Files
MHR-Overlay/MHR_Overlay/UI/UI_Entities/rage_UI_entity.lua

39 lines
1.6 KiB
Lua

local rage_UI_entity = {};
local table_helpers;
local drawing;
function rage_UI_entity.new(bar, text_label, value_label, percentage_label)
local entity = {};
entity.bar = table_helpers.deep_copy(bar);
entity.text_label = table_helpers.deep_copy(text_label);
entity.value_label = table_helpers.deep_copy(value_label);
entity.percentage_label = table_helpers.deep_copy(percentage_label);
entity.timer_label = table_helpers.deep_copy(percentage_label);
entity.timer_label.text = "%.0f:%04.1f";
return entity;
end
function rage_UI_entity.draw(monster, rage_UI, position_on_screen, opacity_scale)
if monster.is_in_rage then
drawing.draw_bar(rage_UI.bar, position_on_screen, opacity_scale, monster.rage_timer_percentage);
drawing.draw_label(rage_UI.text_label, position_on_screen, opacity_scale);
drawing.draw_label(rage_UI.value_label, position_on_screen, opacity_scale, monster.rage_point, monster.rage_limit);
drawing.draw_label(rage_UI.timer_label, position_on_screen, opacity_scale, monster.rage_minutes_left, monster.rage_seconds_left);
else
drawing.draw_bar(rage_UI.bar, position_on_screen, opacity_scale, monster.rage_percentage);
drawing.draw_label(rage_UI.text_label, position_on_screen, opacity_scale);
drawing.draw_label(rage_UI.value_label, position_on_screen, opacity_scale, monster.rage_point, monster.rage_limit);
drawing.draw_label(rage_UI.percentage_label, position_on_screen, opacity_scale, 100 * monster.rage_percentage);
end
end
function rage_UI_entity.init_module()
table_helpers = require("MHR_Overlay.Misc.table_helpers");
drawing = require("MHR_Overlay.UI.drawing");
end
return rage_UI_entity;