mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-25 12:58:06 -08:00
Merge table_helpers and unicode_helpers into utils
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@@ -8,7 +8,6 @@ local ailment_buildup_UI_entity;
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local time;
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local small_monster;
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local large_monster;
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local table_helpers;
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local drawing;
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local sdk = sdk;
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@@ -39,6 +38,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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function ailment_buildup.draw(monster, ailment_buildup_UI, cached_config, ailment_buildups_position_on_screen, opacity_scale)
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@@ -238,7 +240,6 @@ function ailment_buildup.init_module()
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time = require("MHR_Overlay.Game_Handler.time");
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small_monster = require("MHR_Overlay.Monsters.small_monster");
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large_monster = require("MHR_Overlay.Monsters.large_monster");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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drawing = require("MHR_Overlay.UI.drawing");
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end
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@@ -4,7 +4,6 @@ local small_monster;
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local large_monster;
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local config;
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local ailments;
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local table_helpers;
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local sdk = sdk;
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local tostring = tostring;
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@@ -34,6 +33,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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local enemy_poison_damage_param_type_def = sdk.find_type_definition("snow.enemy.EnemyPoisonDamageParam");
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local on_poison_activate_proc_method = enemy_poison_damage_param_type_def:get_method("onActivateProc");
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@@ -147,7 +149,6 @@ function ailment_hook.init_module()
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large_monster = require("MHR_Overlay.Monsters.large_monster");
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config = require("MHR_Overlay.Misc.config");
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ailments = require("MHR_Overlay.Monsters.ailments");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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sdk.hook(stock_damage_method, function(args)
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pcall(ailment_hook.stock_damage, sdk.to_managed_object(args[2]));
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@@ -8,7 +8,6 @@ local ailment_buildup_UI_entity;
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local time;
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local small_monster;
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local large_monster;
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local table_helpers;
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local non_players;
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local sdk = sdk;
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@@ -39,6 +38,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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--0 Paralyze
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--1 Sleep
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@@ -821,7 +823,6 @@ function ailments.init_module()
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time = require("MHR_Overlay.Game_Handler.time");
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small_monster = require("MHR_Overlay.Monsters.small_monster");
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large_monster = require("MHR_Overlay.Monsters.large_monster");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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end
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return ailments;
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@@ -3,7 +3,6 @@ local body_part = {};
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local singletons;
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local customization_menu;
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local config;
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local table_helpers;
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local health_UI_entity;
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local stamina_UI_entity;
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local rage_UI_entity;
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@@ -41,6 +40,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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body_part.list = {};
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@@ -342,7 +344,6 @@ function body_part.init_module()
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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customization_menu = require("MHR_Overlay.UI.customization_menu");
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config = require("MHR_Overlay.Misc.config");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
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stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
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rage_UI_entity = require("MHR_Overlay.UI.UI_Entities.rage_UI_entity");
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@@ -4,7 +4,7 @@ local singletons;
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local customization_menu;
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local config;
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local language;
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local table_helpers;
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local utils;
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local health_UI_entity;
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local stamina_UI_entity;
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local rage_UI_entity;
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@@ -48,6 +48,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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large_monster.list = {};
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@@ -257,7 +260,7 @@ end
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function large_monster.init_UI(monster, monster_UI, cached_config)
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local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
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monster_UI.monster_name_label = table_helpers.deep_copy(cached_config.monster_name_label);
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monster_UI.monster_name_label = utils.table.deep_copy(cached_config.monster_name_label);
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monster_UI.health_UI = health_UI_entity.new(
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cached_config.health.visibility,
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@@ -910,7 +913,7 @@ function large_monster.init_module()
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customization_menu = require("MHR_Overlay.UI.customization_menu");
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language = require("MHR_Overlay.Misc.language");
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config = require("MHR_Overlay.Misc.config");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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utils = require("MHR_Overlay.Misc.utils");
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body_part = require("MHR_Overlay.Monsters.body_part");
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health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
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stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
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@@ -35,6 +35,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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local enemy_character_base_type_def = sdk.find_type_definition("snow.enemy.EnemyCharacterBase");
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local enemy_character_base_update_method = enemy_character_base_type_def:get_method("update");
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@@ -3,7 +3,7 @@ local small_monster = {};
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local singletons;
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local customization_menu;
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local config;
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local table_helpers;
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local utils;
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local health_UI_entity;
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local stamina_UI_entity;
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local screen;
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@@ -41,6 +41,9 @@ local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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small_monster.list = {};
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@@ -113,7 +116,7 @@ function small_monster.init_UI(monster)
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local monster_UI = monster.UI;
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monster_UI.name_label = table_helpers.deep_copy(cached_config.monster_name_label);
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monster_UI.name_label = utils.table.deep_copy(cached_config.monster_name_label);
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monster_UI.name_label.offset.x = monster_UI.name_label.offset.x * global_scale_modifier;
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monster_UI.name_label.offset.y = monster_UI.name_label.offset.y * global_scale_modifier;
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@@ -250,7 +253,7 @@ function small_monster.init_module()
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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customization_menu = require("MHR_Overlay.UI.customization_menu");
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config = require("MHR_Overlay.Misc.config");
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table_helpers = require("MHR_Overlay.Misc.table_helpers");
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utils = require("MHR_Overlay.Misc.utils");
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health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
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stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
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screen = require("MHR_Overlay.Game_Handler.screen");
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