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https://github.com/GreenComfyTea/MHR-Overlay.git
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refactor naming
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@@ -18,8 +18,8 @@ local get_boss_enemy_method = enemy_manager_type_def:get_method("getBossEnemy");
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local gui_manager_type_def = sdk.find_type_definition("snow.gui.GuiManager");
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local get_tg_camera_method = gui_manager_type_def:get_method("get_refGuiHud_TgCamera");
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local tg_camera_type = get_tg_camera_method:get_return_type();
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local get_targeting_enemy_index_field = tg_camera_type:get_field("OldTargetingEmIndex");
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local tg_camera_type_def = get_tg_camera_method:get_return_type();
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local get_targeting_enemy_index_field = tg_camera_type_def:get_field("OldTargetingEmIndex");
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function large_monster_UI.draw(dynamic_enabled, static_enabled, highlighted_enabled)
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if singletons.enemy_manager == nil then
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