Commit Graph

29 Commits

Author SHA1 Message Date
GreenComfyTea
ade8a6bf19 Formatting 2023-08-06 14:43:41 +03:00
GreenComfyTea
972d874a99 Clean up 2023-08-06 12:15:42 +03:00
GreenComfyTea
dfb7893c1a Implement Error Handler 2023-08-05 16:30:15 +03:00
GreenComfyTea
4bdb4ee2e6 Separate Dependency Initializations 2023-08-05 11:24:26 +03:00
GreenComfyTea
59f11c4933 Add Anomaly Core Break Damage to Total Damage 2023-06-05 19:36:55 +03:00
GreenComfyTea
8e77df6fed More caching 2023-05-28 13:53:34 +03:00
GreenComfyTea
9b1ff5b264 Utilize this keyword everywhere 2023-04-21 10:19:12 +03:00
GreenComfyTea
f627a0b19b Merge table_helpers and unicode_helpers into utils 2023-04-21 10:08:07 +03:00
GreenComfyTea
c1464dcc12 Fix poison damage not being accounted due to buildup_share being deep-copied 2023-03-01 16:46:11 +02:00
GreenComfyTea
60bcd5770d Cache all global variables 2023-02-06 16:31:59 +02:00
GreenComfyTea
3513d77714 Added Support for multiple configs
1) Implemented ailment damage for buddies;
2) Bugfixes;
2023-01-14 13:30:09 +02:00
GreenComfyTea
a8ec321dae Refactor Damage Meter UI config; 2023-01-02 14:18:32 +02:00
GreenComfyTea
673bf28451 Fix Ailment Buildup UI 2022-11-23 13:35:16 +02:00
GreenComfyTea
abec9a5c27 Replace SystemArray wrapper methods with actual System.Array methods 2022-08-13 17:00:55 +03:00
GreenComfyTea
acd7486b16 Functions that have SystemArray are now pcalled
+ Fix singletons.game_keyboard;
+ Changed monster data initialization order.
2022-08-13 13:51:17 +03:00
GreenComfyTea
90fba51cd5 More refactoring 2022-07-28 15:00:22 +03:00
GreenComfyTea
2f9a8ac6a3 Refactoring 2022-07-26 19:27:37 +03:00
GreenComfyTea
a2e7c6b78d Fix first poison activation not counting damage. 2022-07-25 15:58:36 +03:00
GreenComfyTea
f38e5b685f Add Filters to Ailments. 2022-07-25 10:14:21 +03:00
GreenComfyTea
d8a6e8c578 Migrate to os.clock() for time-based functionality
- Fixed is_enable typo for ailments.
- Make small monster updates 1/s.
2022-07-11 08:51:52 +03:00
GreenComfyTea
798fe55b82 Update and fix Damage Types; 2022-07-10 11:38:35 +03:00
GreenComfyTea
9a5e05d229 Initial Sunbreak update.
- Added Monster Rank.
- Fixed Poison and Blast Damage.
2022-07-02 14:16:58 +03:00
GreenComfyTea
f64d6c84d3 Release v1.11
1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea
1a95634ec2 Part Break/Sever implemented. Fallback to default renderer if d2d is not available. 2022-06-17 14:24:46 +03:00
GreenComfyTea
decd802245 Add missing ailment buildup update when user changes settings in customization menu. 2022-06-05 08:33:03 +03:00
GreenComfyTea
984b463aaf Implemented Ailment Buildup UI per player. 2022-06-04 18:58:23 +03:00
GreenComfyTea
3954717add Optimizations, fixed 'Allmother' quest bug 2022-04-25 16:59:01 +03:00
GreenComfyTea
b94cffa073 Implemented Endemic Life UI. 2022-04-21 17:09:10 +03:00
GreenComfyTea
46a76a6a10 Implemented Monster Ailments. 2022-04-20 18:10:26 +03:00