mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
110 lines
3.8 KiB
Lua
110 lines
3.8 KiB
Lua
local damage_hook = {};
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local quest_status;
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local player;
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local enemy_character_base_type_def = sdk.find_type_definition("snow.enemy.EnemyCharacterBase");
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local enemy_character_base_after_calc_damage_damage_side = enemy_character_base_type_def:get_method("afterCalcDamage_DamageSide");
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local is_boss_enemy_method = enemy_character_base_type_def:get_method("get_isBossEnemy");
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local check_die_method = enemy_character_base_type_def:get_method("checkDie");
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local enemy_calc_damage_info_type_def = sdk.find_type_definition("snow.hit.EnemyCalcDamageInfo.AfterCalcInfo_DamageSide");
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local get_attacker_id_method = enemy_calc_damage_info_type_def:get_method("get_AttackerID");
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local get_damage_attacker_type_method = enemy_calc_damage_info_type_def:get_method("get_DamageAttackerType");
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local get_total_damage_method = enemy_calc_damage_info_type_def:get_method("get_TotalDamage");
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local get_physical_damage_method = enemy_calc_damage_info_type_def:get_method("get_PhysicalDamage");
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local get_elemental_damage_method = enemy_calc_damage_info_type_def:get_method("get_ElementDamage");
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local get_condition_damage_method = enemy_calc_damage_info_type_def:get_method("get_ConditionDamage");
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sdk.hook(enemy_character_base_after_calc_damage_damage_side, function(args)
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damage_hook.update_damage(args);
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end, function(retval)
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return retval;
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end);
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function damage_hook.update_damage(args)
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local enemy = sdk.to_managed_object(args[2]);
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if enemy == nil then
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return;
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end
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local is_large_monster = is_boss_enemy_method:call(enemy);
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if is_large_monster == nil then
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return;
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end
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local dead_or_captured = check_die_method:call(enemy);
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if dead_or_captured == nil then
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return;
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end
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if dead_or_captured then
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return;
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end
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local enemy_calc_damage_info = sdk.to_managed_object(args[3]); -- snow.hit.EnemyCalcDamageInfo.AfterCalcInfo_DamageSide
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local attacker_id = get_attacker_id_method:call(enemy_calc_damage_info);
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local attacker_type = get_damage_attacker_type_method:call(enemy_calc_damage_info);
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if attacker_id >= 100 then
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return;
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end
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-- 4 is virtual player in singleplayer that 'owns' 2nd otomo
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if not quest_status.is_online and attacker_id == 4 then
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attacker_id = player.myself.player_id;
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end
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local damage_object = {}
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damage_object.total_damage = get_total_damage_method:call(enemy_calc_damage_info);
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damage_object.physical_damage = get_physical_damage_method:call(enemy_calc_damage_info);
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damage_object.elemental_damage = get_elemental_damage_method:call(enemy_calc_damage_info);
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damage_object.ailment_damage = get_condition_damage_method:call(enemy_calc_damage_info);
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-- -1 - bombs
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-- 0 - player
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-- 9 - kunai
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-- 11 - wyverblast
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-- 12 - ballista
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-- 13 - cannon
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-- 14 - machine cannon
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-- 16 - defender ballista/cannon
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-- 17 - wyvernfire artillery
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-- 18 - dragonator
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-- 19 - otomo
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-- 23 - monster
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local damage_source_type = tostring(attacker_type);
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if attacker_type == 0 then
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damage_source_type = "player";
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elseif attacker_type == 1 then
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damage_source_type = "bomb";
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elseif attacker_type == 9 then
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damage_source_type = "kunai";
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elseif attacker_type == 11 then
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damage_source_type = "wyvernblast";
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elseif attacker_type == 12 or attacker_type == 13 or attacker_type == 14 or attacker_type == 18 then
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damage_source_type = "installation";
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elseif attacker_type == 19 then
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damage_source_type = "otomo";
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elseif attacker_type == 23 then
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damage_source_type = "monster";
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end
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local attacking_player = player.get_player(attacker_id);
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if attacking_player == nil then
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return;
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end
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player.update_damage(player.total, damage_source_type, is_large_monster, damage_object);
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player.update_damage(attacking_player, damage_source_type, is_large_monster, damage_object);
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end
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function damage_hook.init_module()
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quest_status = require("MHR_Overlay.Game_Handler.quest_status");
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player = require("MHR_Overlay.Damage_Meter.player");
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end
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return damage_hook; |