mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-23 20:08:05 -08:00
Merge table_helpers and unicode_helpers into utils
This commit is contained in:
@@ -28,6 +28,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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local debug = require("MHR_Overlay.Misc.debug");
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@@ -39,8 +42,6 @@ local time = require("MHR_Overlay.Game_Handler.time");
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local config = require("MHR_Overlay.Misc.config");
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local language = require("MHR_Overlay.Misc.language");
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local table_helpers = require("MHR_Overlay.Misc.table_helpers");
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local unicode_helpers = require("MHR_Overlay.Misc.unicode_helpers");
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local part_names = require("MHR_Overlay.Misc.part_names");
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local utils = require("MHR_Overlay.Misc.utils");
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@@ -98,8 +99,6 @@ local drawing = require("MHR_Overlay.UI.drawing");
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-- #region
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screen.init_module();
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singletons.init_module();
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table_helpers.init_module();
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unicode_helpers.init_module();
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utils.init_module();
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time.init_module();
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@@ -31,6 +31,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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buffs.list = {};
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@@ -5,7 +5,6 @@ local players;
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local small_monster;
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local large_monster;
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local ailments;
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local table_helpers;
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local singletons;
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local non_players;
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local utils;
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@@ -38,6 +37,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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local wall_hit_damage_queue = {};
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@@ -80,8 +82,7 @@ local is_from_host_field = packet_quest_forfeit_type_def:get_field("_IsFromQuest
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function damage_hook.get_damage_source_type(damage_source_type_id, is_marionette_attack)
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if is_marionette_attack then
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return "wyvern riding";
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elseif damage_source_type_id == 0 or damage_source_type_id == 7 or damage_source_type_id == 11 or
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damage_source_type_id == 13 then
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elseif damage_source_type_id == 0 or damage_source_type_id == 7 or damage_source_type_id == 11 or damage_source_type_id == 13 then
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return "player";
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elseif damage_source_type_id == 1 or damage_source_type_id == 8 then
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return "bomb";
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@@ -93,11 +94,9 @@ function damage_hook.get_damage_source_type(damage_source_type_id, is_marionette
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return "otomo";
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elseif damage_source_type_id >= 25 and damage_source_type_id <= 32 then
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return "endemic life";
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elseif damage_source_type_id == 34 then
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return "other";
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end
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return tostring(damage_source_type_id);
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return "other";
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end
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-- snow.hit.EnemyCalcDamageInfo.AfterCalcInfo_DamageSide
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@@ -129,7 +128,7 @@ function damage_hook.update_damage(enemy, enemy_calc_damage_info)
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for enemy, monster in pairs(large_monster.list) do
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if monster.unique_id == attacker_id then
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attacker_id = monster.rider_id;
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break
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break;
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end
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end
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end
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@@ -227,20 +226,6 @@ function damage_hook.update_damage(enemy, enemy_calc_damage_info)
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players.update_damage(players.total, damage_source_type, is_large_monster, damage_object);
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players.update_damage(player, damage_source_type, is_large_monster, damage_object);
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--xy = xy .. "\nPlayer: " .. tostring(player.id) ..
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-- " " .. tostring(player.name) ..
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-- " Damage: " .. tostring(damage_object.total_damage);
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--if is_otomo_attack then
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--xy = xy .. "\nOtomo: " .. tostring(otomo.id) ..
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-- " " .. tostring(otomo.name) ..
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-- " Damage: " .. tostring(damage_object.total_damage);
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--end
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--if string.len(xy) > 2000 then
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-- xy = "";
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--end
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end
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--function damage_hook.on_mystery_core_break(enemy)
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@@ -263,7 +248,7 @@ end
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function damage_hook.on_stock_direct_marionette_finish_shoot_hit_parts_damage(enemy, damage_rate, is_endure, is_ignore_multi_rate, category, no)
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local monster = large_monster.get_monster(enemy);
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local damage = utils.round(monster.max_health * damage_rate);
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local damage = utils.math.round(monster.max_health * damage_rate);
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large_monster.update_all_riders();
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local attacker_id = monster.rider_id;
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@@ -330,7 +315,6 @@ function damage_hook.init_module()
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small_monster = require("MHR_Overlay.Monsters.small_monster");
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large_monster = require("MHR_Overlay.Monsters.large_monster");
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ailments = require("MHR_Overlay.Monsters.ailments");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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non_players = require("MHR_Overlay.Damage_Meter.non_players");
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utils = require("MHR_Overlay.Misc.utils");
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@@ -1,7 +1,6 @@
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local non_players = {};
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local config;
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local table_helpers;
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local singletons;
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local customization_menu;
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local damage_UI_entity;
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@@ -9,7 +8,6 @@ local time;
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local quest_status;
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local drawing;
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local language;
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local unicode_helpers;
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local players;
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local sdk = sdk;
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@@ -40,6 +38,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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non_players.servant_list = {};
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non_players.otomo_list = {};
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@@ -277,8 +278,6 @@ function non_players.update_servant_otomos()
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goto continue;
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end
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--name = unicode_helpers.sub(name, 13);
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if non_players.otomo_list[member_id] == nil then
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non_players.otomo_list[member_id] = non_players.new(member_id, name, level, players.types.servant_otomo);
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end
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@@ -380,7 +379,6 @@ end
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function non_players.init_module()
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config = require("MHR_Overlay.Misc.config");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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customization_menu = require("MHR_Overlay.UI.customization_menu");
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damage_UI_entity = require("MHR_Overlay.UI.UI_Entities.damage_UI_entity");
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@@ -389,7 +387,6 @@ function non_players.init_module()
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drawing = require("MHR_Overlay.UI.drawing");
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language = require("MHR_Overlay.Misc.language");
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players = require("MHR_Overlay.Damage_Meter.players");
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unicode_helpers = require("MHR_Overlay.Misc.unicode_helpers");
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non_players.init();
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end
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@@ -1,7 +1,6 @@
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local players = {};
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local config;
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local table_helpers;
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local singletons;
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local customization_menu;
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local damage_UI_entity;
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@@ -39,6 +38,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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players.list = {};
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players.myself = nil;
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@@ -692,7 +694,6 @@ end
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function players.init_module()
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config = require("MHR_Overlay.Misc.config");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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customization_menu = require("MHR_Overlay.UI.customization_menu");
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damage_UI_entity = require("MHR_Overlay.UI.UI_Entities.damage_UI_entity");
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@@ -4,7 +4,7 @@ local drawing;
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local customization_menu;
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local singletons;
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local config;
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local table_helpers;
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local utils;
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local sdk = sdk;
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local tostring = tostring;
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@@ -34,6 +34,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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env_creature.list = {};
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@@ -89,7 +92,7 @@ function env_creature.init(creature, REcreature)
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end
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function env_creature.init_UI(creature)
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creature.name_label = table_helpers.deep_copy(config.current_config.endemic_life_UI.creature_name_label);
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creature.name_label = utils.table.deep_copy(config.current_config.endemic_life_UI.creature_name_label);
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local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
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@@ -144,7 +147,7 @@ function env_creature.init_module()
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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customization_menu = require("MHR_Overlay.UI.customization_menu");
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config = require("MHR_Overlay.Misc.config");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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utils = require("MHR_Overlay.Misc.utils");
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--health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
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--stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
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--screen = require("MHR_Overlay.Game_Handler.screen");
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@@ -32,6 +32,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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local environment_creature_base_type_def = sdk.find_type_definition("snow.envCreature.EnvironmentCreatureBase");
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local update_method = environment_creature_base_type_def:get_method("update");
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@@ -37,6 +37,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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local game_keyboard_type_def = sdk.find_type_definition("snow.GameKeyboard");
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local hard_keyboard_field = game_keyboard_type_def:get_field("hardKeyboard");
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@@ -38,6 +38,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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quest_status.flow_states = {
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NONE = 0,
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@@ -31,6 +31,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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screen.width = 1920;
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screen.height = 1080;
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@@ -28,6 +28,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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singletons.message_manager = nil;
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singletons.enemy_manager = nil;
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@@ -36,6 +36,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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local quest_manager_type_def = sdk.find_type_definition("snow.QuestManager");
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local get_quest_elapsed_time_min_method = quest_manager_type_def:get_method("getQuestElapsedTimeMin");
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@@ -1,6 +1,6 @@
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local config = {};
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local table_helpers;
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local utils;
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local language;
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local sdk = sdk;
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@@ -31,6 +31,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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config.version = "2.4.1";
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@@ -5674,7 +5677,7 @@ function config.load_current_config_value()
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};
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config.current_config_name = "old_config";
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config.current_config = table_helpers.merge(config.default_config, loaded_config);
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config.current_config = utils.table.merge(config.default_config, loaded_config);
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config.current_config.version = config.version;
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config.save(config.config_folder .. "old_config.json", config.current_config);
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@@ -5713,7 +5716,7 @@ function config.load_configs()
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log.info("[MHR Overlay] " .. config_name .. ".json loaded successfully");
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local merged_config = table_helpers.merge(config.default_config, loaded_config);
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local merged_config = utils.table.merge(config.default_config, loaded_config);
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merged_config.version = config.version;
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table.insert(config.config_names, config_name);
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@@ -5737,7 +5740,7 @@ function config.load_configs()
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config.current_config = config.configs[1];
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else
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config.current_config_name = "default";
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config.current_config = table_helpers.deep_copy(config.default_config);
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config.current_config = utils.table.deep_copy(config.default_config);
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table.insert(config.config_names, config.current_config_name);
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table.insert(config.configs, config.current_config);
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@@ -5784,7 +5787,7 @@ function config.new(config_name)
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return;
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end
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local new_config = table_helpers.deep_copy(config.default_config);
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local new_config = utils.table.deep_copy(config.default_config);
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config.create_new(config_name, new_config);
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end
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@@ -5794,15 +5797,15 @@ function config.duplicate(config_name)
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return;
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end
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local new_config = table_helpers.deep_copy(config.current_config);
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local new_config = utils.table.deep_copy(config.current_config);
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config.create_new(config_name, new_config);
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end
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function config.reset()
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config.current_config = table_helpers.deep_copy(config.default_config);
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config.current_config = utils.table.deep_copy(config.default_config);
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local index = table_helpers.find_index(config.config_names, config.current_config_name);
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local index = utils.table.find_index(config.config_names, config.current_config_name);
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config.configs[index] = config.current_config;
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end
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@@ -5812,14 +5815,14 @@ function config.update(index)
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end
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function config.init_module()
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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utils = require("MHR_Overlay.Misc.utils");
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language = require("MHR_Overlay.Misc.language");
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config.init_default();
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config.load_current_config_value();
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config.load_configs();
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language.update(table_helpers.find_index(language.language_names, config.current_config.global_settings.language, false));
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language.update(utils.table.find_index(language.language_names, config.current_config.global_settings.language, false));
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end
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return config;
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@@ -1,6 +1,6 @@
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local language = {};
|
||||
|
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local table_helpers;
|
||||
local utils;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -30,6 +30,9 @@ local imgui = imgui;
|
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local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
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language.language_folder = "MHR Overlay\\languages\\";
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@@ -523,7 +526,7 @@ function language.load()
|
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log.info("[MHR Overlay] " .. language_file_name .. ".json loaded successfully");
|
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table.insert(language.language_names, language_name);
|
||||
|
||||
local merged_language = table_helpers.merge(language.default_language, loaded_language);
|
||||
local merged_language = utils.table.merge(language.default_language, loaded_language);
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||||
table.insert(language.languages, merged_language);
|
||||
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language.save(language_file_name, merged_language);
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||||
@@ -553,7 +556,7 @@ function language.update(index)
|
||||
end
|
||||
|
||||
function language.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
|
||||
language.save_default();
|
||||
language.load();
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
local part_names = {};
|
||||
|
||||
local language;
|
||||
local table_helpers;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -31,6 +30,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
part_names.list = {};
|
||||
|
||||
@@ -898,7 +900,6 @@ end
|
||||
|
||||
function part_names.init_module()
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
|
||||
part_names.init();
|
||||
end
|
||||
|
||||
@@ -1,194 +0,0 @@
|
||||
local table_helpers = {};
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
local pairs = pairs;
|
||||
local ipairs = ipairs;
|
||||
local tonumber = tonumber;
|
||||
local require = require;
|
||||
local pcall = pcall;
|
||||
local table = table;
|
||||
local string = string;
|
||||
local Vector3f = Vector3f;
|
||||
local d2d = d2d;
|
||||
local math = math;
|
||||
local json = json;
|
||||
local log = log;
|
||||
local fs = fs;
|
||||
local next = next;
|
||||
local type = type;
|
||||
local setmetatable = setmetatable;
|
||||
local getmetatable = getmetatable;
|
||||
local assert = assert;
|
||||
local select = select;
|
||||
local coroutine = coroutine;
|
||||
local utf8 = utf8;
|
||||
local re = re;
|
||||
local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
|
||||
function table_helpers.deep_copy(original, copies)
|
||||
copies = copies or {};
|
||||
local original_type = type(original);
|
||||
local copy;
|
||||
if original_type == "table" then
|
||||
if copies[original] then
|
||||
copy = copies[original];
|
||||
else
|
||||
copy = {};
|
||||
copies[original] = copy;
|
||||
for original_key, original_value in next, original, nil do
|
||||
copy[table_helpers.deep_copy(original_key, copies)] = table_helpers.deep_copy(original_value,copies);
|
||||
end
|
||||
setmetatable(copy, table_helpers.deep_copy(getmetatable(original), copies));
|
||||
end
|
||||
else -- number, string, boolean, etc
|
||||
copy = original;
|
||||
end
|
||||
return copy;
|
||||
end
|
||||
|
||||
function table_helpers.find_index(table_, value, nullable)
|
||||
for i = 1, #table_ do
|
||||
if table_[i] == value then
|
||||
return i;
|
||||
end
|
||||
end
|
||||
|
||||
if not nullable then
|
||||
return 1;
|
||||
end
|
||||
|
||||
return nil;
|
||||
end
|
||||
|
||||
function table_helpers.merge(...)
|
||||
local tables_to_merge = { ... };
|
||||
assert(#tables_to_merge > 1, "There should be at least two tables to merge them");
|
||||
|
||||
for key, table_ in ipairs(tables_to_merge) do
|
||||
assert(type(table_) == "table", string.format("Expected a table as function parameter %d", key));
|
||||
end
|
||||
|
||||
local result = table_helpers.deep_copy(tables_to_merge[1]);
|
||||
|
||||
for i = 2, #tables_to_merge do
|
||||
local from = tables_to_merge[i];
|
||||
for key, value in pairs(from) do
|
||||
if type(value) == "table" then
|
||||
result[key] = result[key] or {};
|
||||
assert(type(result[key]) == "table", string.format("Expected a table: '%s'", key));
|
||||
result[key] = table_helpers.merge(result[key], value);
|
||||
else
|
||||
result[key] = value;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return result;
|
||||
end
|
||||
|
||||
function table_helpers.tostring(table_)
|
||||
if type(table_) == "number" or type(table_) == "boolean" or type(table_) == "string" then
|
||||
return tostring(table_);
|
||||
end
|
||||
|
||||
if table_helpers.is_empty(table_) then
|
||||
return "{}";
|
||||
end
|
||||
|
||||
local cache = {};
|
||||
local stack = {};
|
||||
local output = {};
|
||||
local depth = 1;
|
||||
local output_str = "{\n";
|
||||
|
||||
while true do
|
||||
local size = 0;
|
||||
for k,v in pairs(table_) do
|
||||
size = size + 1;
|
||||
end
|
||||
|
||||
local cur_index = 1;
|
||||
for k,v in pairs(table_) do
|
||||
if cache[table_] == nil or cur_index >= cache[table_] then
|
||||
|
||||
if string.find(output_str, "}", output_str:len()) then
|
||||
output_str = output_str .. ",\n";
|
||||
elseif not string.find(output_str, "\n", output_str:len()) then
|
||||
output_str = output_str .. "\n";
|
||||
end
|
||||
|
||||
-- This is necessary for working with HUGE tables otherwise we run out of memory using concat on huge strings
|
||||
table.insert(output,output_str);
|
||||
output_str = "";
|
||||
|
||||
local key;
|
||||
if type(k) == "number" or type(k) == "boolean" then
|
||||
key = "[" .. tostring(k) .. "]";
|
||||
else
|
||||
key = "['" .. tostring(k) .. "']";
|
||||
end
|
||||
|
||||
if type(v) == "number" or type(v) == "boolean" then
|
||||
output_str = output_str .. string.rep('\t', depth) .. key .. " = "..tostring(v);
|
||||
elseif type(v) == "table" then
|
||||
output_str = output_str .. string.rep('\t', depth) .. key .. " = {\n";
|
||||
table.insert(stack, table_);
|
||||
table.insert(stack, v);
|
||||
cache[table_] = cur_index + 1;
|
||||
break;
|
||||
else
|
||||
output_str = output_str .. string.rep('\t', depth) .. key .. " = '" .. tostring(v) .. "'";
|
||||
end
|
||||
|
||||
if cur_index == size then
|
||||
output_str = output_str .. "\n" .. string.rep('\t', depth - 1) .. "}";
|
||||
else
|
||||
output_str = output_str .. ",";
|
||||
end
|
||||
else
|
||||
-- close the table
|
||||
if cur_index == size then
|
||||
output_str = output_str .. "\n" .. string.rep('\t', depth - 1) .. "}";
|
||||
end
|
||||
end
|
||||
|
||||
cur_index = cur_index + 1;
|
||||
end
|
||||
|
||||
if size == 0 then
|
||||
output_str = output_str .. "\n" .. string.rep('\t', depth - 1) .. "}";
|
||||
end
|
||||
|
||||
if #stack > 0 then
|
||||
table_ = stack[#stack];
|
||||
stack[#stack] = nil;
|
||||
depth = cache[table_] == nil and depth + 1 or depth - 1;
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
-- This is necessary for working with HUGE tables otherwise we run out of memory using concat on huge strings
|
||||
table.insert(output, output_str);
|
||||
output_str = table.concat(output);
|
||||
|
||||
return output_str;
|
||||
end
|
||||
|
||||
function table_helpers.tostringln(table_)
|
||||
return "\n" .. table_helpers.tostring(table_);
|
||||
end
|
||||
|
||||
function table_helpers.is_empty(table_)
|
||||
return next(table_) == nil;
|
||||
end
|
||||
|
||||
function table_helpers.init_module()
|
||||
|
||||
end
|
||||
|
||||
return table_helpers;
|
||||
@@ -1,172 +0,0 @@
|
||||
local unicode_helpers = {};
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
local pairs = pairs;
|
||||
local ipairs = ipairs;
|
||||
local tonumber = tonumber;
|
||||
local require = require;
|
||||
local pcall = pcall;
|
||||
local table = table;
|
||||
local string = string;
|
||||
local Vector3f = Vector3f;
|
||||
local d2d = d2d;
|
||||
local math = math;
|
||||
local json = json;
|
||||
local log = log;
|
||||
local fs = fs;
|
||||
local next = next;
|
||||
local type = type;
|
||||
local setmetatable = setmetatable;
|
||||
local getmetatable = getmetatable;
|
||||
local assert = assert;
|
||||
local select = select;
|
||||
local coroutine = coroutine;
|
||||
local utf8 = utf8;
|
||||
local re = re;
|
||||
local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
|
||||
-- https://github.com/blitmap/lua-utf8-simple/blob/master/utf8_simple.lua
|
||||
|
||||
-- ABNF from RFC 3629
|
||||
--
|
||||
-- UTF8-octets = *( UTF8-char )
|
||||
-- UTF8-char = UTF8-1 / UTF8-2 / UTF8-3 / UTF8-4
|
||||
-- UTF8-1 = %x00-7F
|
||||
-- UTF8-2 = %xC2-DF UTF8-tail
|
||||
-- UTF8-3 = %xE0 %xA0-BF UTF8-tail / %xE1-EC 2( UTF8-tail ) /
|
||||
-- %xED %x80-9F UTF8-tail / %xEE-EF 2( UTF8-tail )
|
||||
-- UTF8-4 = %xF0 %x90-BF 2( UTF8-tail ) / %xF1-F3 3( UTF8-tail ) /
|
||||
-- %xF4 %x80-8F 2( UTF8-tail )
|
||||
-- UTF8-tail = %x80-BF
|
||||
|
||||
-- 0xxxxxxx | 007F (127)
|
||||
-- 110xxxxx 10xxxxxx | 07FF (2047)
|
||||
-- 1110xxxx 10xxxxxx 10xxxxxx | FFFF (65535)
|
||||
-- 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx | 10FFFF (1114111)
|
||||
|
||||
local pattern = "[%z\1-\127\194-\244][\128-\191]*";
|
||||
|
||||
-- helper function
|
||||
function unicode_helpers.relative_position(position, length)
|
||||
if position < 0 then
|
||||
position = length + position + 1;
|
||||
end
|
||||
return position;
|
||||
end
|
||||
|
||||
-- THE MEAT
|
||||
|
||||
-- maps f over s's utf8 characters f can accept args: (visual_index, utf8_character, byte_index)
|
||||
function unicode_helpers.map(s, f, no_subs)
|
||||
local i = 0;
|
||||
|
||||
if no_subs then
|
||||
for b, e in s:gmatch("()" .. pattern .. "()") do
|
||||
i = i + 1;
|
||||
local c = e - b;
|
||||
f(i, c, b);
|
||||
end
|
||||
else
|
||||
for b, c in s:gmatch("()(" .. pattern .. ")") do
|
||||
i = i + 1;
|
||||
f(i, c, b);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- THE REST
|
||||
|
||||
-- returns the number of characters in a UTF-8 string
|
||||
function unicode_helpers.len(s)
|
||||
-- count the number of non-continuing bytes
|
||||
return select(2, s:gsub('[^\128-\193]', ''));
|
||||
end
|
||||
|
||||
-- replace all utf8 chars with mapping
|
||||
function unicode_helpers.replace(s, map)
|
||||
return s:gsub(pattern, map);
|
||||
end
|
||||
|
||||
-- reverse a utf8 string
|
||||
function unicode_helpers.reverse(s)
|
||||
-- reverse the individual greater-than-single-byte characters
|
||||
s = s:gsub(pattern,function (c)
|
||||
return #c > 1 and c:reverse()
|
||||
end);
|
||||
|
||||
return s:reverse();
|
||||
end
|
||||
|
||||
-- strip non-ascii characters from a utf8 string
|
||||
function unicode_helpers.strip(s)
|
||||
return s:gsub(pattern, function(c)
|
||||
return #c > 1 and '';
|
||||
end);
|
||||
end
|
||||
|
||||
-- generator for the above -- to iterate over all utf8 chars
|
||||
function unicode_helpers.chars(s, no_subs)
|
||||
return coroutine.wrap(function()
|
||||
return unicode_helpers.map(s, coroutine.yield, no_subs);
|
||||
end);
|
||||
end
|
||||
|
||||
-- like string.sub() but i, j are utf8 strings
|
||||
-- a utf8-safe string.sub()
|
||||
function unicode_helpers.sub(str, i, j)
|
||||
if coroutine == nil then
|
||||
return str;
|
||||
end
|
||||
|
||||
local l = utf8.len(str);
|
||||
|
||||
i = unicode_helpers.relative_position(i, l);
|
||||
j = j and unicode_helpers.relative_position(j, l) or l;
|
||||
|
||||
if i < 1 then
|
||||
i = 1;
|
||||
end
|
||||
|
||||
if j > l then
|
||||
j = l;
|
||||
end
|
||||
|
||||
if i > j then
|
||||
return "";
|
||||
end
|
||||
|
||||
local diff = j - i;
|
||||
local iterator = unicode_helpers.chars(str, true);
|
||||
|
||||
-- advance up to i
|
||||
for _ = 1, i - 1 do
|
||||
iterator();
|
||||
end
|
||||
|
||||
local c, b = select(2, iterator());
|
||||
|
||||
-- i and j are the same, single-charaacter sub
|
||||
if diff == 0 then
|
||||
return string.sub(str, b, b + c - 1);
|
||||
end
|
||||
|
||||
i = b;
|
||||
|
||||
-- advance up to j
|
||||
for _ = 1, diff - 1 do
|
||||
iterator();
|
||||
end
|
||||
|
||||
c, b = select(2, iterator());
|
||||
|
||||
return string.sub(str, i, b + c - 1);
|
||||
end
|
||||
|
||||
function unicode_helpers.init_module()
|
||||
end
|
||||
|
||||
return unicode_helpers;
|
||||
@@ -1,4 +1,4 @@
|
||||
local utils = {};
|
||||
local this = {};
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -28,16 +28,392 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function utils.sign(v)
|
||||
return (v >= 0 and 1) or -1;
|
||||
local table_tostring;
|
||||
local deep_copy;
|
||||
local merge;
|
||||
local is_empty;
|
||||
local unicode_map;
|
||||
local unicode_relative_position;
|
||||
local unicode_chars;
|
||||
|
||||
this.table = {};
|
||||
this.number = {};
|
||||
this.string = {};
|
||||
this.vec2 = {};
|
||||
this.vec3 = {};
|
||||
this.vec4 = {};
|
||||
this.math = {};
|
||||
this.unicode = {};
|
||||
|
||||
function this.table.tostring(table_)
|
||||
if type(table_) == "number" or type(table_) == "boolean" or type(table_) == "string" then
|
||||
return tostring(table_);
|
||||
end
|
||||
|
||||
if is_empty(table_) then
|
||||
return "{}";
|
||||
end
|
||||
|
||||
local cache = {};
|
||||
local stack = {};
|
||||
local output = {};
|
||||
local depth = 1;
|
||||
local output_str = "{\n";
|
||||
|
||||
while true do
|
||||
local size = 0;
|
||||
for k,v in pairs(table_) do
|
||||
size = size + 1;
|
||||
end
|
||||
|
||||
local cur_index = 1;
|
||||
for k,v in pairs(table_) do
|
||||
if cache[table_] == nil or cur_index >= cache[table_] then
|
||||
|
||||
if string.find(output_str, "}", output_str:len()) then
|
||||
output_str = output_str .. ",\n";
|
||||
elseif not string.find(output_str, "\n", output_str:len()) then
|
||||
output_str = output_str .. "\n";
|
||||
end
|
||||
|
||||
-- This is necessary for working with HUGE tables otherwise we run out of memory using concat on huge strings
|
||||
table.insert(output,output_str);
|
||||
output_str = "";
|
||||
|
||||
local key;
|
||||
if type(k) == "number" or type(k) == "boolean" then
|
||||
key = "[" .. tostring(k) .. "]";
|
||||
else
|
||||
key = "['" .. tostring(k) .. "']";
|
||||
end
|
||||
|
||||
if type(v) == "number" or type(v) == "boolean" then
|
||||
output_str = output_str .. string.rep('\t', depth) .. key .. " = "..tostring(v);
|
||||
elseif type(v) == "table" then
|
||||
output_str = output_str .. string.rep('\t', depth) .. key .. " = {\n";
|
||||
table.insert(stack, table_);
|
||||
table.insert(stack, v);
|
||||
cache[table_] = cur_index + 1;
|
||||
break;
|
||||
else
|
||||
output_str = output_str .. string.rep('\t', depth) .. key .. " = '" .. tostring(v) .. "'";
|
||||
end
|
||||
|
||||
if cur_index == size then
|
||||
output_str = output_str .. "\n" .. string.rep('\t', depth - 1) .. "}";
|
||||
else
|
||||
output_str = output_str .. ",";
|
||||
end
|
||||
else
|
||||
-- close the table
|
||||
if cur_index == size then
|
||||
output_str = output_str .. "\n" .. string.rep('\t', depth - 1) .. "}";
|
||||
end
|
||||
end
|
||||
|
||||
cur_index = cur_index + 1;
|
||||
end
|
||||
|
||||
if size == 0 then
|
||||
output_str = output_str .. "\n" .. string.rep('\t', depth - 1) .. "}";
|
||||
end
|
||||
|
||||
if #stack > 0 then
|
||||
table_ = stack[#stack];
|
||||
stack[#stack] = nil;
|
||||
depth = cache[table_] == nil and depth + 1 or depth - 1;
|
||||
else
|
||||
break;
|
||||
end
|
||||
end
|
||||
|
||||
-- This is necessary for working with HUGE tables otherwise we run out of memory using concat on huge strings
|
||||
table.insert(output, output_str);
|
||||
output_str = table.concat(output);
|
||||
|
||||
return output_str;
|
||||
end
|
||||
function utils.round(value, bracket)
|
||||
|
||||
function this.table.tostringln(table_)
|
||||
return "\n" .. table_tostring(table_);
|
||||
end
|
||||
|
||||
function this.table.is_empty(table_)
|
||||
return next(table_) == nil;
|
||||
end
|
||||
|
||||
function this.table.deep_copy(original, copies)
|
||||
copies = copies or {};
|
||||
local original_type = type(original);
|
||||
local copy;
|
||||
if original_type == "table" then
|
||||
if copies[original] then
|
||||
copy = copies[original];
|
||||
else
|
||||
copy = {};
|
||||
copies[original] = copy;
|
||||
for original_key, original_value in next, original, nil do
|
||||
copy[deep_copy(original_key, copies)] = deep_copy(original_value,copies);
|
||||
end
|
||||
setmetatable(copy, deep_copy(getmetatable(original), copies));
|
||||
end
|
||||
else -- number, string, boolean, etc
|
||||
copy = original;
|
||||
end
|
||||
return copy;
|
||||
end
|
||||
|
||||
function this.table.find_index(table_, value, nullable)
|
||||
for i = 1, #table_ do
|
||||
if table_[i] == value then
|
||||
return i;
|
||||
end
|
||||
end
|
||||
|
||||
if not nullable then
|
||||
return 1;
|
||||
end
|
||||
|
||||
return nil;
|
||||
end
|
||||
|
||||
function this.table.merge(...)
|
||||
local tables_to_merge = { ... };
|
||||
assert(#tables_to_merge > 1, "There should be at least two tables to merge them");
|
||||
|
||||
for key, table_ in ipairs(tables_to_merge) do
|
||||
assert(type(table_) == "table", string.format("Expected a table as function parameter %d", key));
|
||||
end
|
||||
|
||||
local result = deep_copy(tables_to_merge[1]);
|
||||
|
||||
for i = 2, #tables_to_merge do
|
||||
local from = tables_to_merge[i];
|
||||
for key, value in pairs(from) do
|
||||
if type(value) == "table" then
|
||||
result[key] = result[key] or {};
|
||||
assert(type(result[key]) == "table", string.format("Expected a table: '%s'", key));
|
||||
result[key] = merge(result[key], value);
|
||||
else
|
||||
result[key] = value;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return result;
|
||||
end
|
||||
|
||||
function this.number.is_NaN(value)
|
||||
return tostring(value) == tostring(0/0);
|
||||
end
|
||||
|
||||
function this.number.round(value)
|
||||
return math.floor(value + 0.5);
|
||||
end
|
||||
|
||||
function this.string.trim(str)
|
||||
return str:match("^%s*(.-)%s*$");
|
||||
end
|
||||
|
||||
function this.string.starts_with(str, pattern)
|
||||
return str:find("^" .. pattern) ~= nil;
|
||||
end
|
||||
|
||||
function this.vec2.tostring(vector2f)
|
||||
return string.format("<%f, %f>", vector2f.x, vector2f.y);
|
||||
end
|
||||
|
||||
function this.vec2.random(distance)
|
||||
distance = distance or 1;
|
||||
local radians = math.random() * math.pi * 2;
|
||||
return Vector2f.new(
|
||||
distance * math.cos(radians),
|
||||
distance * math.sin(radians)
|
||||
);
|
||||
end
|
||||
|
||||
function this.vec3.tostring(vector3f)
|
||||
return string.format("<%f, %f, %f>", vector3f.x, vector3f.y, vector3f.z);
|
||||
end
|
||||
|
||||
function this.vec4.tostring(vector4f)
|
||||
return string.format("<%f, %f, %f, %f>", vector4f.x, vector4f.y, vector4f.z, vector4f.w);
|
||||
end
|
||||
|
||||
--- When called without arguments, returns a pseudo-random float with uniform distribution in the range [0,1). When called with two floats min and max, math.random returns a pseudo-random float with uniform distribution in the range [min, max). The call .random(max) is equivalent to .random(1, max)
|
||||
---@param min number
|
||||
---@param max number
|
||||
---@return number
|
||||
function this.math.random(min, max)
|
||||
if min == nil and max == nil then
|
||||
return math.random();
|
||||
end
|
||||
|
||||
if max == nil then
|
||||
return max * math.random();
|
||||
end
|
||||
|
||||
return min + (max - min) * math.random();
|
||||
end
|
||||
|
||||
function this.math.sign(value)
|
||||
return (value >= 0 and 1) or -1;
|
||||
end
|
||||
function this.math.round(value, bracket)
|
||||
bracket = bracket or 1;
|
||||
return math.floor(value / bracket + utils.sign(value) * 0.5) * bracket;
|
||||
return math.floor(value / bracket + this.math.sign(value) * 0.5) * bracket;
|
||||
end
|
||||
|
||||
function utils.init_module()
|
||||
-- https://github.com/blitmap/lua-utf8-simple/blob/master/utf8_simple.lua
|
||||
|
||||
-- ABNF from RFC 3629
|
||||
--
|
||||
-- UTF8-octets = *( UTF8-char )
|
||||
-- UTF8-char = UTF8-1 / UTF8-2 / UTF8-3 / UTF8-4
|
||||
-- UTF8-1 = %x00-7F
|
||||
-- UTF8-2 = %xC2-DF UTF8-tail
|
||||
-- UTF8-3 = %xE0 %xA0-BF UTF8-tail / %xE1-EC 2( UTF8-tail ) /
|
||||
-- %xED %x80-9F UTF8-tail / %xEE-EF 2( UTF8-tail )
|
||||
-- UTF8-4 = %xF0 %x90-BF 2( UTF8-tail ) / %xF1-F3 3( UTF8-tail ) /
|
||||
-- %xF4 %x80-8F 2( UTF8-tail )
|
||||
-- UTF8-tail = %x80-BF
|
||||
|
||||
-- 0xxxxxxx | 007F (127)
|
||||
-- 110xxxxx 10xxxxxx | 07FF (2047)
|
||||
-- 1110xxxx 10xxxxxx 10xxxxxx | FFFF (65535)
|
||||
-- 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx | 10FFFF (1114111)
|
||||
|
||||
local pattern = "[%z\1-\127\194-\244][\128-\191]*";
|
||||
|
||||
-- helper function
|
||||
function this.unicode.relative_position(position, length)
|
||||
if position < 0 then
|
||||
position = length + position + 1;
|
||||
end
|
||||
return position;
|
||||
end
|
||||
|
||||
return utils;
|
||||
-- THE MEAT
|
||||
|
||||
-- maps f over s's utf8 characters f can accept args: (visual_index, utf8_character, byte_index)
|
||||
function this.unicode.map(s, f, no_subs)
|
||||
local i = 0;
|
||||
|
||||
if no_subs then
|
||||
for b, e in s:gmatch("()" .. pattern .. "()") do
|
||||
i = i + 1;
|
||||
local c = e - b;
|
||||
f(i, c, b);
|
||||
end
|
||||
else
|
||||
for b, c in s:gmatch("()(" .. pattern .. ")") do
|
||||
i = i + 1;
|
||||
f(i, c, b);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- THE REST
|
||||
|
||||
-- returns the number of characters in a UTF-8 string
|
||||
function this.unicode.len(s)
|
||||
-- count the number of non-continuing bytes
|
||||
return select(2, s:gsub('[^\128-\193]', ''));
|
||||
end
|
||||
|
||||
-- replace all utf8 chars with mapping
|
||||
function this.unicode.replace(s, map)
|
||||
return s:gsub(pattern, map);
|
||||
end
|
||||
|
||||
-- reverse a utf8 string
|
||||
function this.unicode.reverse(s)
|
||||
-- reverse the individual greater-than-single-byte characters
|
||||
s = s:gsub(pattern, function (c)
|
||||
return #c > 1 and c:reverse()
|
||||
end);
|
||||
|
||||
return s:reverse();
|
||||
end
|
||||
|
||||
-- strip non-ascii characters from a utf8 string
|
||||
function this.unicode.strip(s)
|
||||
return s:gsub(pattern, function(c)
|
||||
return #c > 1 and '';
|
||||
end);
|
||||
end
|
||||
|
||||
-- generator for the above -- to iterate over all utf8 chars
|
||||
function this.unicode.chars(s, no_subs)
|
||||
return coroutine.wrap(function()
|
||||
return unicode_map(s, coroutine.yield, no_subs);
|
||||
end);
|
||||
end
|
||||
|
||||
-- like string.sub() but i, j are utf8 strings
|
||||
-- a utf8-safe string.sub()
|
||||
function this.unicode.sub(str, i, j)
|
||||
if coroutine == nil then
|
||||
return str;
|
||||
end
|
||||
|
||||
local l = utf8.len(str);
|
||||
|
||||
i = unicode_relative_position(i, l);
|
||||
j = j and unicode_relative_position(j, l) or l;
|
||||
|
||||
if i < 1 then
|
||||
i = 1;
|
||||
end
|
||||
|
||||
if j > l then
|
||||
j = l;
|
||||
end
|
||||
|
||||
if i > j then
|
||||
return "";
|
||||
end
|
||||
|
||||
local diff = j - i;
|
||||
local iterator = unicode_chars(str, true);
|
||||
|
||||
-- advance up to i
|
||||
for _ = 1, i - 1 do
|
||||
iterator();
|
||||
end
|
||||
|
||||
local c, b = select(2, iterator());
|
||||
|
||||
-- i and j are the same, single-charaacter sub
|
||||
if diff == 0 then
|
||||
return string.sub(str, b, b + c - 1);
|
||||
end
|
||||
|
||||
i = b;
|
||||
|
||||
-- advance up to j
|
||||
for _ = 1, diff - 1 do
|
||||
iterator();
|
||||
end
|
||||
|
||||
c, b = select(2, iterator());
|
||||
|
||||
return string.sub(str, i, b + c - 1);
|
||||
end
|
||||
|
||||
function this.init_module()
|
||||
end
|
||||
|
||||
table_tostring = this.table.tostring;
|
||||
deep_copy = this.table.deep_copy;
|
||||
merge = this.table.merge;
|
||||
is_empty = this.table.is_empty;
|
||||
unicode_map = this.unicode.map;
|
||||
unicode_relative_position = this.unicode.relative_position;
|
||||
unicode_chars = this.unicode.chars;
|
||||
|
||||
return this;
|
||||
@@ -8,7 +8,6 @@ local ailment_buildup_UI_entity;
|
||||
local time;
|
||||
local small_monster;
|
||||
local large_monster;
|
||||
local table_helpers;
|
||||
local drawing;
|
||||
|
||||
local sdk = sdk;
|
||||
@@ -39,6 +38,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function ailment_buildup.draw(monster, ailment_buildup_UI, cached_config, ailment_buildups_position_on_screen, opacity_scale)
|
||||
|
||||
@@ -238,7 +240,6 @@ function ailment_buildup.init_module()
|
||||
time = require("MHR_Overlay.Game_Handler.time");
|
||||
small_monster = require("MHR_Overlay.Monsters.small_monster");
|
||||
large_monster = require("MHR_Overlay.Monsters.large_monster");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
end
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@ local small_monster;
|
||||
local large_monster;
|
||||
local config;
|
||||
local ailments;
|
||||
local table_helpers;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -34,6 +33,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
local enemy_poison_damage_param_type_def = sdk.find_type_definition("snow.enemy.EnemyPoisonDamageParam");
|
||||
local on_poison_activate_proc_method = enemy_poison_damage_param_type_def:get_method("onActivateProc");
|
||||
@@ -147,7 +149,6 @@ function ailment_hook.init_module()
|
||||
large_monster = require("MHR_Overlay.Monsters.large_monster");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
ailments = require("MHR_Overlay.Monsters.ailments");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
|
||||
sdk.hook(stock_damage_method, function(args)
|
||||
pcall(ailment_hook.stock_damage, sdk.to_managed_object(args[2]));
|
||||
|
||||
@@ -8,7 +8,6 @@ local ailment_buildup_UI_entity;
|
||||
local time;
|
||||
local small_monster;
|
||||
local large_monster;
|
||||
local table_helpers;
|
||||
local non_players;
|
||||
|
||||
local sdk = sdk;
|
||||
@@ -39,6 +38,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
--0 Paralyze
|
||||
--1 Sleep
|
||||
@@ -821,7 +823,6 @@ function ailments.init_module()
|
||||
time = require("MHR_Overlay.Game_Handler.time");
|
||||
small_monster = require("MHR_Overlay.Monsters.small_monster");
|
||||
large_monster = require("MHR_Overlay.Monsters.large_monster");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
end
|
||||
|
||||
return ailments;
|
||||
|
||||
@@ -3,7 +3,6 @@ local body_part = {};
|
||||
local singletons;
|
||||
local customization_menu;
|
||||
local config;
|
||||
local table_helpers;
|
||||
local health_UI_entity;
|
||||
local stamina_UI_entity;
|
||||
local rage_UI_entity;
|
||||
@@ -41,6 +40,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
body_part.list = {};
|
||||
|
||||
@@ -342,7 +344,6 @@ function body_part.init_module()
|
||||
singletons = require("MHR_Overlay.Game_Handler.singletons");
|
||||
customization_menu = require("MHR_Overlay.UI.customization_menu");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
|
||||
stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
|
||||
rage_UI_entity = require("MHR_Overlay.UI.UI_Entities.rage_UI_entity");
|
||||
|
||||
@@ -4,7 +4,7 @@ local singletons;
|
||||
local customization_menu;
|
||||
local config;
|
||||
local language;
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local health_UI_entity;
|
||||
local stamina_UI_entity;
|
||||
local rage_UI_entity;
|
||||
@@ -48,6 +48,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
large_monster.list = {};
|
||||
|
||||
@@ -257,7 +260,7 @@ end
|
||||
function large_monster.init_UI(monster, monster_UI, cached_config)
|
||||
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
|
||||
|
||||
monster_UI.monster_name_label = table_helpers.deep_copy(cached_config.monster_name_label);
|
||||
monster_UI.monster_name_label = utils.table.deep_copy(cached_config.monster_name_label);
|
||||
|
||||
monster_UI.health_UI = health_UI_entity.new(
|
||||
cached_config.health.visibility,
|
||||
@@ -910,7 +913,7 @@ function large_monster.init_module()
|
||||
customization_menu = require("MHR_Overlay.UI.customization_menu");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
body_part = require("MHR_Overlay.Monsters.body_part");
|
||||
health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
|
||||
stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
|
||||
|
||||
@@ -35,6 +35,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
local enemy_character_base_type_def = sdk.find_type_definition("snow.enemy.EnemyCharacterBase");
|
||||
local enemy_character_base_update_method = enemy_character_base_type_def:get_method("update");
|
||||
|
||||
@@ -3,7 +3,7 @@ local small_monster = {};
|
||||
local singletons;
|
||||
local customization_menu;
|
||||
local config;
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local health_UI_entity;
|
||||
local stamina_UI_entity;
|
||||
local screen;
|
||||
@@ -41,6 +41,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
small_monster.list = {};
|
||||
|
||||
@@ -113,7 +116,7 @@ function small_monster.init_UI(monster)
|
||||
|
||||
local monster_UI = monster.UI;
|
||||
|
||||
monster_UI.name_label = table_helpers.deep_copy(cached_config.monster_name_label);
|
||||
monster_UI.name_label = utils.table.deep_copy(cached_config.monster_name_label);
|
||||
|
||||
monster_UI.name_label.offset.x = monster_UI.name_label.offset.x * global_scale_modifier;
|
||||
monster_UI.name_label.offset.y = monster_UI.name_label.offset.y * global_scale_modifier;
|
||||
@@ -250,7 +253,7 @@ function small_monster.init_module()
|
||||
singletons = require("MHR_Overlay.Game_Handler.singletons");
|
||||
customization_menu = require("MHR_Overlay.UI.customization_menu");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
|
||||
stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local ailment_buildups_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -43,6 +43,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function ailment_buildups_customization.draw(cached_config)
|
||||
local changed = false;
|
||||
@@ -100,7 +103,7 @@ function ailment_buildups_customization.draw(cached_config)
|
||||
if imgui.tree_node(language.current_language.customization_menu.settings) then
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.highlighted_bar,
|
||||
table_helpers.find_index(customization_menu.highlighted_buildup_bar_types, cached_config.settings.highlighted_bar),
|
||||
utils.table.find_index(customization_menu.highlighted_buildup_bar_types, cached_config.settings.highlighted_bar),
|
||||
customization_menu.displayed_highlighted_buildup_bar_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -111,7 +114,7 @@ function ailment_buildups_customization.draw(cached_config)
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.buildup_bars_are_relative_to,
|
||||
table_helpers.find_index(customization_menu.displayed_buildup_bar_relative_types, cached_config.settings.buildup_bar_relative_to),
|
||||
utils.table.find_index(customization_menu.displayed_buildup_bar_relative_types, cached_config.settings.buildup_bar_relative_to),
|
||||
customization_menu.displayed_buildup_bar_relative_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -131,7 +134,7 @@ function ailment_buildups_customization.draw(cached_config)
|
||||
if imgui.tree_node(language.current_language.customization_menu.sorting) then
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.type,
|
||||
table_helpers.find_index(customization_menu.ailment_buildups_sorting_types, cached_config.sorting.type),
|
||||
utils.table.find_index(customization_menu.ailment_buildups_sorting_types, cached_config.sorting.type),
|
||||
customization_menu.displayed_ailment_buildups_sorting_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -198,7 +201,7 @@ function ailment_buildups_customization.draw(cached_config)
|
||||
end
|
||||
|
||||
function ailment_buildups_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local ailments_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -43,6 +43,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function ailments_customization.draw(cached_config)
|
||||
local changed = false;
|
||||
@@ -140,7 +143,7 @@ function ailments_customization.draw(cached_config)
|
||||
if imgui.tree_node(language.current_language.customization_menu.sorting) then
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.type,
|
||||
table_helpers.find_index(customization_menu.ailments_sorting_types, cached_config.sorting.type),
|
||||
utils.table.find_index(customization_menu.ailments_sorting_types, cached_config.sorting.type),
|
||||
customization_menu.displayed_ailments_sorting_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -363,7 +366,7 @@ function ailments_customization.draw(cached_config)
|
||||
end
|
||||
|
||||
function ailments_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local bar_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -42,6 +42,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function bar_customization.draw(bar_name, bar)
|
||||
if bar == nil then
|
||||
@@ -96,7 +99,7 @@ function bar_customization.draw(bar_name, bar)
|
||||
|
||||
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.style,
|
||||
table_helpers.find_index(customization_menu.outline_styles,
|
||||
utils.table.find_index(customization_menu.outline_styles,
|
||||
bar.outline.style),
|
||||
customization_menu.displayed_outline_styles);
|
||||
bar_changed = bar_changed or changed;
|
||||
@@ -189,7 +192,7 @@ function bar_customization.draw(bar_name, bar)
|
||||
end
|
||||
|
||||
function bar_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local body_parts_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -43,6 +43,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function body_parts_customization.draw(cached_config)
|
||||
local changed = false;
|
||||
@@ -88,7 +91,7 @@ function body_parts_customization.draw(cached_config)
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.filter_mode,
|
||||
table_helpers.find_index(customization_menu.large_monster_UI_parts_filter_types, cached_config.settings.filter_mode),
|
||||
utils.table.find_index(customization_menu.large_monster_UI_parts_filter_types, cached_config.settings.filter_mode),
|
||||
customization_menu.displayed_large_monster_UI_parts_filter_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -108,7 +111,7 @@ function body_parts_customization.draw(cached_config)
|
||||
if imgui.tree_node(language.current_language.customization_menu.sorting) then
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.type,
|
||||
table_helpers.find_index(customization_menu.large_monster_UI_parts_sorting_types, cached_config.sorting.type),
|
||||
utils.table.find_index(customization_menu.large_monster_UI_parts_sorting_types, cached_config.sorting.type),
|
||||
customization_menu.displayed_large_monster_UI_parts_sorting_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -366,7 +369,7 @@ function body_parts_customization.draw(cached_config)
|
||||
end
|
||||
|
||||
function body_parts_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
local large_monster_UI_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -43,6 +42,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function large_monster_UI_customization.draw(cached_config)
|
||||
local changed = false;
|
||||
@@ -87,7 +89,6 @@ function large_monster_UI_customization.draw(cached_config)
|
||||
end
|
||||
|
||||
function large_monster_UI_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
local label_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -41,6 +40,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function label_customization.draw(label_name, label)
|
||||
local label_changed = false;
|
||||
@@ -114,7 +116,6 @@ function label_customization.draw(label_name, label)
|
||||
end
|
||||
|
||||
function label_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
local large_monster_UI_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -50,6 +49,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function large_monster_UI_customization.draw(cached_config)
|
||||
local changed = false;
|
||||
@@ -80,7 +82,6 @@ function large_monster_UI_customization.draw(cached_config)
|
||||
end
|
||||
|
||||
function large_monster_UI_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
local line_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -41,6 +40,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function line_customization.draw(line_name, line)
|
||||
if line == nil then
|
||||
@@ -94,7 +96,6 @@ function line_customization.draw(line_name, line)
|
||||
end
|
||||
|
||||
function line_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
local module_visibility_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -43,6 +42,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function module_visibility_customization.draw(cached_config)
|
||||
local changed = false;
|
||||
@@ -100,7 +102,6 @@ function module_visibility_customization.draw(cached_config)
|
||||
end
|
||||
|
||||
function module_visibility_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
local rage_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -43,6 +42,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function rage_customization.draw(cached_config)
|
||||
local changed = false;
|
||||
@@ -90,7 +92,6 @@ function rage_customization.draw(cached_config)
|
||||
end
|
||||
|
||||
function rage_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
local stamina_customization = {};
|
||||
|
||||
local table_helpers;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -43,6 +42,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function stamina_customization.draw(cached_config)
|
||||
local changed = false;
|
||||
@@ -90,7 +92,6 @@ function stamina_customization.draw(cached_config)
|
||||
end
|
||||
|
||||
function stamina_customization.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -4,7 +4,6 @@ local buff_UI_entity;
|
||||
local config;
|
||||
local buffs;
|
||||
local screen;
|
||||
local table_helpers;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -34,6 +33,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function buff_UI.draw()
|
||||
local cached_config = config.current_config.buff_UI;
|
||||
@@ -113,7 +115,6 @@ function buff_UI.init_module()
|
||||
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
|
||||
buffs = require("MHR_Overlay.Buffs.buffs");
|
||||
--singletons = require("MHR_Overlay.Game_Handler.singletons");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
--customization_menu = require("MHR_Overlay.UI.customization_menu");
|
||||
--players = require("MHR_Overlay.Damage_Meter.players");
|
||||
|
||||
@@ -9,7 +9,7 @@ local quest_status;
|
||||
local screen;
|
||||
local drawing;
|
||||
local language;
|
||||
local table_helpers;
|
||||
local utils;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -39,6 +39,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
damage_meter_UI.last_displayed_players = {};
|
||||
damage_meter_UI.freeze_displayed_players = false;
|
||||
@@ -64,7 +67,7 @@ function damage_meter_UI.draw()
|
||||
|
||||
local quest_players = {};
|
||||
|
||||
if damage_meter_UI.freeze_displayed_players and not table_helpers.is_empty(damage_meter_UI.last_displayed_players) then
|
||||
if damage_meter_UI.freeze_displayed_players and not utils.table.is_empty(damage_meter_UI.last_displayed_players) then
|
||||
quest_players = damage_meter_UI.last_displayed_players;
|
||||
else
|
||||
quest_players = players.display_list;
|
||||
@@ -182,7 +185,7 @@ function damage_meter_UI.init_module()
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
end
|
||||
|
||||
return damage_meter_UI;
|
||||
|
||||
@@ -7,7 +7,6 @@ local large_monster;
|
||||
local screen;
|
||||
local players;
|
||||
local drawing;
|
||||
local table_helpers;
|
||||
local health_UI_entity;
|
||||
local stamina_UI_entity;
|
||||
local rage_UI_entity;
|
||||
@@ -41,6 +40,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
local enemy_manager_type_def = sdk.find_type_definition("snow.enemy.EnemyManager");
|
||||
|
||||
@@ -100,7 +102,6 @@ function env_creature_UI.init_module()
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
players = require("MHR_Overlay.Damage_Meter.players");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
|
||||
stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
|
||||
rage_UI_entity = require("MHR_Overlay.UI.UI_Entities.rage_UI_entity");
|
||||
|
||||
@@ -7,7 +7,6 @@ local large_monster;
|
||||
local screen;
|
||||
local players;
|
||||
local drawing;
|
||||
local table_helpers;
|
||||
local health_UI_entity;
|
||||
local stamina_UI_entity;
|
||||
local rage_UI_entity;
|
||||
@@ -40,6 +39,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
local enemy_manager_type_def = sdk.find_type_definition("snow.enemy.EnemyManager");
|
||||
local get_boss_enemy_count_method = enemy_manager_type_def:get_method("getBossEnemyCount");
|
||||
@@ -333,7 +335,6 @@ function large_monster_UI.init_module()
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
players = require("MHR_Overlay.Damage_Meter.players");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
|
||||
stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
|
||||
rage_UI_entity = require("MHR_Overlay.UI.UI_Entities.rage_UI_entity");
|
||||
|
||||
@@ -7,7 +7,6 @@ local customization_menu;
|
||||
local screen;
|
||||
local players;
|
||||
local drawing;
|
||||
local table_helpers;
|
||||
local health_UI_entity;
|
||||
local stamina_UI_entity;
|
||||
|
||||
@@ -39,6 +38,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
local enemy_manager_type_def = sdk.find_type_definition("snow.enemy.EnemyManager");
|
||||
local get_zako_enemy_count_method = enemy_manager_type_def:get_method("getZakoEnemyCount");
|
||||
@@ -192,7 +194,6 @@ function small_monster_UI.init_module()
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
players = require("MHR_Overlay.Damage_Meter.players");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
|
||||
stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
|
||||
end
|
||||
|
||||
@@ -4,7 +4,7 @@ local time;
|
||||
local screen;
|
||||
local config;
|
||||
local drawing;
|
||||
local table_helpers;
|
||||
local utils;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -34,6 +34,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
time_UI.label = nil;
|
||||
|
||||
@@ -51,7 +54,7 @@ function time_UI.draw()
|
||||
end
|
||||
|
||||
function time_UI.init_UI()
|
||||
time_UI.label = table_helpers.deep_copy(config.current_config.time_UI.time_label);
|
||||
time_UI.label = utils.table.deep_copy(config.current_config.time_UI.time_label);
|
||||
|
||||
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
|
||||
|
||||
@@ -64,7 +67,7 @@ function time_UI.init_module()
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
|
||||
time_UI.init_UI()
|
||||
end
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
local ailment_UI_entity = {};
|
||||
|
||||
local config;
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local drawing;
|
||||
local language;
|
||||
|
||||
@@ -33,6 +33,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function ailment_UI_entity.new(visibility, bar, name_label, text_label, value_label, percentage_label, timer_label)
|
||||
local entity = {};
|
||||
@@ -40,12 +43,12 @@ function ailment_UI_entity.new(visibility, bar, name_label, text_label, value_la
|
||||
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
|
||||
|
||||
entity.visibility = visibility;
|
||||
entity.bar = table_helpers.deep_copy(bar);
|
||||
entity.name_label = table_helpers.deep_copy(name_label);
|
||||
entity.text_label = table_helpers.deep_copy(text_label);
|
||||
entity.value_label = table_helpers.deep_copy(value_label);
|
||||
entity.percentage_label = table_helpers.deep_copy(percentage_label);
|
||||
entity.timer_label = table_helpers.deep_copy(timer_label);
|
||||
entity.bar = utils.table.deep_copy(bar);
|
||||
entity.name_label = utils.table.deep_copy(name_label);
|
||||
entity.text_label = utils.table.deep_copy(text_label);
|
||||
entity.value_label = utils.table.deep_copy(value_label);
|
||||
entity.percentage_label = utils.table.deep_copy(percentage_label);
|
||||
entity.timer_label = utils.table.deep_copy(timer_label);
|
||||
|
||||
entity.bar.offset.x = entity.bar.offset.x * global_scale_modifier;
|
||||
entity.bar.offset.y = entity.bar.offset.y * global_scale_modifier;
|
||||
@@ -116,7 +119,7 @@ function ailment_UI_entity.draw(ailment, ailment_UI, cached_config, position_on_
|
||||
end
|
||||
|
||||
function ailment_UI_entity.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local ailment_buildup_UI_entity = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local drawing;
|
||||
local config;
|
||||
local players;
|
||||
@@ -34,6 +34,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function ailment_buildup_UI_entity.new(buildup_bar, highlighted_buildup_bar, ailment_name_label, player_name_label,
|
||||
buildup_value_label, buildup_percentage_label, total_buildup_label,
|
||||
@@ -43,14 +46,14 @@ function ailment_buildup_UI_entity.new(buildup_bar, highlighted_buildup_bar, ail
|
||||
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
|
||||
|
||||
--entity.visibility = visibility;
|
||||
entity.buildup_bar = table_helpers.deep_copy(buildup_bar);
|
||||
entity.highlighted_buildup_bar = table_helpers.deep_copy(highlighted_buildup_bar);
|
||||
entity.ailment_name_label = table_helpers.deep_copy(ailment_name_label);
|
||||
entity.player_name_label = table_helpers.deep_copy(player_name_label);
|
||||
entity.buildup_value_label = table_helpers.deep_copy(buildup_value_label);
|
||||
entity.buildup_percentage_label = table_helpers.deep_copy(buildup_percentage_label);
|
||||
entity.total_buildup_label = table_helpers.deep_copy(total_buildup_label);
|
||||
entity.total_buildup_value_label = table_helpers.deep_copy(total_buildup_value_label);
|
||||
entity.buildup_bar = utils.table.deep_copy(buildup_bar);
|
||||
entity.highlighted_buildup_bar = utils.table.deep_copy(highlighted_buildup_bar);
|
||||
entity.ailment_name_label = utils.table.deep_copy(ailment_name_label);
|
||||
entity.player_name_label = utils.table.deep_copy(player_name_label);
|
||||
entity.buildup_value_label = utils.table.deep_copy(buildup_value_label);
|
||||
entity.buildup_percentage_label = utils.table.deep_copy(buildup_percentage_label);
|
||||
entity.total_buildup_label = utils.table.deep_copy(total_buildup_label);
|
||||
entity.total_buildup_value_label = utils.table.deep_copy(total_buildup_value_label);
|
||||
|
||||
entity.buildup_bar.offset.x = entity.buildup_bar.offset.x * global_scale_modifier;
|
||||
entity.buildup_bar.offset.y = entity.buildup_bar.offset.y * global_scale_modifier;
|
||||
@@ -115,7 +118,7 @@ function ailment_buildup_UI_entity.draw(player, player_buildup, ailment_buildup_
|
||||
end
|
||||
|
||||
function ailment_buildup_UI_entity.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
players = require("MHR_Overlay.Damage_Meter.players");
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
local body_part_UI_entity = {};
|
||||
|
||||
local config;
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local drawing;
|
||||
|
||||
local sdk = sdk;
|
||||
@@ -32,6 +32,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function body_part_UI_entity.new(part_visibility, part_name_label, flinch_visibility, flinch_bar, flinch_text_label,
|
||||
flinch_value_label, flinch_percentage_label, break_visibility, break_bar, break_text_label, break_value_label,
|
||||
@@ -46,15 +49,15 @@ function body_part_UI_entity.new(part_visibility, part_name_label, flinch_visibi
|
||||
entity.break_visibility = break_visibility;
|
||||
entity.loss_visibility = loss_visibility;
|
||||
|
||||
entity.part_name_label = table_helpers.deep_copy(part_name_label);
|
||||
entity.part_name_label = utils.table.deep_copy(part_name_label);
|
||||
|
||||
entity.part_name_label.offset.x = entity.part_name_label.offset.x * global_scale_modifier;
|
||||
entity.part_name_label.offset.y = entity.part_name_label.offset.y * global_scale_modifier;
|
||||
|
||||
entity.flinch_bar = table_helpers.deep_copy(flinch_bar);
|
||||
entity.flinch_text_label = table_helpers.deep_copy(flinch_text_label);
|
||||
entity.flinch_value_label = table_helpers.deep_copy(flinch_value_label);
|
||||
entity.flinch_percentage_label = table_helpers.deep_copy(flinch_percentage_label);
|
||||
entity.flinch_bar = utils.table.deep_copy(flinch_bar);
|
||||
entity.flinch_text_label = utils.table.deep_copy(flinch_text_label);
|
||||
entity.flinch_value_label = utils.table.deep_copy(flinch_value_label);
|
||||
entity.flinch_percentage_label = utils.table.deep_copy(flinch_percentage_label);
|
||||
|
||||
entity.flinch_bar.offset.x = entity.flinch_bar.offset.x * global_scale_modifier;
|
||||
entity.flinch_bar.offset.y = entity.flinch_bar.offset.y * global_scale_modifier;
|
||||
@@ -72,10 +75,10 @@ function body_part_UI_entity.new(part_visibility, part_name_label, flinch_visibi
|
||||
entity.flinch_percentage_label.offset.x = entity.flinch_percentage_label.offset.x * global_scale_modifier;
|
||||
entity.flinch_percentage_label.offset.y = entity.flinch_percentage_label.offset.y * global_scale_modifier;
|
||||
|
||||
entity.break_bar = table_helpers.deep_copy(break_bar);
|
||||
entity.break_text_label = table_helpers.deep_copy(break_text_label);
|
||||
entity.break_value_label = table_helpers.deep_copy(break_value_label);
|
||||
entity.break_percentage_label = table_helpers.deep_copy(break_percentage_label);
|
||||
entity.break_bar = utils.table.deep_copy(break_bar);
|
||||
entity.break_text_label = utils.table.deep_copy(break_text_label);
|
||||
entity.break_value_label = utils.table.deep_copy(break_value_label);
|
||||
entity.break_percentage_label = utils.table.deep_copy(break_percentage_label);
|
||||
|
||||
entity.break_bar.offset.x = entity.break_bar.offset.x * global_scale_modifier;
|
||||
entity.break_bar.offset.y = entity.break_bar.offset.y * global_scale_modifier;
|
||||
@@ -93,10 +96,10 @@ function body_part_UI_entity.new(part_visibility, part_name_label, flinch_visibi
|
||||
entity.break_percentage_label.offset.x = entity.break_percentage_label.offset.x * global_scale_modifier;
|
||||
entity.break_percentage_label.offset.y = entity.break_percentage_label.offset.y * global_scale_modifier;
|
||||
|
||||
entity.loss_bar = table_helpers.deep_copy(loss_bar);
|
||||
entity.loss_text_label = table_helpers.deep_copy(loss_text_label);
|
||||
entity.loss_value_label = table_helpers.deep_copy(loss_value_label);
|
||||
entity.loss_health_percentage_label = table_helpers.deep_copy(loss_health_percentage_label);
|
||||
entity.loss_bar = utils.table.deep_copy(loss_bar);
|
||||
entity.loss_text_label = utils.table.deep_copy(loss_text_label);
|
||||
entity.loss_value_label = utils.table.deep_copy(loss_value_label);
|
||||
entity.loss_health_percentage_label = utils.table.deep_copy(loss_health_percentage_label);
|
||||
|
||||
entity.loss_bar.offset.x = entity.loss_bar.offset.x * global_scale_modifier;
|
||||
entity.loss_bar.offset.y = entity.loss_bar.offset.y * global_scale_modifier;
|
||||
@@ -248,7 +251,7 @@ function body_part_UI_entity.draw(part, part_UI, cached_config, position_on_scre
|
||||
end
|
||||
|
||||
function body_part_UI_entity.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
end
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
local buff_UI_entity = {};
|
||||
|
||||
local config;
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local drawing;
|
||||
local language;
|
||||
|
||||
@@ -33,6 +33,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function buff_UI_entity.new(bar, name_label, timer_label)
|
||||
local entity = {};
|
||||
@@ -40,9 +43,9 @@ function buff_UI_entity.new(bar, name_label, timer_label)
|
||||
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
|
||||
|
||||
--entity.visibility = visibility;
|
||||
entity.bar = table_helpers.deep_copy(bar);
|
||||
entity.name_label = table_helpers.deep_copy(name_label);
|
||||
entity.timer_label = table_helpers.deep_copy(timer_label);
|
||||
entity.bar = utils.table.deep_copy(bar);
|
||||
entity.name_label = utils.table.deep_copy(name_label);
|
||||
entity.timer_label = utils.table.deep_copy(timer_label);
|
||||
|
||||
entity.bar.offset.x = entity.bar.offset.x * global_scale_modifier;
|
||||
entity.bar.offset.y = entity.bar.offset.y * global_scale_modifier;
|
||||
@@ -79,7 +82,7 @@ function buff_UI_entity.draw(buff, buff_UI, position_on_screen, opacity_scale)
|
||||
end
|
||||
|
||||
function buff_UI_entity.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local damage_UI_entity = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local drawing;
|
||||
local config;
|
||||
local players;
|
||||
@@ -36,19 +36,22 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function damage_UI_entity.new(damage_meter_UI_elements, type)
|
||||
local entity = {};
|
||||
|
||||
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
|
||||
|
||||
entity.bar = table_helpers.deep_copy(damage_meter_UI_elements.damage_bar);
|
||||
entity.name_label = table_helpers.deep_copy(damage_meter_UI_elements.name_label);
|
||||
entity.hunter_rank_label = table_helpers.deep_copy(damage_meter_UI_elements.hunter_rank_label);
|
||||
entity.cart_count_label = table_helpers.deep_copy(damage_meter_UI_elements.cart_count_label);
|
||||
entity.dps_label = table_helpers.deep_copy(damage_meter_UI_elements.dps_label);
|
||||
entity.value_label = table_helpers.deep_copy(damage_meter_UI_elements.damage_value_label);
|
||||
entity.percentage_label = table_helpers.deep_copy(damage_meter_UI_elements.damage_percentage_label);
|
||||
entity.bar = utils.table.deep_copy(damage_meter_UI_elements.damage_bar);
|
||||
entity.name_label = utils.table.deep_copy(damage_meter_UI_elements.name_label);
|
||||
entity.hunter_rank_label = utils.table.deep_copy(damage_meter_UI_elements.hunter_rank_label);
|
||||
entity.cart_count_label = utils.table.deep_copy(damage_meter_UI_elements.cart_count_label);
|
||||
entity.dps_label = utils.table.deep_copy(damage_meter_UI_elements.dps_label);
|
||||
entity.value_label = utils.table.deep_copy(damage_meter_UI_elements.damage_value_label);
|
||||
entity.percentage_label = utils.table.deep_copy(damage_meter_UI_elements.damage_percentage_label);
|
||||
|
||||
entity.player_name_size_limit = config.current_config.damage_meter_UI.settings.player_name_size_limit;
|
||||
|
||||
@@ -231,7 +234,7 @@ function damage_UI_entity.draw(player, position_on_screen, opacity_scale, top_da
|
||||
end
|
||||
|
||||
function damage_UI_entity.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
players = require("MHR_Overlay.Damage_Meter.players");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local health_UI_entity = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local drawing;
|
||||
local language;
|
||||
local config;
|
||||
@@ -33,6 +33,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function health_UI_entity.new(visibility, bar, text_label, value_label, percentage_label)
|
||||
local entity = {};
|
||||
@@ -40,10 +43,10 @@ function health_UI_entity.new(visibility, bar, text_label, value_label, percenta
|
||||
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
|
||||
|
||||
entity.visibility = visibility;
|
||||
entity.bar = table_helpers.deep_copy(bar);
|
||||
entity.text_label = table_helpers.deep_copy(text_label);
|
||||
entity.value_label = table_helpers.deep_copy(value_label);
|
||||
entity.percentage_label = table_helpers.deep_copy(percentage_label);
|
||||
entity.bar = utils.table.deep_copy(bar);
|
||||
entity.text_label = utils.table.deep_copy(text_label);
|
||||
entity.value_label = utils.table.deep_copy(value_label);
|
||||
entity.percentage_label = utils.table.deep_copy(percentage_label);
|
||||
|
||||
entity.bar.offset.x = entity.bar.offset.x * global_scale_modifier;
|
||||
entity.bar.offset.y = entity.bar.offset.y * global_scale_modifier;
|
||||
@@ -89,7 +92,7 @@ function health_UI_entity.draw(monster, health_UI, position_on_screen, opacity_s
|
||||
end
|
||||
|
||||
function health_UI_entity.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local rage_UI_entity = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local drawing;
|
||||
local language;
|
||||
local config;
|
||||
@@ -33,6 +33,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function rage_UI_entity.new(visibility, bar, text_label, value_label, percentage_label, timer_label)
|
||||
local entity = {};
|
||||
@@ -40,11 +43,11 @@ function rage_UI_entity.new(visibility, bar, text_label, value_label, percentage
|
||||
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
|
||||
|
||||
entity.visibility = visibility;
|
||||
entity.bar = table_helpers.deep_copy(bar);
|
||||
entity.text_label = table_helpers.deep_copy(text_label);
|
||||
entity.value_label = table_helpers.deep_copy(value_label);
|
||||
entity.percentage_label = table_helpers.deep_copy(percentage_label);
|
||||
entity.timer_label = table_helpers.deep_copy(timer_label);
|
||||
entity.bar = utils.table.deep_copy(bar);
|
||||
entity.text_label = utils.table.deep_copy(text_label);
|
||||
entity.value_label = utils.table.deep_copy(value_label);
|
||||
entity.percentage_label = utils.table.deep_copy(percentage_label);
|
||||
entity.timer_label = utils.table.deep_copy(timer_label);
|
||||
|
||||
entity.bar.offset.x = entity.bar.offset.x * global_scale_modifier;
|
||||
entity.bar.offset.y = entity.bar.offset.y * global_scale_modifier;
|
||||
@@ -103,7 +106,7 @@ function rage_UI_entity.draw(monster, rage_UI, position_on_screen, opacity_scale
|
||||
end
|
||||
|
||||
function rage_UI_entity.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local stamina_UI_entity = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local drawing;
|
||||
local language;
|
||||
local config;
|
||||
@@ -33,6 +33,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
function stamina_UI_entity.new(visibility, bar, text_label, value_label, percentage_label, timer_label)
|
||||
local entity = {};
|
||||
@@ -40,11 +43,11 @@ function stamina_UI_entity.new(visibility, bar, text_label, value_label, percent
|
||||
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
|
||||
|
||||
entity.visibility = visibility;
|
||||
entity.bar = table_helpers.deep_copy(bar);
|
||||
entity.text_label = table_helpers.deep_copy(text_label);
|
||||
entity.value_label = table_helpers.deep_copy(value_label);
|
||||
entity.percentage_label = table_helpers.deep_copy(percentage_label);
|
||||
entity.timer_label = table_helpers.deep_copy(timer_label);
|
||||
entity.bar = utils.table.deep_copy(bar);
|
||||
entity.text_label = utils.table.deep_copy(text_label);
|
||||
entity.value_label = utils.table.deep_copy(value_label);
|
||||
entity.percentage_label = utils.table.deep_copy(percentage_label);
|
||||
entity.timer_label = utils.table.deep_copy(timer_label);
|
||||
|
||||
entity.bar.offset.x = entity.bar.offset.x * global_scale_modifier;
|
||||
entity.bar.offset.y = entity.bar.offset.y * global_scale_modifier;
|
||||
@@ -100,7 +103,7 @@ function stamina_UI_entity.draw(monster, stamina_UI, position_on_screen, opacity
|
||||
end
|
||||
|
||||
function stamina_UI_entity.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
drawing = require("MHR_Overlay.UI.drawing");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local customization_menu = {};
|
||||
|
||||
local table_helpers;
|
||||
local utils;
|
||||
local config;
|
||||
local screen;
|
||||
local players;
|
||||
@@ -57,6 +57,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
customization_menu.font = nil;
|
||||
customization_menu.font_range = {0x1, 0xFFFF, 0};
|
||||
@@ -450,14 +453,14 @@ function customization_menu.draw_config()
|
||||
if imgui.tree_node(language.current_language.customization_menu.config) then
|
||||
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.config,
|
||||
table_helpers.find_index(config.config_names, config.current_config_name), config.config_names);
|
||||
utils.table.find_index(config.config_names, config.current_config_name), config.config_names);
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
if changed then
|
||||
config.current_config_name = config.config_names[index];
|
||||
config.update(index);
|
||||
|
||||
language.update(table_helpers.find_index(language.language_names, config.current_config.global_settings.language, false));
|
||||
language.update(utils.table.find_index(language.language_names, config.current_config.global_settings.language, false));
|
||||
|
||||
customization_menu.init();
|
||||
|
||||
@@ -473,7 +476,7 @@ function customization_menu.draw_config()
|
||||
config.new(customization_menu.config_name_input);
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
language.update(table_helpers.find_index(language.language_names, config.current_config.global_settings.language, false));
|
||||
language.update(utils.table.find_index(language.language_names, config.current_config.global_settings.language, false));
|
||||
|
||||
customization_menu.init();
|
||||
|
||||
@@ -491,7 +494,7 @@ function customization_menu.draw_config()
|
||||
config.duplicate(customization_menu.config_name_input);
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
language.update(table_helpers.find_index(language.language_names, config.current_config.global_settings.language, false));
|
||||
language.update(utils.table.find_index(language.language_names, config.current_config.global_settings.language, false));
|
||||
|
||||
customization_menu.init();
|
||||
|
||||
@@ -508,7 +511,7 @@ function customization_menu.draw_config()
|
||||
if changed then
|
||||
config.reset();
|
||||
|
||||
language.update(table_helpers.find_index(language.language_names, config.current_config.global_settings.language, false));
|
||||
language.update(utils.table.find_index(language.language_names, config.current_config.global_settings.language, false));
|
||||
|
||||
customization_menu.init();
|
||||
|
||||
@@ -814,7 +817,7 @@ function customization_menu.draw_global_settings(apply_font_requested, language_
|
||||
imgui.text(language.current_language.customization_menu.menu_font_change_disclaimer);
|
||||
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.language .. "*",
|
||||
table_helpers.find_index(language.language_names, cached_config.language), language.language_names);
|
||||
utils.table.find_index(language.language_names, cached_config.language), language.language_names);
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
if changed then
|
||||
@@ -891,7 +894,7 @@ function customization_menu.draw_global_settings(apply_font_requested, language_
|
||||
imgui.text(language.current_language.customization_menu.UI_font_notice);
|
||||
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.family,
|
||||
table_helpers.find_index(customization_menu.fonts, cached_config.UI_font.family), customization_menu.fonts);
|
||||
utils.table.find_index(customization_menu.fonts, cached_config.UI_font.family), customization_menu.fonts);
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
if changed then
|
||||
@@ -1089,7 +1092,7 @@ function customization_menu.draw_small_monster_UI()
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.static_orientation,
|
||||
table_helpers.find_index(customization_menu.orientation_types, cached_config.settings.orientation),
|
||||
utils.table.find_index(customization_menu.orientation_types, cached_config.settings.orientation),
|
||||
customization_menu.displayed_orientation_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1171,7 +1174,7 @@ function customization_menu.draw_small_monster_UI()
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.anchor, table_helpers.find_index(
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.anchor, utils.table.find_index(
|
||||
customization_menu.anchor_types, cached_config.static_position.anchor), customization_menu.displayed_anchor_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1198,7 +1201,7 @@ function customization_menu.draw_small_monster_UI()
|
||||
end
|
||||
|
||||
if imgui.tree_node(language.current_language.customization_menu.static_sorting) then
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.type, table_helpers.find_index(
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.type, utils.table.find_index(
|
||||
customization_menu.monster_UI_sorting_types, cached_config.static_sorting.type),
|
||||
customization_menu.displayed_monster_UI_sorting_types);
|
||||
|
||||
@@ -1352,7 +1355,7 @@ function customization_menu.draw_large_monster_static_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.highlighted_monster_location,
|
||||
table_helpers.find_index(customization_menu.damage_meter_UI_my_damage_bar_location_types, cached_config.settings.highlighted_monster_location),
|
||||
utils.table.find_index(customization_menu.damage_meter_UI_my_damage_bar_location_types, cached_config.settings.highlighted_monster_location),
|
||||
customization_menu.displayed_damage_meter_UI_my_damage_bar_location_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1363,7 +1366,7 @@ function customization_menu.draw_large_monster_static_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.orientation,
|
||||
table_helpers.find_index( customization_menu.orientation_types, cached_config.settings.orientation),
|
||||
utils.table.find_index( customization_menu.orientation_types, cached_config.settings.orientation),
|
||||
customization_menu.displayed_orientation_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1388,7 +1391,7 @@ function customization_menu.draw_large_monster_static_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.anchor,
|
||||
table_helpers.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
utils.table.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
customization_menu.displayed_anchor_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1417,7 +1420,7 @@ function customization_menu.draw_large_monster_static_UI()
|
||||
if imgui.tree_node(language.current_language.customization_menu.sorting) then
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.type,
|
||||
table_helpers.find_index(customization_menu.monster_UI_sorting_types, cached_config.sorting.type),
|
||||
utils.table.find_index(customization_menu.monster_UI_sorting_types, cached_config.sorting.type),
|
||||
customization_menu.displayed_monster_UI_sorting_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1469,7 +1472,7 @@ function customization_menu.draw_large_monster_highlighted_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.anchor,
|
||||
table_helpers.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
utils.table.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
customization_menu.displayed_anchor_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1489,7 +1492,7 @@ function customization_menu.draw_large_monster_highlighted_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.mode,
|
||||
table_helpers.find_index(customization_menu.auto_highlight_modes, cached_config.auto_highlight.mode),
|
||||
utils.table.find_index(customization_menu.auto_highlight_modes, cached_config.auto_highlight.mode),
|
||||
customization_menu.displayed_auto_highlight_modes);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1536,7 +1539,7 @@ function customization_menu.draw_time_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.anchor,
|
||||
table_helpers.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
utils.table.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
customization_menu.displayed_anchor_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1637,7 +1640,7 @@ function customization_menu.draw_damage_meter_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.orientation,
|
||||
table_helpers.find_index(customization_menu.orientation_types, cached_config.settings.orientation),
|
||||
utils.table.find_index(customization_menu.orientation_types, cached_config.settings.orientation),
|
||||
customization_menu.displayed_orientation_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1648,7 +1651,7 @@ function customization_menu.draw_damage_meter_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.highlighted,
|
||||
table_helpers.find_index(customization_menu.damage_meter_UI_highlighted_entity_types, cached_config.settings.highlighted_bar),
|
||||
utils.table.find_index(customization_menu.damage_meter_UI_highlighted_entity_types, cached_config.settings.highlighted_bar),
|
||||
customization_menu.displayed_damage_meter_UI_highlighted_entity_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1659,7 +1662,7 @@ function customization_menu.draw_damage_meter_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.damage_bars_are_relative_to,
|
||||
table_helpers.find_index(customization_menu.damage_meter_UI_damage_bar_relative_types, cached_config.settings.damage_bar_relative_to),
|
||||
utils.table.find_index(customization_menu.damage_meter_UI_damage_bar_relative_types, cached_config.settings.damage_bar_relative_to),
|
||||
customization_menu.displayed_damage_meter_UI_damage_bar_relative_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1670,7 +1673,7 @@ function customization_menu.draw_damage_meter_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.my_damage_bar_location,
|
||||
table_helpers.find_index(customization_menu.damage_meter_UI_my_damage_bar_location_types, cached_config.settings.my_damage_bar_location),
|
||||
utils.table.find_index(customization_menu.damage_meter_UI_my_damage_bar_location_types, cached_config.settings.my_damage_bar_location),
|
||||
customization_menu.displayed_damage_meter_UI_my_damage_bar_location_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1681,7 +1684,7 @@ function customization_menu.draw_damage_meter_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.total_damage_location,
|
||||
table_helpers.find_index(customization_menu.damage_meter_UI_total_damage_location_types, cached_config.settings.total_damage_location),
|
||||
utils.table.find_index(customization_menu.damage_meter_UI_total_damage_location_types, cached_config.settings.total_damage_location),
|
||||
customization_menu.displayed_damage_meter_UI_total_damage_location_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1691,7 +1694,7 @@ function customization_menu.draw_damage_meter_UI()
|
||||
end
|
||||
|
||||
changed, index = imgui.combo(language.current_language.customization_menu.dps_mode,
|
||||
table_helpers.find_index(customization_menu.damage_meter_UI_dps_modes, cached_config.settings.dps_mode),
|
||||
utils.table.find_index(customization_menu.damage_meter_UI_dps_modes, cached_config.settings.dps_mode),
|
||||
customization_menu.displayed_damage_meter_UI_dps_modes);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1818,7 +1821,7 @@ function customization_menu.draw_damage_meter_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.anchor,
|
||||
table_helpers.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
utils.table.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
customization_menu.displayed_anchor_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -1833,7 +1836,7 @@ function customization_menu.draw_damage_meter_UI()
|
||||
if imgui.tree_node(language.current_language.customization_menu.sorting) then
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.type,
|
||||
table_helpers.find_index(customization_menu.damage_meter_UI_sorting_types, cached_config.sorting.type),
|
||||
utils.table.find_index(customization_menu.damage_meter_UI_sorting_types, cached_config.sorting.type),
|
||||
customization_menu.displayed_damage_meter_UI_sorting_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -2160,7 +2163,7 @@ function customization_menu.draw_buff_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.orientation,
|
||||
table_helpers.find_index(customization_menu.orientation_types, cached_config.settings.orientation),
|
||||
utils.table.find_index(customization_menu.orientation_types, cached_config.settings.orientation),
|
||||
customization_menu.displayed_orientation_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -2199,7 +2202,7 @@ function customization_menu.draw_buff_UI()
|
||||
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.anchor,
|
||||
table_helpers.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
utils.table.find_index(customization_menu.anchor_types, cached_config.position.anchor),
|
||||
customization_menu.displayed_anchor_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -2214,7 +2217,7 @@ function customization_menu.draw_buff_UI()
|
||||
if imgui.tree_node(language.current_language.customization_menu.sorting) then
|
||||
changed, index = imgui.combo(
|
||||
language.current_language.customization_menu.type,
|
||||
table_helpers.find_index(customization_menu.buff_UI_sorting_types, cached_config.sorting.type),
|
||||
utils.table.find_index(customization_menu.buff_UI_sorting_types, cached_config.sorting.type),
|
||||
customization_menu.displayed_buff_UI_sorting_types);
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
@@ -2247,7 +2250,7 @@ function customization_menu.draw_buff_UI()
|
||||
end
|
||||
|
||||
function customization_menu.init_module()
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
local drawing = {};
|
||||
|
||||
local config;
|
||||
local table_helpers;
|
||||
local unicode_helpers;
|
||||
local utils;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -32,6 +31,9 @@ local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
drawing.font = nil;
|
||||
|
||||
@@ -77,7 +79,7 @@ function drawing.limit_text_size(text, size_limit)
|
||||
break
|
||||
else
|
||||
local old_limited_text = limited_text;
|
||||
limited_text = unicode_helpers.sub(limited_text, 1, -5) .. "...";
|
||||
limited_text = utils.unicode.sub(limited_text, 1, -5) .. "...";
|
||||
|
||||
if limited_text == old_limited_text then
|
||||
break
|
||||
@@ -332,8 +334,7 @@ end
|
||||
|
||||
function drawing.init_module()
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
unicode_helpers = require("MHR_Overlay.Misc.unicode_helpers");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
end
|
||||
|
||||
return drawing;
|
||||
|
||||
Reference in New Issue
Block a user