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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 12:28:03 -08:00
Refactor Damage Meter UI config;
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@@ -14,7 +14,7 @@ local table_helpers = require("MHR_Overlay.Misc.table_helpers");
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local unicode_helpers = require("MHR_Overlay.Misc.unicode_helpers");
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local part_names = require("MHR_Overlay.Misc.part_names");
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local player = require("MHR_Overlay.Damage_Meter.player");
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local players = require("MHR_Overlay.Damage_Meter.players");
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local non_players = require("MHR_Overlay.Damage_Meter.non_players");
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local damage_hook = require("MHR_Overlay.Damage_Meter.damage_hook");
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@@ -81,7 +81,7 @@ ailment_buildup_UI_entity.init_module();
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body_part_UI_entity.init_module();
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damage_hook.init_module();
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player.init_module();
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players.init_module();
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non_players.init_module();
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quest_status.init_module();
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@@ -179,7 +179,7 @@ local function main_loop()
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customization_menu.status = "OK";
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singletons.init();
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screen.update_window_size();
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player.update_myself_position();
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players.update_myself_position();
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quest_status.update_is_online();
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--quest_status.update_is_quest_host();
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time.tick();
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