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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 12:28:03 -08:00
Rename list to array
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@@ -138,7 +138,6 @@ end
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function this.update_damage(player, damage_source_type, is_large_monster, damage_object)
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if player == nil then
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error_handler.report("players.update_damage", "Missing Parameter: player");
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return;
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end
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@@ -556,29 +555,29 @@ function this.update_player_list_(hunter_info_field_)
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end
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-- other players
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local player_info_list = hunter_info_field_:get_data(singletons.lobby_manager);
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if player_info_list == nil then
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error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_list");
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local player_info_array = hunter_info_field_:get_data(singletons.lobby_manager);
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if player_info_array == nil then
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error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_array");
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return;
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end
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local count = get_count_method:call(player_info_list);
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local count = get_count_method:call(player_info_array);
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if count == nil then
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error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_list -> count");
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error_handler.report("players.update_player_list_", "Failed to Access Data: player_info_array -> count");
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return;
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end
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for i = 0, count - 1 do
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local player_info = get_item_method:call(player_info_list, i);
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local player_info = get_item_method:call(player_info_array, i);
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if player_info == nil then
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error_handler.report("players.update_player_list_", "Failed to Access Data: player_info No. " .. tostring(i));
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goto continue
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goto continue;
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end
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local id = member_index_field:get_data(player_info);
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if id == nil then
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error_handler.report("players.update_player_list_", string.format("Failed to Access Data: player_info No. %d -> id", i));
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goto continue
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goto continue;
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end
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local hunter_rank = hunter_rank_field:get_data(player_info) or 0;
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@@ -587,7 +586,7 @@ function this.update_player_list_(hunter_info_field_)
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local name = name_field:get_data(player_info);
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if name == nil then
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error_handler.report("players.update_player_list_", string.format("Failed to Access Data: player_info No. %d -> name", i));
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goto continue
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goto continue;
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end
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local player = this.list[id];
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