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https://github.com/GreenComfyTea/MHR-Overlay.git
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Create missing small monster entries in draw function
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@@ -69,16 +69,20 @@ function this.draw()
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goto continue;
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end
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local monster = small_monster.list[enemy];
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local monster = small_monster.get_monster(enemy);
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if monster == nil then
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error_handler.report("small_monster_UI.draw", "Missing Entry: monster No. " .. tostring(i));
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error_handler.report("small_monster_UI.draw", "Failed to Create Small Monster Entry No. " .. tostring(i));
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goto continue;
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end
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-- causes VMContext corruption and call failures
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--for enemy, monster in pairs(small_monster.list) do
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if monster.dead_or_captured and cached_config.settings.hide_dead_or_captured then
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goto continue;
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end;
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small_monster.update_position(enemy, monster);
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table.insert(displayed_monsters, monster);
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::continue::
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end
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