Add more quest_status restrictions

This commit is contained in:
GreenComfyTea
2023-08-06 16:20:15 +03:00
parent d20446fe37
commit 6b8809b79e
2 changed files with 1 additions and 4 deletions

View File

@@ -1142,6 +1142,7 @@ end
function this.update_highlighted_id() function this.update_highlighted_id()
if quest_status.flow_state <= quest_status.flow_states.IN_LOBBY if quest_status.flow_state <= quest_status.flow_states.IN_LOBBY
or quest_status.flow_state == quest_status.flow_states.LOADING_QUEST or quest_status.flow_state == quest_status.flow_states.LOADING_QUEST
or quest_status.flow_state == quest_status.flow_states.CUTSCENE
or quest_status.flow_state >= quest_status.flow_states.QUEST_END_ANIMATION then or quest_status.flow_state >= quest_status.flow_states.QUEST_END_ANIMATION then
return; return;
end end

View File

@@ -384,11 +384,8 @@ function this.draw()
config.current_config.customization_menu.size.height = new_window_size.y; config.current_config.customization_menu.size.height = new_window_size.y;
end end
xy = string.format("%s", utils.vec2.tostring(window_position));
local new_window_size = imgui.get_window_size(); local new_window_size = imgui.get_window_size();
window_changed = window_changed or new_window_size.x ~= window_size.x or new_window_size.y ~= window_size.y; window_changed = window_changed or new_window_size.x ~= window_size.x or new_window_size.y ~= window_size.y;
xy = xy .. string.format("\n%s", utils.vec2.tostring(window_size));
config_changed, apply_font_requested = this.draw_config(); config_changed, apply_font_requested = this.draw_config();
modules_changed = this.draw_modules(); modules_changed = this.draw_modules();
@@ -2322,7 +2319,6 @@ function this.draw_debug()
imgui.same_line(); imgui.same_line();
imgui.text(error.message); imgui.text(error.message);
end end
end end
if imgui.tree_node(language.current_language.customization_menu.history) then if imgui.tree_node(language.current_language.customization_menu.history) then