mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 12:28:03 -08:00
49 lines
1.6 KiB
Markdown
49 lines
1.6 KiB
Markdown
# Monster Hunter Rise Overlay Mod
|
|
Link: https://www.nexusmods.com/monsterhunterrise/mods/50
|
|
|
|
Built on https://www.nexusmods.com/monsterhunterrise/mods/43 and https://www.nexusmods.com/monsterhunterrise/mods/68
|
|
|
|
Features:
|
|
1) Large monster health, stamina, rage, body parts;
|
|
2) Small monster health;
|
|
3) Quest Time;
|
|
4) Damage Meter;
|
|
5) Flexible Customization.
|
|
|
|
# Dependencies:
|
|
1) REFramework v1.1.2 or above (https://www.nexusmods.com/monsterhunterrise/mods/26)
|
|
2) REFramework v0.4.0 or above (https://www.nexusmods.com/monsterhunterrise/mods/134)
|
|
|
|
# How to install:
|
|
1) Install REFramework
|
|
2) Download the mod file
|
|
3) Place the reframework folder to MonsterHunterRise root folder.
|
|
|
|
# Customization:
|
|
Mod features a convinient Customization Menu inside REFramework. Open REFramework (Insert key by default) -> Script Generated UI -> MHR Overlay.
|
|
Your settings will be automatically saved and load.
|
|
|
|
Default values are made for 1080p screen.
|
|
|
|
Things that can be changed:
|
|
|
|
Visibility of modules, elements, labels;
|
|
Module positions, offsets;
|
|
Bar size;
|
|
Colors, shadows;
|
|
Sorting.
|
|
Dynamic positioning for monster UIs.
|
|
<img src="https://i.imgur.com/zgPlLqY.png" />
|
|
|
|
# Support
|
|
|
|
You can support me by donating! I would appreciate it! But anyway, thank you for using this mod!
|
|
|
|
<a href="https://streamelements.com/greencomfytea/tip">
|
|
<img alt="Qries" src="https://panels-images.twitch.tv/panel-48897356-image-c6155d48-b689-4240-875c-f3141355cb56">
|
|
</a>
|
|
<a href="https://ko-fi.com/greencomfytea">
|
|
<img alt="Qries" src="https://panels-images.twitch.tv/panel-48897356-image-c2fcf835-87e4-408e-81e8-790789c7acbc">
|
|
</a>
|
|
|