Add option to filter parts based on current state

This commit is contained in:
GreenComfyTea
2023-03-06 13:48:55 +02:00
parent 6a4f4a9dfe
commit c2531b77a2
11 changed files with 75 additions and 21 deletions

View File

@@ -83,6 +83,7 @@
"creature_name_label": "Creature Name Label",
"crown": "Crown",
"crown_thresholds": "Crown Thresholds",
"current_state": "Current State",
"current_value": "Current Value",
"cutscene": "Cutscene",
"damage": "Damage",
@@ -91,6 +92,7 @@
"damage_meter_UI": "Damage Meter UI",
"damage_percentage_label": "Damage Percentage Label",
"damage_value_label": "Damage Value Label",
"default_state": "Default State",
"delete": "Delete",
"distance": "Distance",
"dps": "DPS",
@@ -108,6 +110,7 @@
"farthest": "Farthest",
"fight_time": "Fight Time",
"filter": "Filter",
"filter_mode": "Filter Mode",
"first": "First",
"first_hit": "First Hit",
"flinch_count": "Flinch Count",