7 Commits

Author SHA1 Message Date
GreenComfyTea
bfd9463c9e Merge branch 'main' of https://github.com/GreenComfyTea/MHR-Overlay 2023-09-15 12:58:19 +03:00
GreenComfyTea
ae336eea2f Weapon Skills: Add Arc Shot: Affinity and Arc Shot: Brace 2023-09-15 12:58:03 +03:00
GreenComfyTea
5454bdd48e Skills: Add Partbreaker 2023-09-15 12:57:11 +03:00
GreenComfyTea
80e309a5dd Abnormal Statuses: Fix Error Message 2023-09-15 12:56:41 +03:00
GreenComfyTea
f1102eaa28 Endemic Life Buffs: Add Red and Yellow Lampsquids 2023-09-15 12:55:32 +03:00
GreenComfyTea
bd02dab872 Fix dango_skills error message 2023-09-15 12:54:59 +03:00
GreenComfyTea
8887f3c235 Rename consumables to item_buffs 2023-09-15 12:54:03 +03:00
19 changed files with 151 additions and 81 deletions

View File

@@ -45,7 +45,7 @@ local utils = require("MHR_Overlay.Misc.utils");
local player_info = require("MHR_Overlay.Misc.player_info");
local buffs = require("MHR_Overlay.Buffs.buffs");
local consumables = require("MHR_Overlay.Buffs.consumables");
local item_buffs = require("MHR_Overlay.Buffs.item_buffs");
local melody_effects = require("MHR_Overlay.Buffs.melody_effects");
local endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
local skills = require("MHR_Overlay.Buffs.skills");
@@ -129,7 +129,7 @@ buff_UI_entity.init_dependencies();
player_info.init_dependencies();
buffs.init_dependencies();
consumables.init_dependencies();
item_buffs.init_dependencies();
melody_effects.init_dependencies();
endemic_life_buffs.init_dependencies();
skills.init_dependencies();
@@ -208,7 +208,7 @@ buff_UI_entity.init_module();
player_info.init_module();
buffs.init_module();
consumables.init_module();
item_buffs.init_module();
melody_effects.init_module();
endemic_life_buffs.init_module();
skills.init_module();

View File

@@ -151,7 +151,7 @@ local virus_overcome_buff_timer_field = player_data_type_def:get_field("_VirusOv
function this.update(player, player_data)
--local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
--if item_parameter == nil then
-- error_handler.report("consumables.update", "Failed to access Data: item_parameter");
-- error_handler.report("abnormal_statuses.update", "Failed to access Data: item_parameter");
-- return;
--end

View File

@@ -4,7 +4,7 @@ local buff_UI_entity;
local config;
local singletons;
local players;
local consumables;
local item_buffs;
local melody_effects;
local utils;
local language;
@@ -59,27 +59,28 @@ local package = package;
[x] DONE! Weapon buffs
[x] DONE! Horn music
[x] DONE! abnormal_statuses: Immunity
[x] DONE! consumables: Stinkmink
[x] DONE! item_buffs: Stinkmink
[x] DONE! rampage skills: Chameleos Soul
[x] WONT IMPLEMENT! skills: Furious Buildup
[x] DONE! skills: powder mantle
[x] WONT IMPLEMENT! skills: frostcraft
[x] COULDNT FIND! skills: defiance --
[x] DONE! skills: embolden
[x] DONE! skills: strife
[x] DONE! skills: berserk
[x] DONE! skills: dragon conversion
[x] DONE! abnormal_statuses: Pre-Sleep
[x] DONE! skills: charge master
[x] DONE! endemic_life_buffs: Red, Yellow Lampsquid
[x] DONE! weapon skills - Arc Shot: Affinity, Arc Shot: Brace
[x] DONE! Demon Ammo, Armor Ammo
More otomo skills
skills: Part breaker, charge master
Demon Ammo, Armor Ammo
weapon skills - Arc Shot: Affinity, Arc Shot: Brace
endemic_life_buffs: Red, Yellow Lampsquid
Add duration detection to skills
Add duration detection to otomo moves
Add duration detection to dango skills
Add duration detection to rampage skills
Add duration detection to endemic life buffs
[x] WONT IMPLEMENT! skills: Furious Buildup
[x] WONT IMPLEMENT! skills: frostcraft
[x] COULDNT FIND! skills: defiance
]]
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
@@ -153,6 +154,8 @@ function this.init_names()
misc_buffs.init_names();
end
local tere = {};
function this.update()
if not config.current_config.buff_UI.enabled then
return;
@@ -191,7 +194,7 @@ function this.update()
local is_player_lobby_base = master_player:get_type_definition() == player_lobby_base_type_def;
consumables.update(master_player_data);
item_buffs.update(master_player_data);
otomo_moves.update(master_player_data);
rampage_skills.update(master_player_data);
@@ -206,13 +209,17 @@ function this.update()
-- xy = "";
-- local fields = sdk.find_type_definition("snow.player.PlayerData"):get_fields();
-- local fields = master_player_data:get_type_definition():get_fields();
-- for i = 1, 999 do
-- if fields[i] ~= nil then
-- local value = fields[i]:get_data(master_player_data);
-- if value ~= nil then
-- pcall(function()
-- if not utils.number.is_equal(value, 0) then
-- if tere[fields[i]] == nil then
-- tere[fields[i]] = value;
-- elseif not utils.number.is_equal(value, tere[fields[i]]) then
-- xy = string.format("%s%s: %s\n", xy, fields[i]:get_name(), tostring(value));
-- end
-- end);
@@ -364,7 +371,7 @@ function this.init_dependencies()
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
singletons = require("MHR_Overlay.Game_Handler.singletons");
players = require("MHR_Overlay.Damage_Meter.players");
consumables = require("MHR_Overlay.Buffs.consumables");
item_buffs = require("MHR_Overlay.Buffs.item_buffs");
melody_effects = require("MHR_Overlay.Buffs.melody_effects");
utils = require("MHR_Overlay.Misc.utils");
language = require("MHR_Overlay.Misc.language");

View File

@@ -208,24 +208,24 @@ end
function this.update_dango_insurance()
if singletons.player_manager == nil then
error_handler.report("consumables.update_dango_insurance", "Failed to access Data: player_manager");
error_handler.report("dango_skills.update_dango_insurance", "Failed to access Data: player_manager");
return;
end
if singletons.quest_manager == nil then
error_handler.report("consumables.update_dango_insurance", "Failed to access Data: quest_manager");
error_handler.report("dango_skills.update_dango_insurance", "Failed to access Data: quest_manager");
return;
end
local player_skill_list_array = get_player_skill_method:call(singletons.player_manager);
if player_skill_list_array == nil then
error_handler.report("consumables.update_dango_insurance", "Failed to access Data: player_skill_list_array");
error_handler.report("dango_skills.update_dango_insurance", "Failed to access Data: player_skill_list_array");
return;
end
local player_skill_list_array_length = get_length_method:call(player_skill_list_array);
if player_skill_list_array_length == nil then
error_handler.report("consumables.update_dango_insurance", "Failed to access Data: player_skill_array_list_length");
error_handler.report("dango_skills.update_dango_insurance", "Failed to access Data: player_skill_array_list_length");
return;
end
@@ -240,13 +240,13 @@ function this.update_dango_insurance()
local player_skill_list = get_value_method:call(player_skill_list_array, player_id);
if player_skill_list_array_length == nil then
error_handler.report("consumables.update_dango_insurance", "Failed to access Data: player_skill_list No. " .. tostring(player_id));
error_handler.report("dango_skills.update_dango_insurance", "Failed to access Data: player_skill_list No. " .. tostring(player_id));
goto continue;
end
local kitchen_skill = has_kitchen_skill_method:call(player_skill_list, dango_ids.dango_insurance);
if kitchen_skill == nil then
error_handler.report("consumables.update_dango_insurance", "Failed to access Data: kitchen_skill No. " .. tostring(player_id));
error_handler.report("dango_skills.update_dango_insurance", "Failed to access Data: kitchen_skill No. " .. tostring(player_id));
goto continue;
end
@@ -260,13 +260,13 @@ function this.update_dango_insurance()
local flag_cat_skill_insurance = flag_cat_skill_insurance_field:get_data(singletons.quest_manager);
if flag_cat_skill_insurance == nil then
error_handler.report("consumables.update_dango_insurance", "Failed to access Data: flag_cat_skill_insurance");
error_handler.report("dango_skills.update_dango_insurance", "Failed to access Data: flag_cat_skill_insurance");
return;
end
local is_cat_skill_insurance = is_cat_skill_insurance_method:call(singletons.quest_manager, flag_cat_skill_insurance);
if is_cat_skill_insurance == nil then
error_handler.report("consumables.update_dango_insurance", "Failed to access Data: is_cat_skill_insurance");
error_handler.report("dango_skills.update_dango_insurance", "Failed to access Data: is_cat_skill_insurance");
return;
end

View File

@@ -9,7 +9,7 @@ local utils;
local language;
local error_handler;
local env_creature;
local consumables;
local item_buffs;
local sdk = sdk;
local tostring = tostring;
@@ -50,7 +50,9 @@ this.list = {
-- peepersects = nil,
cutterfly = nil,
ruby_wirebug = nil,
gold_wirebug = nil
gold_wirebug = nil,
red_lampsquid = nil,
yellow_lampsquid = nil
};
this.peepersects_duration = 90;
@@ -61,6 +63,7 @@ local marionette_mode_types = { "ruby_wirebug", "gold_wirebug" };
local butterflame_attack_up = 25;
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
local get_player_data_method = player_manager_type_def:get_method("get_PlayerData");
local get_ref_item_parameter_method = player_manager_type_def:get_method("get_RefItemParameter");
@@ -80,6 +83,11 @@ local atk_up_buff_second_field = player_data_type_def:get_field("_AtkUpBuffSecon
local atk_up_buff_second_timer_field = player_data_type_def:get_field("_AtkUpBuffSecondTimer");
-- Stinkmink
local lead_enemy_timer_field = player_data_type_def:get_field("_LeadEnemyTimer");
-- Red Lampsquid
local atk_up_ec_second_timer_field = player_data_type_def:get_field("_AtkUpEcSecondTimer");
-- Yellow Lampsquid
local def_up_ec_second_timer_field = player_data_type_def:get_field("_DefUpEcSecondTimer");
local player_quest_base_type_def = sdk.find_type_definition("snow.player.PlayerQuestBase");
-- Ruby/Gold Wirebugs
@@ -100,6 +108,14 @@ function this.update(player, player_data, item_parameter)
buffs.update_generic_buff(this.list, endemic_life_buffs_type_name, "stinkmink", this.get_endemic_life_name,
nil, nil, player_data, lead_enemy_timer_field);
buffs.update_generic_buff(this.list, endemic_life_buffs_type_name, "red_lampsquid", this.get_endemic_life_name,
nil, nil, player_data, atk_up_ec_second_timer_field);
buffs.update_generic_buff(this.list, endemic_life_buffs_type_name, "yellow_lampsquid", this.get_endemic_life_name,
nil, nil, player_data, def_up_ec_second_timer_field);
end
function this.update_ruby_and_gold_wirebugs(player, player_data)
@@ -127,7 +143,7 @@ end
function this.update_butterflame(player_data)
local atk_up_buff_second = atk_up_buff_second_field:get_data(player_data);
if atk_up_buff_second == nil then
error_handler.report("consumables.update_butterflame", "Failed to access Data: atk_up_buff_second");
error_handler.report("item_buffs.update_butterflame", "Failed to access Data: atk_up_buff_second");
return;
end
@@ -143,7 +159,7 @@ end
function this.update_peepersects(player_data)
local stamina_up_buff_second_timer = stamina_up_buff_second_timer_field:get_data(player_data);
if stamina_up_buff_second_timer == nil then
error_handler.report("consumables.update_peepersects", "Failed to access Data: stamina_up_buff_second_timer");
error_handler.report("item_buffs.update_peepersects", "Failed to access Data: stamina_up_buff_second_timer");
return;
end
@@ -155,7 +171,7 @@ function this.update_peepersects(player_data)
local timer = stamina_up_buff_second_timer / 60;
local peepersects_buff = this.list.peepersects;
if peepersects_buff == nil and consumables.list.dash_juice ~= nil and timer <= consumables.list.dash_juice.timer then
if peepersects_buff == nil and item_buffs.list.dash_juice ~= nil and timer <= item_buffs.list.dash_juice.timer then
return;
end
@@ -196,7 +212,7 @@ function this.init_dependencies()
language = require("MHR_Overlay.Misc.language");
error_handler = require("MHR_Overlay.Misc.error_handler");
env_creature = require("MHR_Overlay.Endemic_Life.env_creature");
consumables = require("MHR_Overlay.Buffs.consumables");
item_buffs = require("MHR_Overlay.Buffs.item_buffs");
end
function this.init_module()

View File

@@ -56,7 +56,7 @@ this.list = {
gourmet_fish = nil,
};
local consumable_ids = {
local item_ids = {
demondrug = 68157917,
mega_demondrug = 68157918,
armorskin = 68157922,
@@ -67,10 +67,12 @@ local consumable_ids = {
hardshell_powder = 68157925,
immunizer = 68157911,
--dash_juice = 68157913,
gourmet_fish = 68157909
gourmet_fish = 68157909,
demon_ammo = 68157595,
armor_ammo = 68157596
}
local consumables_type_name = "consumables";
local item_buffs_type_name = "item_buffs";
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
local get_player_data_method = player_manager_type_def:get_method("get_PlayerData");
@@ -108,6 +110,10 @@ local def_up_item_second_timer_field = player_data_type_def:get_field("_DefUpIte
local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer");
-- Gourmet Fish
local fish_regene_enable_field = player_data_type_def:get_field("_FishRegeneEnableTimer");
-- Demon Ammo
local kijin_bullet_timer_field = player_data_type_def:get_field("_KijinBulletTimer");
-- Armor Ammo
local kouka_bullet_timer_field = player_data_type_def:get_field("_KoukaBulletTimer");
local data_shortcut_type_def = sdk.find_type_definition("snow.data.DataShortcut");
local get_name_method = data_shortcut_type_def:get_method("getName(snow.data.ContentsIdSystem.ItemId)");
@@ -115,32 +121,38 @@ local get_name_method = data_shortcut_type_def:get_method("getName(snow.data.Con
function this.update(player_data)
local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
if item_parameter == nil then
error_handler.report("consumables.update", "Failed to access Data: item_parameter");
error_handler.report("item_buffs.update", "Failed to access Data: item_parameter");
return;
end
local cached_language = language.current_language
local cached_language = language.current_language;
this.update_demondrug(player_data, item_parameter);
this.update_armorskin(player_data, item_parameter);
buffs.update_generic_buff(this.list, consumables_type_name, "demon_powder", this.get_consumable_name,
buffs.update_generic_buff(this.list, item_buffs_type_name, "demon_powder", this.get_item_name,
player_data, atk_up_item_second_field, player_data, atk_up_item_second_timer_field, item_parameter, demondrug_powder_timer_field);
buffs.update_generic_buff(this.list, consumables_type_name, "hardshell_powder", this.get_consumable_name,
buffs.update_generic_buff(this.list, item_buffs_type_name, "hardshell_powder", this.get_item_name,
player_data, def_up_item_second_field, player_data, def_up_item_second_timer_field, item_parameter, armorskin_powder_timer_field);
buffs.update_generic_buff(this.list, consumables_type_name, "immunizer", this.get_consumable_name,
buffs.update_generic_buff(this.list, item_buffs_type_name, "immunizer", this.get_item_name,
nil, nil, player_data, vitalizer_timer_field, item_parameter, vitalizer_timer_const_field);
buffs.update_generic_buff(this.list, consumables_type_name, "gourmet_fish", this.get_consumable_name,
nil, nil, player_data, fish_regene_enable_field, nil, nil);
buffs.update_generic_buff(this.list, item_buffs_type_name, "gourmet_fish", this.get_item_name,
nil, nil, player_data, fish_regene_enable_field);
buffs.update_generic_buff(this.list, item_buffs_type_name, "demon_ammo", this.get_item_name,
nil, nil, player_data, kijin_bullet_timer_field);
buffs.update_generic_buff(this.list, item_buffs_type_name, "armor_ammo", this.get_item_name,
nil, nil, player_data, kouka_bullet_timer_field);
end
function this.update_demondrug(player_data, item_parameter)
local demondrug_value = atk_up_alive_field:get_data(player_data);
if demondrug_value == nil then
error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_value");
error_handler.report("item_buffs.update_demondrug", "Failed to access Data: demondrug_value");
return;
end
@@ -152,33 +164,33 @@ function this.update_demondrug(player_data, item_parameter)
local demondrug_const_value = demondrug_atk_up_field:get_data(item_parameter);
if demondrug_const_value == nil then
error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_const_value");
error_handler.report("item_buffs.update_demondrug", "Failed to access Data: demondrug_const_value");
return;
end
local mega_demondrug_const_value = great_demondrug_atk_up_field:get_data(item_parameter);
if mega_demondrug_const_value == nil then
error_handler.report("consumables.update_demondrug", "Failed to access Data: mega_demondrug_const_value");
error_handler.report("item_buffs.update_demondrug", "Failed to access Data: mega_demondrug_const_value");
return;
end
local consumable_key;
local item_key;
if demondrug_value == demondrug_const_value then
consumable_key = "demondrug";
item_key = "demondrug";
this.list.mega_demondrug = nil;
elseif demondrug_value == mega_demondrug_const_value then
consumable_key = "mega_demondrug";
item_key = "mega_demondrug";
this.list.demondrug = nil;
end
buffs.update_generic(this.list, consumables_type_name, consumable_key, this.get_consumable_name);
buffs.update_generic(this.list, item_buffs_type_name, item_key, this.get_item_name);
end
function this.update_armorskin(player_data, item_parameter)
local armorskin_value = def_up_alive_field:get_data(player_data);
if armorskin_value == nil then
error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_value");
error_handler.report("item_buffs.update_armorskin", "Failed to access Data: armorskin_value");
return;
end
@@ -190,37 +202,37 @@ function this.update_armorskin(player_data, item_parameter)
local armorskin_const_value = armorskin_def_up_field:get_data(item_parameter);
if armorskin_const_value == nil then
error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_const_value");
error_handler.report("item_buffs.update_armorskin", "Failed to access Data: armorskin_const_value");
return;
end
local mega_armorskin_const_value = great_armorskin_def_up_field:get_data(item_parameter);
if mega_armorskin_const_value == nil then
error_handler.report("consumables.update_armorskin", "Failed to access Data: mega_armorskin_const_value");
error_handler.report("item_buffs.update_armorskin", "Failed to access Data: mega_armorskin_const_value");
return;
end
local consumable_key;
local item_key;
if armorskin_value == armorskin_const_value then
consumable_key = "armorskin";
item_key = "armorskin";
this.list.mega_armorskin = nil;
elseif armorskin_value == mega_armorskin_const_value then
consumable_key = "mega_armorskin";
item_key = "mega_armorskin";
this.list.armorskin = nil;
end
buffs.update_generic(this.list, consumables_type_name, consumable_key, this.get_consumable_name);
buffs.update_generic(this.list, item_buffs_type_name, item_key, this.get_item_name);
end
function this.get_consumable_name(consumable_key)
local consumable_name = get_name_method:call(nil, consumable_ids[consumable_key]);
if consumable_name == nil then
error_handler.report("consumables.get_consumable_name", string.format("Failed to access Data: %s_name", consumable_key));
return consumable_key;
function this.get_item_name(item_key)
local item_name = get_name_method:call(nil, item_ids[item_key]);
if item_name == nil then
error_handler.report("item_buffs.get_item_name", string.format("Failed to access Data: %s_name", item_key));
return item_key;
end
return consumable_name;
return item_name;
end
function this.init_dependencies()

View File

@@ -9,7 +9,7 @@ local utils;
local language;
local error_handler;
local endemic_life_buffs;
local consumables;
local item_buffs;
local sdk = sdk;
local tostring = tostring;
@@ -116,7 +116,7 @@ function this.init_dependencies()
language = require("MHR_Overlay.Misc.language");
error_handler = require("MHR_Overlay.Misc.error_handler");
endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
consumables = require("MHR_Overlay.Buffs.consumables");
item_buffs = require("MHR_Overlay.Buffs.item_buffs");
end
function this.init_module()

View File

@@ -80,7 +80,8 @@ this.list = {
powder_mantle_blue = nil,
strife = nil,
inspiration = nil,
blood_awakening = nil
blood_awakening = nil,
partbreaker = nil
};
local skills_type_name = "skills";
@@ -166,7 +167,7 @@ local skill_data_list = {
-- blast_resistance = { id = 78 },
-- botanist = { id = 79 },
-- geologist = { id = 80 },
-- partbreaker = { id = 81 },
partbreaker = { id = 81, level = 0, is_equipped = false },
-- capture_master = { id = 82 },
-- carving_master = { id = 83 },
-- good_luck = { id = 84 },
@@ -206,10 +207,10 @@ local skill_data_list = {
-- defiance = { id = 118 },
-- sneak_attack = { id = 119 },
adrenaline_rush = { id = 120 },
embolden = { id = 121 },
embolden = { id = 121 },
-- redirection = { id = 122 },
spiribirds_call = { id = 123 },
-- charge_master = { id = 124 },
charge_master = { id = 124 },
-- foray = { id = 125 },
-- tune_up = { id = 126 },
grinder_s = { id = 127 },
@@ -393,6 +394,7 @@ function this.update(player, player_data, weapon_type)
this.update_spiribirds_call(player_data);
this.update_powder_mantle(player_data);
this.update_blood_awakening(player, player_data);
this.update_generic_skill("dereliction", player_data, symbiosis_skill_lost_vital_field,
nil, nil, nil, nil, true, nil, dereliction_breakpoints);
@@ -425,6 +427,7 @@ function this.update(player, player_data, weapon_type)
this.update_generic_skill("berserk", player, get_is_enable_equip_skill_225_method);
this.update_generic_skill("dragon_conversion_elemental_attack_up", player, equip_skill_229_sum_resist_field);
this.update_generic_skill("dragon_conversion_elemental_res_up", player, equip_skill_229_use_up_flag_field);
this.update_generic_skill("partbreaker", nil, nil, nil, nil, nil, nil, true);
this.update_generic_skill("strife", player, get_affinity_equip_skill_233_method,
nil, nil, nil, nil, nil, nil, strife_breakpoints[skill_data_list.strife.level]);
@@ -458,6 +461,8 @@ function this.update_equipped_skill_data(player)
local re_skill_data = get_skill_data_method:call(player_skill_list, skill_data.id);
if re_skill_data == nil then
skill_data.is_equipped = false;
skill_data.level = 0;
goto continue;
end

View File

@@ -93,7 +93,9 @@ this.list = {
all_extracts_mix = nil,
-- Bow
herculean_draw = nil,
bolt_boost = nil
bolt_boost = nil,
arc_shot_affinity = nil,
arc_shot_brace = nil
};
local weapon_skill_ids = {
@@ -391,6 +393,11 @@ local wire_buff_attack_up_timer_field = bow_type_def:get_field("_WireBuffAttackU
-- Bolt Boost
local wire_buff_arrow_up_timer_field = bow_type_def:get_field("_WireBuffArrowUpTimer");
-- Arc Shot: Affinity
local crit_chance_bow_timer_field = player_data_type_def:get_field("_CritChanceUpBowTimer");
-- Arc Shot: Brace
local super_armor_item_timer_field = player_data_type_def:get_field("_SuperArmorItemTimer");
local player_user_data_bow_type_def = get_ref_player_user_data_bow_method:get_return_type();
local get_wire_buff_attack_up_time_method = player_user_data_bow_type_def:get_method("get_WireBuffAttackUpTime");
local get_arrow_up_time_method = player_user_data_bow_type_def:get_method("get_ArrowUpBufTime");
@@ -458,7 +465,7 @@ function this.update(player, player_data, weapon_type)
this.update_insect_glaive_skills(player);
else
this.update_bow_skills(player);
this.update_bow_skills(player, player_data);
end
end
@@ -1155,7 +1162,7 @@ function this.update_extract(player, extract_key, time_holder, max_time_holder)
buffs.update_generic(this.list, weapon_skills_type_name, extract_key, this.get_weapon_skill_name, 1, extractive_time, duration);
end
function this.update_bow_skills(player)
function this.update_bow_skills(player, player_data)
local player_user_data_bow = get_ref_player_user_data_bow_method:call(player);
if player_user_data_bow == nil then
error_handler.report("weapon_skills.update_extract", "Failed to access Data: player_user_data_bow");
@@ -1164,6 +1171,14 @@ function this.update_bow_skills(player)
this.update_bow_skill(player, "herculean_draw", wire_buff_attack_up_timer_field, player_user_data_bow, get_wire_buff_attack_up_time_method);
this.update_bow_skill(player, "bolt_boost", wire_buff_arrow_up_timer_field, player_user_data_bow, get_arrow_up_time_method);
buffs.update_generic_buff(this.list, weapon_skills_type_name, "arc_shot_affinity", this.get_weapon_skill_name,
nil, nil, player_data, crit_chance_bow_timer_field);
buffs.update_generic_buff(this.list, weapon_skills_type_name, "arc_shot_brace", this.get_weapon_skill_name,
nil, nil, player_data, super_armor_item_timer_field);
end
function this.update_bow_skill(player, bow_skill_key, timer_holder, player_user_data_bow, max_time_holder)

View File

@@ -46,6 +46,8 @@ this.creature_ids = {
stinkmink = 23,
butterflame = 28,
peepersects = 29,
red_lampsquid = 34,
yellow_lampsquid = 35,
cutterfly = 50,
ruby_wirebug = 62,
gold_wirebug = 63,

View File

@@ -277,7 +277,9 @@ this.default_language = {
all_extracts_mix = "All Extracts Mix",
-- Bow
herculean_draw = "Herculean Draw",
--bolt_boost = "Bolt Boost"
--bolt_boost = "Bolt Boost",
arc_shot_affinity = "Arc Shot: Affinity",
arc_shot_brace = "Arc Shot: Brace",
},
misc_buffs = {
@@ -305,7 +307,7 @@ this.default_language = {
otomo = "Buddy",
servant = "Follower",
lv = "Lv."
lv = ""
},
customization_menu = {

View File

@@ -3,7 +3,7 @@ local this = {};
local buff_UI_entity;
local config;
local buffs;
local consumables;
local item_buffs;
local melody_effects;
local endemic_life_buff;
local screen;
@@ -56,13 +56,13 @@ function this.update()
local _displayed_buffs = {};
for key, consumable in pairs(consumables.list) do
for key, item_buff in pairs(item_buffs.list) do
if not consumable.is_active then
if not item_buff.is_active then
goto continue;
end
table.insert(_displayed_buffs, consumable);
table.insert(_displayed_buffs, item_buff);
::continue::
end
@@ -224,7 +224,7 @@ end
function this.init_dependencies()
config = require("MHR_Overlay.Misc.config");
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
consumables = require("MHR_Overlay.Buffs.consumables");
item_buffs = require("MHR_Overlay.Buffs.item_buffs");
melody_effects = require("MHR_Overlay.Buffs.melody_effects");
buffs = require("MHR_Overlay.Buffs.buffs");
--singletons = require("MHR_Overlay.Game_Handler.singletons");

View File

@@ -3,7 +3,7 @@ local this = {};
local buff_UI_entity;
local config;
local buffs;
local consumables;
local item_buffs;
local melody_effects;
local endemic_life_buff;
local screen;
@@ -293,7 +293,7 @@ end
function this.init_dependencies()
config = require("MHR_Overlay.Misc.config");
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
consumables = require("MHR_Overlay.Buffs.consumables");
item_buffs = require("MHR_Overlay.Buffs.item_buffs");
melody_effects = require("MHR_Overlay.Buffs.melody_effects");
buffs = require("MHR_Overlay.Buffs.buffs");
--singletons = require("MHR_Overlay.Game_Handler.singletons");

View File

@@ -3,7 +3,7 @@
"HP": "HP:",
"buildup": "Buildup:",
"gold": "Gold",
"lv": "Lv.",
"lv": "",
"mini": "Mini",
"otomo": "Buddy",
"part_anomaly_core": "Anomaly Core",
@@ -446,7 +446,6 @@
"skills": {
"dragon_conversion_elemental_attack_up": "Dragon Conversion Elem. Atk Up",
"dragon_conversion_elemental_res_up": "Dragon Conversion Elem. Res Up",
"kushala_daora_soul": "Kushala Daora Soul",
"powder_mantle_blue": "Powder Mantle (Blue)",
"powder_mantle_red": "Powder Mantle (Red)"
},
@@ -472,6 +471,8 @@
"weapon_skills": {
"all_extracts_mix": "All Extracts Mix",
"amped_state": "Amped State",
"arc_shot_affinity": "Arc Shot: Affinity",
"arc_shot_brace": "Arc Shot: Brace",
"archdemon_mode": "Archdemon Mode",
"axe_heavy_slam": "Axe: Heavy Slam",
"element_boost": "Element Boost",

View File

@@ -609,6 +609,8 @@
"all_extracts_mix": "All Extracts Mix",
"amped_state": "Amped State",
"anchor_rage": "Anchor Rage",
"arc_shot_affinity": "Arc Shot: Affinity",
"arc_shot_brace": "Arc Shot: Brace",
"archdemon_mode": "Archdemon Mode",
"axe_heavy_slam": "Axe: Heavy Slam",
"bead_of_resonance": "Bead of Resonance",

View File

@@ -610,6 +610,8 @@
"all_extracts_mix": "All Extracts Mix",
"amped_state": "Amped State",
"anchor_rage": "Anchor Rage",
"arc_shot_affinity": "Arc Shot: Affinity",
"arc_shot_brace": "Arc Shot: Brace",
"archdemon_mode": "Archdemon Mode",
"axe_heavy_slam": "Axe: Heavy Slam",
"bead_of_resonance": "Bead of Resonance",

View File

@@ -606,6 +606,8 @@
"all_extracts_mix": "All Extracts Mix",
"amped_state": "Amped State",
"anchor_rage": "Anchor Rage",
"arc_shot_affinity": "Arc Shot: Affinity",
"arc_shot_brace": "Arc Shot: Brace",
"archdemon_mode": "Archdemon Mode",
"axe_heavy_slam": "Axe: Heavy Slam",
"bead_of_resonance": "Bead of Resonance",

View File

@@ -610,6 +610,8 @@
"all_extracts_mix": "All Extracts Mix",
"amped_state": "Amped State",
"anchor_rage": "Anchor Rage",
"arc_shot_affinity": "Arc Shot: Affinity",
"arc_shot_brace": "Arc Shot: Brace",
"archdemon_mode": "Archdemon Mode",
"axe_heavy_slam": "Axe: Heavy Slam",
"bead_of_resonance": "Bead of Resonance",

View File

@@ -610,6 +610,8 @@
"all_extracts_mix": "All Extracts Mix",
"amped_state": "Amped State",
"anchor_rage": "Anchor Rage",
"arc_shot_affinity": "Arc Shot: Affinity",
"arc_shot_brace": "Arc Shot: Brace",
"archdemon_mode": "Archdemon Mode",
"axe_heavy_slam": "Axe: Heavy Slam",
"bead_of_resonance": "Bead of Resonance",