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135
README.md
135
README.md
@@ -1,10 +1,130 @@
|
||||
# "MHR Overlay" Mod for Monster Hunter: Rise
|
||||
<p align="center">
|
||||
<h2 align="center"><b>"MHR Overlay" Mod for Monster Hunter: Rise</b></h2>
|
||||
<p align="center">Mod that exposes in-game data about monsters, creatures, players and damage. Draws a highly customizable UI.</p>
|
||||
<p align="center">This mod is solely intended to empower players with means of self-improvement. Please don't use the information provided by this tool to make hurtful comments and actions toward other players.</p>
|
||||
</p>
|
||||
|
||||
Exposes in-game data about monsters, creatures, players and damage. Draws a highly customizable UI.
|
||||
<p align="center">
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/graphs/contributors">
|
||||
<img alt="Contributors" src="https://custom-icon-badges.demolab.com/github/contributors/greencomfytea/mhr-overlay?logo=person-add" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/issues">
|
||||
<img alt="Issues" src="https://custom-icon-badges.demolab.com/github/issues/greencomfytea/mhr-overlay?logo=issue-opened" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/issues">
|
||||
<img alt="Issues Closed" src="https://custom-icon-badges.demolab.com/github/issues-closed/greencomfytea/mhr-overlay?logo=issue-closed" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/pulls">
|
||||
<img alt="Pull Requests" src="https://custom-icon-badges.demolab.com/github/issues-pr/greencomfytea/mhr-overlay?logo=git-pull-request" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/pulls">
|
||||
<img alt="Pull Requests Closed" src="https://custom-icon-badges.demolab.com/github/issues-pr-closed/greencomfytea/mhr-overlay?logo=git-pull-request-closed" />
|
||||
</a>
|
||||
<br>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/blob/main/LICENSE">
|
||||
<img alt="License" src="https://custom-icon-badges.demolab.com/github/license/greencomfytea/mhr-overlay?logo=law" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/releases">
|
||||
<img alt="Release Version" src="https://custom-icon-badges.demolab.com/github/v/release/greencomfytea/mhr-overlay?logo=tag" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/releases">
|
||||
<img alt="Release Date" src="https://custom-icon-badges.demolab.com/github/release-date/greencomfytea/mhr-overlay?logo=clock" />
|
||||
</a>
|
||||
<a href="">
|
||||
<img alt="Platform" src="https://custom-icon-badges.demolab.com/badge/platform-win%20%7C%20linux%20%7C%20steam%20deck-blue?logo=device-desktop" />
|
||||
</a>
|
||||
<a href="">
|
||||
<img alt="Maintenance" src="https://custom-icon-badges.demolab.com/maintenance/yes/2023?logo=tools" />
|
||||
</a>
|
||||
<br>
|
||||
<a href="https://www.nexusmods.com/monsterhunterrise/mods/26">
|
||||
<img alt="REFramework Dependency" src="https://custom-icon-badges.demolab.com/badge/dependency-REFramework%20v1.503%2B-green?logo=package-dependencies" />
|
||||
</a>
|
||||
<a href="https://www.nexusmods.com/monsterhunterrise/mods/134">
|
||||
<img alt="REFramework Direct2D Dependency" src="https://custom-icon-badges.demolab.com/badge/dependency-REFramework%20Direct2D%20v0.4.0%2B-yellow?logo=package-dependencies" />
|
||||
</a>
|
||||
<br>
|
||||
<br>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/commits/main">
|
||||
<img alt="Commits" src="https://custom-icon-badges.demolab.com/github/commit-activity/t/greencomfytea/mhr-overlay?logo=git-commit" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/commits/main">
|
||||
<img alt="Last Commit" src="https://custom-icon-badges.demolab.com/github/last-commit/greencomfytea/mhr-overlay?logo=git-commit" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/commits/main">
|
||||
<img alt="Commits Since" src="https://custom-icon-badges.demolab.com/github/commits-since/greencomfytea/mhr-overlay/latest?logo=git-commit" />
|
||||
</a>
|
||||
<br>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/graphs/commit-activity">
|
||||
<img alt="Commit Activity (Year)" src="https://custom-icon-badges.demolab.com/github/commit-activity/y/greencomfytea/mhr-overlay?logo=pulse" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/graphs/commit-activity">
|
||||
<img alt="Commit Activity (Month)" src="https://custom-icon-badges.demolab.com/github/commit-activity/m/greencomfytea/mhr-overlay?logo=pulse" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/graphs/commit-activity">
|
||||
<img alt="Commit Activity (Week)" src="https://custom-icon-badges.demolab.com/github/commit-activity/w/greencomfytea/mhr-overlay?logo=pulse" />
|
||||
</a>
|
||||
<br>
|
||||
<br>
|
||||
<a href="">
|
||||
<img alt="Repo Size" src="https://custom-icon-badges.demolab.com/github/repo-size/greencomfytea/mhr-overlay?logo=database" />
|
||||
</a>
|
||||
<a href="">
|
||||
<img alt="Line Count" src="https://sloc.xyz/github/greencomfytea/mhr-overlay" />
|
||||
</a>
|
||||
<a href="">
|
||||
<img alt="COCOMO" src="https://sloc.xyz/github/greencomfytea/mhr-overlay/?category=cocomo" />
|
||||
</a>
|
||||
<a href="">
|
||||
<img alt="Goto Counter" src="https://custom-icon-badges.demolab.com/github/search/greencomfytea/mhr-overlay/goto?logo=git-compare" />
|
||||
</a>
|
||||
<br>
|
||||
<a href="https://github.com/sponsors/greencomfytea">
|
||||
<img alt="Sponsors" src="https://custom-icon-badges.demolab.com/github/sponsors/greencomfytea?logo=heart" />
|
||||
</a>
|
||||
<a href="https://github.com/GreenComfyTea/mhr-overlay/watchers">
|
||||
<img alt="Watchers" src="https://custom-icon-badges.demolab.com/github/watchers/greencomfytea/mhr-overlay?logo=eye" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/forks">
|
||||
<img alt="Forks" src="https://custom-icon-badges.demolab.com/github/forks/greencomfytea/mhr-overlay?logo=repo-forked" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/stargazers">
|
||||
<img alt="Stars" src="https://custom-icon-badges.demolab.com/github/stars/greencomfytea/mhr-overlay?logo=star" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea/mhr-overlay/graphs/traffic">
|
||||
<img alt="Hits" src="https://custom-icon-badges.demolab.com/endpoint?url=https://hits.dwyl.com/greencomfytea/mhr-overlay.json?color=blue&logo=eye" />
|
||||
</a>
|
||||
<br>
|
||||
<br>
|
||||
<a href="https://www.nexusmods.com/monsterhunterrise/mods/50">
|
||||
<img alt="Website" src="https://custom-icon-badges.demolab.com/website?down_color=red&down_message=down&up_color=brightgreen&up_message=up&logo=link&url=https://www.nexusmods.com/monsterhunterrise/mods/50" />
|
||||
</a>
|
||||
<a href="https://github.com/greencomfytea?tab=followers">
|
||||
<img alt="Followers" src="https://custom-icon-badges.demolab.com/github/followers/greencomfytea?logo=people" />
|
||||
</a>
|
||||
<a href="https://twitter.com/greencomfytea">
|
||||
<img alt="Twitter" src="https://img.shields.io/twitter/follow/greencomfytea?logo=twitter" />
|
||||
</a>
|
||||
<a href="https://www.twitch.tv/greencomfytea">
|
||||
<img alt="Twitch" src="https://img.shields.io/twitch/status/greencomfytea?logo=twitch" />
|
||||
</a>
|
||||
<br>
|
||||
<a href="https://github.com/greencomfytea">
|
||||
<img alt="Author" src="https://custom-icon-badges.demolab.com/badge/author-GreenComfyTea-green?logo=person" />
|
||||
</a>
|
||||
<a href="https://github.com/topics/open-source">
|
||||
<img alt="Open Source" src="https://img.shields.io/badge/open%20source-%20yes-brightgreen?logo=openvpn" />
|
||||
</a>
|
||||
<a href="https://cursey.github.io/reframework-book/index.html#lua-scripting">
|
||||
<img alt="Written in" src="https://custom-icon-badges.demolab.com/badge/written in-lua-000080?logo=terminal" />
|
||||
</a>
|
||||
</p>
|
||||
|
||||
**This mod is solely intended to empower players with means of self-improvement. Please don't use the information provided by this tool to make hurtful comments and actions toward other players.**
|
||||
|
||||

|
||||
<p align="center">
|
||||
<a>
|
||||
<img align="center" src="https://user-images.githubusercontent.com/30152047/183250401-9f2898dd-feb4-4903-802c-c9d398261f11.png" />
|
||||
</a>
|
||||
</p>
|
||||
|
||||
# Links
|
||||
* **[Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50)**
|
||||
@@ -15,8 +135,8 @@ Exposes in-game data about monsters, creatures, players and damage. Draws a high
|
||||
* **[Troubleshooting](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Troubleshooting)**
|
||||
|
||||
# Requirements
|
||||
1. [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.503 or above);
|
||||
2. [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) (v0.4.0 or above).
|
||||
1. [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.503+);
|
||||
2. [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) (v0.4.0+) - Needed for Unicode Support.
|
||||
|
||||
# How to install:
|
||||
1. Install [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26);
|
||||
@@ -53,4 +173,3 @@ You can support me by donating! I would appreciate it! But anyway, thank you for
|
||||
<a href="https://ko-fi.com/greencomfytea">
|
||||
<img alt="Qries" src="https://panels.twitch.tv/panel-48897356-image-c2fcf835-87e4-408e-81e8-790789c7acbc">
|
||||
</a>
|
||||
|
||||
|
||||
@@ -41,7 +41,9 @@ local language = require("MHR_Overlay.Misc.language");
|
||||
local part_names = require("MHR_Overlay.Misc.part_names");
|
||||
local utils = require("MHR_Overlay.Misc.utils");
|
||||
|
||||
--local buffs = require("MHR_Overlay.Buffs.buffs");
|
||||
local buffs = require("MHR_Overlay.Buffs.buffs");
|
||||
local consumables = require("MHR_Overlay.Buffs.consumables");
|
||||
local melody_effects = require("MHR_Overlay.Buffs.melody_effects");
|
||||
|
||||
local players = require("MHR_Overlay.Damage_Meter.players");
|
||||
local non_players = require("MHR_Overlay.Damage_Meter.non_players");
|
||||
@@ -63,7 +65,7 @@ local large_monster_UI = require("MHR_Overlay.UI.Modules.large_monster_UI");
|
||||
local small_monster_UI = require("MHR_Overlay.UI.Modules.small_monster_UI");
|
||||
local time_UI = require("MHR_Overlay.UI.Modules.time_UI");
|
||||
local env_creature_UI = require("MHR_Overlay.UI.Modules.env_creature_UI");
|
||||
--local buff_UI = require("MHR_Overlay.UI.Modules.buff_UI");
|
||||
local buff_UI = require("MHR_Overlay.UI.Modules.buff_UI");
|
||||
|
||||
local body_part_UI_entity = require("MHR_Overlay.UI.UI_Entities.body_part_UI_entity");
|
||||
local damage_UI_entity = require("MHR_Overlay.UI.UI_Entities.damage_UI_entity");
|
||||
@@ -72,7 +74,7 @@ local stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity"
|
||||
local rage_UI_entity = require("MHR_Overlay.UI.UI_Entities.rage_UI_entity");
|
||||
local ailment_UI_entity = require("MHR_Overlay.UI.UI_Entities.ailment_UI_entity");
|
||||
local ailment_buildup_UI_entity = require("MHR_Overlay.UI.UI_Entities.ailment_buildup_UI_entity");
|
||||
--local buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
|
||||
local buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
|
||||
|
||||
local customization_menu = require("MHR_Overlay.UI.customization_menu");
|
||||
local label_customization = require("MHR_Overlay.UI.Customizations.label_customization");
|
||||
@@ -108,9 +110,11 @@ rage_UI_entity.init_module();
|
||||
ailment_UI_entity.init_module();
|
||||
ailment_buildup_UI_entity.init_module();
|
||||
body_part_UI_entity.init_module();
|
||||
--buff_UI_entity.init_module();
|
||||
buff_UI_entity.init_module();
|
||||
|
||||
--buffs.init_module();
|
||||
buffs.init_module();
|
||||
consumables.init_module();
|
||||
melody_effects.init_module();
|
||||
|
||||
damage_hook.init_module();
|
||||
players.init_module();
|
||||
@@ -151,7 +155,7 @@ large_monster_UI.init_module();
|
||||
small_monster_UI.init_module();
|
||||
time_UI.init_module();
|
||||
env_creature_UI.init_module();
|
||||
--buff_UI.init_module();
|
||||
buff_UI.init_module();
|
||||
|
||||
keyboard.init_module();
|
||||
|
||||
@@ -207,15 +211,16 @@ local function draw_modules(module_visibility_config, flow_state_name)
|
||||
end
|
||||
end
|
||||
|
||||
--[[if config.current_config.buff_UI.enabled and module_visibility_config.buff_UI then
|
||||
local success = truepcall(buff_UI.draw);
|
||||
if config.current_config.buff_UI.enabled and module_visibility_config.buff_UI then
|
||||
local success = pcall(buff_UI.draw);
|
||||
if not success then
|
||||
customization_menu.status = string.format("[%s] Buff UI Drawing Function threw an Exception", flow_state_name);
|
||||
end
|
||||
end]]
|
||||
end
|
||||
end
|
||||
|
||||
local function main_loop()
|
||||
|
||||
customization_menu.status = "OK";
|
||||
singletons.init();
|
||||
screen.update_window_size();
|
||||
@@ -223,6 +228,9 @@ local function main_loop()
|
||||
quest_status.update_is_online();
|
||||
--quest_status.update_is_quest_host();
|
||||
time.tick();
|
||||
buffs.update();
|
||||
|
||||
--buffs.debug();
|
||||
|
||||
if quest_status.flow_state == quest_status.flow_states.IN_TRAINING_AREA then
|
||||
|
||||
@@ -254,12 +262,12 @@ local function main_loop()
|
||||
end
|
||||
end
|
||||
|
||||
--[[if config.current_config.buff_UI.enabled and module_visibility_config.buff_UI then
|
||||
if config.current_config.buff_UI.enabled and module_visibility_config.buff_UI then
|
||||
local success = pcall(buff_UI.draw);
|
||||
if not success then
|
||||
customization_menu.status = "[In Training Area] Buff UI Drawing Function threw an Exception";
|
||||
end
|
||||
end]]
|
||||
end
|
||||
|
||||
|
||||
elseif quest_status.flow_state == quest_status.flow_states.CUTSCENE then
|
||||
|
||||
@@ -2,6 +2,12 @@ local this = {};
|
||||
|
||||
local buff_UI_entity;
|
||||
local config;
|
||||
local singletons;
|
||||
local players;
|
||||
local consumables;
|
||||
local melody_effects;
|
||||
local utils;
|
||||
local language;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -35,14 +41,43 @@ local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
this.list = {};
|
||||
this.types = {
|
||||
consumable = 0,
|
||||
melody_effect = 1,
|
||||
dango = 2,
|
||||
};
|
||||
|
||||
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
|
||||
local get_player_method = player_manager_type_def:get_method("getPlayer");
|
||||
local find_master_player_method = player_manager_type_def:get_method("findMasterPlayer");
|
||||
|
||||
local player_base_type_def = find_master_player_method:get_return_type();
|
||||
local get_player_data_method = player_base_type_def:get_method("get_PlayerData");
|
||||
local music_data_field = player_base_type_def:get_field("_MusicData");
|
||||
|
||||
local system_array_type_def = sdk.find_type_definition("System.Array");
|
||||
local length_method = system_array_type_def:get_method("get_Length");
|
||||
local get_value_method = system_array_type_def:get_method("GetValue(System.Int32)");
|
||||
|
||||
function this.new(type, key, name, value, duration)
|
||||
local is_infinite = false;
|
||||
|
||||
value = value or 0;
|
||||
|
||||
if duration == nil then
|
||||
duration = 0;
|
||||
is_infinite = true;
|
||||
end
|
||||
|
||||
function this.new(name)
|
||||
local buff = {};
|
||||
|
||||
buff.type = type;
|
||||
buff.key = key;
|
||||
buff.name = name;
|
||||
buff.timer = 0;
|
||||
buff.duration = 0;
|
||||
buff.value = value;
|
||||
|
||||
buff.timer = duration;
|
||||
buff.duration = duration;
|
||||
|
||||
buff.is_active = true;
|
||||
|
||||
@@ -51,7 +86,9 @@ function this.new(name)
|
||||
buff.minutes_left = 0;
|
||||
buff.seconds_left = 0;
|
||||
|
||||
buff.is_infinite = false;
|
||||
buff.is_infinite = is_infinite;
|
||||
|
||||
this.update_timer(buff, buff.timer);
|
||||
|
||||
this.init_UI(buff);
|
||||
|
||||
@@ -67,42 +104,69 @@ function this.init_UI(buff)
|
||||
buff.buff_UI = buff_UI_entity.new(cached_config.bar, cached_config.name_label, cached_config.timer_label);
|
||||
end
|
||||
|
||||
function this.init_names()
|
||||
consumables.init_names();
|
||||
melody_effects.init_names();
|
||||
end
|
||||
|
||||
function this.update()
|
||||
local master_player = find_master_player_method:call(singletons.player_manager);
|
||||
if master_player == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local master_player_data = get_player_data_method:call(master_player);
|
||||
if master_player_data ~= nil then
|
||||
consumables.update(master_player_data);
|
||||
end
|
||||
|
||||
local music_data_array = music_data_field:get_data(master_player);
|
||||
if music_data_array ~= nil then
|
||||
local music_data_table = {};
|
||||
|
||||
local length = length_method:call(music_data_array) - 1;
|
||||
for i = 0, length do
|
||||
local music_data = get_value_method:call(music_data_array, i);
|
||||
if music_data == nil then
|
||||
music_data = "";
|
||||
end
|
||||
|
||||
table.insert(music_data_table, music_data);
|
||||
end
|
||||
|
||||
melody_effects.update(music_data_table);
|
||||
end
|
||||
end
|
||||
|
||||
function this.draw(buff, buff_UI, position_on_screen, opacity_scale)
|
||||
buff_UI_entity.draw(buff, buff_UI, position_on_screen, opacity_scale);
|
||||
end
|
||||
|
||||
function this.update_timer(buff, timer)
|
||||
if timer < 0 then
|
||||
timer = 0;
|
||||
end
|
||||
|
||||
local minutes_left = math.floor(timer / 60);
|
||||
|
||||
buff.timer = timer;
|
||||
buff.minutes_left = minutes_left;
|
||||
buff.seconds_left = math.floor(timer - 60 * minutes_left);
|
||||
|
||||
if buff.duration ~= 0 then
|
||||
buff.timer_percentage = timer / buff.duration;
|
||||
end
|
||||
end
|
||||
|
||||
function this.init_module()
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
|
||||
|
||||
|
||||
local buff = this.new("Enviroment Damage Negated");
|
||||
buff.duration = 90;
|
||||
buff.timer = 65;
|
||||
buff.timer_percentage = 0.66;
|
||||
buff.minutes_left = 1;
|
||||
buff.seconds_left = 5
|
||||
|
||||
this.list["Enviroment Damage Negated"] = buff;
|
||||
|
||||
local buff = this.new("Sharpness Loss Reduced");
|
||||
buff.duration = 120;
|
||||
buff.timer = 70;
|
||||
buff.timer_percentage = 0.583;
|
||||
buff.minutes_left = 1;
|
||||
buff.seconds_left = 10
|
||||
|
||||
this.list["Sharpness Loss Reduced"] = buff;
|
||||
|
||||
local buff = this.new("Sharpness Loss Reduced 2");
|
||||
buff.duration = 120;
|
||||
buff.timer = 70;
|
||||
buff.timer_percentage = 0.583;
|
||||
buff.minutes_left = 1;
|
||||
buff.seconds_left = 10
|
||||
buff.is_infinite = true;
|
||||
|
||||
this.list["Sharpness Loss Reduced 2"] = buff;
|
||||
singletons = require("MHR_Overlay.Game_Handler.singletons");
|
||||
players = require("MHR_Overlay.Damage_Meter.players");
|
||||
consumables = require("MHR_Overlay.Buffs.consumables");
|
||||
melody_effects = require("MHR_Overlay.Buffs.melody_effects");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
end
|
||||
|
||||
return this;
|
||||
413
reframework/autorun/MHR_Overlay/Buffs/consumables.lua
Normal file
413
reframework/autorun/MHR_Overlay/Buffs/consumables.lua
Normal file
@@ -0,0 +1,413 @@
|
||||
local this = {};
|
||||
|
||||
local buffs;
|
||||
local buff_UI_entity;
|
||||
local config;
|
||||
local singletons;
|
||||
local players;
|
||||
local utils;
|
||||
local language;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
local pairs = pairs;
|
||||
local ipairs = ipairs;
|
||||
local tonumber = tonumber;
|
||||
local require = require;
|
||||
local pcall = pcall;
|
||||
local table = table;
|
||||
local string = string;
|
||||
local Vector3f = Vector3f;
|
||||
local d2d = d2d;
|
||||
local math = math;
|
||||
local json = json;
|
||||
local log = log;
|
||||
local fs = fs;
|
||||
local next = next;
|
||||
local type = type;
|
||||
local setmetatable = setmetatable;
|
||||
local getmetatable = getmetatable;
|
||||
local assert = assert;
|
||||
local select = select;
|
||||
local coroutine = coroutine;
|
||||
local utf8 = utf8;
|
||||
local re = re;
|
||||
local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
this.list = {
|
||||
demondrug = nil,
|
||||
mega_demondrug = nil,
|
||||
armorskin = nil,
|
||||
mega_armorskin = nil,
|
||||
might_seed = nil,
|
||||
adamant_seed = nil,
|
||||
hardshell_powder = nil,
|
||||
immunizer = nil,
|
||||
dash_juice = nil
|
||||
};
|
||||
|
||||
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
|
||||
local get_player_data_method = player_manager_type_def:get_method("get_PlayerData");
|
||||
local get_ref_item_parameter_method = player_manager_type_def:get_method("get_RefItemParameter");
|
||||
|
||||
local player_user_data_item_parameter_type_def = get_ref_item_parameter_method:get_return_type();
|
||||
|
||||
local demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_DemondrugAtkUp");
|
||||
local great_demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_GreatDemondrugAtkUp");
|
||||
local armorskin_def_up_field = player_user_data_item_parameter_type_def:get_field("_ArmorSkinDefUp");
|
||||
local great_armorskin_def_up_field = player_user_data_item_parameter_type_def:get_field("_GreatArmorSkinDefUp");
|
||||
|
||||
local might_seed_timer_field = player_user_data_item_parameter_type_def:get_field("_MightSeedTimer");
|
||||
local adamant_seed_timer_field = player_user_data_item_parameter_type_def:get_field("_AdamantSeedTimer");
|
||||
local demondrug_powder_timer_field = player_user_data_item_parameter_type_def:get_field("_DemondrugPowderTimer");
|
||||
local armorskin_powder_timer_field = player_user_data_item_parameter_type_def:get_field("_ArmorSkinPowderTimer");
|
||||
local vitalizer_timer_const_field = player_user_data_item_parameter_type_def:get_field("_VitalizerTimer");
|
||||
local stamina_up_buff_second_field = player_user_data_item_parameter_type_def:get_field("_StaminaUpBuffSecond");
|
||||
|
||||
local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
|
||||
-- Demondrug/Mega Demondrug
|
||||
local atk_up_alive_field = player_data_type_def:get_field("_AtkUpAlive");
|
||||
-- Armorskin/Mega Armorskin
|
||||
local def_up_alive_field = player_data_type_def:get_field("_DefUpAlive");
|
||||
-- Might Seed
|
||||
local atk_up_buff_second_field = player_data_type_def:get_field("_AtkUpBuffSecond");
|
||||
local atk_up_buff_second_timer_field = player_data_type_def:get_field("_AtkUpBuffSecondTimer");
|
||||
-- Adamant Seed
|
||||
local def_up_buff_second_field = player_data_type_def:get_field("_DefUpBuffSecond");
|
||||
local def_up_buff_second_timer_field = player_data_type_def:get_field("_DefUpBuffSecondTimer");
|
||||
-- Demon Powder
|
||||
local atk_up_item_second_field = player_data_type_def:get_field("_AtkUpItemSecond");
|
||||
local atk_up_item_second_timer_field = player_data_type_def:get_field("_AtkUpItemSecondTimer");
|
||||
-- Hardshell Powder
|
||||
local def_up_item_second_field = player_data_type_def:get_field("_DefUpItemSecond");
|
||||
local def_up_item_second_timer_field = player_data_type_def:get_field("_DefUpItemSecondTimer");
|
||||
-- Immunizer
|
||||
local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer");
|
||||
-- Dash Juice
|
||||
local stamina_up_buff_second_timer_field = player_data_type_def:get_field("_StaminaUpBuffSecondTimer");
|
||||
|
||||
local system_array_type_def = sdk.find_type_definition("System.Array");
|
||||
local length_method = system_array_type_def:get_method("get_Length");
|
||||
local get_value_method = system_array_type_def:get_method("GetValue(System.Int32)");
|
||||
|
||||
function this.update(player_data)
|
||||
local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
|
||||
if item_parameter == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
this.update_demondrug(player_data, item_parameter);
|
||||
this.update_armorskin(player_data, item_parameter);
|
||||
this.update_might_seed(player_data, item_parameter);
|
||||
this.update_adamant_seed(player_data, item_parameter);
|
||||
this.update_demon_powder(player_data, item_parameter);
|
||||
this.update_hardshell_powder(player_data, item_parameter);
|
||||
this.update_immunizer(player_data, item_parameter);
|
||||
this.update_dash_juice(player_data, item_parameter);
|
||||
end
|
||||
|
||||
function this.update_demondrug(player_data, item_parameter)
|
||||
local demondrug = atk_up_alive_field:get_data(player_data);
|
||||
if demondrug == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
|
||||
if demondrug == 0 then
|
||||
this.list.demondrug = nil;
|
||||
this.list.mega_demondrug = nil;
|
||||
return;
|
||||
end
|
||||
|
||||
local demondrug_const_value = demondrug_atk_up_field:get_data(item_parameter);
|
||||
if demondrug_const_value == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local mega_demondrug_const_value = great_demondrug_atk_up_field:get_data(item_parameter);
|
||||
if mega_demondrug_const_value == nil then
|
||||
return;
|
||||
end
|
||||
if demondrug == demondrug_const_value then
|
||||
local buff = this.list.demondrug;
|
||||
if buff ~= nil and buff.value == demondrug then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.demondrug;
|
||||
|
||||
|
||||
|
||||
this.list.demondrug = buffs.new(buffs.types.consumable, "demondrug", name, demondrug);
|
||||
this.list.mega_demondrug = nil;
|
||||
|
||||
elseif demondrug == mega_demondrug_const_value then
|
||||
local buff = this.list.mega_demondrug;
|
||||
if buff ~= nil and buff.value == demondrug then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.mega_demondrug;
|
||||
|
||||
this.list.demondrug = nil;
|
||||
this.list.mega_demondrug = buffs.new(buffs.types.consumable, "mega_demondrug", name, demondrug);
|
||||
end
|
||||
end
|
||||
|
||||
function this.update_armorskin(player_data, item_parameter)
|
||||
local armorskin = def_up_alive_field:get_data(player_data);
|
||||
if armorskin == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
if armorskin == 0 then
|
||||
this.list.armorskin = nil;
|
||||
this.list.mega_armorskin = nil;
|
||||
return;
|
||||
end
|
||||
|
||||
local armorskin_const_value = armorskin_def_up_field:get_data(item_parameter);
|
||||
if armorskin_const_value == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local mega_armorskin_const_value = great_armorskin_def_up_field:get_data(item_parameter);
|
||||
if mega_armorskin_const_value == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
if armorskin == armorskin_const_value then
|
||||
local buff = this.list.armorskin;
|
||||
if buff ~= nil and buff.value == armorskin then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.armorskin;
|
||||
|
||||
this.list.armorskin = buffs.new(buffs.types.consumable, "armorskin", name, armorskin);
|
||||
this.list.mega_armorskin = nil;
|
||||
|
||||
elseif armorskin == mega_armorskin_const_value then
|
||||
local buff = this.list.mega_armorskin;
|
||||
if buff ~= nil and buff.value == armorskin then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.mega_armorskin;
|
||||
|
||||
this.list.armorskin = nil;
|
||||
this.list.mega_armorskin = buffs.new(buffs.types.consumable, "mega_armorskin", name, armorskin);
|
||||
end
|
||||
end
|
||||
|
||||
function this.update_might_seed(player_data, item_parameter)
|
||||
local might_seed = atk_up_buff_second_field:get_data(player_data);
|
||||
if might_seed == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
if might_seed == 0 then
|
||||
this.list.might_seed = nil;
|
||||
return;
|
||||
end
|
||||
|
||||
local might_seed_timer = atk_up_buff_second_timer_field:get_data(player_data);
|
||||
if might_seed_timer == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local buff = this.list.might_seed;
|
||||
if buff == nil then
|
||||
local might_seed_timer_const_value = might_seed_timer_field:get_data(item_parameter);
|
||||
if might_seed_timer_const_value == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.might_seed;
|
||||
|
||||
buff = buffs.new(buffs.types.consumable, "might_seed", name, might_seed, might_seed_timer_const_value);
|
||||
this.list.might_seed = buff;
|
||||
else
|
||||
buff.value = might_seed;
|
||||
buffs.update_timer(buff, might_seed_timer / 60);
|
||||
end
|
||||
end
|
||||
|
||||
function this.update_adamant_seed(player_data, item_parameter)
|
||||
local adamant_seed = def_up_buff_second_field:get_data(player_data);
|
||||
if adamant_seed == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
if adamant_seed == 0 then
|
||||
this.list.adamant_seed = nil;
|
||||
return;
|
||||
end
|
||||
|
||||
local adamant_seed_timer = def_up_buff_second_timer_field:get_data(player_data);
|
||||
if adamant_seed_timer == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local buff = this.list.adamant_seed;
|
||||
if buff == nil then
|
||||
local adamant_seed_timer_const_value = adamant_seed_timer_field:get_data(item_parameter);
|
||||
if adamant_seed_timer_const_value == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.adamant_seed;
|
||||
|
||||
buff = buffs.new(buffs.types.consumable, "adamant_seed", name, adamant_seed, adamant_seed_timer_const_value);
|
||||
this.list.adamant_seed = buff;
|
||||
else
|
||||
buff.value = adamant_seed;
|
||||
buffs.update_timer(buff, adamant_seed_timer / 60);
|
||||
end
|
||||
end
|
||||
|
||||
function this.update_demon_powder(player_data, item_parameter)
|
||||
local demon_powder = atk_up_item_second_field:get_data(player_data);
|
||||
if demon_powder == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
if demon_powder == 0 then
|
||||
this.list.demon_powder = nil;
|
||||
return;
|
||||
end
|
||||
|
||||
local demon_powder_timer = atk_up_item_second_timer_field:get_data(player_data);
|
||||
if demon_powder_timer == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local buff = this.list.demon_powder;
|
||||
if buff == nil then
|
||||
local demon_powder_timer_const_value = demondrug_powder_timer_field:get_data(item_parameter);
|
||||
if demon_powder_timer_const_value == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.demon_powder;
|
||||
|
||||
buff = buffs.new(buffs.types.consumable, "demon_powder", name, demon_powder, demon_powder_timer_const_value);
|
||||
this.list.demon_powder = buff;
|
||||
else
|
||||
buff.value = demon_powder;
|
||||
buffs.update_timer(buff, demon_powder_timer / 60);
|
||||
end
|
||||
end
|
||||
|
||||
function this.update_hardshell_powder(player_data, item_parameter)
|
||||
local hardshell_powder = def_up_item_second_field:get_data(player_data);
|
||||
if hardshell_powder == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
if hardshell_powder == 0 then
|
||||
this.list.hardshell_powder = nil;
|
||||
return;
|
||||
end
|
||||
|
||||
local hardshell_powder_timer = def_up_item_second_timer_field:get_data(player_data);
|
||||
if hardshell_powder_timer == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local buff = this.list.hardshell_powder;
|
||||
if buff == nil then
|
||||
local demon_powder_timer_const_value = armorskin_powder_timer_field:get_data(item_parameter);
|
||||
if demon_powder_timer_const_value == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.hardshell_powder;
|
||||
|
||||
buff = buffs.new(buffs.types.consumable, "hardshell_powder", name, hardshell_powder, demon_powder_timer_const_value);
|
||||
this.list.hardshell_powder = buff;
|
||||
else
|
||||
buff.value = hardshell_powder;
|
||||
buffs.update_timer(buff, hardshell_powder_timer / 60);
|
||||
end
|
||||
end
|
||||
|
||||
function this.update_immunizer(player_data, item_parameter)
|
||||
local immunizer_timer = vitalizer_timer_field:get_data(player_data);
|
||||
if immunizer_timer == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
if immunizer_timer == 0 then
|
||||
this.list.immunizer = nil;
|
||||
return;
|
||||
end
|
||||
|
||||
local buff = this.list.immunizer;
|
||||
if buff == nil then
|
||||
local immunizer_timer_const_value = vitalizer_timer_const_field:get_data(item_parameter);
|
||||
if immunizer_timer_const_value == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.immunizer;
|
||||
|
||||
buff = buffs.new(buffs.types.consumable, "immunizer", name, 0, immunizer_timer_const_value);
|
||||
this.list.immunizer = buff;
|
||||
else
|
||||
buffs.update_timer(buff, immunizer_timer / 60);
|
||||
end
|
||||
end
|
||||
|
||||
function this.update_dash_juice(player_data, item_parameter)
|
||||
local dash_juice_timer = stamina_up_buff_second_timer_field:get_data(player_data);
|
||||
|
||||
if dash_juice_timer == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
if dash_juice_timer == 0 then
|
||||
this.list.dash_juice = nil;
|
||||
return;
|
||||
end
|
||||
|
||||
local buff = this.list.dash_juice;
|
||||
|
||||
if buff == nil then
|
||||
local dash_juice_timer_const_value = stamina_up_buff_second_field:get_data(item_parameter);
|
||||
if dash_juice_timer_const_value == nil then
|
||||
return;
|
||||
end
|
||||
|
||||
local name = language.current_language.consumables.dash_juice;
|
||||
|
||||
buff = buffs.new(buffs.types.consumable, "dash_juice", name, 0, dash_juice_timer_const_value);
|
||||
this.list.dash_juice = buff;
|
||||
else
|
||||
buffs.update_timer(buff, dash_juice_timer / 60);
|
||||
end
|
||||
end
|
||||
|
||||
function this.init_names()
|
||||
for key, buff in pairs(this.list) do
|
||||
buff.name = language.current_language.consumables[key];
|
||||
end
|
||||
end
|
||||
|
||||
function this.init_module()
|
||||
buffs = require("MHR_Overlay.Buffs.buffs");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
|
||||
singletons = require("MHR_Overlay.Game_Handler.singletons");
|
||||
players = require("MHR_Overlay.Damage_Meter.players");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
end
|
||||
|
||||
return this;
|
||||
158
reframework/autorun/MHR_Overlay/Buffs/melody_effects.lua
Normal file
158
reframework/autorun/MHR_Overlay/Buffs/melody_effects.lua
Normal file
@@ -0,0 +1,158 @@
|
||||
local this = {};
|
||||
|
||||
local buffs;
|
||||
local buff_UI_entity;
|
||||
local config;
|
||||
local singletons;
|
||||
local players;
|
||||
local utils;
|
||||
local language;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
local pairs = pairs;
|
||||
local ipairs = ipairs;
|
||||
local tonumber = tonumber;
|
||||
local require = require;
|
||||
local pcall = pcall;
|
||||
local table = table;
|
||||
local string = string;
|
||||
local Vector3f = Vector3f;
|
||||
local d2d = d2d;
|
||||
local math = math;
|
||||
local json = json;
|
||||
local log = log;
|
||||
local fs = fs;
|
||||
local next = next;
|
||||
local type = type;
|
||||
local setmetatable = setmetatable;
|
||||
local getmetatable = getmetatable;
|
||||
local assert = assert;
|
||||
local select = select;
|
||||
local coroutine = coroutine;
|
||||
local utf8 = utf8;
|
||||
local re = re;
|
||||
local imgui = imgui;
|
||||
local draw = draw;
|
||||
local Vector2f = Vector2f;
|
||||
local reframework = reframework;
|
||||
local os = os;
|
||||
local ValueType = ValueType;
|
||||
local package = package;
|
||||
|
||||
local ids = {
|
||||
self_improvement = 0,
|
||||
attack_up = 1,
|
||||
defense_up = 2,
|
||||
affinity_up = 3,
|
||||
elemental_attack_boost = 4,
|
||||
attack_and_defense_up = 5,
|
||||
attack_and_affinity_up = 6,
|
||||
knockbacks_negated = 7,
|
||||
earplugs_s = 8,
|
||||
earplugs_l = 9,
|
||||
tremors_negated = 10,
|
||||
wind_pressure_negated = 11,
|
||||
stun_negated = 12,
|
||||
blight_negated = 13,
|
||||
divine_protection = 14,
|
||||
health_recovery_s = 15,
|
||||
health_recovery_l = 16,
|
||||
health_recovery_s_antidote = 17,
|
||||
health_regeneration = 18,
|
||||
stamina_use_reduced = 19,
|
||||
stamina_recovery_up = 20,
|
||||
sharpness_loss_reduced = 21,
|
||||
environment_damage_negated = 22,
|
||||
sonic_wave = 23,
|
||||
sonic_barrier = 24,
|
||||
infernal_melody = 25,
|
||||
sharpness_regeneration = 26,
|
||||
sharpness_extension = 27
|
||||
};
|
||||
|
||||
local melody_effect_keys = {
|
||||
"self_improvement",
|
||||
"attack_up",
|
||||
"defense_up",
|
||||
"affinity_up",
|
||||
"elemental_attack_boost",
|
||||
"attack_and_defense_up",
|
||||
"attack_and_affinity_up",
|
||||
"knockbacks_negated",
|
||||
"earplugs_s",
|
||||
"earplugs_l",
|
||||
"tremors_negated",
|
||||
"wind_pressure_negated",
|
||||
"stun_negated",
|
||||
"blight_negated",
|
||||
"divine_protection",
|
||||
"health_recovery_s",
|
||||
"health_recovery_l",
|
||||
"health_recovery_s_antidote",
|
||||
"health_regeneration",
|
||||
"stamina_use_reduced",
|
||||
"stamina_recovery_up",
|
||||
"sharpness_loss_reduced",
|
||||
"environment_damage_negated",
|
||||
"sonic_wave",
|
||||
"sonic_barrier",
|
||||
"infernal_melody",
|
||||
"sharpness_regeneration",
|
||||
"sharpness_extension"
|
||||
};
|
||||
|
||||
this.list = {};
|
||||
|
||||
local music_data_type_def = sdk.find_type_definition("snow.player.Horn.MusicData");
|
||||
local time_field = music_data_type_def:get_field("_Time");
|
||||
|
||||
function this.update(melody_data_table)
|
||||
for lua_index, melody_data in ipairs(melody_data_table) do
|
||||
if melody_data == "" then
|
||||
goto continue;
|
||||
end
|
||||
|
||||
local melody_timer = time_field:get_data(melody_data);
|
||||
if melody_timer == nil then
|
||||
goto continue;
|
||||
end
|
||||
|
||||
if melody_timer == 0 then
|
||||
this.list[lua_index] = nil;
|
||||
goto continue;
|
||||
end
|
||||
|
||||
local buff = this.list[lua_index];
|
||||
if buff == nil then
|
||||
local key = melody_effect_keys[lua_index];
|
||||
local name = language.current_language.melody_effects[key];
|
||||
|
||||
buff = buffs.new(buffs.types.melody_effect, key, name, melody_timer, melody_timer / 60);
|
||||
this.list[lua_index] = buff;
|
||||
else
|
||||
buff.value = melody_timer;
|
||||
buffs.update_timer(buff, melody_timer / 60);
|
||||
end
|
||||
|
||||
::continue::
|
||||
end
|
||||
end
|
||||
|
||||
function this.init_names()
|
||||
for index, buff in pairs(this.list) do
|
||||
buff.name = language.current_language.melody_effects[buff.key];
|
||||
end
|
||||
end
|
||||
|
||||
function this.init_module()
|
||||
buffs = require("MHR_Overlay.Buffs.buffs");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
|
||||
singletons = require("MHR_Overlay.Game_Handler.singletons");
|
||||
players = require("MHR_Overlay.Damage_Meter.players");
|
||||
language = require("MHR_Overlay.Misc.language");
|
||||
end
|
||||
|
||||
return this;
|
||||
@@ -260,6 +260,7 @@ end
|
||||
function this.cart(dead_player_id, flag_cat_skill_insurance)
|
||||
-- flag_cat_skill_insurance = 0
|
||||
-- flag_cat_skill_insurance = 1
|
||||
|
||||
local player = players.list[dead_player_id];
|
||||
if player == nil then
|
||||
return;
|
||||
|
||||
@@ -353,7 +353,7 @@ function this.update()
|
||||
|
||||
|
||||
if new_hotkey_registered then
|
||||
config.save();
|
||||
config.save_current();
|
||||
else
|
||||
this.check_hotkeys(hard_keyboard);
|
||||
end
|
||||
|
||||
@@ -90,6 +90,8 @@ function this.tick()
|
||||
|
||||
players.update_dps(false);
|
||||
players.sort_players();
|
||||
|
||||
quest_status.get_cart_count();
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -89,7 +89,7 @@ function this.init_default()
|
||||
large_monster_highlighted_UI = true,
|
||||
damage_meter_UI = true,
|
||||
endemic_life_UI = true,
|
||||
--buff_UI = true
|
||||
buff_UI = true
|
||||
},
|
||||
|
||||
cutscene = {
|
||||
@@ -100,7 +100,7 @@ function this.init_default()
|
||||
time_UI = false,
|
||||
damage_meter_UI = false,
|
||||
endemic_life_UI = false,
|
||||
--buff_UI = false
|
||||
buff_UI = false
|
||||
},
|
||||
|
||||
loading_quest = {
|
||||
@@ -111,7 +111,7 @@ function this.init_default()
|
||||
time_UI = false,
|
||||
damage_meter_UI = false,
|
||||
endemic_life_UI = false,
|
||||
--buff_UI = false
|
||||
buff_UI = false
|
||||
},
|
||||
|
||||
quest_start_animation = {
|
||||
@@ -122,7 +122,7 @@ function this.init_default()
|
||||
time_UI = true,
|
||||
damage_meter_UI = true,
|
||||
endemic_life_UI = true,
|
||||
--buff_UI = true
|
||||
buff_UI = true
|
||||
},
|
||||
|
||||
playing_quest = {
|
||||
@@ -133,7 +133,7 @@ function this.init_default()
|
||||
time_UI = true,
|
||||
damage_meter_UI = true,
|
||||
endemic_life_UI = true,
|
||||
--buff_UI = true
|
||||
buff_UI = true
|
||||
},
|
||||
|
||||
killcam = {
|
||||
@@ -144,7 +144,7 @@ function this.init_default()
|
||||
time_UI = true,
|
||||
damage_meter_UI = true,
|
||||
endemic_life_UI = true,
|
||||
--buff_UI = true
|
||||
buff_UI = true
|
||||
},
|
||||
|
||||
quest_end_timer = {
|
||||
@@ -155,7 +155,7 @@ function this.init_default()
|
||||
time_UI = true,
|
||||
damage_meter_UI = true,
|
||||
endemic_life_UI = true,
|
||||
--buff_UI = true
|
||||
buff_UI = true
|
||||
},
|
||||
|
||||
quest_end_animation = {
|
||||
@@ -166,7 +166,7 @@ function this.init_default()
|
||||
time_UI = false,
|
||||
damage_meter_UI = false,
|
||||
endemic_life_UI = false,
|
||||
--buff_UI = false
|
||||
buff_UI = false
|
||||
},
|
||||
|
||||
quest_end_screen = {
|
||||
@@ -177,7 +177,7 @@ function this.init_default()
|
||||
time_UI = false,
|
||||
damage_meter_UI = false,
|
||||
endemic_life_UI = false,
|
||||
--buff_UI = false
|
||||
buff_UI = false
|
||||
},
|
||||
|
||||
reward_screen = {
|
||||
@@ -188,7 +188,7 @@ function this.init_default()
|
||||
time_UI = true,
|
||||
damage_meter_UI = true,
|
||||
endemic_life_UI = false,
|
||||
--buff_UI = false
|
||||
buff_UI = false
|
||||
},
|
||||
|
||||
summary_screen = {
|
||||
@@ -199,7 +199,7 @@ function this.init_default()
|
||||
time_UI = true,
|
||||
damage_meter_UI = true,
|
||||
endemic_life_UI = false,
|
||||
--buff_UI = false
|
||||
buff_UI = false
|
||||
},
|
||||
},
|
||||
|
||||
@@ -7034,10 +7034,10 @@ function this.init_default()
|
||||
visibility = true,
|
||||
|
||||
settings = {
|
||||
right_alignment_shift = 0
|
||||
right_alignment_shift = 6
|
||||
},
|
||||
|
||||
text_formatting = "%6.1f%%",
|
||||
text_formatting = "%.1f%%",
|
||||
|
||||
offset = {
|
||||
x = 262,
|
||||
@@ -7452,7 +7452,7 @@ function this.init_default()
|
||||
}
|
||||
},
|
||||
|
||||
--[[buff_UI = {
|
||||
buff_UI = {
|
||||
enabled = true,
|
||||
|
||||
settings = {
|
||||
@@ -7564,7 +7564,7 @@ function this.init_default()
|
||||
outline = 0xC0000000
|
||||
}
|
||||
}
|
||||
}]]
|
||||
}
|
||||
};
|
||||
end
|
||||
|
||||
|
||||
@@ -189,6 +189,50 @@ this.default_language = {
|
||||
shock_otomo_trap = "Shock Buddy Trap"
|
||||
},
|
||||
|
||||
consumables = {
|
||||
demondrug = "Demondrug",
|
||||
mega_demondrug = "Mega Demondrug",
|
||||
armorskin = "Armorskin",
|
||||
mega_armorskin = "Mega Armorskin",
|
||||
might_seed = "Might Seed",
|
||||
adamant_seed = "Adamant Seed",
|
||||
demon_powder = "Demon Powder",
|
||||
hardshell_powder = "Hardshell Powder",
|
||||
immunizer = "Immunizer",
|
||||
dash_juice = "Dash Juice"
|
||||
},
|
||||
|
||||
melody_effects = {
|
||||
self_improvement = "Self-Improvement",
|
||||
attack_up = "Attack Up",
|
||||
defense_up = "Defense Up",
|
||||
affinity_up = "Affinity Up",
|
||||
elemental_attack_boost = "Elemental Attack Boost",
|
||||
attack_and_defense_up = "Attack and Defense Up",
|
||||
attack_and_affinity_up = "Attack and Affinity Up",
|
||||
knockbacks_negated = "Knockbacks Negated",
|
||||
earplugs_s = "Earplugs (S)",
|
||||
earplugs_l = "Earplugs (L)",
|
||||
tremors_negated = "Tremors Negated",
|
||||
wind_pressure_negated = "Wind Pressure Negated",
|
||||
stun_negated = "Stun Negated",
|
||||
blight_negated = "Blight Negated",
|
||||
divine_protection = "Divine Protection",
|
||||
health_recovery_s = "Health Recovery (S)",
|
||||
health_recovery_l = "Health Recovery (L)",
|
||||
health_recovery_s_antidote = "Health Recovery (S) + Antidote",
|
||||
health_regeneration = "Health Regeneration",
|
||||
stamina_use_reduced = "Stamina Use Reduced",
|
||||
stamina_recovery_up = "Stamina Recovery Up",
|
||||
sharpness_loss_reduced = "Sharpness Loss Reduced",
|
||||
environment_damage_negated = "Environment Damage Negated",
|
||||
sonic_wave = "Sonic Wave",
|
||||
sonic_barrier = "Sonic Barrier",
|
||||
infernal_melody = "Infernal Melody",
|
||||
sharpness_regeneration = "Sharpness Regeneration",
|
||||
sharpness_extension = "Sharpness Extension"
|
||||
},
|
||||
|
||||
UI = {
|
||||
HP = "HP:",
|
||||
stamina = "Stamina:",
|
||||
|
||||
@@ -61,6 +61,17 @@ function this.draw(label_name, label)
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
if label.include ~= nil then
|
||||
if imgui.tree_node(cached_language.include) then
|
||||
for include_name, include in pairs(label.include) do
|
||||
changed, label.include[include_name] = imgui.checkbox(cached_language[include_name], label.include[include_name]);
|
||||
label_changed = label_changed or changed;
|
||||
end
|
||||
|
||||
imgui.tree_pop();
|
||||
end
|
||||
end
|
||||
|
||||
if imgui.tree_node(cached_language.offset) then
|
||||
changed, label.offset.x = imgui.drag_float(cached_language.x, label.offset.x, 0.1, -screen.width, screen.width, "%.1f");
|
||||
label_changed = label_changed or changed;
|
||||
@@ -79,8 +90,7 @@ function this.draw(label_name, label)
|
||||
end
|
||||
|
||||
if imgui.tree_node(cached_language.shadow) then
|
||||
changed, label.shadow.visibility = imgui.checkbox(cached_language
|
||||
.visible, label.shadow.visibility);
|
||||
changed, label.shadow.visibility = imgui.checkbox(cached_language.visible, label.shadow.visibility);
|
||||
label_changed = label_changed or changed;
|
||||
|
||||
if imgui.tree_node(cached_language.offset) then
|
||||
|
||||
@@ -92,11 +92,11 @@ function this.draw(cached_config)
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
--[[changed, cached_config.buff_UI = imgui.checkbox(
|
||||
changed, cached_config.buff_UI = imgui.checkbox(
|
||||
language.current_language.customization_menu.buff_UI,
|
||||
cached_config.buff_UI);
|
||||
|
||||
config_changed = config_changed or changed;]]
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
return config_changed;
|
||||
end
|
||||
|
||||
@@ -3,7 +3,10 @@ local this = {};
|
||||
local buff_UI_entity;
|
||||
local config;
|
||||
local buffs;
|
||||
local consumables;
|
||||
local melody_effects;
|
||||
local screen;
|
||||
local utils;
|
||||
|
||||
local sdk = sdk;
|
||||
local tostring = tostring;
|
||||
@@ -43,15 +46,26 @@ function this.draw()
|
||||
|
||||
local displayed_buffs = {};
|
||||
|
||||
for _, buff in pairs(buffs.list) do
|
||||
for key, consumable in pairs(consumables.list) do
|
||||
|
||||
if not buff.is_active then
|
||||
goto continue
|
||||
if not consumable.is_active then
|
||||
goto continue2;
|
||||
end
|
||||
|
||||
table.insert(displayed_buffs, buff);
|
||||
table.insert(displayed_buffs, consumable);
|
||||
|
||||
::continue::
|
||||
::continue2::
|
||||
end
|
||||
|
||||
for _, melody_effect in pairs(melody_effects.list) do
|
||||
|
||||
if not melody_effect.is_active then
|
||||
goto continue3;
|
||||
end
|
||||
|
||||
table.insert(displayed_buffs, melody_effect);
|
||||
|
||||
::continue3::
|
||||
end
|
||||
|
||||
-- sort
|
||||
@@ -87,15 +101,13 @@ function this.draw()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
local position_on_screen = screen.calculate_absolute_coordinates(cached_config.position);
|
||||
|
||||
-- draw
|
||||
for _, buff in ipairs(displayed_buffs) do
|
||||
|
||||
if not buff.is_active then
|
||||
goto continue2
|
||||
goto continue4;
|
||||
end
|
||||
|
||||
buffs.draw(buff, buff.buff_UI, position_on_screen, 1);
|
||||
@@ -106,13 +118,15 @@ function this.draw()
|
||||
position_on_screen.y = position_on_screen.y + cached_config.spacing.y * global_scale_modifier;
|
||||
end
|
||||
|
||||
::continue2::
|
||||
::continue4::
|
||||
end
|
||||
end
|
||||
|
||||
function this.init_module()
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
|
||||
consumables = require("MHR_Overlay.Buffs.consumables");
|
||||
melody_effects = require("MHR_Overlay.Buffs.melody_effects");
|
||||
buffs = require("MHR_Overlay.Buffs.buffs");
|
||||
--singletons = require("MHR_Overlay.Game_Handler.singletons");
|
||||
config = require("MHR_Overlay.Misc.config");
|
||||
@@ -122,6 +136,7 @@ function this.init_module()
|
||||
--quest_status = require("MHR_Overlay.Game_Handler.quest_status");
|
||||
screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
--drawing = require("MHR_Overlay.UI.drawing");
|
||||
utils = require("MHR_Overlay.Misc.utils");
|
||||
end
|
||||
|
||||
return this;
|
||||
@@ -165,6 +165,7 @@ function this.draw(dynamic_enabled, static_enabled, highlighted_enabled)
|
||||
customization_menu.status = string.format("[%s] Highlighted Large Monster drawing function threw an exception");
|
||||
end
|
||||
end
|
||||
|
||||
if static_enabled then
|
||||
local success = pcall(this.draw_static, displayed_monsters, highlighted_monster, cached_config);
|
||||
if not success then
|
||||
|
||||
@@ -375,7 +375,7 @@ function this.draw()
|
||||
time_UI_changed = this.draw_time_UI();
|
||||
damage_meter_UI_changed = this.draw_damage_meter_UI();
|
||||
endemic_life_UI_changed = this.draw_endemic_life_UI()
|
||||
--buff_UI_changed = customization_menu.draw_buff_UI();
|
||||
buff_UI_changed = this.draw_buff_UI();
|
||||
|
||||
imgui.pop_font();
|
||||
imgui.end_window();
|
||||
@@ -434,11 +434,11 @@ function this.draw()
|
||||
end
|
||||
end
|
||||
|
||||
--[[if buff_UI_changed or modifiers_changed or config_changed then
|
||||
if buff_UI_changed or modifiers_changed or config_changed then
|
||||
for _, buff in pairs(buffs.list) do
|
||||
buffs.init_UI(buff);
|
||||
end
|
||||
end]]
|
||||
end
|
||||
|
||||
if this.menu_font_changed and (apply_font_requested or config_changed) then
|
||||
this.menu_font_changed = false;
|
||||
@@ -569,9 +569,9 @@ function this.draw_modules()
|
||||
language.current_language.customization_menu.endemic_life_UI, config.current_config.endemic_life_UI.enabled);
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
--[[changed, config.current_config.buff_UI.enabled = imgui.checkbox(
|
||||
changed, config.current_config.buff_UI.enabled = imgui.checkbox(
|
||||
language.current_language.customization_menu.buff_UI, config.current_config.buff_UI.enabled);
|
||||
config_changed = config_changed or changed;]]
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
imgui.tree_pop();
|
||||
end
|
||||
@@ -1002,11 +1002,11 @@ function this.draw_global_settings(apply_font_requested, language_changed)
|
||||
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
--[[changed, cached_config.module_visibility.in_training_area.buff_UI = imgui.checkbox(
|
||||
changed, cached_config.module_visibility.in_training_area.buff_UI = imgui.checkbox(
|
||||
language.current_language.customization_menu.buff_UI,
|
||||
cached_config.module_visibility.in_training_area.buff_UI);
|
||||
|
||||
config_changed = config_changed or changed;]]
|
||||
config_changed = config_changed or changed;
|
||||
|
||||
imgui.tree_pop();
|
||||
end
|
||||
|
||||
@@ -38,6 +38,18 @@
|
||||
"tranq_bomb": "Tranq Bomb",
|
||||
"waterblight": "Waterblight"
|
||||
},
|
||||
"consumables": {
|
||||
"adamant_seed": "Adamant Seed",
|
||||
"armorskin": "Armorskin",
|
||||
"dash_juice": "Dash Juice",
|
||||
"demon_powder": "Demon Powder",
|
||||
"demondrug": "Demondrug",
|
||||
"hardshell_powder": "Hardshell Powder",
|
||||
"immunizer": "Immunizer",
|
||||
"mega_armorskin": "Mega Armorskin",
|
||||
"mega_demondrug": "Mega Demondrug",
|
||||
"might_seed": "Might Seed"
|
||||
},
|
||||
"customization_menu": {
|
||||
"UI_font": "UI Font",
|
||||
"UI_font_notice": "Any changes to the font require script reload!",
|
||||
@@ -323,6 +335,36 @@
|
||||
"z": "Z"
|
||||
},
|
||||
"font_name": "",
|
||||
"melody_effects": {
|
||||
"affinity_up": "Affinity Up",
|
||||
"attack_and_affinity_up": "Attack and Affinity Up",
|
||||
"attack_and_defense_up": "Attack and Defense Up",
|
||||
"attack_up": "Attack Up",
|
||||
"blight_negated": "Blight Negated",
|
||||
"defense_up": "Defense Up",
|
||||
"divine_protection": "Divine Protection",
|
||||
"earplugs_l": "Earplugs (L)",
|
||||
"earplugs_s": "Earplugs (S)",
|
||||
"elemental_attack_boost": "Elemental Attack Boost",
|
||||
"environment_damage_negated": "Environment Damage Negated",
|
||||
"health_recovery_l": "Health Recovery (L)",
|
||||
"health_recovery_s": "Health Recovery (S)",
|
||||
"health_recovery_s_antidote": "Health Recovery (S) + Antidote",
|
||||
"health_regeneration": "Health Regeneration",
|
||||
"infernal_melody": "Infernal Melody",
|
||||
"knockbacks_negated": "Knockbacks Negated",
|
||||
"self_improvement": "Self-Improvement",
|
||||
"sharpness_extension": "Sharpness Extension",
|
||||
"sharpness_loss_reduced": "Sharpness Loss Reduced",
|
||||
"sharpness_regeneration": "Sharpness Regeneration",
|
||||
"sonic_barrier": "Sonic Barrier",
|
||||
"sonic_wave": "Sonic Wave",
|
||||
"stamina_recovery_up": "Stamina Recovery Up",
|
||||
"stamina_use_reduced": "Stamina Use Reduced",
|
||||
"stun_negated": "Stun Negated",
|
||||
"tremors_negated": "Tremors Negated",
|
||||
"wind_pressure_negated": "Wind Pressure Negated"
|
||||
},
|
||||
"parts": {
|
||||
"abdomen": "Abdomen",
|
||||
"amatsu_unknown": "?",
|
||||
|
||||
@@ -38,6 +38,18 @@
|
||||
"tranq_bomb": "捕獲用麻酔玉",
|
||||
"waterblight": "水属性やられ"
|
||||
},
|
||||
"consumables": {
|
||||
"adamant_seed": "Adamant Seed",
|
||||
"armorskin": "Armorskin",
|
||||
"dash_juice": "Dash Juice",
|
||||
"demon_powder": "Demon Powder",
|
||||
"demondrug": "Demondrug",
|
||||
"hardshell_powder": "Hardshell Powder",
|
||||
"immunizer": "Immunizer",
|
||||
"mega_armorskin": "Mega Armorskin",
|
||||
"mega_demondrug": "Mega Demondrug",
|
||||
"might_seed": "Might Seed"
|
||||
},
|
||||
"customization_menu": {
|
||||
"UI_font": "UI フォント",
|
||||
"UI_font_notice": "フォントの変更後はスクリプトリセットを行ってください。",
|
||||
@@ -323,6 +335,36 @@
|
||||
"z": "Z"
|
||||
},
|
||||
"font_name": "NotoSansJP-Bold.otf",
|
||||
"melody_effects": {
|
||||
"affinity_up": "Affinity Up",
|
||||
"attack_and_affinity_up": "Attack and Affinity Up",
|
||||
"attack_and_defense_up": "Attack and Defense Up",
|
||||
"attack_up": "Attack Up",
|
||||
"blight_negated": "Blight Negated",
|
||||
"defense_up": "Defense Up",
|
||||
"divine_protection": "Divine Protection",
|
||||
"earplugs_l": "Earplugs (L)",
|
||||
"earplugs_s": "Earplugs (S)",
|
||||
"elemental_attack_boost": "Elemental Attack Boost",
|
||||
"environment_damage_negated": "Environment Damage Negated",
|
||||
"health_recovery_l": "Health Recovery (L)",
|
||||
"health_recovery_s": "Health Recovery (S)",
|
||||
"health_recovery_s_antidote": "Health Recovery (S) + Antidote",
|
||||
"health_regeneration": "Health Regeneration",
|
||||
"infernal_melody": "Infernal Melody",
|
||||
"knockbacks_negated": "Knockbacks Negated",
|
||||
"self_improvement": "Self-Improvement",
|
||||
"sharpness_extension": "Sharpness Extension",
|
||||
"sharpness_loss_reduced": "Sharpness Loss Reduced",
|
||||
"sharpness_regeneration": "Sharpness Regeneration",
|
||||
"sonic_barrier": "Sonic Barrier",
|
||||
"sonic_wave": "Sonic Wave",
|
||||
"stamina_recovery_up": "Stamina Recovery Up",
|
||||
"stamina_use_reduced": "Stamina Use Reduced",
|
||||
"stun_negated": "Stun Negated",
|
||||
"tremors_negated": "Tremors Negated",
|
||||
"wind_pressure_negated": "Wind Pressure Negated"
|
||||
},
|
||||
"parts": {
|
||||
"abdomen": "腹部",
|
||||
"amatsu_unknown": "?",
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
"gold": "금관",
|
||||
"mini": "최소",
|
||||
"otomo": "동반자",
|
||||
"part_anomaly_core": "Anomaly Core",
|
||||
"part_anomaly_core": "괴이핵",
|
||||
"part_break": "파괴",
|
||||
"part_sever": "절단",
|
||||
"player": "헌터",
|
||||
@@ -38,6 +38,18 @@
|
||||
"tranq_bomb": "포획용마취옥",
|
||||
"waterblight": "진흙구리"
|
||||
},
|
||||
"consumables": {
|
||||
"adamant_seed": "Adamant Seed",
|
||||
"armorskin": "Armorskin",
|
||||
"dash_juice": "Dash Juice",
|
||||
"demon_powder": "Demon Powder",
|
||||
"demondrug": "Demondrug",
|
||||
"hardshell_powder": "Hardshell Powder",
|
||||
"immunizer": "Immunizer",
|
||||
"mega_armorskin": "Mega Armorskin",
|
||||
"mega_demondrug": "Mega Demondrug",
|
||||
"might_seed": "Might Seed"
|
||||
},
|
||||
"customization_menu": {
|
||||
"UI_font": "UI 글꼴",
|
||||
"UI_font_notice": "글꼴 변경시 스크립트를 리로드 해야합니다!",
|
||||
@@ -49,10 +61,10 @@
|
||||
"ailments": "상태이상",
|
||||
"all_UI": "모든 UI",
|
||||
"anchor": "기준",
|
||||
"anomaly_cores": "Anomaly Cores",
|
||||
"anomaly_filter": "Anomaly Core",
|
||||
"anomaly_health": "Anomaly Core Health",
|
||||
"anomaly_health_percentage": "Anomaly Core Health Percentage",
|
||||
"anomaly_cores": "괴이핵",
|
||||
"anomaly_filter": "괴이핵",
|
||||
"anomaly_health": "괴이핵 체력",
|
||||
"anomaly_health_percentage": "괴이핵 체력 비율",
|
||||
"apply": "적용",
|
||||
"assign_new_key": "새 키를 할당",
|
||||
"auto_highlight": "자동 타겟 설정",
|
||||
@@ -61,17 +73,17 @@
|
||||
"blast": "폭파",
|
||||
"body_parts": "부위",
|
||||
"bold": "굵게",
|
||||
"bombs": "Bombs",
|
||||
"bottom_left": "좌하단",
|
||||
"bottom_right": "우하단",
|
||||
"bottom_to_top": "Bottom to Top",
|
||||
"break_anomaly_filter": "Break + Anomaly Core",
|
||||
"bombs": "폭탄",
|
||||
"bottom_left": "왼쪽 아래",
|
||||
"bottom_right": "오른쪽 아래",
|
||||
"bottom_to_top": "아래에서 위로",
|
||||
"break_anomaly_filter": "파괴 + 괴이핵",
|
||||
"break_count": "파괴 횟수",
|
||||
"break_filter": "파괴",
|
||||
"break_health": "파괴 수치",
|
||||
"break_health_percentage": "파괴 수치 비율",
|
||||
"break_max_count": "최대 파괴 횟수",
|
||||
"break_sever_anomaly_filter": "Break + Sever + Anomaly Core",
|
||||
"break_sever_anomaly_filter": "파괴 + 절단 + 괴이핵",
|
||||
"break_sever_filter": "파괴 + 절단",
|
||||
"buff_UI": "버프 UI",
|
||||
"buildup": "누적치",
|
||||
@@ -91,8 +103,8 @@
|
||||
"creature_name_label": "환경생물 이름 정보",
|
||||
"crown": "금관",
|
||||
"crown_thresholds": "금관 판정값",
|
||||
"current_state": "Current State",
|
||||
"current_value": "Current Value",
|
||||
"current_state": "현재 상태",
|
||||
"current_value": "현재 값",
|
||||
"cutscene": "컷신",
|
||||
"damage": "대미지",
|
||||
"damage_bar": "대미지 막대",
|
||||
@@ -100,7 +112,7 @@
|
||||
"damage_meter_UI": "대미지 미터 UI",
|
||||
"damage_percentage_label": "대미지 비율 정보",
|
||||
"damage_value_label": "대미지 값 정보",
|
||||
"default_state": "Default State",
|
||||
"default_state": "기본 상태",
|
||||
"delete": "삭제하기",
|
||||
"distance": "간격",
|
||||
"dps": "DPS",
|
||||
@@ -112,14 +124,14 @@
|
||||
"dynamically_positioned": "유동 위치 UI",
|
||||
"enable_for": "표시 대상",
|
||||
"enabled": "사용함",
|
||||
"endemic_life": "Endemic Life",
|
||||
"endemic_life": "환경생물",
|
||||
"endemic_life_UI": "환경생물 UI",
|
||||
"family": "글꼴",
|
||||
"farthest": "가장 멀리있는",
|
||||
"fight_time": "전투 시간",
|
||||
"fill_direction": "Fill Direction",
|
||||
"fill_direction": "채우는 방향",
|
||||
"filter": "필터",
|
||||
"filter_mode": "Filter Mode",
|
||||
"filter_mode": "필터 모드",
|
||||
"first": "맨 앞",
|
||||
"first_hit": "첫 공격",
|
||||
"flinch_count": "경직 횟수",
|
||||
@@ -129,14 +141,14 @@
|
||||
"global_scale_modifier": "전역 크기 배율",
|
||||
"global_settings": "전역 설정",
|
||||
"health": "체력",
|
||||
"health_anomaly_filter": "Health + Anomaly Core",
|
||||
"health_break_anomaly_filter": "Health + Break + Anomaly Core",
|
||||
"health_anomaly_filter": "체력 + 괴이핵",
|
||||
"health_break_anomaly_filter": "체력 + 파괴 + 괴이핵",
|
||||
"health_break_filter": "체력 + 파괴",
|
||||
"health_break_sever_anomaly_filter": "Health + Break + Sever + Anomaly Core",
|
||||
"health_break_sever_anomaly_filter": "체력 + 파괴 + 절단 + 괴이핵",
|
||||
"health_break_sever_filter": "체력 + 파괴 + 절단",
|
||||
"health_filter": "체력",
|
||||
"health_percentage": "체력 비율",
|
||||
"health_sever_anomaly_filter": "Health + Sever + Anomaly Core",
|
||||
"health_sever_anomaly_filter": "체력 + 절단 + 괴이핵",
|
||||
"health_sever_filter": "체력 + 절단",
|
||||
"height": "높이",
|
||||
"hide_ailments_with_zero_buildup": "누적치가 0이면 상태이상 표시 안 함",
|
||||
@@ -172,11 +184,11 @@
|
||||
"in_training_area": "훈련구역 내",
|
||||
"include": "포함",
|
||||
"inside": "내부",
|
||||
"installations": "Installations",
|
||||
"installations": "설치",
|
||||
"italic": "기울임",
|
||||
"join_time": "참가 시간",
|
||||
"killcam": "처치 영상",
|
||||
"kunai": "Kunai",
|
||||
"kunai": "쿠나이",
|
||||
"language": "언어",
|
||||
"large_monster_UI": "대형 몬스터 UI",
|
||||
"large_monster_dynamic_UI": "대형 몬스터 유동 UI",
|
||||
@@ -184,7 +196,7 @@
|
||||
"large_monster_static_UI": "대형 몬스터 고정 UI",
|
||||
"large_monsters": "대형 몬스터",
|
||||
"last": "맨 뒤",
|
||||
"left_to_right": "Left to Right",
|
||||
"left_to_right": "왼쪽에서 오른쪽",
|
||||
"level": "레벨",
|
||||
"level_label": "레벨 정보",
|
||||
"loading_quest": "퀘스트 로딩 중",
|
||||
@@ -195,7 +207,7 @@
|
||||
"master_rank": "마스터 랭크",
|
||||
"max_distance": "최대 거리",
|
||||
"max_monster_updates_per_tick": "틱당 최대 몬스터 갱신 횟수",
|
||||
"max_value": "Max Value",
|
||||
"max_value": "최대값",
|
||||
"me": "나",
|
||||
"menu_font": "메뉴 글꼴",
|
||||
"menu_font_change_disclaimer": "언어 및 메뉴 글꼴 크기를 여러 번 변경하면 비정상 종료가 될 수 있습니다!",
|
||||
@@ -203,28 +215,28 @@
|
||||
"mode": "모드",
|
||||
"modifiers": "설정 배율",
|
||||
"module_visibility_based_on_game_state": "게임 상태에 따라 모듈 표시",
|
||||
"modules": "UI",
|
||||
"modules": "모듈",
|
||||
"monster_can_be_captured": "몬스터 포획 가능",
|
||||
"monster_id": "몬스터 ID",
|
||||
"monster_name": "몬스터명",
|
||||
"monster_name_label": "몬스터명 정보",
|
||||
"monsters": "Monsters",
|
||||
"monsters": "몬스터",
|
||||
"my_damage_bar_location": "내 대미지 막대 위치",
|
||||
"my_otomos": "내 동반자",
|
||||
"myself": "나",
|
||||
"name": "이름",
|
||||
"name_label": "이름 정보",
|
||||
"new": "새",
|
||||
"new": "새로 만들기",
|
||||
"none": "없음",
|
||||
"normal": "기본",
|
||||
"offset": "오프셋",
|
||||
"offset_is_relative_to_parts": "오프셋을 부위 기준으로",
|
||||
"opacity_falloff": "투명도 감소",
|
||||
"orientation": "방향",
|
||||
"other": "Other",
|
||||
"other": "기타",
|
||||
"other_player_otomos": "다른 플레이어 동반자",
|
||||
"other_players": "다른 헌터",
|
||||
"otomos": "Buddies",
|
||||
"otomos": "동반자",
|
||||
"outline": "외곽선",
|
||||
"outside": "외부",
|
||||
"part_health": "부위 수치",
|
||||
@@ -235,7 +247,7 @@
|
||||
"player_name_label": "헌터명 정보",
|
||||
"player_name_size_limit": "헌터명 크기 제한",
|
||||
"player_spacing": "플레이어 간격",
|
||||
"players": "Players",
|
||||
"players": "모든 플레이어",
|
||||
"playing_quest": "퀘스트 중",
|
||||
"poison": "독",
|
||||
"position": "위치",
|
||||
@@ -251,18 +263,18 @@
|
||||
"relative_offset": "상대적 위치 오프셋",
|
||||
"rename": "이름 변경",
|
||||
"render_highlighted_monster": "주시대상 몬스터 표시",
|
||||
"render_inactive_anomaly_cores": "Render Inactive Anomaly Cores",
|
||||
"render_inactive_anomaly_cores": "비활성화 된 괴이핵 표시",
|
||||
"render_not_highlighted_monsters": "주시대상이 아닌 아닌 몬스터 표시",
|
||||
"renderer": "렌더링",
|
||||
"reset": "리셋",
|
||||
"reversed_order": "역순",
|
||||
"reward_screen": "보상 화면",
|
||||
"right_alignment_shift": "Right Alignment Shift",
|
||||
"right_to_left": "Right to Left",
|
||||
"right_alignment_shift": "우측정렬 이동",
|
||||
"right_to_left": "오른쪽에서 왼쪽",
|
||||
"servant_otomos": "맹우 동반자",
|
||||
"servants": "맹우",
|
||||
"settings": "설정",
|
||||
"sever_anomaly_filter": "Sever + Anomaly Core",
|
||||
"sever_anomaly_filter": "절단 + 괴이핵",
|
||||
"sever_filter": "절단",
|
||||
"shadow": "그림자",
|
||||
"show_my_otomos_separately": "내 동반자를 따로",
|
||||
@@ -292,9 +304,9 @@
|
||||
"top_buildup": "총 누적치",
|
||||
"top_damage": "최고 대미지",
|
||||
"top_dps": "최고 DPS",
|
||||
"top_left": "좌상단",
|
||||
"top_right": "우상단",
|
||||
"top_to_bottom": "Top to Bottom",
|
||||
"top_left": "왼쪽 위",
|
||||
"top_right": "오른쪽 위",
|
||||
"top_to_bottom": "위에서 아래",
|
||||
"total": "전체",
|
||||
"total_buildup": "총 누적치",
|
||||
"total_buildup_label": "총 누적치 정보",
|
||||
@@ -317,12 +329,42 @@
|
||||
"visible": "표시함",
|
||||
"width": "너비",
|
||||
"world_offset": "전역 오프셋",
|
||||
"wyvern_riding": "Wyvern Riding",
|
||||
"wyvern_riding": "용조종",
|
||||
"x": "X",
|
||||
"y": "Y",
|
||||
"z": "Z"
|
||||
},
|
||||
"font_name": "NotoSansKR-Bold.otf",
|
||||
"melody_effects": {
|
||||
"affinity_up": "Affinity Up",
|
||||
"attack_and_affinity_up": "Attack and Affinity Up",
|
||||
"attack_and_defense_up": "Attack and Defense Up",
|
||||
"attack_up": "Attack Up",
|
||||
"blight_negated": "Blight Negated",
|
||||
"defense_up": "Defense Up",
|
||||
"divine_protection": "Divine Protection",
|
||||
"earplugs_l": "Earplugs (L)",
|
||||
"earplugs_s": "Earplugs (S)",
|
||||
"elemental_attack_boost": "Elemental Attack Boost",
|
||||
"environment_damage_negated": "Environment Damage Negated",
|
||||
"health_recovery_l": "Health Recovery (L)",
|
||||
"health_recovery_s": "Health Recovery (S)",
|
||||
"health_recovery_s_antidote": "Health Recovery (S) + Antidote",
|
||||
"health_regeneration": "Health Regeneration",
|
||||
"infernal_melody": "Infernal Melody",
|
||||
"knockbacks_negated": "Knockbacks Negated",
|
||||
"self_improvement": "Self-Improvement",
|
||||
"sharpness_extension": "Sharpness Extension",
|
||||
"sharpness_loss_reduced": "Sharpness Loss Reduced",
|
||||
"sharpness_regeneration": "Sharpness Regeneration",
|
||||
"sonic_barrier": "Sonic Barrier",
|
||||
"sonic_wave": "Sonic Wave",
|
||||
"stamina_recovery_up": "Stamina Recovery Up",
|
||||
"stamina_use_reduced": "Stamina Use Reduced",
|
||||
"stun_negated": "Stun Negated",
|
||||
"tremors_negated": "Tremors Negated",
|
||||
"wind_pressure_negated": "Wind Pressure Negated"
|
||||
},
|
||||
"parts": {
|
||||
"abdomen": "배",
|
||||
"amatsu_unknown": "?",
|
||||
|
||||
@@ -38,6 +38,18 @@
|
||||
"tranq_bomb": "Снотворная порча",
|
||||
"waterblight": "Водяная порча"
|
||||
},
|
||||
"consumables": {
|
||||
"adamant_seed": "Adamant Seed",
|
||||
"armorskin": "Armorskin",
|
||||
"dash_juice": "Dash Juice",
|
||||
"demon_powder": "Demon Powder",
|
||||
"demondrug": "Demondrug",
|
||||
"hardshell_powder": "Hardshell Powder",
|
||||
"immunizer": "Immunizer",
|
||||
"mega_armorskin": "Mega Armorskin",
|
||||
"mega_demondrug": "Mega Demondrug",
|
||||
"might_seed": "Might Seed"
|
||||
},
|
||||
"customization_menu": {
|
||||
"UI_font": "Шрифт интерфейса",
|
||||
"UI_font_notice": "Любые изменения шрифта требуют перезагрузку скрипта!",
|
||||
@@ -323,6 +335,36 @@
|
||||
"z": "Z"
|
||||
},
|
||||
"font_name": "NotoSansKR-Bold.otf",
|
||||
"melody_effects": {
|
||||
"affinity_up": "Affinity Up",
|
||||
"attack_and_affinity_up": "Attack and Affinity Up",
|
||||
"attack_and_defense_up": "Attack and Defense Up",
|
||||
"attack_up": "Attack Up",
|
||||
"blight_negated": "Blight Negated",
|
||||
"defense_up": "Defense Up",
|
||||
"divine_protection": "Divine Protection",
|
||||
"earplugs_l": "Earplugs (L)",
|
||||
"earplugs_s": "Earplugs (S)",
|
||||
"elemental_attack_boost": "Elemental Attack Boost",
|
||||
"environment_damage_negated": "Environment Damage Negated",
|
||||
"health_recovery_l": "Health Recovery (L)",
|
||||
"health_recovery_s": "Health Recovery (S)",
|
||||
"health_recovery_s_antidote": "Health Recovery (S) + Antidote",
|
||||
"health_regeneration": "Health Regeneration",
|
||||
"infernal_melody": "Infernal Melody",
|
||||
"knockbacks_negated": "Knockbacks Negated",
|
||||
"self_improvement": "Self-Improvement",
|
||||
"sharpness_extension": "Sharpness Extension",
|
||||
"sharpness_loss_reduced": "Sharpness Loss Reduced",
|
||||
"sharpness_regeneration": "Sharpness Regeneration",
|
||||
"sonic_barrier": "Sonic Barrier",
|
||||
"sonic_wave": "Sonic Wave",
|
||||
"stamina_recovery_up": "Stamina Recovery Up",
|
||||
"stamina_use_reduced": "Stamina Use Reduced",
|
||||
"stun_negated": "Stun Negated",
|
||||
"tremors_negated": "Tremors Negated",
|
||||
"wind_pressure_negated": "Wind Pressure Negated"
|
||||
},
|
||||
"parts": {
|
||||
"abdomen": "Брюхо",
|
||||
"amatsu_unknown": "?",
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
"gold": "金冠",
|
||||
"mini": "小型",
|
||||
"otomo": "随从",
|
||||
"part_anomaly_core": "Anomaly Core",
|
||||
"part_anomaly_core": "怪异核",
|
||||
"part_break": "部位破坏",
|
||||
"part_sever": "部位切断",
|
||||
"player": "玩家",
|
||||
@@ -38,6 +38,18 @@
|
||||
"tranq_bomb": "捕获用麻醉球",
|
||||
"waterblight": "水异常状态"
|
||||
},
|
||||
"consumables": {
|
||||
"adamant_seed": "Adamant Seed",
|
||||
"armorskin": "Armorskin",
|
||||
"dash_juice": "Dash Juice",
|
||||
"demon_powder": "Demon Powder",
|
||||
"demondrug": "Demondrug",
|
||||
"hardshell_powder": "Hardshell Powder",
|
||||
"immunizer": "Immunizer",
|
||||
"mega_armorskin": "Mega Armorskin",
|
||||
"mega_demondrug": "Mega Demondrug",
|
||||
"might_seed": "Might Seed"
|
||||
},
|
||||
"customization_menu": {
|
||||
"UI_font": "UI字体",
|
||||
"UI_font_notice": "当更改字体时,请重新加载脚本!",
|
||||
@@ -49,10 +61,10 @@
|
||||
"ailments": "状态异常",
|
||||
"all_UI": "所有UI",
|
||||
"anchor": "锚点",
|
||||
"anomaly_cores": "Anomaly Cores",
|
||||
"anomaly_filter": "Anomaly Core",
|
||||
"anomaly_health": "Anomaly Core Health",
|
||||
"anomaly_health_percentage": "Anomaly Core Health Percentage",
|
||||
"anomaly_cores": "怪异核",
|
||||
"anomaly_filter": "怪异核",
|
||||
"anomaly_health": "怪异核破坏值",
|
||||
"anomaly_health_percentage": "怪异核破坏百分比",
|
||||
"apply": "应用",
|
||||
"assign_new_key": "指定新按键",
|
||||
"auto_highlight": "自动高亮",
|
||||
@@ -61,17 +73,17 @@
|
||||
"blast": "爆破",
|
||||
"body_parts": "身体部位",
|
||||
"bold": "粗体",
|
||||
"bombs": "Bombs",
|
||||
"bombs": "爆桶",
|
||||
"bottom_left": "左下",
|
||||
"bottom_right": "右下",
|
||||
"bottom_to_top": "Bottom to Top",
|
||||
"break_anomaly_filter": "Break + Anomaly Core",
|
||||
"bottom_to_top": "从下到上",
|
||||
"break_anomaly_filter": "破坏+怪异核",
|
||||
"break_count": "破坏次数",
|
||||
"break_filter": "破坏",
|
||||
"break_health": "破坏值",
|
||||
"break_health_percentage": "破坏值百分比",
|
||||
"break_max_count": "最大破坏次数",
|
||||
"break_sever_anomaly_filter": "Break + Sever + Anomaly Core",
|
||||
"break_sever_anomaly_filter": "破坏+切断+怪异核",
|
||||
"break_sever_filter": "破坏+切断",
|
||||
"buff_UI": "Buff UI",
|
||||
"buildup": "积累值",
|
||||
@@ -112,12 +124,12 @@
|
||||
"dynamically_positioned": "动态位置",
|
||||
"enable_for": "开启",
|
||||
"enabled": "开启",
|
||||
"endemic_life": "Endemic Life",
|
||||
"endemic_life": "环境生物",
|
||||
"endemic_life_UI": "环境生物UI",
|
||||
"family": "字体",
|
||||
"farthest": "最远",
|
||||
"fight_time": "战斗时间",
|
||||
"fill_direction": "Fill Direction",
|
||||
"fill_direction": "填充方向",
|
||||
"filter": "筛选器",
|
||||
"filter_mode": "筛选方式",
|
||||
"first": "第一",
|
||||
@@ -129,14 +141,14 @@
|
||||
"global_scale_modifier": "全局比例更改",
|
||||
"global_settings": "全局设定",
|
||||
"health": "生命",
|
||||
"health_anomaly_filter": "Health + Anomaly Core",
|
||||
"health_break_anomaly_filter": "Health + Break + Anomaly Core",
|
||||
"health_anomaly_filter": "生命+怪异核",
|
||||
"health_break_anomaly_filter": "生命+破坏+怪异核",
|
||||
"health_break_filter": "生命+破坏",
|
||||
"health_break_sever_anomaly_filter": "Health + Break + Sever + Anomaly Core",
|
||||
"health_break_sever_anomaly_filter": "生命+破坏+切断+怪异核",
|
||||
"health_break_sever_filter": "生命+破坏+切断",
|
||||
"health_filter": "生命",
|
||||
"health_percentage": "生命百分比",
|
||||
"health_sever_anomaly_filter": "Health + Sever + Anomaly Core",
|
||||
"health_sever_anomaly_filter": "生命+切断+怪异核",
|
||||
"health_sever_filter": "生命+切断",
|
||||
"height": "高度",
|
||||
"hide_ailments_with_zero_buildup": "当积累值为0时隐藏该状态异常",
|
||||
@@ -172,11 +184,11 @@
|
||||
"in_training_area": "在修炼场",
|
||||
"include": "包含",
|
||||
"inside": "里面",
|
||||
"installations": "Installations",
|
||||
"installations": "狩猎设备",
|
||||
"italic": "斜体",
|
||||
"join_time": "加入时间",
|
||||
"killcam": "击杀镜头",
|
||||
"kunai": "Kunai",
|
||||
"kunai": "苦无",
|
||||
"language": "语言",
|
||||
"large_monster_UI": "大型怪物UI",
|
||||
"large_monster_dynamic_UI": "大型怪物浮动UI",
|
||||
@@ -184,7 +196,7 @@
|
||||
"large_monster_static_UI": "大型怪物固定UI",
|
||||
"large_monsters": "大型怪物群",
|
||||
"last": "最后",
|
||||
"left_to_right": "Left to Right",
|
||||
"left_to_right": "从左到右",
|
||||
"level": "等级",
|
||||
"level_label": "等级标签",
|
||||
"loading_quest": "任务加载中",
|
||||
@@ -208,7 +220,7 @@
|
||||
"monster_id": "怪物ID",
|
||||
"monster_name": "怪物名",
|
||||
"monster_name_label": "怪物名标签",
|
||||
"monsters": "Monsters",
|
||||
"monsters": "怪物",
|
||||
"my_damage_bar_location": "我的伤害条位置",
|
||||
"my_otomos": "我的随从",
|
||||
"myself": "我自己",
|
||||
@@ -221,10 +233,10 @@
|
||||
"offset_is_relative_to_parts": "根据部位偏移",
|
||||
"opacity_falloff": "透明度增加",
|
||||
"orientation": "方向",
|
||||
"other": "Other",
|
||||
"other": "其它",
|
||||
"other_player_otomos": "其他玩家的随从",
|
||||
"other_players": "其他玩家",
|
||||
"otomos": "Buddies",
|
||||
"otomos": "随从",
|
||||
"outline": "轮廓",
|
||||
"outside": "外面",
|
||||
"part_health": "部位生命值",
|
||||
@@ -235,7 +247,7 @@
|
||||
"player_name_label": "玩家名标签",
|
||||
"player_name_size_limit": "玩家名长度限制",
|
||||
"player_spacing": "玩家间距",
|
||||
"players": "Players",
|
||||
"players": "玩家",
|
||||
"playing_quest": "操作界面/正常游玩时",
|
||||
"poison": "中毒",
|
||||
"position": "位置",
|
||||
@@ -251,18 +263,18 @@
|
||||
"relative_offset": "相对偏移",
|
||||
"rename": "重命名",
|
||||
"render_highlighted_monster": "渲染高亮怪物",
|
||||
"render_inactive_anomaly_cores": "Render Inactive Anomaly Cores",
|
||||
"render_inactive_anomaly_cores": "渲染不活跃的怪异核",
|
||||
"render_not_highlighted_monsters": "渲染非高亮怪物",
|
||||
"renderer": "渲染器",
|
||||
"reset": "重置",
|
||||
"reversed_order": "逆向排序",
|
||||
"reward_screen": "奖励界面",
|
||||
"right_alignment_shift": "Right Alignment Shift",
|
||||
"right_to_left": "Right to Left",
|
||||
"right_alignment_shift": "右对齐偏移距离",
|
||||
"right_to_left": "从右到左",
|
||||
"servant_otomos": "盟友随从",
|
||||
"servants": "盟友",
|
||||
"settings": "设定",
|
||||
"sever_anomaly_filter": "Sever + Anomaly Core",
|
||||
"sever_anomaly_filter": "切断+怪异核",
|
||||
"sever_filter": "切断",
|
||||
"shadow": "阴影",
|
||||
"show_my_otomos_separately": "分开显示我的随从",
|
||||
@@ -290,11 +302,11 @@
|
||||
"timer": "计时器",
|
||||
"timer_label": "计时器标签",
|
||||
"top_buildup": "最高积累值",
|
||||
"top_damage": "Top Damage",
|
||||
"top_damage": "最高伤害",
|
||||
"top_dps": "最高DPS",
|
||||
"top_left": "左上",
|
||||
"top_right": "右上",
|
||||
"top_to_bottom": "Top to Bottom",
|
||||
"top_to_bottom": "从上到下",
|
||||
"total": "总计",
|
||||
"total_buildup": "总积累值",
|
||||
"total_buildup_label": "总积累值标签",
|
||||
@@ -317,12 +329,42 @@
|
||||
"visible": "可见",
|
||||
"width": "宽度",
|
||||
"world_offset": "整体偏移",
|
||||
"wyvern_riding": "Wyvern Riding",
|
||||
"wyvern_riding": "御龙",
|
||||
"x": "X轴",
|
||||
"y": "Y轴",
|
||||
"z": "Z轴"
|
||||
},
|
||||
"font_name": "NotoSansSC-Bold.otf",
|
||||
"melody_effects": {
|
||||
"affinity_up": "Affinity Up",
|
||||
"attack_and_affinity_up": "Attack and Affinity Up",
|
||||
"attack_and_defense_up": "Attack and Defense Up",
|
||||
"attack_up": "Attack Up",
|
||||
"blight_negated": "Blight Negated",
|
||||
"defense_up": "Defense Up",
|
||||
"divine_protection": "Divine Protection",
|
||||
"earplugs_l": "Earplugs (L)",
|
||||
"earplugs_s": "Earplugs (S)",
|
||||
"elemental_attack_boost": "Elemental Attack Boost",
|
||||
"environment_damage_negated": "Environment Damage Negated",
|
||||
"health_recovery_l": "Health Recovery (L)",
|
||||
"health_recovery_s": "Health Recovery (S)",
|
||||
"health_recovery_s_antidote": "Health Recovery (S) + Antidote",
|
||||
"health_regeneration": "Health Regeneration",
|
||||
"infernal_melody": "Infernal Melody",
|
||||
"knockbacks_negated": "Knockbacks Negated",
|
||||
"self_improvement": "Self-Improvement",
|
||||
"sharpness_extension": "Sharpness Extension",
|
||||
"sharpness_loss_reduced": "Sharpness Loss Reduced",
|
||||
"sharpness_regeneration": "Sharpness Regeneration",
|
||||
"sonic_barrier": "Sonic Barrier",
|
||||
"sonic_wave": "Sonic Wave",
|
||||
"stamina_recovery_up": "Stamina Recovery Up",
|
||||
"stamina_use_reduced": "Stamina Use Reduced",
|
||||
"stun_negated": "Stun Negated",
|
||||
"tremors_negated": "Tremors Negated",
|
||||
"wind_pressure_negated": "Wind Pressure Negated"
|
||||
},
|
||||
"parts": {
|
||||
"abdomen": "腹部",
|
||||
"amatsu_unknown": "?",
|
||||
|
||||
@@ -38,6 +38,18 @@
|
||||
"tranq_bomb": "麻醉",
|
||||
"waterblight": "水屬性異常"
|
||||
},
|
||||
"consumables": {
|
||||
"adamant_seed": "Adamant Seed",
|
||||
"armorskin": "Armorskin",
|
||||
"dash_juice": "Dash Juice",
|
||||
"demon_powder": "Demon Powder",
|
||||
"demondrug": "Demondrug",
|
||||
"hardshell_powder": "Hardshell Powder",
|
||||
"immunizer": "Immunizer",
|
||||
"mega_armorskin": "Mega Armorskin",
|
||||
"mega_demondrug": "Mega Demondrug",
|
||||
"might_seed": "Might Seed"
|
||||
},
|
||||
"customization_menu": {
|
||||
"UI_font": "UI 字型",
|
||||
"UI_font_notice": "當更改文字時,請重新載入",
|
||||
@@ -323,6 +335,36 @@
|
||||
"z": "Z軸"
|
||||
},
|
||||
"font_name": "NotoSansTC-Bold.otf",
|
||||
"melody_effects": {
|
||||
"affinity_up": "Affinity Up",
|
||||
"attack_and_affinity_up": "Attack and Affinity Up",
|
||||
"attack_and_defense_up": "Attack and Defense Up",
|
||||
"attack_up": "Attack Up",
|
||||
"blight_negated": "Blight Negated",
|
||||
"defense_up": "Defense Up",
|
||||
"divine_protection": "Divine Protection",
|
||||
"earplugs_l": "Earplugs (L)",
|
||||
"earplugs_s": "Earplugs (S)",
|
||||
"elemental_attack_boost": "Elemental Attack Boost",
|
||||
"environment_damage_negated": "Environment Damage Negated",
|
||||
"health_recovery_l": "Health Recovery (L)",
|
||||
"health_recovery_s": "Health Recovery (S)",
|
||||
"health_recovery_s_antidote": "Health Recovery (S) + Antidote",
|
||||
"health_regeneration": "Health Regeneration",
|
||||
"infernal_melody": "Infernal Melody",
|
||||
"knockbacks_negated": "Knockbacks Negated",
|
||||
"self_improvement": "Self-Improvement",
|
||||
"sharpness_extension": "Sharpness Extension",
|
||||
"sharpness_loss_reduced": "Sharpness Loss Reduced",
|
||||
"sharpness_regeneration": "Sharpness Regeneration",
|
||||
"sonic_barrier": "Sonic Barrier",
|
||||
"sonic_wave": "Sonic Wave",
|
||||
"stamina_recovery_up": "Stamina Recovery Up",
|
||||
"stamina_use_reduced": "Stamina Use Reduced",
|
||||
"stun_negated": "Stun Negated",
|
||||
"tremors_negated": "Tremors Negated",
|
||||
"wind_pressure_negated": "Wind Pressure Negated"
|
||||
},
|
||||
"parts": {
|
||||
"abdomen": "腹部",
|
||||
"amatsu_unknown": "?",
|
||||
|
||||
Reference in New Issue
Block a user