + Severe",
|
||||
"health_filter": "Health",
|
||||
"health_percentage": "체력 비율",
|
||||
"health_severe_filter": "Health + Severe",
|
||||
"height": "높이",
|
||||
"hide_ailments_with_zero_buildup": "누적치가 0이면 상태이상 숨김",
|
||||
"hide_all_active_ailments": "걸린 상태이상 모두 숨김",
|
||||
@@ -189,6 +195,7 @@
|
||||
"render_not_highlighted_monsters": "타겟이 아닌 몬스터 표시",
|
||||
"reversed_order": "역순",
|
||||
"settings": "설정",
|
||||
"severe_filter": "Severe",
|
||||
"shadow": "그림자",
|
||||
"size": "크기",
|
||||
"small_monster_UI": "소형 몬스터 UI",
|
||||
|
||||
@@ -57,9 +57,11 @@
|
||||
"bottom_left": "Левый нижний угол",
|
||||
"bottom_right": "Правй нижний угол",
|
||||
"break_count": "Счётчик повреждений",
|
||||
"break_filter": "Повреждение",
|
||||
"break_health": "Повреждение части",
|
||||
"break_health_percentage": "Повреждение части в процентах",
|
||||
"break_max_count": "Максимальное кол-во повреждений",
|
||||
"break_severe_filter": "Повреждение + Отсечение",
|
||||
"buildup": "Накопление",
|
||||
"buildup_bar": "Шкала накопления",
|
||||
"buildup_bars_are_relative_to": "Шкалы накопления расположены относительно к",
|
||||
@@ -67,8 +69,8 @@
|
||||
"buildup_percentage_label": "Метка накопления в процентах",
|
||||
"buildup_value_label": "Метка значения накопления",
|
||||
"capture_line": "Линия здоровья захвата",
|
||||
"cart_count": "Cart Count",
|
||||
"cart_count_label": "Метка кол-ва смертей",
|
||||
"cart_count": "Кол-во потерь сознания",
|
||||
"cart_count_label": "Метка кол-ва потерь сознания",
|
||||
"color": "Цвет",
|
||||
"colors": "Цвета",
|
||||
"creature_name_label": "Метка имени существа",
|
||||
@@ -103,7 +105,11 @@
|
||||
"global_scale_modifier": "Глобальный модификатор размера",
|
||||
"global_settings": "Общие настройки",
|
||||
"health": "Здоровье",
|
||||
"health_break_filter": "Здоровье + Повреждение",
|
||||
"health_break_severe_filter": "Здоровье + Повреждение + Отсечение",
|
||||
"health_filter": "Здоровье",
|
||||
"health_percentage": "Здоровье в процентах",
|
||||
"health_severe_filter": "Здоровье + Отсечение",
|
||||
"height": "Высота",
|
||||
"hide_ailments_with_zero_buildup": "Скрыть аномальный статус, если накопление равно 0",
|
||||
"hide_all_active_ailments": "Скрыть все активные аномальные статусы",
|
||||
@@ -189,6 +195,7 @@
|
||||
"render_not_highlighted_monsters": "Показывать непомеченных монстров",
|
||||
"reversed_order": "Обратный порядок",
|
||||
"settings": "Настройки",
|
||||
"severe_filter": "Отсечение",
|
||||
"shadow": "Тень",
|
||||
"size": "Размер",
|
||||
"small_monster_UI": "Интерфейс малых монстров",
|
||||
|
||||
@@ -57,9 +57,11 @@
|
||||
"bottom_left": "左下",
|
||||
"bottom_right": "右下",
|
||||
"break_count": "破坏次数",
|
||||
"break_filter": "Break",
|
||||
"break_health": "Break Health",
|
||||
"break_health_percentage": "Break Health Percentage",
|
||||
"break_max_count": "Break Max Count",
|
||||
"break_severe_filter": "Break + Severe",
|
||||
"buildup": "积累值",
|
||||
"buildup_bar": "积累值条",
|
||||
"buildup_bars_are_relative_to": "积累值条基于",
|
||||
@@ -103,7 +105,11 @@
|
||||
"global_scale_modifier": "全局比例更改",
|
||||
"global_settings": "全局设定",
|
||||
"health": "生命",
|
||||
"health_break_filter": "Health + Break",
|
||||
"health_break_severe_filter": "Health + Break + Severe",
|
||||
"health_filter": "Health",
|
||||
"health_percentage": "生命百分比",
|
||||
"health_severe_filter": "Health + Severe",
|
||||
"height": "高度",
|
||||
"hide_ailments_with_zero_buildup": "当积累值为0时隐藏该状态异常",
|
||||
"hide_all_active_ailments": "隐藏所有激活的状态异常",
|
||||
@@ -189,6 +195,7 @@
|
||||
"render_not_highlighted_monsters": "渲染非高亮怪物",
|
||||
"reversed_order": "逆向排序",
|
||||
"settings": "设定",
|
||||
"severe_filter": "Severe",
|
||||
"shadow": "阴影",
|
||||
"size": "大小",
|
||||
"small_monster_UI": "小型怪物UI",
|
||||
|
||||
@@ -57,9 +57,11 @@
|
||||
"bottom_left": "左下",
|
||||
"bottom_right": "右下",
|
||||
"break_count": "破壞次數",
|
||||
"break_filter": "Break",
|
||||
"break_health": "Break Health",
|
||||
"break_health_percentage": "Break Health Percentage",
|
||||
"break_max_count": "Break Max Count",
|
||||
"break_severe_filter": "Break + Severe",
|
||||
"buildup": "累積值",
|
||||
"buildup_bar": "累積值條",
|
||||
"buildup_bars_are_relative_to": "Buildup Bars are relative to",
|
||||
@@ -103,7 +105,11 @@
|
||||
"global_scale_modifier": "全域比例更改",
|
||||
"global_settings": "全域設定",
|
||||
"health": "生命",
|
||||
"health_break_filter": "Health + Break",
|
||||
"health_break_severe_filter": "Health + Break + Severe",
|
||||
"health_filter": "Health",
|
||||
"health_percentage": "生命百分比",
|
||||
"health_severe_filter": "Health + Severe",
|
||||
"height": "高度",
|
||||
"hide_ailments_with_zero_buildup": "當累積值為0時,隱藏該異常狀態",
|
||||
"hide_all_active_ailments": "隱藏觸發中的異常狀態",
|
||||
@@ -189,6 +195,7 @@
|
||||
"render_not_highlighted_monsters": "渲染非目標魔物",
|
||||
"reversed_order": "反向排序",
|
||||
"settings": "設定",
|
||||
"severe_filter": "Severe",
|
||||
"shadow": "陰影",
|
||||
"size": "大小",
|
||||
"small_monster_UI": "小型魔物 UI",
|
||||
|
||||
Reference in New Issue
Block a user