Fix "highlighted (targeted)" being used in damage meter

This commit is contained in:
GreenComfyTea
2023-02-06 16:53:13 +02:00
parent ccd64f534c
commit c74a93a3b2
9 changed files with 25 additions and 17 deletions

View File

@@ -4267,7 +4267,7 @@ function config.init_default()
orientation = "Vertical", -- "Vertical" or "Horizontal"
highlighted_bar = "None",
highlight = "Top Damage",
damage_bar_relative_to = "Top Damage", -- "total damage" or "top damage"
my_damage_bar_location = "Last", -- "normal" or "first" or "last"
total_damage_location = "First",

View File

@@ -268,7 +268,7 @@ language.default_language = {
dynamically_positioned = "Dynamically Positioned",
statically_positioned = "Statically Positioned",
highlighted = "Highlighted (targeted)",
highlighted_targeted = "Highlighted (targeted)",
include = "Include",
monster_name = "Monster Name",
@@ -485,7 +485,9 @@ language.default_language = {
duplicate = "Duplicate",
delete = "Delete",
new = "New",
reset = "Reset"
reset = "Reset",
highlighted = "Highlighted"
}
};

View File

@@ -80,7 +80,7 @@ customization_menu.displayed_ailment_buildups_sorting_types = {};
customization_menu.displayed_highlighted_buildup_bar_types = {};
customization_menu.displayed_buildup_bar_relative_types = {};
customization_menu.displayed_damage_meter_UI_highlighted_bar_types = {};
customization_menu.displayed_damage_meter_UI_highlighted_entity_types = {};
customization_menu.displayed_damage_meter_UI_damage_bar_relative_types = {};
customization_menu.displayed_damage_meter_UI_my_damage_bar_location_types = {};
customization_menu.displayed_damage_meter_UI_total_damage_location_types = {};
@@ -99,7 +99,7 @@ customization_menu.ailment_buildups_sorting_types = {};
customization_menu.highlighted_buildup_bar_types = {};
customization_menu.buildup_bar_relative_types = {};
customization_menu.damage_meter_UI_highlighted_bar_types = {};
customization_menu.damage_meter_UI_highlighted_entity_types = {};
customization_menu.damage_meter_UI_damage_bar_relative_types = {};
customization_menu.damage_meter_UI_my_damage_bar_location_types = {};
customization_menu.damage_meter_UI_total_damage_location_types = {};
@@ -180,7 +180,7 @@ function customization_menu.init()
customization_menu.displayed_buildup_bar_relative_types = {language.current_language.customization_menu.total_buildup,
language.current_language.customization_menu.top_buildup};
customization_menu.displayed_damage_meter_UI_highlighted_bar_types =
customization_menu.displayed_damage_meter_UI_highlighted_entity_types =
{language.current_language.customization_menu.top_damage,
language.current_language.customization_menu.top_dps, language.current_language.customization_menu.none};
@@ -248,7 +248,7 @@ function customization_menu.init()
customization_menu.buildup_bar_relative_types = {language.default_language.customization_menu.total_buildup,
language.default_language.customization_menu.top_buildup};
customization_menu.damage_meter_UI_highlighted_bar_types = {language.default_language.customization_menu.top_damage,
customization_menu.damage_meter_UI_highlighted_entity_types = {language.default_language.customization_menu.top_damage,
language.default_language.customization_menu.top_dps,
language.default_language.customization_menu.none};
customization_menu.damage_meter_UI_damage_bar_relative_types =
@@ -1391,7 +1391,7 @@ function customization_menu.draw_large_monster_highlighted_UI()
local config_changed = false;
local index = 1;
if imgui.tree_node(language.current_language.customization_menu.highlighted) then
if imgui.tree_node(language.current_language.customization_menu.highlighted_targeted) then
local cached_config = config.current_config.large_monster_UI.highlighted;
changed, cached_config.enabled = imgui.checkbox(
@@ -1590,14 +1590,14 @@ function customization_menu.draw_damage_meter_UI()
end
changed, index = imgui.combo(
language.current_language.customization_menu.highlighted_bar,
table_helpers.find_index(customization_menu.damage_meter_UI_highlighted_bar_types, cached_config.settings.highlighted_bar),
customization_menu.displayed_damage_meter_UI_highlighted_bar_types);
language.current_language.customization_menu.highlighted,
table_helpers.find_index(customization_menu.damage_meter_UI_highlighted_entity_types, cached_config.settings.highlighted_bar),
customization_menu.displayed_damage_meter_UI_highlighted_entity_types);
config_changed = config_changed or changed;
if changed then
cached_config.settings.highlighted_bar = customization_menu.damage_meter_UI_highlighted_bar_types[index];
cached_config.settings.highlighted_bar = customization_menu.damage_meter_UI_highlighted_entity_types[index];
end
changed, index = imgui.combo(