mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-23 20:08:05 -08:00
Update README.md
This commit is contained in:
@@ -23,6 +23,14 @@ The beginning of the monster-hunter-rise-overlay.lua file is dedicated to Custom
|
||||
To simplify the customization process you can reload scripts in REFramework after each change. No need to restart the game each time. Press Insert Button to open REFramework window inside the game.
|
||||
REFramework -> ScriptRunner -> Reset Scripts.
|
||||
|
||||
Things that can be changed:
|
||||
|
||||
1) Visibility of modules, elements, labels;
|
||||
2) Module positions, offsets;
|
||||
3) Bar sizes;
|
||||
4) Colors, shadows;
|
||||
5) Sorting.
|
||||
|
||||
<img src="https://i.imgur.com/zgPlLqY.png" />
|
||||
|
||||
# Support
|
||||
|
||||
Reference in New Issue
Block a user