mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
649 lines
26 KiB
JSON
649 lines
26 KiB
JSON
{
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"UI": {
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"HP": "生命:",
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"buildup": "积累值:",
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"gold": "金冠",
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"lv": "Lv.",
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"mini": "小型",
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"otomo": "随从",
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"part_anomaly_core": "怪异核",
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"part_break": "部位破坏",
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"part_sever": "部位切断",
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"player": "玩家",
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"rage": "愤怒值:",
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"servant": "盟友",
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"silver": "银冠",
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"stamina": "耐力:",
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"total_buildup": "总积累值",
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"total_damage": "总伤害"
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},
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"ailments": {
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"blast": "爆破",
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"blastblight": "Blastblight",
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"bleeding": "Bleeding",
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"bloodblight": "Bloodblight",
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"bubbleblight": "Bubbleblight",
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"deadly_poison": "Deadly Poison",
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"defense_down": "Defense Down",
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"dragonblight": "Dragonblight",
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"dung_bomb": "异臭球",
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"engulfed": "Engulfed",
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"exhaust": "减气",
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"fall_otomo_trap": "随从落穴陷阱",
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"fall_trap": "落穴陷阱",
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"falling_asleep": "Falling Asleep",
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"fireblight": "火异常状态",
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"flash": "闪光",
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"frenzy": "Frenzy",
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"frenzy_infection": "Frenzy Infection",
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"frenzy_overcome": "Frenzy Overcome",
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"frostblight": "Frostblight",
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"hellfireblight": "Hellfireblight",
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"iceblight": "冰异常状态",
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"leeched": "Leeched",
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"major_bubbleblight": "Major Bubbleblight",
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"minor_bubbleblight": "Minor Bubbleblight",
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"muck": "Muck",
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"paralysis": "麻痹",
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"poison": "中毒",
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"quick_sand": "流沙",
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"resistance_down": "Resistance Down",
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"ride": "御龙",
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"roar": "Roar",
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"shock_otomo_trap": "随从麻痹陷阱",
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"shock_trap": "麻痹陷阱",
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"sleep": "睡眠",
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"steel_fang": "双刃锁镰",
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"stench": "Stench",
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"stun": "昏厥",
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"thunderblight": "雷异常状态",
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"tranq_bomb": "捕获用麻醉球",
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"tremor": "Tremor",
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"waterblight": "水异常状态",
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"webbed": "Webbed"
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},
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"consumables": {
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"adamant_seed": "Adamant Seed",
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"armorskin": "Armorskin",
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"dash_juice": "Dash Juice",
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"demon_powder": "Demon Powder",
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"demondrug": "Demondrug",
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"gourmet_fish": "Gourmet Fish",
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"hardshell_powder": "Hardshell Powder",
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"immunizer": "Immunizer",
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"mega_armorskin": "Mega Armorskin",
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"mega_demondrug": "Mega Demondrug",
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"might_seed": "Might Seed"
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},
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"customization_menu": {
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"UI_font": "UI字体",
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"UI_font_notice": "当更改字体时,请重新加载脚本!",
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"activation_count": "激活次数",
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"affinity_label": "Affinity Label",
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"ailment_buildups": "状态异常积累值",
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"ailment_name": "状态异常名",
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"ailment_name_label": "状态异常标签",
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"ailment_spacing": "状态异常间距",
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"ailments": "状态异常",
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"all_UI": "所有UI",
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"anchor": "锚点",
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"anomaly_cores": "怪异核",
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"anomaly_filter": "怪异核",
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"anomaly_health": "怪异核破坏值",
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"anomaly_health_percentage": "怪异核破坏百分比",
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"apply": "应用",
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"assign_new_key": "指定新按键",
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"attack_label": "Attack Label",
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"auto_highlight": "自动高亮",
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"background": "背景",
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"bar": "状态条",
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"blast": "爆破",
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"body_parts": "身体部位",
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"bold": "粗体",
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"bombs": "爆桶",
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"bottom_left": "左下",
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"bottom_right": "右下",
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"bottom_to_top": "从下到上",
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"break_anomaly_filter": "破坏+怪异核",
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"break_count": "破坏次数",
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"break_filter": "破坏",
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"break_health": "破坏值",
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"break_health_percentage": "破坏值百分比",
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"break_max_count": "最大破坏次数",
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"break_sever_anomaly_filter": "破坏+切断+怪异核",
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"break_sever_filter": "破坏+切断",
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"buff_UI": "Buff UI",
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"buildup": "积累值",
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"buildup_bar": "积累值条",
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"buildup_bars_are_relative_to": "积累值条基于",
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"buildup_percentage": "积累值百分比",
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"buildup_percentage_label": "积累值百分比标签",
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"buildup_value_label": "积累值标签",
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"capture_line": "可捕捉线",
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"cart_count": "猫车数",
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"cart_count_label": "猫车数标签",
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"center": "中央",
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"closest": "最近的",
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"color": "颜色",
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"colors": "颜色",
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"config": "设置",
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"creature_name_label": "生物名标签",
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"crown": "皇冠",
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"crown_thresholds": "皇冠阈值",
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"current_state": "当前阶段",
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"current_time": "Current Time",
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"current_value": "当前值",
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"cutscene": "过场动画",
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"damage": "伤害",
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"damage_bar": "伤害条",
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"damage_bars_are_relative_to": "伤害条基于",
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"damage_meter_UI": "伤害统计UI",
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"damage_percentage_label": "伤害百分比标签",
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"damage_value_label": "伤害量标签",
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"debug": "Debug",
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"debug_errors": "Debug Errors",
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"default_state": "默认阶段",
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"defense_label": "Defense Label",
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"delete": "删除",
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"distance": "距离",
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"dps": "DPS",
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"dps_label": "DPS标签",
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"dps_mode": "DPS模式",
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"dragon_resistance_label": "Dragon Resistance Label",
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"duplicate": "复制",
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"duration": "持续时间",
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"dynamic_positioning": "动态位置",
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"dynamically_positioned": "动态位置",
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"element_2_label": "Element 2 Label",
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"element_label": "Element Label",
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"enable_for": "开启",
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"enabled": "开启",
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"endemic_life": "环境生物",
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"endemic_life_UI": "环境生物UI",
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"everything_seems_to_be_ok": "Everything seems to be OK!",
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"family": "字体",
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"farthest": "最远",
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"fight_time": "战斗时间",
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"fill_direction": "填充方向",
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"filter": "筛选器",
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"filter_mode": "筛选方式",
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"fire_resistance_label": "Fire Resistance Label",
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"first": "第一",
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"first_hit": "第一击",
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"flinch_count": "胆怯次数",
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"foreground": "前景",
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"freeze_dps_on_quest_end": "任务结束时冻结DPS",
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"global_position_modifier": "全局位置更改",
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"global_scale_modifier": "全局比例更改",
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"global_settings": "全局设定",
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"health": "生命",
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"health_anomaly_filter": "生命+怪异核",
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"health_break_anomaly_filter": "生命+破坏+怪异核",
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"health_break_filter": "生命+破坏",
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"health_break_sever_anomaly_filter": "生命+破坏+切断+怪异核",
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"health_break_sever_filter": "生命+破坏+切断",
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"health_filter": "生命",
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"health_label": "Health Label",
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"health_percentage": "生命百分比",
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"health_sever_anomaly_filter": "生命+切断+怪异核",
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"health_sever_filter": "生命+切断",
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"height": "高度",
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"hide_ailments_with_zero_buildup": "当积累值为0时隐藏该状态异常",
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"hide_all_active_ailments": "隐藏所有激活的状态异常",
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"hide_all_inactive_ailments": "隐藏所有没有激活的状态异常",
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"hide_bar_for_infinite_buffs": "隐藏无限Buff的状态条",
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"hide_dead_or_captured": "隐藏死亡或被捕获的怪物",
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"hide_disabled_ailments": "隐藏禁用的状态异常",
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"hide_inactive_ailments_with_no_buildup_support": "隐藏无积累值的非激活状态异常",
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"hide_inactive_creatures": "隐藏没有激活的生物",
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"hide_module_if_total_damage_is_zero": "当总伤害为0时隐藏该模块",
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"hide_myself": "隐藏我自己",
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"hide_other_players": "隐藏其他玩家",
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"hide_player_if_player_damage_is_zero": "当玩家伤害为0时隐藏该玩家",
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"hide_servants": "隐藏盟友",
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"hide_timer_for_infinite_buffs": "隐藏无限Buff的计时器",
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"hide_total_damage": "隐藏总伤害",
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"hide_total_if_total_damage_is_zero": "当总伤害为0时隐藏总伤害",
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"hide_undamaged_parts": "隐藏没有受到伤害的部位",
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"highest_health": "最高生命值",
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"highest_health_percentage": "最高生命百分比",
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"highlighted": "高亮",
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"highlighted_bar": "高亮条",
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"highlighted_buildup_bar": "高亮积累值条",
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"highlighted_damage_bar": "高亮伤害条",
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"highlighted_targeted": "高亮目标[锁定目标的UI]",
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"history": "History",
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"history_size": "History Size",
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"horizontal": "水平",
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"hotkeys": "热键",
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"hunter_rank": "猎人等级",
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"hunter_rank_label": "猎人等级标签",
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"ice_resistance_label": "Ice Resistance Label",
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"id": "ID",
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"in_lobby": "在大厅",
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"in_training_area": "在修炼场",
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"include": "包含",
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"inside": "里面",
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"installations": "狩猎设备",
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"italic": "斜体",
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"join_time": "加入时间",
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"killcam": "击杀镜头",
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"kunai": "苦无",
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"language": "语言",
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"large_monster_UI": "大型怪物UI",
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"large_monster_dynamic_UI": "大型怪物浮动UI",
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"large_monster_highlighted_UI": "大型怪物高亮UI",
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"large_monster_static_UI": "大型怪物固定UI",
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"large_monsters": "大型怪物群",
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"last": "最后",
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"left_to_right": "从左到右",
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"level": "等级",
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"level_label": "等级标签",
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"loading_quest": "任务加载中",
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"loss_health": "切断值",
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"loss_health_percentage": "切断值百分比",
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"lowest_health": "最低生命值",
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"lowest_health_percentage": "最低生命百分比",
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"master_rank": "大师等级",
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"max_distance": "最大距离",
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"max_monster_updates_per_tick": "每次更新的最大怪物数量",
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"max_value": "最大值",
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"me": "我",
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"menu_font": "菜单字体",
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"menu_font_change_disclaimer": "多次改变字体或语言会导致崩溃!",
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"mod_name": "MHR Overlay",
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"mode": "模式",
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"modifiers": "更改项",
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"module_visibility_based_on_game_state": "基于游戏状态的模组可视化设置",
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"modules": "模块",
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"monster_can_be_captured": "可捕获的怪物",
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"monster_id": "怪物ID",
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"monster_name": "怪物名",
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"monster_name_label": "怪物名标签",
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"monsters": "怪物",
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"my_damage_bar_location": "我的伤害条位置",
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"my_otomos": "我的随从",
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"myself": "我自己",
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"name": "名称",
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"name_label": "名字标签",
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"new": "新建",
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"none": "空",
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"normal": "正常",
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"offset": "偏移",
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"offset_is_relative_to_parts": "根据部位偏移",
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"opacity_falloff": "透明度增加",
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"orientation": "方向",
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"other": "其它",
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"other_player_otomos": "其他玩家的随从",
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"other_players": "其他玩家",
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"otomos": "随从",
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"outline": "轮廓",
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"outside": "外面",
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"part_health": "部位生命值",
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"part_name": "部位名",
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"part_name_label": "部位名标签",
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"percentage_label": "百分比标签",
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"performance": "性能",
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"player_name_label": "玩家名标签",
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"player_name_size_limit": "玩家名长度限制",
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"player_spacing": "玩家间距",
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"players": "玩家",
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"playing_quest": "操作界面/正常游玩时",
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"poison": "中毒",
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"position": "位置",
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"press_any_key": "按任意键...",
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"prioritize_large_monsters": "大型怪物优先",
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"quest_end_animation": "任务结束动画",
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"quest_end_screen": "任务结束界面",
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"quest_end_timer": "任务结束计时器",
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"quest_start_animation": "任务开始动画",
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"quest_time": "任务时间",
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"rage": "愤怒",
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"reframework_outdated": "已安装的REFramework版本过低,请更新。否则MHR Overlay不能正常工作。",
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"relative_offset": "相对偏移",
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"rename": "重命名",
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"render_highlighted_monster": "渲染高亮怪物",
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"render_inactive_anomaly_cores": "渲染不活跃的怪异核",
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"render_not_highlighted_monsters": "渲染非高亮怪物",
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"renderer": "渲染器",
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"reset": "重置",
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"reversed_order": "逆向排序",
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"reward_screen": "奖励界面",
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"right_alignment_shift": "右对齐偏移距离",
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"right_to_left": "从右到左",
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"servant_otomos": "盟友随从",
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"servants": "盟友",
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"settings": "设定",
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"sever_anomaly_filter": "切断+怪异核",
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"sever_filter": "切断",
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"shadow": "阴影",
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"show_my_otomos_separately": "分开显示我的随从",
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"show_other_player_otomos_separately": "分开显示其他玩家的随从",
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"show_servant_otomos_separately": "分开显示盟友的随从",
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"size": "大小",
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"small_monster_UI": "小型怪物UI",
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"small_monsters": "小型怪物群",
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"sorting": "排序方式",
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"spacing": "间距",
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"stamina": "耐力",
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"stamina_label": "Stamina Label",
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"static_orientation": "固定方向",
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"static_position": "固定位置",
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"static_sorting": "固定排序",
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"static_spacing": "固定间距",
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"statically_positioned": "固定位置",
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"stats_UI": "Stats UI",
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"status": "状态",
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"style": "样式",
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"summary_screen": "总结界面",
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"text_label": "文字标签",
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"thickness": "粗细度",
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"thunder_resistance_label": "Thunder Resistance Label",
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"time_UI": "时间UI",
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"time_label": "时间标签",
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"time_limit": "时间限制(秒)",
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"timer": "计时器",
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"timer_label": "计时器标签",
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"top_buildup": "最高积累值",
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"top_damage": "最高伤害",
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"top_dps": "最高DPS",
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"top_left": "左上",
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"top_right": "右上",
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"top_to_bottom": "从上到下",
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"total": "总计",
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"total_buildup": "总积累值",
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"total_buildup_label": "总积累值标签",
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"total_buildup_value_label": "总积累值标签",
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"total_cart_count_label": "总猫车数标签",
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"total_damage": "总伤害",
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"total_damage_label": "总伤害标签",
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"total_damage_location": "总伤害条位置",
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"total_damage_offset_is_relative": "总伤害相对偏移",
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"total_damage_value_label": "总伤害量标签",
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"total_dps": "总DPS",
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"total_dps_label": "总DPS标签",
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"tracked_damage_types": "跟踪的伤害类型",
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"tracked_monster_types": "跟踪的怪物类型",
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"type": "类型",
|
||
"use_d2d_if_available": "可用时使用Direct2D",
|
||
"value": "Value",
|
||
"value_label": "数字",
|
||
"vertical": "垂直",
|
||
"viewport_offset": "窗口偏移",
|
||
"visible": "可见",
|
||
"water_resistance_label": "Water Resistance Label",
|
||
"width": "宽度",
|
||
"world_offset": "整体偏移",
|
||
"wyvern_riding": "御龙",
|
||
"x": "X轴",
|
||
"y": "Y轴",
|
||
"z": "Z轴"
|
||
},
|
||
"dango_skills": {
|
||
"dango_insurance_defense_up": "Dango Insurance Defense Up"
|
||
},
|
||
"dangos": {
|
||
"dango_adrenaline": "Dango Adrenaline",
|
||
"dango_bombardier": "Dango Bombardier",
|
||
"dango_booster": "Dango Booster",
|
||
"dango_bulker": "Dango Bulker",
|
||
"dango_connector": "Dango Connector",
|
||
"dango_defender": "Dango Defender",
|
||
"dango_defender_hi": "Dango Defender (Hi)",
|
||
"dango_deflector": "Dango Deflector",
|
||
"dango_dragon_res": "Dango Dragon Res",
|
||
"dango_dragon_res_hi": "Dango Dragon Res (Hi)",
|
||
"dango_driver": "Dango Driver",
|
||
"dango_feet": "Dango Feet",
|
||
"dango_fighter": "Dango Fighter",
|
||
"dango_fire_res": "Dango Fire Res",
|
||
"dango_fire_res_hi": "Dango Fire Res (Hi)",
|
||
"dango_flyer": "Dango Flyer",
|
||
"dango_glutton": "Dango Glutton",
|
||
"dango_guard": "Dango Guard",
|
||
"dango_hunter": "Dango Hunter",
|
||
"dango_hurler": "Dango Hurler",
|
||
"dango_ice_res": "Dango Ice Res",
|
||
"dango_ice_res_hi": "Dango Ice Res (Hi)",
|
||
"dango_immunizer": "Dango Immunizer",
|
||
"dango_insurance": "Dango Insurance",
|
||
"dango_insurance_defense_up": "Dango Insurance Defense Up",
|
||
"dango_marksman": "Dango Marksman",
|
||
"dango_medic": "Dango Medic",
|
||
"dango_medic_hi": "Dango Medic (Hi)",
|
||
"dango_moxie": "Dango Moxie",
|
||
"dango_polisher": "Dango Polisher",
|
||
"dango_pyro": "Dango Pyro",
|
||
"dango_reviver": "Dango Reviver",
|
||
"dango_rider": "Dango Rider",
|
||
"dango_shifter": "Dango Shifter",
|
||
"dango_slugger": "Dango Slugger",
|
||
"dango_specialist": "Dango Specialist",
|
||
"dango_temper": "Dango Temper",
|
||
"dango_thunder_res": "Dango Thunder Res ",
|
||
"dango_thunder_res_hi": "Dango Thunder Res (Hi)",
|
||
"dango_wall_runner": "Dango Wall Runner",
|
||
"dango_water_res": "Dango Water Res",
|
||
"dango_water_res_hi": "Dango Water Res (Hi)",
|
||
"dango_weakener": "Dango Weakener",
|
||
"super_recovery_dango": "Super Recovery Dango"
|
||
},
|
||
"font_name": "NotoSansSC-Bold.otf",
|
||
"melody_effects": {
|
||
"affinity_up": "Affinity Up",
|
||
"attack_and_affinity_up": "Attack and Affinity Up",
|
||
"attack_and_defense_up": "Attack and Defense Up",
|
||
"attack_up": "Attack Up",
|
||
"blight_negated": "Blight Negated",
|
||
"defense_up": "Defense Up",
|
||
"divine_protection": "Divine Protection",
|
||
"earplugs_l": "Earplugs (L)",
|
||
"earplugs_s": "Earplugs (S)",
|
||
"elemental_attack_boost": "Elemental Attack Boost",
|
||
"environment_damage_negated": "Environment Damage Negated",
|
||
"health_recovery_l": "Health Recovery (L)",
|
||
"health_recovery_s": "Health Recovery (S)",
|
||
"health_recovery_s_antidote": "Health Recovery (S) + Antidote",
|
||
"health_regeneration": "Health Regeneration",
|
||
"infernal_melody": "Infernal Melody",
|
||
"knockbacks_negated": "Knockbacks Negated",
|
||
"self_improvement": "Self-Improvement",
|
||
"sharpness_extension": "Sharpness Extension",
|
||
"sharpness_loss_reduced": "Sharpness Loss Reduced",
|
||
"sharpness_regeneration": "Sharpness Regeneration",
|
||
"sonic_barrier": "Sonic Barrier",
|
||
"sonic_wave": "Sonic Wave",
|
||
"stamina_recovery_up": "Stamina Recovery Up",
|
||
"stamina_use_reduced": "Stamina Use Reduced",
|
||
"stun_negated": "Stun Negated",
|
||
"tremors_negated": "Tremors Negated",
|
||
"wind_pressure_negated": "Wind Pressure Negated"
|
||
},
|
||
"misc_buffs": {
|
||
"attack_up": "Attack Up",
|
||
"defense_down": "Defense Down",
|
||
"defense_up": "Defense Up",
|
||
"immunity": "Immunity",
|
||
"stamina_use_down": "Stamina Use Down"
|
||
},
|
||
"otomo_moves": {
|
||
"go_fight_win": "Go, Fight, Win",
|
||
"power_drum": "Power Drum",
|
||
"rousing_roar": "Rousing Roar"
|
||
},
|
||
"parts": {
|
||
"abdomen": "腹部",
|
||
"amatsu_unknown": "?",
|
||
"antenna": "触角",
|
||
"arms": "手臂",
|
||
"arms_mud": "手臂(泥)",
|
||
"back": "背部",
|
||
"back_windsac": "背部(风袋)",
|
||
"body": "本体",
|
||
"body_mud": "身体(泥)",
|
||
"carapace": "甲壳",
|
||
"chest": "胸部",
|
||
"chest_windsac": "胸部(风袋)",
|
||
"claw": "爪",
|
||
"crest": "头冠",
|
||
"dorsal_fin": "背鳍",
|
||
"foreleg": "前腿",
|
||
"forelegs": "前腿",
|
||
"head": "头部",
|
||
"head_mud": "头部(泥)",
|
||
"hind_leg": "后腿",
|
||
"hind_legs": "后腿",
|
||
"large_mudbulb": "大泥球",
|
||
"left_arm": "左臂",
|
||
"left_arm_ice": "左臂(冰)",
|
||
"left_claw": "左爪",
|
||
"left_cutwing": "左刃翼",
|
||
"left_foreleg": "左前腿",
|
||
"left_hind_leg": "左后腿",
|
||
"left_leg": "左腿",
|
||
"left_leg_mud": "左腿(泥)",
|
||
"left_legs": "左腿",
|
||
"left_wing": "左翼",
|
||
"left_wingclaw": "左翼爪",
|
||
"legs": "四肢",
|
||
"lower_back": "下背部",
|
||
"lower_body": "下半身",
|
||
"mane": "鬃毛",
|
||
"mudbulb": "泥球",
|
||
"neck": "颈部",
|
||
"rear": "臀部",
|
||
"right_arm": "右臂",
|
||
"right_arm_ice": "右臂(冰)",
|
||
"right_claw": "右爪",
|
||
"right_cutwing": "右刃翼",
|
||
"right_foreleg": "右前腿",
|
||
"right_hind_leg": "右后腿",
|
||
"right_leg": "右腿",
|
||
"right_leg_mud": "右腿(泥)",
|
||
"right_legs": "右腿",
|
||
"right_wing": "右翼",
|
||
"right_wingclaw": "右翼爪",
|
||
"rock": "岩石",
|
||
"shell": "壳",
|
||
"spinning": "旋转中",
|
||
"tail": "尾巴",
|
||
"tail_mud": "尾巴(泥)",
|
||
"tail_tip": "尾尖",
|
||
"tail_windsac": "尾巴(风袋)",
|
||
"thundersacs": "雷袋",
|
||
"torso": "躯干",
|
||
"torso_mud": "躯干(泥)",
|
||
"unknown": "未知【等待更新】",
|
||
"upper_back": "上背",
|
||
"upper_body": "上半身",
|
||
"wingclaw": "翼爪",
|
||
"wingclaws": "翼爪",
|
||
"wings": "翼"
|
||
},
|
||
"skills": {
|
||
"adrenaline_rush": "Adrenaline Rush",
|
||
"affinity_sliding": "Affinity Sliding",
|
||
"agitator": "Agitator",
|
||
"bladescale_hone": "Bladescale Hone",
|
||
"bloodlust": "Bloodlust",
|
||
"burst": "Burst",
|
||
"coalescence": "Coalescence",
|
||
"counterstrike": "Counterstrike",
|
||
"dereliction": "Dereliction",
|
||
"dragon_conversion_elemental_attack_up": "Dragon Conversion Elem. Attack Up",
|
||
"dragon_conversion_elemental_res_up": "Dragon Conversion Elem. Res. Up",
|
||
"dragonheart": "Dragonheart",
|
||
"frenzied_bloodlust": "Frenzied Bloodlust",
|
||
"furious": "Furious",
|
||
"grinder_s": "Grinder (S)",
|
||
"heaven_sent": "Heaven-Sent",
|
||
"hellfire_cloak": "Hellfire Cloak",
|
||
"heroics": "Heroics",
|
||
"intrepid_heart": "Intrepid Heart",
|
||
"kushala_daora_soul": "Kushala Daora Soul",
|
||
"latent_power": "Latent Power",
|
||
"maximum_might": "Maximum Might",
|
||
"offensive_guard": "Offensive Guard",
|
||
"peak_performance": "Peak Performance",
|
||
"powder_mantle_blue": "Powder Mantle (Blue)",
|
||
"powder_mantle_red": "Powder Mantle (Red)",
|
||
"protective_polish": "Protective Polish",
|
||
"resentment": "Resentment",
|
||
"resuscitate": "Resuscitate",
|
||
"spiribirds_call": "Spiribird's Call",
|
||
"status_trigger": "Status Trigger",
|
||
"wall_runner": "Wall Runner",
|
||
"wind_mantle": "Wind Mantle"
|
||
},
|
||
"stats": {
|
||
"affinity": "Affinity",
|
||
"attack": "Attack",
|
||
"defense": "Defense",
|
||
"dragon": "Dragon",
|
||
"dragon_resistance": "Dragon Res",
|
||
"fire": "Fire",
|
||
"fire_resistance": "Fire Res",
|
||
"ice": "Ice",
|
||
"ice_resistance": "Ice Res",
|
||
"stamina": "Stamina",
|
||
"thunder": "Thunder",
|
||
"thunder_resistance": "Thunder Res",
|
||
"water": "Water",
|
||
"water_resistance": "Water Res"
|
||
},
|
||
"unicode_glyph_ranges": [
|
||
32,
|
||
255,
|
||
8192,
|
||
8303,
|
||
12288,
|
||
12543,
|
||
12784,
|
||
12799,
|
||
19968,
|
||
40879,
|
||
65280,
|
||
65519,
|
||
0
|
||
],
|
||
"weapon_skills": {
|
||
"all_extracts_mix": "All Extracts Mix",
|
||
"amped_state": "Amped State",
|
||
"anchor_rage": "Anchor Rage",
|
||
"archdemon_mode": "Archdemon Mode",
|
||
"axe_heavy_slam": "Axe: Heavy Slam",
|
||
"bead_of_resonance": "Bead of Resonance",
|
||
"bolt_boost": "Bolt Boost",
|
||
"counter_charger": "Counter Charger",
|
||
"destroyer_oil": "Destroyer Oil",
|
||
"element_boost": "Element Boost",
|
||
"erupting_cannon": "Erupting Cannon",
|
||
"fanning_maneuver": "Fannin Maneuver",
|
||
"ground_splitter": "Ground Splitter",
|
||
"harvest_moon": "Harvest Moon",
|
||
"herculean_draw": "Herculean Draw",
|
||
"iai_slash": "Iai Slash",
|
||
"impact_burst": "Impact Burst",
|
||
"ironshine_silk": "Ironshine Silk",
|
||
"orange_extract": "O Extract",
|
||
"overheat": "Overheat",
|
||
"power_sheathe": "Power Sheathe",
|
||
"red_extract": "Red Extract",
|
||
"rising_moon": "Rising Moon",
|
||
"setting_sun": "Setting Sun",
|
||
"shield_charge": "Shield Charge",
|
||
"silkbind_shockwave": "Silkbind Shockwave",
|
||
"soaring_kick": "Soaring Kick",
|
||
"sonic_bloom": "Sonic Bloom",
|
||
"spiral_thrust": "Spiral Thrust",
|
||
"spirit_gauge": "Spirit Gauge",
|
||
"spirit_gauge_autofill": "Spirit Gauge Autofill",
|
||
"switch_charger": "Switch Charger",
|
||
"sword_boost_mode": "Sword Boost Mode",
|
||
"sword_charge": "Sword Charge",
|
||
"twin_wine": "Twin Wine",
|
||
"white_extract": "White Extract",
|
||
"wyvernblast_reload": "Wyvernblast Reload",
|
||
"wyvernsnipe_reload": "Wyvernsnipe Reload"
|
||
}
|
||
} |