Refactor Damage Meter UI config;

This commit is contained in:
GreenComfyTea
2023-01-02 14:18:32 +02:00
parent 575b46c70d
commit a8ec321dae
37 changed files with 1462 additions and 665 deletions

View File

@@ -14,7 +14,7 @@ local table_helpers = require("MHR_Overlay.Misc.table_helpers");
local unicode_helpers = require("MHR_Overlay.Misc.unicode_helpers");
local part_names = require("MHR_Overlay.Misc.part_names");
local player = require("MHR_Overlay.Damage_Meter.player");
local players = require("MHR_Overlay.Damage_Meter.players");
local non_players = require("MHR_Overlay.Damage_Meter.non_players");
local damage_hook = require("MHR_Overlay.Damage_Meter.damage_hook");
@@ -81,7 +81,7 @@ ailment_buildup_UI_entity.init_module();
body_part_UI_entity.init_module();
damage_hook.init_module();
player.init_module();
players.init_module();
non_players.init_module();
quest_status.init_module();
@@ -179,7 +179,7 @@ local function main_loop()
customization_menu.status = "OK";
singletons.init();
screen.update_window_size();
player.update_myself_position();
players.update_myself_position();
quest_status.update_is_online();
--quest_status.update_is_quest_host();
time.tick();