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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Changed capture health color to yellow
Yellow is the color of shock traps.
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@@ -77,7 +77,7 @@ local monster_UI = {
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health_bar = {
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health_bar = {
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remaining_health = 0xB952A674,
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remaining_health = 0xB952A674,
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missing_health = 0xB9000000,
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missing_health = 0xB9000000,
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capturable_health = 0xFF7373ff
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capture_health = 0xB933CCCC
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},
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},
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monster_name = {
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monster_name = {
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@@ -460,7 +460,6 @@ function monster_health()
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table.insert(monsters, monster);
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table.insert(monsters, monster);
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end
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end
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--sort_type = "normal", -- "normal" or "health" or "health_percentage"
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--sort here
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--sort here
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if monster_UI.sort_type == "normal" and monster_UI.reverse_order then
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if monster_UI.sort_type == "normal" and monster_UI.reverse_order then
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local reversed_monsters = {};
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local reversed_monsters = {};
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@@ -508,7 +507,7 @@ function monster_health()
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--remaining health
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--remaining health
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if monster.health <= monster.capture_health then
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if monster.health <= monster.capture_health then
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remaining_health_color = monster_UI.colors.health_bar.capturable_health
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remaining_health_color = monster_UI.colors.health_bar.capture_health
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else
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else
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remaining_health_color = monster_UI.colors.health_bar.remaining_health
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remaining_health_color = monster_UI.colors.health_bar.remaining_health
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end
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end
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