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GreenComfyTea
2023-10-10 12:56:26 +03:00

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* **[Troubleshooting](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Troubleshooting)**
# Requirements
1. [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.503+);
2. [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) (v0.4.0+) - Needed for Unicode Support.
1. **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)** (v1.503+);
2. **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)** (v0.4.0+) - Needed for Unicode Support.
# How to install:
1. Install [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26);
2. Install [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134);
1. Install **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)**;
2. Install **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)**;
>**:pushpin: Windows:** Works normally.
>**:pushpin: Linux:** Latest Experimental Proton seems to have it working normally as well (https://github.com/cursey/reframework-d2d/issues/5).
>**:pushpin: Steam Deck:** I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information ([REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26?tab=description), [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134), [MHR Overlay](https://www.nexusmods.com/monsterhunterrise/mods/50)).
>**:pushpin: Steam Deck:** I've seen people getting it working but I don't have the exact instructions. You will have to figure it out yourself and/or search the nexus pages for information (**[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26?tab=description)**, **[REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)**, **[MHR Overlay](https://www.nexusmods.com/monsterhunterrise/mods/50)**).
3. Download the mod:
* Official release can be downloaded from [Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50);
* Nightly builds are available in [this repo](https://github.com/GreenComfyTea/MHR-Overlay) and can contain broken functionality, debugging info on screen, bugs and might require the latest [nightly build](https://github.com/praydog/REFramework-nightly/releases) of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Use with caution!
4. Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to [FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ) to verify how the file hierarchy should look like if everything is done correctly.
* Official release can be downloaded from **[Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50)**;
* Nightly builds are available in **[this repo](https://github.com/GreenComfyTea/MHR-Overlay)** and can contain broken functionality, debugging info on screen, bugs and might require the latest **[nightly build](https://github.com/praydog/REFramework-nightly/releases)** of **[REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)**. Use with caution!
4. Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to **[FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ)** to verify how the file hierarchy should look like if everything is done correctly.
# Credits
**GreenComfyTea** - creator of the mod and it's main contributor.
**cursecat** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26), [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) plugin and [Monster Has HP Bar](https://www.nexusmods.com/monsterhunterrise/mods/43) mod, which provided an example on how to retrieve monster HP data.
**praydog2** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Contributed huge improvements to the performance of the mod.
**coavins** - creator of [coavins damage meter](https://www.nexusmods.com/monsterhunterrise/mods/68) mod.
**[GreenComfyTea](https://github.com/GreenComfyTea)** - creator of the mod and it's main contributor.
**[cursey](https://github.com/cursey)** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26), [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) plugin and [Monster Has HP Bar](https://www.nexusmods.com/monsterhunterrise/mods/43) mod, which provided an example on how to retrieve monster HP data.
**[praydog](https://github.com/praydog)** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Contributed huge improvements to the performance of the mod.
**[coavins](https://github.com/coavins)** - creator of [coavins damage meter](https://www.nexusmods.com/monsterhunterrise/mods/68) mod.
**[lingsamuel](https://github.com/lingsamuel)** - creator of [Data Reporter and Buff Notification](https://www.nexusmods.com/monsterhunterrise/mods/1609) mod.
**neatnet** - Korean translation.
**s9000008, mcc1** - Traditional Chinese translation.
**etnAtker**, **sukiqwq** - Simplified Chinese translation.
**AKILAND0214** - Japanese translation.
**[neatnet](https://github.com/neatnet)** - Korean translation.
**[s9000008](https://github.com/s9000008)**, **[mcc1](https://github.com/mcc1)** - Traditional Chinese translation.
**[etnAtker](https://github.com/etnAtker)**, **[sukiqwq](https://github.com/sukiqwq)** - Simplified Chinese translation.
**[AKILAND0214](https://github.com/AKILAND0214)** - Japanese translation.
***
# Support