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https://github.com/LeCoupa/awesome-cheatsheets.git
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Merge adfe3e074b into 10872e02d1
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@@ -240,3 +240,102 @@ enum enum_type /* enum_name is optional */
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/* use dot notation to select a component of a struct or union */
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Graphical enviroment
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// Using a graphical program
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//Example ------------------------------> Drawing a line
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#include<stdio.h>
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#include<conio.h>
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#include<stdlib.h>
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#include<graphics.h> // library to use graphical commands
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int main()
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{
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int gd=DETECT,gm; // Initialisation of graphics pointer.
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initgraph(&gd,&gm,"c:\\turboc3\\bgi"); // starting the graphical enviroment
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int x1,y1,x2,y2;
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printf("Enter coordinates of first point");
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scanf("%d%d",&x1,&y1);
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printf("Enter coordinates of second point");
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scanf("%d%d",&x2,&y2);
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line( x1 , y1 , x2 , y2 ); // graphics command
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closegraph(); // Closing of graphics pointer
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return 0;
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}
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//Example ------------------------------> Drawing a circle
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#include<stdio.h>
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#include<conio.h>
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#include<stdlib.h>
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#include<graphics.h> // library to use graphical commands
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int main()
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{
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int gd=DETECT,gm; // Initialisation of graphics pointer.
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initgraph(&gd,&gm,"c:\\turboc3\\bgi"); // starting the graphical enviroment
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int x1,y1,r;
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printf("Enter coordinates of center");
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scanf("%d%d",&x1,&y1);
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printf("Enter size of radius");
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scanf("%d",&r);
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circle( x1 , y1 , r ); // graphics command
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closegraph(); // Closing of graphics pointer
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return 0;
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}
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//Example ------------------------------> Drawing a rectangle
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#include<stdio.h>
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#include<conio.h>
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#include<stdlib.h>
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#include<graphics.h> // header file to use graphical commands
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int main()
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{
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int gd=DETECT,gm; // initialisation of graphics pointer.
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initgraph(&gd,&gm,"c:\\turboc3\\bgi"); // starting the graphical enviroment
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int x1,y1,r;
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printf("Enter coordinates of first point");
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scanf("%d%d",&x1,&y1);
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printf("Enter coordinates of second point");
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scanf("%d%d",&x2,&y2);
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printf("Enter coordinates of third point");
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scanf("%d%d",&x3,&y3);
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printf("Enter coordinates of forth point");
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scanf("%d%d",&x4,&y4);
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line( x1 , y1 , x2 , y2 ); // graphics command
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line( x2 , y2 , x3 , y3 );
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line( x3 , y3 , x4 , y4 );
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line( x4 , y4 , x1 , y1 );
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closegraph(); // closing of graphics pointer
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return 0;
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}
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