mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 12:28:03 -08:00
Move combo types into their respective UI elements
This commit is contained in:
@@ -47,6 +47,61 @@ local os = os;
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local ValueType = ValueType;
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local package = package;
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this.ailment_buildups_sorting_types = {};
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this.displayed_ailment_buildups_sorting_types = {};
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this.highlighted_buildup_bar_types = {};
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this.displayed_highlighted_buildup_bar_types = {};
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this.buildup_bar_relative_types = {};
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this.displayed_buildup_bar_relative_types = {};
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function this.init()
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local default = language.default_language.customization_menu;
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local current = language.current_language.customization_menu;
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this.ailment_buildups_sorting_types =
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{
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default.normal,
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default.buildup,
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default.buildup_percentage
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};
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this.displayed_ailment_buildups_sorting_types =
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{
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current.normal,
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current.buildup,
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current.buildup_percentage
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};
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this.highlighted_buildup_bar_types =
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{
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default.me,
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default.top_buildup,
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default.none
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};
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this.displayed_highlighted_buildup_bar_types =
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{
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current.me,
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current.top_buildup,
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current.none
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};
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this.buildup_bar_relative_types =
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{
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default.total_buildup,
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default.top_buildup
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};
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this.displayed_buildup_bar_relative_types =
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{
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current.total_buildup,
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current.top_buildup
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};
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end
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function this.draw(cached_config)
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local changed = false;
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local config_changed = false;
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@@ -103,24 +158,24 @@ function this.draw(cached_config)
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if imgui.tree_node(language.current_language.customization_menu.settings) then
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changed, index = imgui.combo(
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language.current_language.customization_menu.highlighted_bar,
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utils.table.find_index(customization_menu.highlighted_buildup_bar_types, cached_config.settings.highlighted_bar),
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customization_menu.displayed_highlighted_buildup_bar_types);
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utils.table.find_index(this.highlighted_buildup_bar_types, cached_config.settings.highlighted_bar),
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this.displayed_highlighted_buildup_bar_types);
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config_changed = config_changed or changed;
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if changed then
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cached_config.settings.highlighted_bar = customization_menu.highlighted_buildup_bar_types[index];
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cached_config.settings.highlighted_bar = this.highlighted_buildup_bar_types[index];
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end
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changed, index = imgui.combo(
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language.current_language.customization_menu.buildup_bars_are_relative_to,
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utils.table.find_index(customization_menu.displayed_buildup_bar_relative_types, cached_config.settings.buildup_bar_relative_to),
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customization_menu.displayed_buildup_bar_relative_types);
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utils.table.find_index(this.displayed_buildup_bar_relative_types, cached_config.settings.buildup_bar_relative_to),
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this.displayed_buildup_bar_relative_types);
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config_changed = config_changed or changed;
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if changed then
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cached_config.settings.buildup_bar_relative_to = customization_menu.displayed_buildup_bar_relative_types[index];
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cached_config.settings.buildup_bar_relative_to = this.displayed_buildup_bar_relative_types[index];
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end
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changed, cached_config.settings.time_limit = imgui.drag_float(
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@@ -134,13 +189,13 @@ function this.draw(cached_config)
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if imgui.tree_node(language.current_language.customization_menu.sorting) then
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changed, index = imgui.combo(
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language.current_language.customization_menu.type,
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utils.table.find_index(customization_menu.ailment_buildups_sorting_types, cached_config.sorting.type),
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customization_menu.displayed_ailment_buildups_sorting_types);
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utils.table.find_index(this.ailment_buildups_sorting_types, cached_config.sorting.type),
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this.displayed_ailment_buildups_sorting_types);
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config_changed = config_changed or changed;
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if changed then
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cached_config.sorting.type = customization_menu.ailment_buildups_sorting_types[index];
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cached_config.sorting.type = this.ailment_buildups_sorting_types[index];
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end
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changed, cached_config.sorting.reversed_order = imgui.checkbox(
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@@ -47,6 +47,27 @@ local os = os;
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local ValueType = ValueType;
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local package = package;
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this.ailments_sorting_types = {};
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this.displayed_ailments_sorting_types = {};
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function this.init()
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local default = language.default_language.customization_menu;
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local current = language.current_language.customization_menu;
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this.ailments_sorting_types = {
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default.normal,
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default.buildup,
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default.buildup_percentage
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};
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this.displayed_ailments_sorting_types = {
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current.normal,
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current.buildup,
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current.buildup_percentage
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};
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end
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function this.draw(cached_config)
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local changed = false;
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local config_changed = false;
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@@ -143,13 +164,13 @@ function this.draw(cached_config)
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if imgui.tree_node(language.current_language.customization_menu.sorting) then
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changed, index = imgui.combo(
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language.current_language.customization_menu.type,
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utils.table.find_index(customization_menu.ailments_sorting_types, cached_config.sorting.type),
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customization_menu.displayed_ailments_sorting_types);
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utils.table.find_index(this.ailments_sorting_types, cached_config.sorting.type),
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this.displayed_ailments_sorting_types);
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config_changed = config_changed or changed;
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if changed then
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cached_config.sorting.type = customization_menu.ailments_sorting_types[index];
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cached_config.sorting.type = this.ailments_sorting_types[index];
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end
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changed, cached_config.sorting.reversed_order = imgui.checkbox(
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@@ -46,72 +46,124 @@ local os = os;
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local ValueType = ValueType;
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local package = package;
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local outline_styles = {};
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local displayed_outline_styles = {};
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local directions = {};
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local displayed_directions = {};
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function this.init()
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local default = language.default_language.customization_menu;
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local current = language.current_language.customization_menu;
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outline_styles = {
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default.inside,
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default.center,
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default.outside
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};
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displayed_outline_styles = {
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current.inside,
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current.center,
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current.outside
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};
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directions = {
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default.left_to_right,
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default.right_to_left,
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default.top_to_bottom,
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default.bottom_to_top
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};
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displayed_directions = {
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current.left_to_right,
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current.right_to_left,
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current.top_to_bottom,
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current.bottom_to_top
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};
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end
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function this.draw(bar_name, bar)
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if bar == nil then
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return false;
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end
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local cached_language = language.current_language.customization_menu;
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local bar_changed = false;
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local changed = false;
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local index = 1;
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if imgui.tree_node(bar_name) then
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changed, bar.visibility = imgui.checkbox(language.current_language.customization_menu.visible
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changed, bar.visibility = imgui.checkbox(cached_language.visible
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, bar.visibility);
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bar_changed = bar_changed or changed;
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if imgui.tree_node(language.current_language.customization_menu.offset) then
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changed, bar.offset.x = imgui.drag_float(language.current_language.customization_menu.x,
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if imgui.tree_node(cached_language.settings) then
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local fill_direction_index = utils.table.find_index(directions, bar.settings.fill_direction);
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changed, fill_direction_index = imgui.combo(cached_language.fill_direction, fill_direction_index, displayed_directions);
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bar_changed = bar_changed or changed;
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if changed then
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bar.settings.fill_direction = directions[fill_direction_index];
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end
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imgui.tree_pop();
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end
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if imgui.tree_node(cached_language.offset) then
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changed, bar.offset.x = imgui.drag_float(cached_language.x,
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bar.offset.x, 0.1, -screen.width, screen.width, "%.1f");
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bar_changed = bar_changed or changed;
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changed, bar.offset.y = imgui.drag_float(language.current_language.customization_menu.y,
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changed, bar.offset.y = imgui.drag_float(cached_language.y,
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bar.offset.y, 0.1, -screen.height, screen.height, "%.1f");
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bar_changed = bar_changed or changed;
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imgui.tree_pop();
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end
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if imgui.tree_node(language.current_language.customization_menu.size) then
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changed, bar.size.width = imgui.drag_float(language.current_language.customization_menu.width,
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if imgui.tree_node(cached_language.size) then
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changed, bar.size.width = imgui.drag_float(cached_language.width,
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bar.size.width, 0.1, 0, screen.width, "%.1f");
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bar_changed = bar_changed or changed;
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changed, bar.size.height = imgui.drag_float(language.current_language.customization_menu.height,
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changed, bar.size.height = imgui.drag_float(cached_language.height,
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bar.size.height, 0.1, 0, screen.height, "%.1f");
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bar_changed = bar_changed or changed;
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imgui.tree_pop();
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end
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if imgui.tree_node(language.current_language.customization_menu.outline) then
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changed, bar.outline.visibility = imgui.checkbox(language.current_language.customization_menu.visible
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if imgui.tree_node(cached_language.outline) then
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changed, bar.outline.visibility = imgui.checkbox(cached_language.visible
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, bar.outline.visibility);
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bar_changed = bar_changed or changed;
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changed, bar.outline.thickness = imgui.drag_float(language.current_language.customization_menu.thickness,
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changed, bar.outline.thickness = imgui.drag_float(cached_language.thickness,
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bar.outline.thickness, 0.1, 0, screen.width, "%.1f");
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bar_changed = bar_changed or changed;
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changed, bar.outline.offset = imgui.drag_float(language.current_language.customization_menu.offset,
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changed, bar.outline.offset = imgui.drag_float(cached_language.offset,
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bar.outline.offset, 0.1, -screen.height, screen.height, "%.1f");
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bar_changed = bar_changed or changed;
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changed, index = imgui.combo(language.current_language.customization_menu.style,
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utils.table.find_index(customization_menu.outline_styles,
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changed, index = imgui.combo(cached_language.style,
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utils.table.find_index(this.outline_styles,
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bar.outline.style),
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customization_menu.displayed_outline_styles);
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this.displayed_outline_styles);
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bar_changed = bar_changed or changed;
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if changed then
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bar.outline.style = customization_menu.outline_styles[index];
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bar.outline.style = this.outline_styles[index];
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end
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imgui.tree_pop();
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end
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if imgui.tree_node(language.current_language.customization_menu.colors) then
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if imgui.tree_node(cached_language.colors) then
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local colors = nil;
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if bar.colors ~= nil then
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colors = bar.colors;
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@@ -119,7 +171,7 @@ function this.draw(bar_name, bar)
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colors = bar.normal_colors;
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end
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if imgui.tree_node(language.current_language.customization_menu.foreground) then
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if imgui.tree_node(cached_language.foreground) then
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changed, colors.foreground = imgui.color_picker_argb("", colors.foreground,
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customization_menu.color_picker_flags);
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bar_changed = bar_changed or changed;
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@@ -127,7 +179,7 @@ function this.draw(bar_name, bar)
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imgui.tree_pop();
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end
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if imgui.tree_node(language.current_language.customization_menu.background) then
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if imgui.tree_node(cached_language.background) then
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changed, colors.background = imgui.color_picker_argb("", colors.background,
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customization_menu.color_picker_flags);
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bar_changed = bar_changed or changed;
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@@ -135,7 +187,7 @@ function this.draw(bar_name, bar)
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imgui.tree_pop();
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end
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if imgui.tree_node(language.current_language.customization_menu.outline) then
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if imgui.tree_node(cached_language.outline) then
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changed, colors.outline = imgui.color_picker_argb("", colors.outline,
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customization_menu.color_picker_flags);
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bar_changed = bar_changed or changed;
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@@ -144,8 +196,8 @@ function this.draw(bar_name, bar)
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end
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if bar.capture_colors ~= nil then
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if imgui.tree_node(language.current_language.customization_menu.monster_can_be_captured) then
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if imgui.tree_node(language.current_language.customization_menu.foreground) then
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if imgui.tree_node(cached_language.monster_can_be_captured) then
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if imgui.tree_node(cached_language.foreground) then
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changed, bar.capture_colors.foreground = imgui.color_picker_argb("",
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bar.capture_colors.foreground
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,
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@@ -155,7 +207,7 @@ function this.draw(bar_name, bar)
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imgui.tree_pop();
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end
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if imgui.tree_node(language.current_language.customization_menu.background) then
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if imgui.tree_node(cached_language.background) then
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changed, bar.capture_colors.background = imgui.color_picker_argb("",
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bar.capture_colors.background
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,
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@@ -165,7 +217,7 @@ function this.draw(bar_name, bar)
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imgui.tree_pop();
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end
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if imgui.tree_node(language.current_language.customization_menu.outline) then
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if imgui.tree_node(cached_language.outline) then
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changed, bar.capture_colors.outline = imgui.color_picker_argb("",
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bar.capture_colors.outline
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,
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@@ -182,7 +234,7 @@ function this.draw(bar_name, bar)
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imgui.tree_pop();
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end
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changed = line_customization.draw(language.current_language.customization_menu.capture_line, bar.capture_line);
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changed = line_customization.draw(cached_language.capture_line, bar.capture_line);
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bar_changed = bar_changed or changed;
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imgui.tree_pop();
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