refactor naming

This commit is contained in:
GreenComfyTea
2022-07-23 17:49:53 +03:00
parent 8785d72814
commit 99a56ff6ff

View File

@@ -18,8 +18,8 @@ local get_boss_enemy_method = enemy_manager_type_def:get_method("getBossEnemy");
local gui_manager_type_def = sdk.find_type_definition("snow.gui.GuiManager");
local get_tg_camera_method = gui_manager_type_def:get_method("get_refGuiHud_TgCamera");
local tg_camera_type = get_tg_camera_method:get_return_type();
local get_targeting_enemy_index_field = tg_camera_type:get_field("OldTargetingEmIndex");
local tg_camera_type_def = get_tg_camera_method:get_return_type();
local get_targeting_enemy_index_field = tg_camera_type_def:get_field("OldTargetingEmIndex");
function large_monster_UI.draw(dynamic_enabled, static_enabled, highlighted_enabled)
if singletons.enemy_manager == nil then