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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Add option to filter parts based on current state
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@@ -75,7 +75,8 @@ customization_menu.displayed_anchor_types = {};
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customization_menu.displayed_outline_styles = {};
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customization_menu.displayed_monster_UI_sorting_types = {};
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customization_menu.displayed_monster_UI_parts_sorting_types = {};
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customization_menu.displayed_large_monster_UI_parts_sorting_types = {};
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customization_menu.displayed_large_monster_UI_parts_filter_types = {};
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customization_menu.displayed_ailments_sorting_types = {};
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customization_menu.displayed_ailment_buildups_sorting_types = {};
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customization_menu.displayed_highlighted_buildup_bar_types = {};
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@@ -96,6 +97,8 @@ customization_menu.anchor_types = {};
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customization_menu.outline_styles = {};
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customization_menu.monster_UI_sorting_types = {};
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customization_menu.large_monster_UI_parts_sorting_types = {};
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customization_menu.large_monster_UI_parts_filter_types = {};
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customization_menu.ailments_sorting_types = {};
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customization_menu.ailment_buildups_sorting_types = {};
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customization_menu.highlighted_buildup_bar_types = {};
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@@ -188,25 +191,31 @@ function customization_menu.init()
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default.health_percentage,
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default.distance};
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customization_menu.displayed_monster_UI_parts_sorting_types = { current.normal,
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current.health,
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current.health_percentage,
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current.flinch_count,
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current.break_health,
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current.break_health_percentage,
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current.break_count,
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current.loss_health,
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current.loss_health_percentage};
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customization_menu.displayed_large_monster_UI_parts_sorting_types = { current.normal,
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current.health,
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current.health_percentage,
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current.flinch_count,
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current.break_health,
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current.break_health_percentage,
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current.break_count,
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current.loss_health,
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current.loss_health_percentage};
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customization_menu.large_monster_UI_parts_sorting_types = { default.normal,
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default.health,
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default.health_percentage,
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default.flinch_count,
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default.break_health,
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default.break_health_percentage,
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default.break_count,
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default.loss_health,
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default.loss_health_percentage};
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customization_menu.large_monster_UI_parts_sorting_types = { default.normal,
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default.health,
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default.health_percentage,
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default.flinch_count,
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default.break_health,
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default.break_health_percentage,
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default.break_count,
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default.loss_health,
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default.loss_health_percentage};
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customization_menu.displayed_large_monster_UI_parts_filter_types = { current.current_state,
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current.default_state};
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customization_menu.large_monster_UI_parts_filter_types = { default.current_state,
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default.default_state};
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customization_menu.displayed_ailments_sorting_types = { current.normal,
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current.buildup,
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