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{
"UI": {
"HP": "生命:",
"buildup": "积累值:",
"gold": "金冠",
"lv": "",
"mini": "小型",
"otomo": "随从",
"part_anomaly_core": "Anomaly Core",
"part_break": "部位破坏",
"part_sever": "部位切断",
"player": "玩家",
"rage": "愤怒值:",
"servant": "盟友",
"silver": "银冠",
"stamina": "耐力:",
"total_buildup": "总积累值",
"total_damage": "总伤害"
},
"ailments": {
"blast": "爆破",
"blastblight": "Blastblight",
"bleeding": "Bleeding",
"bloodblight": "Bloodblight",
"deadly_poison": "Deadly Poison",
"defense_down": "Defense Down",
"dragonblight": "Dragonblight",
"dung_bomb": "异臭球",
"engulfed": "Engulfed",
"exhaust": "减气",
"fall_otomo_trap": "随从落穴陷阱",
"fall_trap": "落穴陷阱",
"falling_asleep": "Falling Asleep",
"fireblight": "火异常状态",
"flash": "闪光",
"frenzy": "Frenzy",
"frenzy_infection": "Frenzy Infection",
"frenzy_overcome": "Frenzy Overcome",
"frostblight": "Frostblight",
"hellfireblight": "Hellfireblight",
"iceblight": "冰异常状态",
"leeched": "Leeched",
"major_bubbleblight": "Major Bubbleblight",
"minor_bubbleblight": "Minor Bubbleblight",
"muck": "Muck",
"paralysis": "麻痹",
"poison": "中毒",
"quick_sand": "流沙",
"resistance_down": "Resistance Down",
"ride": "御龙",
"roar": "Roar",
"shock_otomo_trap": "随从麻痹陷阱",
"shock_trap": "麻痹陷阱",
"sleep": "睡眠",
"steel_fang": "双刃锁镰",
"stench": "Stench",
"stun": "昏厥",
"thunderblight": "雷异常状态",
"tranq_bomb": "捕获用麻醉球",
"tremor": "Tremor",
"waterblight": "水异常状态",
"webbed": "Webbed"
},
"customization_menu": {
"UI_font": "UI字体",
"UI_font_notice": "当更改字体时,请重新加载脚本!",
"abnormal_statuses": "Abnormal Statuses",
"activation_count": "激活次数",
"affinity_label": "Affinity Label",
"ailment_buildups": "状态异常积累值",
"ailment_name": "状态异常名",
"ailment_name_label": "状态异常标签",
"ailment_spacing": "状态异常间距",
"ailments": "状态异常",
"all_UI": "所有UI",
"anchor": "锚点",
"anomaly_cores": "Anomaly Cores",
"anomaly_filter": "Anomaly Core",
"anomaly_health": "Anomaly Core Health",
"anomaly_health_percentage": "Anomaly Core Health Percentage",
"apply": "应用",
"assign_new_key": "指定新按键",
"attack_label": "Attack Label",
"auto_highlight": "自动高亮",
"background": "背景",
"bar": "状态条",
"blast": "爆破",
"body_parts": "身体部位",
"bold": "粗体",
"bombs": "Bombs",
"bottom_left": "左下",
"bottom_right": "右下",
"bottom_to_top": "Bottom to Top",
"break_anomaly_filter": "Break + Anomaly Core",
"break_count": "破坏次数",
"break_filter": "破坏",
"break_health": "破坏值",
"break_health_percentage": "破坏值百分比",
"break_max_count": "最大破坏次数",
"break_sever_anomaly_filter": "Break + Sever + Anomaly Core",
"break_sever_filter": "破坏+切断",
"buff_UI": "Buff UI",
"buildup": "积累值",
"buildup_bar": "积累值条",
"buildup_bars_are_relative_to": "积累值条基于",
"buildup_percentage": "积累值百分比",
"buildup_percentage_label": "积累值百分比标签",
"buildup_value_label": "积累值标签",
"capture_line": "可捕捉线",
"cart_count": "猫车数",
"cart_count_label": "猫车数标签",
"center": "中央",
"closest": "最近的",
"color": "颜色",
"colors": "颜色",
"config": "设置",
"creature_name_label": "生物名标签",
"crown": "皇冠",
"crown_thresholds": "皇冠阈值",
"current_state": "当前阶段",
"current_time": "Current Time",
"current_value": "当前值",
"cutscene": "过场动画",
"damage": "伤害",
"damage_bar": "伤害条",
"damage_bars_are_relative_to": "伤害条基于",
"damage_meter_UI": "伤害统计UI",
"damage_percentage_label": "伤害百分比标签",
"damage_value_label": "伤害量标签",
"dango_skills": "Dango Skills",
"debug": "Debug",
"default_state": "默认阶段",
"defense_label": "Defense Label",
"delete": "删除",
"distance": "距离",
"dps": "DPS",
"dps_label": "DPS标签",
"dps_mode": "DPS模式",
"dragon_resistance_label": "Dragon Resistance Label",
"duplicate": "复制",
"duration": "持续时间",
"dynamic_positioning": "动态位置",
"dynamically_positioned": "动态位置",
"effect_level": "Effect Level",
"element_2_label": "Element 2 Label",
"element_label": "Element Label",
"enable_for": "开启",
"enabled": "开启",
"endemic_life": "Endemic Life",
"endemic_life_UI": "环境生物UI",
"endemic_life_buffs": "Endemic Life Buffs",
"everything_seems_to_be_ok": "Everything seems to be OK!",
"family": "字体",
"farthest": "最远",
"fight_time": "战斗时间",
"fill_direction": "Fill Direction",
"filter": "筛选器",
"filter_mode": "筛选方式",
"fire_resistance_label": "Fire Resistance Label",
"first": "第一",
"first_hit": "第一击",
"flinch_count": "胆怯次数",
"foreground": "前景",
"freeze_dps_on_quest_end": "任务结束时冻结DPS",
"global_position_modifier": "全局位置更改",
"global_scale_modifier": "全局比例更改",
"global_settings": "全局设定",
"head_tracking": "Head Tracking",
"health": "生命",
"health_anomaly_filter": "Health + Anomaly Core",
"health_break_anomaly_filter": "Health + Break + Anomaly Core",
"health_break_filter": "生命+破坏",
"health_break_sever_anomaly_filter": "Health + Break + Sever + Anomaly Core",
"health_break_sever_filter": "生命+破坏+切断",
"health_filter": "生命",
"health_label": "Health Label",
"health_percentage": "生命百分比",
"health_sever_anomaly_filter": "Health + Sever + Anomaly Core",
"health_sever_filter": "生命+切断",
"height": "高度",
"hide_ailments_with_zero_buildup": "当积累值为0时隐藏该状态异常",
"hide_all_active_ailments": "隐藏所有激活的状态异常",
"hide_all_inactive_ailments": "隐藏所有没有激活的状态异常",
"hide_bar_for_infinite_buffs": "隐藏无限Buff的状态条",
"hide_dead_or_captured": "隐藏死亡或被捕获的怪物",
"hide_disabled_ailments": "隐藏禁用的状态异常",
"hide_inactive_ailments_with_no_buildup_support": "隐藏无积累值的非激活状态异常",
"hide_inactive_creatures": "隐藏没有激活的生物",
"hide_module_if_total_damage_is_zero": "当总伤害为0时隐藏该模块",
"hide_myself": "隐藏我自己",
"hide_other_players": "隐藏其他玩家",
"hide_player_if_player_damage_is_zero": "当玩家伤害为0时隐藏该玩家",
"hide_servants": "隐藏盟友",
"hide_timer_for_infinite_buffs": "隐藏无限Buff的计时器",
"hide_total_damage": "隐藏总伤害",
"hide_total_if_total_damage_is_zero": "当总伤害为0时隐藏总伤害",
"hide_undamaged_parts": "隐藏没有受到伤害的部位",
"highest_health": "最高生命值",
"highest_health_percentage": "最高生命百分比",
"highlighted": "高亮",
"highlighted_bar": "高亮条",
"highlighted_buildup_bar": "高亮积累值条",
"highlighted_damage_bar": "高亮伤害条",
"highlighted_targeted": "高亮目标[锁定目标的UI]",
"history": "History",
"history_size": "History Size",
"horizontal": "水平",
"hotkeys": "热键",
"hunter_rank": "猎人等级",
"hunter_rank_label": "猎人等级标签",
"ice_resistance_label": "Ice Resistance Label",
"id": "ID",
"in_lobby": "在大厅",
"in_training_area": "在修炼场",
"include": "包含",
"infinite_buffs_location": "Infinite Buffs Location",
"inside": "里面",
"installations": "Installations",
"italic": "斜体",
"item_buffs": "Item Buffs",
"join_time": "加入时间",
"killcam": "击杀镜头",
"kunai": "Kunai",
"language": "语言",
"large_monster_UI": "大型怪物UI",
"large_monster_dynamic_UI": "大型怪物浮动UI",
"large_monster_highlighted_UI": "大型怪物高亮UI",
"large_monster_static_UI": "大型怪物固定UI",
"large_monsters": "大型怪物群",
"last": "最后",
"left_to_right": "Left to Right",
"level": "等级",
"level_label": "等级标签",
"loading_quest": "任务加载中",
"loss_health": "切断值",
"loss_health_percentage": "切断值百分比",
"lowest_health": "最低生命值",
"lowest_health_percentage": "最低生命百分比",
"master_rank": "大师等级",
"max_distance": "最大距离",
"max_monster_updates_per_tick": "每次更新的最大怪物数量",
"max_value": "最大值",
"me": "我",
"melody_effects": "Melody Effects",
"menu_font": "菜单字体",
"menu_font_change_disclaimer": "多次改变字体或语言会导致崩溃!",
"misc_buffs": "Misc Buffs",
"mod_name": "MHR Overlay",
"mode": "模式",
"modifiers": "更改项",
"module_visibility_based_on_game_state": "基于游戏状态的模组可视化设置",
"modules": "模块",
"monster_can_be_captured": "可捕获的怪物",
"monster_id": "怪物ID",
"monster_name": "怪物名",
"monster_name_label": "怪物名标签",
"monsters": "Monsters",
"my_damage_bar_location": "我的伤害条位置",
"my_otomos": "我的随从",
"myself": "我自己",
"name": "名称",
"name_label": "名字标签",
"new": "新建",
"none": "空",
"normal": "正常",
"offset": "偏移",
"offset_is_relative_to_parts": "根据部位偏移",
"opacity_falloff": "透明度增加",
"orientation": "方向",
"other": "Other",
"other_player_otomos": "其他玩家的随从",
"other_players": "其他玩家",
"otomo_moves": "Buddy Moves",
"otomos": "Buddies",
"outline": "轮廓",
"outside": "外面",
"part_health": "部位生命值",
"part_name": "部位名",
"part_name_label": "部位名标签",
"percentage_label": "百分比标签",
"performance": "性能",
"player_name_label": "玩家名标签",
"player_name_size_limit": "玩家名长度限制",
"player_spacing": "玩家间距",
"players": "Players",
"playing_quest": "操作界面/正常游玩时",
"poison": "中毒",
"position": "位置",
"press_any_key": "按任意键...",
"prioritize_large_monsters": "大型怪物优先",
"quest_end_animation": "任务结束动画",
"quest_end_screen": "任务结束界面",
"quest_end_timer": "任务结束计时器",
"quest_start_animation": "任务开始动画",
"quest_time": "任务时间",
"rage": "愤怒",
"rampage_skills": "Rampage Skills",
"reframework_outdated": "已安装的REFramework版本过低请更新。否则MHR Overlay不能正常工作。",
"relative_offset": "相对偏移",
"rename": "重命名",
"render_highlighted_monster": "渲染高亮怪物",
"render_inactive_anomaly_cores": "Render Inactive Anomaly Cores",
"render_not_highlighted_monsters": "渲染非高亮怪物",
"renderer": "渲染器",
"reset": "重置",
"reversed_order": "逆向排序",
"reward_screen": "奖励界面",
"right_alignment_shift": "Right Alignment Shift",
"right_to_left": "Right to Left",
"servant_otomos": "盟友随从",
"servants": "盟友",
"settings": "设定",
"sever_anomaly_filter": "Sever + Anomaly Core",
"sever_filter": "切断",
"shadow": "阴影",
"show_my_otomos_separately": "分开显示我的随从",
"show_other_player_otomos_separately": "分开显示其他玩家的随从",
"show_servant_otomos_separately": "分开显示盟友的随从",
"size": "大小",
"skills": "Skills",
"small_monster_UI": "小型怪物UI",
"small_monsters": "小型怪物群",
"sorting": "排序方式",
"spacing": "间距",
"stamina": "耐力",
"stamina_label": "Stamina Label",
"static_orientation": "固定方向",
"static_position": "固定位置",
"static_sorting": "固定排序",
"static_spacing": "固定间距",
"statically_positioned": "固定位置",
"stats_UI": "Stats UI",
"status": "状态",
"style": "样式",
"summary_screen": "总结界面",
"text_label": "文字标签",
"thickness": "粗细度",
"thunder_resistance_label": "Thunder Resistance Label",
"time_UI": "时间UI",
"time_label": "时间标签",
"time_limit": "时间限制(秒)",
"timer": "计时器",
"timer_delays": "Timer Delays",
"timer_label": "计时器标签",
"top_buildup": "最高积累值",
"top_damage": "Top Damage",
"top_dps": "最高DPS",
"top_left": "左上",
"top_right": "右上",
"top_to_bottom": "Top to Bottom",
"total": "总计",
"total_buildup": "总积累值",
"total_buildup_label": "总积累值标签",
"total_buildup_value_label": "总积累值标签",
"total_cart_count_label": "总猫车数标签",
"total_damage": "总伤害",
"total_damage_label": "总伤害标签",
"total_damage_location": "总伤害条位置",
"total_damage_offset_is_relative": "总伤害相对偏移",
"total_damage_value_label": "总伤害量标签",
"total_dps": "总DPS",
"total_dps_label": "总DPS标签",
"tracked_damage_types": "跟踪的伤害类型",
"tracked_monster_types": "跟踪的怪物类型",
"type": "类型",
"update_buffs_delay": "Update Buffs (seconds)",
"update_is_online_delay": "Update Is Online (seconds)",
"update_myself_position_delay": "Update Myself Position (seconds)",
"update_player_info_delay": "Update Player Info (seconds)",
"update_players_delay": "Update Players (seconds)",
"update_quest_time_delay": "Update Quest Time (seconds)",
"update_singletons_delay": "Update Singletons (seconds)",
"update_window_size_delay": "Update Window Size (seconds)",
"use_d2d_if_available": "可用时使用Direct2D",
"value": "Value",
"value_label": "数字",
"vertical": "垂直",
"viewport_offset": "窗口偏移",
"visible": "可见",
"water_resistance_label": "Water Resistance Label",
"weapon_skills": "Weapon Skills",
"width": "宽度",
"world_offset": "整体偏移",
"wyvern_riding": "Wyvern Riding",
"x": "X轴",
"y": "Y轴",
"z": "Z轴"
},
"dango_skills": {
"dango_adrenaline": "Dango Adrenaline",
"dango_booster": "Dango Booster",
"dango_bulker": "Dango Bulker",
"dango_connector": "Dango Connector",
"dango_defender": "Dango Defender",
"dango_flyer": "Dango Flyer",
"dango_glutton": "Dango Glutton",
"dango_hunter": "Dango Hunter",
"dango_insurance": "Dango Insurance",
"dango_insurance_defense_up": "Dango Insurance Defense Up",
"super_recovery_dango": "Super Recovery Dango"
},
"endemic_life": {
"butterflame": "Butterflame",
"clothfly": "Clothfly",
"cutterfly": "Cutterfly",
"gold_wirebug": "Gold Wirebug",
"peepersects": "Peepersects",
"red_lampsquid": "Red Lampsquid",
"ruby_wirebug": "Ruby Wirebug",
"stinkmink": "Stinkmink",
"yellow_lampsquid": "Yellow Lampsquid"
},
"font_name": "NotoSansSC-Bold.otf",
"item_buffs": {
"adamant_seed": "Adamant Seed",
"armor_ammo": "Armor Ammo",
"armorskin": "Armorskin",
"dash_juice": "Dash Juice",
"demon_ammo": "Demon Ammo",
"demon_powder": "Demon Powder",
"demondrug": "Demondrug",
"gourmet_fish": "Gourmet Fish",
"hardshell_powder": "Hardshell Powder",
"immunizer": "Immunizer",
"mega_armorskin": "Mega Armorskin",
"mega_demondrug": "Mega Demondrug",
"might_seed": "Might Seed"
},
"melody_effects": {
"affinity_up": "Affinity Up",
"attack_and_affinity_up": "Attack and Affinity Up",
"attack_and_defense_up": "Attack and Defense Up",
"attack_up": "Attack Up",
"blight_negated": "Blight Negated",
"defense_up": "Defense Up",
"divine_protection": "Divine Protection",
"earplugs_l": "Earplugs (L)",
"earplugs_s": "Earplugs (S)",
"elemental_attack_boost": "Elemental Attack Boost",
"environment_damage_negated": "Environment Damage Negated",
"health_recovery_l": "Health Recovery (L)",
"health_recovery_s": "Health Recovery (S)",
"health_recovery_s_antidote": "Health Recovery (S) + Antidote",
"health_regeneration": "Health Regeneration",
"infernal_melody": "Infernal Melody",
"knockbacks_negated": "Knockbacks Negated",
"self_improvement": "Self-Improvement",
"sharpness_extension": "Sharpness Extension",
"sharpness_loss_reduced": "Sharpness Loss Reduced",
"sharpness_regeneration": "Sharpness Regeneration",
"sonic_barrier": "Sonic Barrier",
"sonic_wave": "Sonic Wave",
"stamina_recovery_up": "Stamina Recovery Up",
"stamina_use_reduced": "Stamina Use Reduced",
"stun_negated": "Stun Negated",
"tremors_negated": "Tremors Negated",
"wind_pressure_negated": "Wind Pressure Negated"
},
"misc_buffs": {
"attack_up": "Attack Up",
"defense_up": "Defense Up",
"immunity": "Immunity",
"natural_healing_up": "Natural Healing Up",
"stamina_use_down": "Stamina Use Down"
},
"otomo_moves": {
"go_fight_win": "Go, Fight, Win",
"power_drum": "Power Drum",
"rousing_roar": "Rousing Roar",
"vase_of_vitality": "Vase of Vitality"
},
"parts": {
"abdomen": "腹部",
"amatsu_unknown": "?",
"antenna": "触角",
"arms": "手臂",
"arms_mud": "手臂(泥)",
"back": "背部",
"back_windsac": "背部(风袋)",
"body": "本体",
"body_mud": "身体(泥)",
"carapace": "甲壳",
"chest": "胸部",
"chest_windsac": "胸部(风袋)",
"claw": "爪",
"crest": "头冠",
"dorsal_fin": "背鳍",
"foreleg": "前腿",
"forelegs": "前腿",
"head": "头部",
"head_mud": "头部(泥)",
"hind_leg": "后腿",
"hind_legs": "后腿",
"large_mudbulb": "大泥球",
"left_arm": "左臂",
"left_arm_ice": "左臂(冰)",
"left_claw": "左爪",
"left_cutwing": "左刃翼",
"left_foreleg": "左前腿",
"left_hind_leg": "左后腿",
"left_leg": "左腿",
"left_leg_mud": "左腿(泥)",
"left_legs": "左腿",
"left_wing": "左翼",
"left_wingclaw": "左翼爪",
"legs": "四肢",
"lower_back": "下背部",
"lower_body": "下半身",
"mane": "鬃毛",
"mudbulb": "泥球",
"neck": "颈部",
"rear": "臀部",
"right_arm": "右臂",
"right_arm_ice": "右臂(冰)",
"right_claw": "右爪",
"right_cutwing": "右刃翼",
"right_foreleg": "右前腿",
"right_hind_leg": "右后腿",
"right_leg": "右腿",
"right_leg_mud": "右腿(泥)",
"right_legs": "右腿",
"right_wing": "右翼",
"right_wingclaw": "右翼爪",
"rock": "岩石",
"shell": "壳",
"spinning": "旋转中",
"tail": "尾巴",
"tail_mud": "尾巴(泥)",
"tail_tip": "尾尖",
"tail_windsac": "尾巴(风袋)",
"thundersacs": "雷袋",
"torso": "躯干",
"torso_mud": "躯干(泥)",
"unknown": "未知【等待更新】",
"upper_back": "上背",
"upper_body": "上半身",
"wingclaw": "翼爪",
"wingclaws": "翼爪",
"wings": "翼"
},
"rampage_skills": {
"chameleos_soul": "Chameleos Soul",
"kushala_daora_soul": "Kushala Daora Soul"
},
"skills": {
"adrenaline_rush": "Adrenaline Rush",
"affinity_sliding": "Affinity Sliding",
"agitator": "Agitator",
"berserk": "Berserk",
"bladescale_hone": "Bladescale Hone",
"blood_awakening": "Blood Awakening",
"bloodlust": "Bloodlust",
"burst": "Burst",
"coalescence": "Coalescence",
"counterstrike": "Counterstrike",
"dereliction": "Dereliction",
"dragon_conversion_elemental_attack_up": "Dragon Conversion: Elem. Atk Up",
"dragon_conversion_elemental_res_up": "Dragon Conversion: Elem. Res Up",
"dragonheart": "Dragonheart",
"embolden": "Embolden",
"frenzied_bloodlust": "Frenzied Bloodlust",
"furious": "Furious",
"grinder_s": "Grinder (S)",
"heaven_sent": "Heaven-Sent",
"hellfire_cloak": "Hellfire Cloak",
"heroics": "Heroics",
"inspiration": "Inspiration",
"intrepid_heart": "Intrepid Heart",
"latent_power": "Latent Power",
"maximum_might": "Maximum Might",
"offensive_guard": "Offensive Guard",
"partbreaker": "Partbreaker",
"peak_performance": "Peak Performance",
"powder_mantle_blue": "Powder Mantle (Blue)",
"powder_mantle_red": "Powder Mantle (Red)",
"protective_polish": "Protective Polish",
"resentment": "Resentment",
"resuscitate": "Resuscitate",
"spiribirds_call": "Spiribird's Call",
"status_trigger": "Status Trigger",
"strife": "Strife",
"wall_runner": "Wall Runner",
"wind_mantle": "Wind Mantle"
},
"stats": {
"affinity": "Affinity",
"attack": "Attack",
"defense": "Defense",
"dragon": "Dragon",
"dragon_resistance": "Dragon Res",
"fire": "Fire",
"fire_resistance": "Fire Res",
"ice": "Ice",
"ice_resistance": "Ice Res",
"stamina": "Stamina",
"thunder": "Thunder",
"thunder_resistance": "Thunder Res",
"water": "Water",
"water_resistance": "Water Res"
},
"unicode_glyph_ranges": [
32,
255,
8192,
8303,
11904,
12031,
12288,
12351,
12800,
19903,
19968,
40959,
63744,
64255,
65072,
65103,
65280,
65519,
0
],
"weapon_skills": {
"bow": {
"arc_shot_affinity": "Arc Shot: Affinity",
"arc_shot_brace": "Arc Shot: Brace",
"bolt_boost": "Bolt Boost",
"herculean_draw": "Herculean Draw"
},
"charge_blade": {
"element_boost": "Element Boost",
"sword_boost_mode": "Sword Boost Mode"
},
"dual_blades": {
"archdemon_mode": "Archdemon Mode",
"ironshine_silk": "Ironshine Silk"
},
"great_sword": {
"power_sheathe": "Power Sheathe"
},
"gunlance": {
"erupting_cannon": "Erupting Cannon",
"ground_splitter": "Ground Splitter"
},
"hammer": {
"impact_burst": "Impact Burst"
},
"heavy_bowgun": {
"counter_charger": "Counter Charger",
"overheat": "Overheat",
"rising_moon": "Rising Moon",
"setting_sun": "Setting Sun",
"wyvernsnipe_reload": "Wyvernsnipe Reload"
},
"hunting_horn": {
"bead_of_resonance": "Bead of Resonance",
"silkbind_shockwave": "Silkbind Shockwave",
"sonic_bloom": "Sonic Bloom"
},
"insect_glaive": {
"all_extracts_mix": "All Extracts Mix",
"orange_extract": "Orange Extract",
"red_extract": "Red Extract",
"white_extract": "White Extract"
},
"lance": {
"anchor_rage": "Anchor Rage",
"spiral_thrust": "Spiral Thrust",
"twin_wine": "Twin Wine"
},
"light_bowgun": {
"fanning_maneuver": "Fanning Maneuver",
"wyvernblast_reload": "Wyvernblast Reload"
},
"long_sword": {
"harvest_moon": "Harvest Moon",
"iai_slash": "Iai Slash",
"soaring_kick": "Soaring Kick",
"spirit_gauge": "Spirit Gauge",
"spirit_gauge_autofill": "Spirit Gauge Autofill"
},
"switch_axe": {
"amped_state": "Amped State",
"axe_heavy_slam": "Axe: Heavy Slam",
"switch_charger": "Switch Charger"
},
"sword_and_shield": {
"destroyer_oil": "Destroyer Oil"
}
},
"weapons": {
"bow": "Bow",
"charge_blade": "Charge Blade",
"dual_blades": "Dual Blades",
"great_sword": "Great Sword",
"gunlance": "Gunlance",
"hammer": "Hammer",
"heavy_bowgun": "Heavy Bowgun",
"hunting_horn": "Hunting Horn",
"insect_glaive": "Insect Glaive",
"lance": "Lance",
"light_bowgun": "Light Bowgun",
"long_sword": "Long Sword",
"switch_axe": "Switch Axe",
"sword_and_shield": "Sword & Shield"
}
}