[Monster UI] Fix an issue when run away monsters UI was not disappearing

This commit is contained in:
GreenComfyTea
2024-06-29 10:38:29 +03:00
parent 2390bfe8ac
commit d62a72a778

View File

@@ -44,6 +44,7 @@ local enemy_character_base_type_def = sdk.find_type_definition("snow.enemy.Enemy
local enemy_character_base_update_method = enemy_character_base_type_def:get_method("update"); local enemy_character_base_update_method = enemy_character_base_type_def:get_method("update");
local is_boss_enemy_method = enemy_character_base_type_def:get_method("get_isBossEnemy"); local is_boss_enemy_method = enemy_character_base_type_def:get_method("get_isBossEnemy");
local on_destroy_method = enemy_character_base_type_def:get_method("onDestroy");
local enemy_damage_check_type_def = sdk.find_type_definition("snow.enemy.EnemyDamageCheck"); local enemy_damage_check_type_def = sdk.find_type_definition("snow.enemy.EnemyDamageCheck");
local damage_check_update_param_update_method = enemy_damage_check_type_def:get_method("updateParam"); local damage_check_update_param_update_method = enemy_damage_check_type_def:get_method("updateParam");
@@ -261,6 +262,20 @@ function this.update_rage_timer(anger_param, enemy)
large_monster.update_rage_timer(enemy, monster, anger_param); large_monster.update_rage_timer(enemy, monster, anger_param);
end end
function this.on_destroy(enemy)
local is_large = is_boss_enemy_method:call(enemy);
if is_large == nil then
error_handler.report("monster_hook.on_destroy", "Failed to Access Data: is_large");
return;
end
if is_large then
large_monster.list[enemy] = nil;
else
small_monster.list[enemy] = nil;
end
end
function this.init_dependencies() function this.init_dependencies()
small_monster = require("MHR_Overlay.Monsters.small_monster"); small_monster = require("MHR_Overlay.Monsters.small_monster");
large_monster = require("MHR_Overlay.Monsters.large_monster"); large_monster = require("MHR_Overlay.Monsters.large_monster");
@@ -296,6 +311,12 @@ function this.init_module()
end, function(retval) end, function(retval)
return retval; return retval;
end); end);
sdk.hook(on_destroy_method, function(args)
pcall(this.on_destroy, sdk.to_managed_object(args[2]));
end, function(retval)
return retval;
end);
end end
return this; return this;