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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Add option to filter parts based on current state
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@@ -83,6 +83,7 @@
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"creature_name_label": "Creature Name Label",
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"crown": "Crown",
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"crown_thresholds": "Crown Thresholds",
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"current_state": "Current State",
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"current_value": "Current Value",
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"cutscene": "Cutscene",
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"damage": "Damage",
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@@ -91,6 +92,7 @@
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"damage_meter_UI": "Damage Meter UI",
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"damage_percentage_label": "Damage Percentage Label",
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"damage_value_label": "Damage Value Label",
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"default_state": "Default State",
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"delete": "Delete",
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"distance": "Distance",
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"dps": "DPS",
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@@ -108,6 +110,7 @@
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"farthest": "Farthest",
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"fight_time": "Fight Time",
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"filter": "Filter",
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"filter_mode": "Filter Mode",
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"first": "First",
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"first_hit": "First Hit",
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"flinch_count": "Flinch Count",
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