Refactoring

This commit is contained in:
GreenComfyTea
2023-08-21 17:29:57 +03:00
parent 1d31a86a3f
commit e67fbf923f
7 changed files with 172 additions and 1020 deletions

View File

@@ -47,6 +47,8 @@ this.list = {
};
this.is_dango_adrenaline_active = false;
local dangos_type_name = "dangos";
local dango_defender_minimal_value = 200;
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
@@ -72,229 +74,18 @@ function this.update(player, player_data)
return;
end
this.update_generic_number_value_field("dango_defender", player_data, kitchen_skill_048_field, nil, true, dango_defender_minimal_value);
buffs.update_generic_buff(this.list, dangos_type_name, "dango_defender", player_data, kitchen_skill_048_field, nil, nil, nil, nil, true, dango_defender_minimal_value);
this.update_dango_adrenaline();
end
function this.update_generic_timer(dango_key, timer_owner, timer_field, is_infinite)
if is_infinite == nil then is_infinite = false; end
local timer = nil;
if timer_field ~= nil then
timer = timer_field:get_data(timer_owner);
if timer == nil then
error_handler.report("dangos.update_generic_timer", string.format("Failed to access Data: %s_timer", dango_key));
return;
end
if utils.number.is_equal(timer, 0) then
this.list[dango_key] = nil;
return;
end
if is_infinite then
timer = nil;
else
timer = timer / 60;
end
end
this.update_generic(dango_key, 1, timer);
end
function this.update_generic_number_value_field(dango_key, timer_owner, value_field, timer_field, is_infinite, minimal_value)
if minimal_value == nil then minimal_value = 1; end
if is_infinite == nil then is_infinite = false; end
local level = 1;
if value_field ~= nil then
local value = value_field:get_data(timer_owner);
if value == nil then
error_handler.report("dangos.update_generic_number_value_field", string.format("Failed to access Data: %s_value", dango_key));
return;
end
if value < minimal_value then
this.list[dango_key] = nil;
return;
end
end
local timer = nil;
if timer_field ~= nil then
timer = timer_field:get_data(timer_owner);
if timer == nil then
error_handler.report("dangos.update_generic_number_value_field", string.format("Failed to access Data: %s_timer", dango_key));
return;
end
if value_field == nil and utils.number.is_equal(timer, 0) then
this.list[dango_key] = nil;
return;
end
if is_infinite then
timer = nil;
else
timer = timer / 60;
end
end
this.update_generic(dango_key, level, timer);
end
function this.update_generic_boolean_value_field(dango_key, timer_owner, value_field, timer_field, is_infinite, minimal_value)
if minimal_value == nil then minimal_value = true; end
if is_infinite == nil then is_infinite = false; end
if value_field ~= nil then
local value = value_field:get_data(timer_owner);
if value == nil then
error_handler.report("dangos.update_generic_boolean_value_field", string.format("Failed to access Data: %s_value", dango_key));
return;
end
if value < minimal_value then
this.list[dango_key] = nil;
return;
end
end
local timer = nil;
if timer_field ~= nil then
timer = timer_field:get_data(timer_owner);
if timer == nil then
error_handler.report("dangos.update_generic_boolean_value_field", string.format("Failed to access Data: %s_timer", dango_key));
return;
end
if value_field == nil and utils.number.is_equal(timer, 0) then
this.list[dango_key] = nil;
return;
end
if is_infinite then
timer = nil;
else
timer = timer / 60;
end
end
this.update_generic(dango_key, 1, timer);
end
function this.update_generic_number_value_method(dango_key, timer_owner, value_method, timer_field, is_infinite, minimal_value)
if minimal_value == nil then minimal_value = 1; end
if is_infinite == nil then is_infinite = false; end
local level = 1;
if value_method ~= nil then
local value = value_method:call(timer_owner);
if value == nil then
error_handler.report("dangos.update_generic_number_value_method", string.format("Failed to access Data: %s_value", dango_key));
return;
end
if value < minimal_value then
this.list[dango_key] = nil;
return;
end
end
local timer = nil;
if timer_field ~= nil then
timer = timer_field:get_data(timer_owner);
if timer == nil then
error_handler.report("dangos.update_generic_number_value_method", string.format("Failed to access Data: %s_timer", dango_key));
return;
end
if value_method == nil and utils.number.is_equal(timer, 0) then
this.list[dango_key] = nil;
return;
end
if is_infinite then
timer = nil;
else
timer = timer / 60;
end
end
this.update_generic(dango_key, level, timer);
end
function this.update_generic_boolean_value_method(dango_key, timer_owner, value_method, timer_field, is_infinite, minimal_value)
if minimal_value == nil then minimal_value = true; end
if is_infinite == nil then is_infinite = false; end
if value_method ~= nil then
local value = value_method:call(timer_owner);
if value == nil then
error_handler.report("dangos.update_generic_boolean_value_method", string.format("Failed to access Data: %s_value", dango_key));
return;
end
if value ~= minimal_value then
this.list[dango_key] = nil;
return;
end
end
local timer = nil;
if timer_field ~= nil then
timer = timer_field:get_data(timer_owner);
if timer == nil then
error_handler.report("dangos.update_generic_boolean_value_method", string.format("Failed to access Data: %s_timer", dango_key));
return;
end
if value_method == nil and utils.number.is_equal(timer, 0) then
this.list[dango_key] = nil;
return;
end
if is_infinite then
timer = nil;
else
timer = timer / 60;
end
end
this.update_generic(dango_key, 1, timer);
end
function this.update_generic(dango_key, level, timer, duration)
duration = duration or timer;
local dango = this.list[dango_key];
if dango == nil then
local name = language.current_language.dangos[dango_key];
dango = buffs.new(buffs.types.dango, dango_key, name, level, duration);
this.list[dango_key] = dango;
else
dango.level = level;
if timer ~= nil then
buffs.update_timer(dango, timer);
end
end
end
function this.update_dango_adrenaline()
if not this.is_dango_adrenaline_active then
this.list.dango_adrenaline = nil;
return;
end
this.update_generic("dango_adrenaline", 1);
buffs.update_generic(this.list, dangos_type_name, "dango_adrenaline");
end
function this.init_names()