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Updated FAQ (markdown)
14
FAQ.md
14
FAQ.md
@@ -1,6 +1,6 @@
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### 1. How do I install the mod?
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The overlay has 2 dependencies: REFramework and REFramework Direct2D. Install the latest versions of those first. After it is done, download the overlay and simply unzip the downloaded archive into the game's root folder.
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The overlay has 2 dependencies: [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) and [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134). Install the latest versions of those first. After it is done, download the overlay and simply unzip the downloaded archive into the game's root folder.
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Refer to [Requirements and Installation](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Requirements-and-Installation) page for more detailed guide.
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***
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@@ -12,15 +12,15 @@ MonsterHunterRise/reframework/autorun is the correct location. Your final setup
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***
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### 3. I also have another folder MonsterHunterRise/autorun. Can I use it instead?
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No. This is the mod folder in old version of REFramework. Please, refrain from using it and move all your mods to a new location: **MonsterHunterRise/reframework/autorun**.
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No. This is the mod folder in old version of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Please, refrain from using it and move all your mods to a new location: **MonsterHunterRise/reframework/autorun**.
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***
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### 4. Can I use an older version of REFramework?
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### 4. Can I use an older version of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26)?
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No. The minimal version of REFramework required for this mod to work is v1.1.4.
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No. The minimal version of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) required for this mod to work is v1.1.4.
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***
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### 5. Can I use an older version of REFramework Direct2D?
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### 5. Can I use an older version of [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134)?
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The minimal version of REFramework Direct2D required for this mod to work is v0.4.0.
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The minimal version of [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) required for this mod to work is v0.4.0.
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***
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### 6. If I update the mod do I have to remake my config from zero?
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@@ -40,7 +40,7 @@ Yes. The mod features a broad set of customization options. Open REFramework men
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This mod retrieves a lot of data and draws a lot of graphics on the screen. Performance impact is inevitable. You can sorta control it:
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* Lower "Max Update Rate" in REFramework Direct2D menu. This will make it so graphics are being drawn at lower frame rate. Note that this will lead to severe jitter of dynamically drawn elements (dynamically positioned large monster UI, small monster UI and endemic life UI) if the value is lower than your monitor frequency;
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* Lower "Max Update Rate" in [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) menu. This will make it so graphics are being drawn at lower frame rate. Note that this will lead to severe jitter of dynamically drawn elements (dynamically positioned large monster UI, small monster UI and endemic life UI) if the value is lower than your monitor frequency;
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* Lower "Customization Menu -> Global Settings -> Performance -> Max Monster Updates per Tick". This will make retrieving data from the game slower. Default is 2. Which is already pretty low.
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***
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Reference in New Issue
Block a user