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@@ -25,7 +25,7 @@ Feel free to take a look. You might learn new things. They have been designed to
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#### Imperative
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- [C](languages/C.txt)
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- [C](languages/C.md)
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- [C#](languages/C%23.txt)
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- [Go](languages/golang.md)
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- [Java](languages/java.md)
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@@ -16,69 +16,3 @@ GRANT ALL PRIVILEGES ON prospectwith.* TO 'power'@'localhost' WITH GRANT OPTION;
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CREATE USER 'newuser'@'localhost' IDENTIFIED BY 'password'; # Create user
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mysql -u root -pmypassword -e "MY SQL QUERY" &>> query.log & disown # Run SQL query in the background
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# *****************************************************************************
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# Database and Table Operations
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# *****************************************************************************
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CREATE DATABASE database_name; # Create a new database
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DROP DATABASE database_name; # Delete a database
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CREATE TABLE table_name (column1 datatype, column2 datatype, ...); # Create a new table
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DROP TABLE table_name; # Delete a table
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SHOW TABLES; # Display all tables in the current database
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DESCRIBE table_name; # Show the structure of a table
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# *****************************************************************************
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# Data Manipulation
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# *****************************************************************************
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INSERT INTO table_name (column1, column2, ...) VALUES (value1, value2, ...); # Insert data into a table
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UPDATE table_name SET column1 = value1, column2 = value2, ... WHERE condition; # Update existing data in a table
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DELETE FROM table_name WHERE condition; # Delete data from a table
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SELECT column1, column2, ... FROM table_name WHERE condition; # Select data from a table
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# *****************************************************************************
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# Backup and Restore
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# *****************************************************************************
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mysqldump -u username -p database_name table1 table2 > file.sql # Backup specific tables
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mysql -u username -p database_name < file.sql # Restore specific tables
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# *****************************************************************************
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# User Management and Security
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# *****************************************************************************
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REVOKE privilege_type ON database_name.table_name FROM 'username'@'hostname'; # Revoke privileges from a user
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DROP USER 'username'@'hostname'; # Delete a user
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ALTER USER 'username'@'hostname' IDENTIFIED BY 'newpassword'; # Reset a user's password
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# *****************************************************************************
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# Performance and Maintenance
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# *****************************************************************************
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OPTIMIZE TABLE table_name; # Optimize a table
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ANALYZE TABLE table_name; # Analyze a table for key distribution and storage optimization
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CHECK TABLE table_name; # Check a table for errors
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REPAIR TABLE table_name; # Repair a corrupted table
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# *****************************************************************************
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# Advanced Queries
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# *****************************************************************************
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SELECT ... FROM table1 JOIN table2 ON table1.column = table2.column; # Perform a join operation between two tables
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SELECT ... FROM (SELECT ... FROM table_name) AS subquery; # Use a subquery within another query
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SELECT column, COUNT(*) FROM table_name GROUP BY column; # Group results and use aggregate functions
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# *****************************************************************************
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# System Information
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# *****************************************************************************
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SELECT VERSION(); # Show the current version of MySQL
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SELECT User, Host FROM mysql.user; # List all current MySQL users
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# *****************************************************************************
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# Miscellaneous
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# *****************************************************************************
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SET GLOBAL general_log = 'ON'; # Enable query logging
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SHOW FULL PROCESSLIST; # Show the last queries executed in MySQL
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@@ -3,7 +3,7 @@ CHEATSHEET C#
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1. Data Types
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Primitive Size Example
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String 2 bytes/char s = "reference";
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bool b = true;
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char 2 bytes ch = 'a';
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@@ -16,20 +16,20 @@ CHEATSHEET C#
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decimal 16 bytes val = 70.0M;
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2. Arrays
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2.1 Declaration
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//Initiliazed using a list defined with curly braces
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int[] nameArray = {100, 101, 102};
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//Define an empty array
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int[] nameArray = new int[3]; // 3 rows and 2 columns
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//To access a specific item in the array
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int[] nameArray = new int[10];
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int firstNumber = nameArray[0];
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nameArray[1] = 20;
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//Multidimensional arrays
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int [,] matrix = new int [2,2]
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matrix[0,0] = 1;
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@@ -40,26 +40,26 @@ CHEATSHEET C#
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int[,] predefinedMatrix = new int[2,2] { { 1, 2 }, { 3, 4 } };
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2.2 Array Operations
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//Sort ascending
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Array.Sort(nameArray);
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//Sort begins at element 6 and sorts 20 elements
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Array.Sort(nameArray,6,20);
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//Use 1 array as a key & sort 2 arrays
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string[] values = {"Juan", "Victor", "Elena"};
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string[] keys = {"Jimenez", "Martin", "Ortiz"};
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Array.Sort(keys, values);
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//Clear elements in array (array, first element, # elements)
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Array.Clear(nameArray, 0, nameArray.Length);
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//Copy elements from one array to another
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Array.Copy(scr, target, numOfElements);
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3. String Operations
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//To concatenate between strings, use the plus operator:
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string firstName = "Erin";
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string lastName = "Roger";
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@@ -68,27 +68,27 @@ CHEATSHEET C#
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//To add one string to another, use the += operator:
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string secondLastName = "Green";
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string fullName += secondLastName;
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//ToString function
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//It converts an object to its string representation so that it is suitable for display
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Object.ToString();
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//String formatting
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//Each additional argument to the function can be referred to in the string using the brackets operator with the index number.
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String.Format(String format, Object arg0);
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format - A composite format string that includes one or more format items
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format - A composite format string that includes one or more format items
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arg0 - The first or only object to format
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//Substring
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//Returns a part of the string, beginning from the index specified as the argument. Substring also accepts a maximum length for the substring
|
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String.Substring(beginAt);
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String.Substring(beginAt, maximum);
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|
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//Replace
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string newStr = oldStr.Replace("old","new");
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//IndexOf
|
||||
//Finds the first occurrence of a string in a larger string
|
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//Finds the first ocurrence of a string in a larger string
|
||||
//Returns -1 if the string is not found
|
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String.IndexOf(val, start, num)
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val - string to search for
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@@ -102,7 +102,7 @@ CHEATSHEET C#
|
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String.Split(Char[]);
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|
||||
//ToCharArray
|
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//Places selected characters in a string in a char array
|
||||
//Places selected characteres in a string in a char array
|
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String str = "AaBbCcDd";
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//create array of 8 vowels
|
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var chars = str.ToCharArray();
|
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@@ -132,11 +132,11 @@ CHEATSHEET C#
|
||||
DateTime nextYear = DateTime.AddYears(1);
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6. TimeSpan
|
||||
|
||||
|
||||
6.1 TimeSpan Constructor
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||||
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||||
TimeSpan(hour, minute, sec)
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||||
|
||||
|
||||
TimpeSpan(hour, minute, sec)
|
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|
||||
TimeSpan timeS = new TimeSpan(10, 14, 50);
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TimeSpan timeS_Hours = TimeSpan.FromDays(3640);
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|
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@@ -144,8 +144,8 @@ CHEATSHEET C#
|
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||||
Format item syntax: {index[,alignment][:format string]}
|
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index - Specifies element in list of values to which format is applied
|
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alignment - Indicates minimum width (in characters) to display value
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format string - Contains the code which specifies the format of the displayed value
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aligment - Indicates minimun width (in characters) to display value
|
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format string - Contains the code which specififes the format of the displayed value
|
||||
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||||
7.1 Numeric
|
||||
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||||
@@ -168,7 +168,7 @@ CHEATSHEET C#
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||||
csc -define:DEBUG -optimize -out:File2.exe *.cs -> Compiles all the C# files in the current directory with optimizations enabled and defines the DEBUG symbol. The output is File2.exe
|
||||
csc -target:library -out:File2.dll -warn:0 -nologo -debug *.cs -> Compiles all the C# files in the current directory producing a debug version of File2.dll. No logo and no warnings are displayed
|
||||
csc -target:library -out:Something.xyz *.cs -> Compiles all the C# files in the current directory to Something.xyz (a DLL)
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||||
|
||||
|
||||
8.1 Compiler Options Listed
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||||
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||||
Option Purpose
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||||
@@ -260,21 +260,21 @@ CHEATSHEET C#
|
||||
10. Loop
|
||||
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||||
10.1 While
|
||||
|
||||
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||||
while (condition) {body}
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||||
|
||||
|
||||
10.2 Do while
|
||||
|
||||
do {body} while condition;
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||||
|
||||
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||||
10.3 For
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||||
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||||
for (initializer; termination condition; iteration;) {
|
||||
//statements
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}
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||||
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||||
|
||||
10.4 For each
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||||
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foreach (type identifier in collection) {
|
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//statements
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}
|
||||
@@ -293,7 +293,7 @@ CHEATSHEET C#
|
||||
[access modifier] className (parameters) [:initializer]
|
||||
|
||||
initializer -base calls constructor in base class.
|
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this calls constructor within class.
|
||||
this calls constuctor within class.
|
||||
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||||
public class nameClass : Initializer {
|
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public className(dataType param1 , dataType param2, ...) : base(param1, param2)
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@@ -313,8 +313,8 @@ CHEATSHEET C#
|
||||
abstract – must be implemented by subclass
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||||
|
||||
Passing parameters:
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||||
1. By default, parameters are passed by value
|
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2. Passing by reference: ref, in and out modifiers
|
||||
1. By default, parametres are passed by value
|
||||
2. Passing by reference: ref, in and out modifers
|
||||
|
||||
To pass a parameter by reference with the intent of changing the value, use the ref, or out keyword. To pass by reference with the intent of avoiding copying but not changing the value, use the in modifier
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||||
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@@ -331,9 +331,9 @@ CHEATSHEET C#
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12. Struct
|
||||
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||||
12.1 Defining a structure
|
||||
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||||
|
||||
[attribute][modifier] struct name [:interfaces] { struct-body }
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||||
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||||
|
||||
12.2 Class vs Structure
|
||||
|
||||
-> Classes are reference types and structs are value types
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@@ -378,7 +378,7 @@ CHEATSHEET C#
|
||||
//To declare an event inside a class, first a delegate type for the event must be declared.
|
||||
|
||||
public delegate string MyDelegate(string str);
|
||||
|
||||
|
||||
//The event itself is declared by using the event keyword
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||||
|
||||
event MyDelegate MyEvent;
|
||||
|
||||
232
languages/C.md
Normal file
232
languages/C.md
Normal file
@@ -0,0 +1,232 @@
|
||||
#### main() Function
|
||||
|
||||
* The main() function is the starting point of the program: `int main (int argc, char *argv[])`
|
||||
* The return type of the main() function is an integer (type int) and it is known as the `return value` of the program.
|
||||
* As a rule of thumb, `value 0 means success while non-zero means an error conditions.`
|
||||
|
||||
---
|
||||
|
||||
### Include Files
|
||||
|
||||
* The purpose of these files is to tell the compiler about the `existence of external functions which the source code will make use of.`
|
||||
|
||||
---
|
||||
|
||||
### Preprocessor directives:
|
||||
|
||||
| Directive | Description |
|
||||
|-----------------------------|----------------------------------------------------|
|
||||
| `#include "mine.h"` | Search current working directory first. |
|
||||
| `#include <stdio.h>` | Search command line directory, then the system. |
|
||||
| `#define TRUE 1` | Macro substitution, usually use capitals. |
|
||||
| `#define min(a,b)` | Macro substitution with parameters. |
|
||||
| `#define abs(a)` | Macro substitution. |
|
||||
| `#define note /* comment */` | This comment gets inserted every time `note` appears. |
|
||||
| `backslash \ at end of a line` | Means continue the line. |
|
||||
| `#undef TRUE` | Undefines a previously defined macro name. |
|
||||
| `#error` | Stop compiling at this point. |
|
||||
| `#if expression` | Conditional compilation, starts an `if` structure. |
|
||||
| `#elif expression` | Else if expression != 0, compile the following code. |
|
||||
| `#else` | Else, compile the following code. |
|
||||
| `#endif` | End of conditional compiling. |
|
||||
| `#ifdef macroname` | Like `#if`, compiles if `macroname` is defined. |
|
||||
| `#ifndef macroname` | Like `#if`, compiles if `macroname` is undefined. |
|
||||
| `#line number [filename]` | Set the origin for `__LINE__` and `__FILE__`. |
|
||||
| `#pragma` | Gives the compiler commands. |
|
||||
|
||||
---
|
||||
|
||||
### Create and execute a program
|
||||
|
||||
In Linux systems:
|
||||
|
||||
1. Open up a terminal (Ctrl + Alt + T)
|
||||
|
||||
2. Create the program: nano nameProgram.c
|
||||
|
||||
3. Write the program and save it
|
||||
|
||||
4. gcc -o nameExecutable nameProgram.c (eg: gcc -o nameProgram_output nameProgram.c)
|
||||
|
||||
---
|
||||
|
||||
### Reserved words (32)
|
||||
|
||||
| Term | Description |
|
||||
|------------|------------------------------------------------------------|
|
||||
| `auto` | Optional local declaration |
|
||||
| `break` | Used to exit a loop and used to exit a `switch` statement |
|
||||
| `case` | Choice in a `switch` statement |
|
||||
| `char` | Basic declaration of a type character |
|
||||
| `const` | Prefix declaration meaning the variable cannot be changed |
|
||||
| `continue` | Go to the bottom of a loop in `for`, `while`, and `do` loops |
|
||||
| `default` | Optional last case of a `switch` statement |
|
||||
| `do` | Executable statement, `do-while` loop |
|
||||
| `double` | Basic declaration of double precision floating point |
|
||||
| `else` | Executable statement, part of an "if" structure |
|
||||
| `enum` | Basic declaration of enumeration type |
|
||||
| `extern` | Prefix declaration meaning the variable is defined externally |
|
||||
| `float` | Basic declaration of floating point |
|
||||
| `for` | Executable statement, `for` loop |
|
||||
| `goto` | Jump within a function to a label |
|
||||
| `if` | Executable statement |
|
||||
| `int` | Basic declaration of an integer |
|
||||
| `long` | Prefix declaration applying to many types |
|
||||
| `register` | Prefix declaration meaning to keep a variable in a register |
|
||||
| `return` | Executable statement with or without a value |
|
||||
| `short` | Prefix declaration applying to many types |
|
||||
| `signed` | Prefix declaration applying to some types |
|
||||
| `sizeof` | Operator applying to variables and types, gives size in bytes |
|
||||
| `static` | Prefix declaration to make a local variable static |
|
||||
| `struct` | Declaration of a structure, like a record |
|
||||
| `switch` | Executable statement for cases |
|
||||
| `typedef` | Creates a new type name for an existing type |
|
||||
| `union` | Declaration of variables that share the same memory locations |
|
||||
| `unsigned` | Prefix declaration applying to some types |
|
||||
| `void` | Declaration of a typeless variable |
|
||||
| `volatile` | Prefix declaration meaning the variable can be changed at any time |
|
||||
| `while` | Executable statement, `while` loop or `do-while` loop |
|
||||
|
||||
---
|
||||
|
||||
### Basic types
|
||||
|
||||
| Type | Description |
|
||||
|---------|--------------------------------------------------------|
|
||||
| `char` | Character type, usually one byte (a string is an array of `char`) |
|
||||
| `int` | Integer type, usually 2 or 4 bytes (default) |
|
||||
| `float` | Floating-point type, usually 4 bytes |
|
||||
| `double`| Floating-point type, usually 8 bytes |
|
||||
| `void` | No type, typeless |
|
||||
| `enum` | Enumeration type (user defines the type name) |
|
||||
|
||||
---
|
||||
|
||||
### Type modifiers, prefix for basic types
|
||||
|
||||
| Modifier | Description |
|
||||
|------------|--------------------------------------------------------|
|
||||
| `signed` | Has a sign (default) |
|
||||
| `unsigned` | No sign bit in the variable |
|
||||
| `long` | Longer version of a type (e.g., `long int`) |
|
||||
| `short` | Shorter version of a type (e.g., `short int`) |
|
||||
| `const` | Variable cannot be modified or stored into |
|
||||
|
||||
---
|
||||
|
||||
### Storage Types
|
||||
|
||||
| Prefix | Description |
|
||||
|-----------|-------------------------------------------------------|
|
||||
| `auto` | Local variable (default) |
|
||||
| `static` | Permanent, exists beyond function scope (not `auto`) |
|
||||
| `volatile`| Can change from external influences |
|
||||
| `extern` | Variables are defined elsewhere, externally |
|
||||
| `register`| Suggests that the variable should be stored in a register if possible |
|
||||
|
||||
---
|
||||
### Operators
|
||||
|
||||
| Operator | Description |
|
||||
|----------|----------------------------------------------------|
|
||||
| `( )` | Grouping parenthesis, function call |
|
||||
| `[ ]` | Array indexing, also `[ ][ ]` etc. |
|
||||
| `->` | Selector, structure pointer |
|
||||
| `.` | Select structure element |
|
||||
| `!` | Relational not, complement, `!a` yields true or false |
|
||||
| `~` | Bitwise not, ones complement, `~a` |
|
||||
| `++` | Increment, pre or post to a variable |
|
||||
| `--` | Decrement, pre or post to a variable |
|
||||
| `-` | Unary minus, `-a` |
|
||||
| `+` | Unary plus, `+a` |
|
||||
| `*` | Indirect, the value of a pointer, `*p` is the value at pointer `p` address |
|
||||
| `&` | The memory address, `&b` is the memory address of variable `b` |
|
||||
| `sizeof` | Size in bytes, `sizeof a` or `sizeof (int)` |
|
||||
| `(type)` | Cast, explicit type conversion, `(float)i`, `(*fun)(a, b)`, `(int*)x` |
|
||||
| `*` | Multiply, `a * b` |
|
||||
| `/` | Divide, `a / b` |
|
||||
| `%` | Modulo, `a % b` |
|
||||
| `+` | Add, `a + b` |
|
||||
| `-` | Subtract, `a - b` |
|
||||
| `<<` | Shift left, left operand is shifted left by right operand bits |
|
||||
| `>>` | Shift right, left operand is shifted right by right operand bits |
|
||||
| `<` | Less than, result is true or false, `a < b` |
|
||||
| `<=` | Less than or equal, result is true or false, `a <= b` |
|
||||
| `>` | Greater than, result is true or false, `a > b` |
|
||||
| `>=` | Greater than or equal, result is true or false, `a >= b` |
|
||||
| `==` | Equal, result is true or false, `a == b` |
|
||||
| `!=` | Not equal, result is true or false, `a != b` |
|
||||
| `&` | Bitwise and, `a & b` |
|
||||
| `^` | Bitwise exclusive or, `a ^ b` |
|
||||
| | | Bitwise or, `a` | `b` |
|
||||
| `&&` | Relational and, result is true or false, `a < b && c >= d` |
|
||||
| | | | Relational or, result is true or false, `a < b` | | `c >= d` |
|
||||
| `?` | Ternary conditional, `exp1 ? exp2 : exp3`, result is `exp2` if `exp1` is not 0, else result is `exp3` |
|
||||
| `=` | Store |
|
||||
| `+=` | Add and store |
|
||||
| `-=` | Subtract and store |
|
||||
| `*=` | Multiply and store |
|
||||
| `/=` | Divide and store |
|
||||
| `%=` | Modulo and store |
|
||||
| `<<=` | Shift left and store |
|
||||
| `>>=` | Shift right and store |
|
||||
| `&=` | Bitwise and and store |
|
||||
| `^=` | Bitwise exclusive or and store |
|
||||
| | = | Bitwise or and store |
|
||||
| `,` | Separator, as in `(y = x, z = ++x)` |
|
||||
|
||||
---
|
||||
### Operator precedence
|
||||
|
||||
#### More precedence
|
||||
|
||||
| Associativity | Operators |
|
||||
|---------------|---------------------------------------------------|
|
||||
| LR | `( )`, `[ ]`, `->`, `.`, `x++`, `x--` |
|
||||
| RL | `!`, `~`, `-`, `+`, `++x`, `--x`, `*`, `&`, `sizeof (type)` |
|
||||
| LR | `*`, `/`, `%` |
|
||||
| LR | `+`, `-` |
|
||||
| LR | `<<`, `>>` |
|
||||
| LR | `<`, `<=`, `>`, `>=` |
|
||||
| LR | `==`, `!=` |
|
||||
| LR | `&` |
|
||||
| LR | `^` |
|
||||
| LR | | |
|
||||
| LR | `&&` |
|
||||
| LR | | | |
|
||||
| RL | `? :` |
|
||||
| RL | `=`, `+=`, `-=` ,`*=`, `/=`, `%=`, `>>=`, `<<=`, `&=`, `^=`, |= |
|
||||
| LR | `,` |
|
||||
|
||||
|
||||
#### Less precedence
|
||||
|
||||
|
||||
---
|
||||
### Conditional Branching
|
||||
|
||||
if ( condition ) statement ;
|
||||
else statement_2 ; /* optional else clause */
|
||||
|
||||
---
|
||||
|
||||
### Switch statement
|
||||
|
||||
switch ( expression ) /* constants must be unique */
|
||||
{
|
||||
case constant_1: /* do nothing for this case */
|
||||
break;
|
||||
case constant_2: /* drop through and do same constant_3 */
|
||||
case constant_3:
|
||||
statement_sequence /* can have but does not need { } */
|
||||
break;
|
||||
case constant_4:
|
||||
statement_sequence /* does this and next statement_sequence also*/
|
||||
case constant_5:
|
||||
statement_sequence
|
||||
break;
|
||||
default: /* default executes if no constant equals*/
|
||||
statement_sequence /* the expression. This is optional */
|
||||
}
|
||||
|
||||
---
|
||||
242
languages/C.txt
242
languages/C.txt
@@ -1,242 +0,0 @@
|
||||
|
||||
|
||||
main() Function
|
||||
|
||||
* The main() function is the starting point of the program: int main (int argc, char *argv[])
|
||||
* The return type of the main() function is an integer (type int) and it is known as the return value of the program.
|
||||
* As a rule of thumb, value 0 means success while non-zero means an error conditions.
|
||||
|
||||
Include Files
|
||||
|
||||
* The purpose of these files is to tell the compiler about the existence of external functions which the source code will make use of.
|
||||
|
||||
Preprocessor directives:
|
||||
#include "mine.h" search current working directory first
|
||||
#include <stdio.h> search command line directory then system
|
||||
#define TRUE 1 macro substitution, usually use capitals
|
||||
#define min(a,b) (a<b)?(a):(b) macro substitution with parameters
|
||||
#define abs(a) (a<0)?(-(a)):(a) macro substitution
|
||||
#define note /* comment */ this comment gets inserted every time note appears */
|
||||
backslash \ at end of a line means continue
|
||||
#undef TRUE undefines a previously defined macroname
|
||||
#error stop compiling at this point
|
||||
#if expression conditional compilation, start if structure
|
||||
#elif expression else if expression != 0 compile following code
|
||||
#else else compile following code
|
||||
#endif end of conditional compiling
|
||||
#ifdef macroname like #if, compiles if macroname defined
|
||||
#ifndef like #if, compiles if macroname undefined
|
||||
#line number [filename] set origin for __LINE__ and __FILE__
|
||||
#pragma gives the compiler commands
|
||||
|
||||
Create and execute a program
|
||||
|
||||
In Linux systems:
|
||||
1. Open up a terminal
|
||||
2. Create the program: nano nameProgram.c
|
||||
3. Write the program and save it
|
||||
4. gcc -o nameExecutable nameProgram.c
|
||||
|
||||
32 Reserved words
|
||||
|
||||
Term Description
|
||||
auto optional local declaration
|
||||
break used to exit loop and used to exit switch
|
||||
case choice in a switch
|
||||
char basic declaration of a type character
|
||||
const prefix declaration meaning variable can not be changed
|
||||
continue go to bottom of loop in for, while and do loops
|
||||
default optional last case of a switch
|
||||
do executable statement, do-while loop
|
||||
double basic declaration double precision floating point
|
||||
else executable statement, part of "if" structure
|
||||
enum basic declaration of enumeration type
|
||||
extern prefix declaration meaning variable is defined externally
|
||||
float basic declaration of floating point
|
||||
for executable statement, for loop
|
||||
goto jump within function to a label
|
||||
if executable statement
|
||||
int basic declaration of integer
|
||||
long prefix declaration applying to many types
|
||||
register prefix declaration meaning keep variable in register
|
||||
return executable statement with or without a value
|
||||
short prefix declaration applying to many types
|
||||
signed prefix declaration applying to some types
|
||||
sizeof operator applying to variables and types, gives size in bytes
|
||||
static prefix declaration to make local variable static
|
||||
struct declaration of a structure, like a record
|
||||
switch executable statement for cases
|
||||
typedef creates a new type name for an existing type
|
||||
union declaration of variables that are in the same memory locations
|
||||
unsigned prefix declaration applying to some types
|
||||
void declaration of a typeless variable
|
||||
volatile prefix declaration meaning the variable can be changed at any time
|
||||
while executable statement, while loop or do-while loop
|
||||
|
||||
Basic types
|
||||
|
||||
Type Description
|
||||
char character type, usually one byte ( a string is array of char )
|
||||
int integer type, usually 2 or 4 bytes ( default )
|
||||
float floating point type, usually 4 bytes
|
||||
double floating point type, usually 8 bytes
|
||||
void no type, typeless
|
||||
enum enumeration type ( user defines the type name )
|
||||
|
||||
Type modifiers, prefix for basic types
|
||||
|
||||
Modifiers Description
|
||||
signed has a sign ( default )
|
||||
unsigned no sign bit in variable
|
||||
long longer version of type (short or long alone means short int or
|
||||
short shorter version of type long int because int is the default)
|
||||
const variable can not be stored into
|
||||
|
||||
|
||||
Storage Types
|
||||
|
||||
Prefix Description
|
||||
auto local variable ( default )
|
||||
static permanent when function exits, not auto
|
||||
volatile can change from outside influence
|
||||
extern variables are defined elsewhere, externally
|
||||
register assign variable to register
|
||||
|
||||
Operators
|
||||
|
||||
( ) grouping parenthesis, function call
|
||||
[ ] array indexing, also [ ][ ] etc.
|
||||
-> selector, structure pointer
|
||||
. select structure element
|
||||
! relational not, complement, ! a yields true or false
|
||||
~ bitwise not, ones complement, ~ a
|
||||
++ increment, pre or post to a variable
|
||||
-- decrement, pre or post to a variable
|
||||
- unary minus, - a
|
||||
+ unary plus, + a
|
||||
* indirect, the value of a pointer, * p is value at pointer p address
|
||||
& the memory address, & b is the memory address of variable b
|
||||
sizeof size in bytes, sizeof a or sizeof (int)
|
||||
(type) a cast, explicit type conversion, (float) i, (*fun)(a,b), (int*)x
|
||||
* multiply, a * b
|
||||
/ divide, a / b
|
||||
% modulo, a % b
|
||||
+ add, a + b
|
||||
- subtract, a - b
|
||||
<< shift left, left operand is shifted left by right operand bits
|
||||
>> shift right, left operand is shifted right by right operand bits
|
||||
< less than, result is true or false, a %lt; b
|
||||
<= less than or equal, result is true or false, a <= b
|
||||
> greater than, result is true or false, a > b
|
||||
>= greater than or equal, result is true or false, a >= b
|
||||
== equal, result is true or false, a == b
|
||||
!= not equal, result is true or false, a != b
|
||||
& bitwise and, a & b
|
||||
^ bitwise exclusive or, a ^ b
|
||||
| bitwise or, a | b
|
||||
&& relational and, result is true or false, a < b && c >= d
|
||||
|| relational or, result is true or false, a < b || c >= d
|
||||
? exp1 ? exp2 : exp3 result is exp2 if exp1 != 0, else result is exp3
|
||||
= store
|
||||
+= add and store
|
||||
-= subtract and store
|
||||
*= multiply and store
|
||||
/= divide and store
|
||||
%= modulo and store
|
||||
<<= shift left and store
|
||||
>>= shift right and store
|
||||
&= bitwise and and store
|
||||
^= bitwise exclusive or and store
|
||||
|= bitwise or and store
|
||||
, separator as in ( y=x,z=++x )
|
||||
; statement terminator.
|
||||
|
||||
|
||||
Operator precedence
|
||||
|
||||
More precedence
|
||||
|
||||
LR ( ) [ ] -> . x++ x--
|
||||
RL ! ~ - + ++x --x * & sizeof (type)
|
||||
LR * / %
|
||||
LR + -
|
||||
LR << >>
|
||||
LR < <= > >=
|
||||
LR == !=
|
||||
LR &
|
||||
LR ^
|
||||
LR |
|
||||
LR &&
|
||||
LR ||
|
||||
RL ? :
|
||||
RL = += -= *= /= %= >>= <<= &= ^= |=
|
||||
LR ,
|
||||
|
||||
Less precedence
|
||||
|
||||
Conditional branching
|
||||
|
||||
if ( condition ) statement ;
|
||||
else statement_2 ; /* optional else clause */
|
||||
|
||||
Switch statement
|
||||
|
||||
switch ( expression ) /* constants must be unique */
|
||||
{
|
||||
case constant_1: /* do nothing for this case */
|
||||
break;
|
||||
case constant_2: /* drop through and do same as constant_3*/
|
||||
case constant_3:
|
||||
statement_sequence /* can have but does not need { } */
|
||||
break;
|
||||
case constant_4:
|
||||
statement_sequence /* does this and next */
|
||||
/* statement_sequence also*/
|
||||
case constant_5:
|
||||
statement_sequence
|
||||
break;
|
||||
default: /* default executes if no constant equals*/
|
||||
statement_sequence /* the expression. This is optional */
|
||||
}
|
||||
|
||||
Function definition
|
||||
|
||||
type function_name(int a, float b, const char * ch,...) { function_body }
|
||||
|
||||
/* only parameters passed by address can are modified*/
|
||||
|
||||
/* in the calling function, local copy can be modified*/
|
||||
|
||||
char * strcpy( char * s1, const char * s2 ) { statements }
|
||||
|
||||
Declarations forms
|
||||
|
||||
basic_type variable;
|
||||
|
||||
type variable[val][val]...[val]={data,data,...}; /*multidimensional array*/
|
||||
|
||||
struct struct_name { /* struct_name is optional */
|
||||
type variable_1; /* any declaration */
|
||||
… /* all variable names must be unique*/
|
||||
} variable_1, ... ; /* variables are optional */
|
||||
|
||||
struct struct_name { /* struct_name is optional */
|
||||
type variable_1: length; /* any declaration : length in bits */
|
||||
... /* type is int, unsigned or signed */
|
||||
} variable_1, ... ; /* variables are optional, they can also be arrays and pointers */
|
||||
|
||||
|
||||
union union_name { /* union_name is optional */
|
||||
type variable_1; /* variable_1 overlays variable_2 */
|
||||
type variable_2;
|
||||
...
|
||||
} variable_a, ...; /* variables are optional */
|
||||
|
||||
enum enum_type /* enum_name is optional */
|
||||
{ enumeration_name_1, /* establishes enumeration literals */
|
||||
enumeration_name_2=number,/* optional number, */
|
||||
... /* default is 0, 1, 2, ... */
|
||||
} variable, ...; /* variables are optional */
|
||||
|
||||
/* use dot notation to select a component of a struct or union */
|
||||
|
||||
@@ -11,7 +11,7 @@ XML uses a DTD to describe the data.
|
||||
So the XML is a **Complement** to HTML.
|
||||
* HTML: is used to format and display the same data.
|
||||
|
||||
|
||||
|
||||
XML does not carry any information about how to be displayed. The same XML data can be used in many different presentation scenarios.
|
||||
Because of this, with XML, there is a full separation between data and presentation.
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@ CTRL+X then ( # start recording a keyboard macro
|
||||
CTRL+X then ) # finish recording keyboard macro
|
||||
CTRL+X then E # recall last recorded keyboard macro
|
||||
CTRL+X then CTRL+E # invoke text editor (specified by $EDITOR) on current command line then execute resultes as shell commands
|
||||
CTRL+A then D # logout from screen but don't kill it, if any command exist, it will continue
|
||||
CTRL+A then D # logout from screen but don't kill it, if any command exist, it will continue
|
||||
|
||||
BACKSPACE # deletes one character backward
|
||||
DELETE # deletes one character under cursor
|
||||
@@ -94,7 +94,7 @@ cat <filename> # displays file raw content (will not be interpret
|
||||
cat -n <filename> # shows number of lines
|
||||
nl <file.sh> # shows number of lines in file
|
||||
cat filename1 > filename2 # Copy filename1 to filename2
|
||||
cat filename1 >> filename2 # merge two files texts together
|
||||
cat filename1 >> filename2 # merge two files texts together
|
||||
any_command > <filename> # '>' is used to perform redirections, it will set any_command's stdout to file instead of "real stdout" (generally /dev/stdout)
|
||||
more <filename> # shows the first part of a file (move with space and type q to quit)
|
||||
head <filename> # outputs the first lines of file (default: 10 lines)
|
||||
@@ -203,14 +203,14 @@ echo $$ # prints process ID of the current shell
|
||||
echo $! # prints process ID of the most recently invoked background job
|
||||
echo $? # displays the exit status of the last command
|
||||
read <varname> # reads a string from the input and assigns it to a variable
|
||||
read -p "prompt" <varname> # same as above but outputs a prompt to ask user for value
|
||||
read -p "prompt" <varname> # same as above but outputs a prompt to ask user for value
|
||||
column -t <filename> # display info in pretty columns (often used with pipe)
|
||||
let <varname> = <equation> # performs mathematical calculation using operators like +, -, *, /, %
|
||||
export VARNAME=value # defines an environment variable (will be available in subprocesses)
|
||||
export -f <funcname> # Exports function 'funcname'
|
||||
export var1="var1 value" # Export and assign in the same statement
|
||||
export <varname> # Copy Bash variable
|
||||
declare -x <varname> # Copy Bash variable
|
||||
export <varname> # Copy Bash variable
|
||||
declare -x <varname> # Copy Bash variable
|
||||
|
||||
array[0]=valA # how to define an array
|
||||
array[1]=valB
|
||||
@@ -507,9 +507,9 @@ function returntrap {
|
||||
trap returntrap RETURN # is executed each time a shell function or a script executed with the . or source commands finishes executing
|
||||
|
||||
##############################################################################
|
||||
# COLORS AND BACKGROUNDS
|
||||
# COLORS AND BACKGROUNDS
|
||||
##############################################################################
|
||||
# note: \e or \x1B also work instead of \033
|
||||
# note: \e or \x1B also work instead of \033
|
||||
# Reset
|
||||
Color_Off='\033[0m' # Text Reset
|
||||
|
||||
@@ -524,14 +524,14 @@ Cyan='\033[0;36m' # Cyan
|
||||
White='\033[0;97m' # White
|
||||
|
||||
# Additional colors
|
||||
LGrey='\033[0;37m' # Light Gray
|
||||
LGrey='\033[0;37m' # Ligth Gray
|
||||
DGrey='\033[0;90m' # Dark Gray
|
||||
LRed='\033[0;91m' # Light Red
|
||||
LGreen='\033[0;92m' # Light Green
|
||||
LYellow='\033[0;93m'# Light Yellow
|
||||
LBlue='\033[0;94m' # Light Blue
|
||||
LRed='\033[0;91m' # Ligth Red
|
||||
LGreen='\033[0;92m' # Ligth Green
|
||||
LYellow='\033[0;93m'# Ligth Yellow
|
||||
LBlue='\033[0;94m' # Ligth Blue
|
||||
LPurple='\033[0;95m'# Light Purple
|
||||
LCyan='\033[0;96m' # Light Cyan
|
||||
LCyan='\033[0;96m' # Ligth Cyan
|
||||
|
||||
|
||||
# Bold
|
||||
@@ -566,6 +566,6 @@ On_White='\033[47m' # White
|
||||
|
||||
# Example of usage
|
||||
echo -e "${Green}This is GREEN text${Color_Off} and normal text"
|
||||
echo -e "${Red}${On_White}This is Red test on White background${Color_Off}"
|
||||
echo -e "${Red}${On_White}This is Red test on White background${Color_Off}"
|
||||
# option -e is mandatory, it enable interpretation of backslash escapes
|
||||
printf "${Red} This is red \n"
|
||||
|
||||
@@ -397,8 +397,8 @@ d, t := doubleAndTriple(5)
|
||||
_, t := doubleAndTriple(3)
|
||||
// t = 9
|
||||
|
||||
// Functions can defer commands. Deferred commands are
|
||||
// ran in a stack order after the execution and
|
||||
// Functions can defer commands. Defered commands are
|
||||
// runned in a stack order after the execution and
|
||||
// returning of a function
|
||||
var aux = 0
|
||||
|
||||
@@ -488,7 +488,7 @@ person3.Age // 0
|
||||
|
||||
## Maps
|
||||
|
||||
Maps are data structures that holds values assigned to a key.
|
||||
Maps are data structures that holds values assigneds to a key.
|
||||
|
||||
```go
|
||||
// Declaring a map
|
||||
@@ -508,7 +508,7 @@ newYork // "EUA"
|
||||
// Delete
|
||||
delete(cities, "NY")
|
||||
|
||||
// Check if a key is set
|
||||
// Check if a key is setted
|
||||
value, ok := cities["NY"]
|
||||
ok // false
|
||||
value // ""
|
||||
@@ -600,7 +600,7 @@ Go doesn't support `throw`, `try`, `catch` and other common error handling struc
|
||||
```go
|
||||
import "errors"
|
||||
|
||||
// Function that contain a logic that can cause a possible exception flow
|
||||
// Function that contain a logic that can cause a possible exception flow
|
||||
func firstLetter(text string) (string, error) {
|
||||
if len(text) < 1 {
|
||||
return nil, errors.New("Parameter text is empty")
|
||||
@@ -632,7 +632,7 @@ func Sum(x, y int) int {
|
||||
}
|
||||
|
||||
// main_test.go
|
||||
import (
|
||||
import (
|
||||
"testing"
|
||||
"reflect"
|
||||
)
|
||||
@@ -676,7 +676,7 @@ func main() {
|
||||
blocking2: 0
|
||||
blocking2: 1
|
||||
blocking2: 2
|
||||
done
|
||||
done
|
||||
*/
|
||||
|
||||
// Go routines are a function (either declared previously or anonymous) called with the keyword go
|
||||
|
||||
@@ -204,7 +204,7 @@ a \|= b; //a is the variable name; b is the variable name; this expression is an
|
||||
}
|
||||
```
|
||||
**Example:**
|
||||
```java
|
||||
```java
|
||||
for (int i = 0; i <= n; i++) {
|
||||
System.out.println(i);
|
||||
}
|
||||
@@ -254,10 +254,10 @@ for(dataType item : array) {
|
||||
|
||||
**Example:**
|
||||
```java
|
||||
int i=1;
|
||||
do{
|
||||
System.out.println(i);
|
||||
i++;
|
||||
int i=1;
|
||||
do{
|
||||
System.out.println(i);
|
||||
i++;
|
||||
}while(i<=10);
|
||||
```
|
||||
|
||||
@@ -286,7 +286,7 @@ for(dataType item : array) {
|
||||
|
||||
### ACCESS MODIFIERS
|
||||
|
||||
1. default(No keyword required)
|
||||
1. defualt(No keyword required)
|
||||
2. private
|
||||
3. public
|
||||
4. protected
|
||||
@@ -308,7 +308,7 @@ for(dataType item : array) {
|
||||
//Declare a variable, object name
|
||||
String s;
|
||||
|
||||
//Invoke a constructor to create an object
|
||||
//Invoke a contructor to create an object
|
||||
s = new String ("Hello World");
|
||||
|
||||
//Invoke an instance method that operates on the object's value
|
||||
@@ -361,13 +361,13 @@ class MyClass {
|
||||
// four methods
|
||||
public void setCadence(int newValue) {
|
||||
cadence = newValue;
|
||||
}
|
||||
}
|
||||
public void setGear(int newValue) {
|
||||
gear = newValue;
|
||||
}
|
||||
}
|
||||
public void applyBrake(int decrement) {
|
||||
speed -= decrement;
|
||||
}
|
||||
}
|
||||
public void speedUp(int increment) {
|
||||
speed += increment;
|
||||
}
|
||||
@@ -531,13 +531,13 @@ class MyClass extends MySuperClass implements YourInterface {
|
||||
|
||||
|
||||
```java
|
||||
interface print{
|
||||
void printPaper();
|
||||
}
|
||||
public class A4 implements print{
|
||||
interface print{
|
||||
void printPaper();
|
||||
}
|
||||
public class A4 implements print{
|
||||
public void printPaper(){
|
||||
System.out.println("A4 Page Printed. ");
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
@@ -95,9 +95,3 @@ arr.reduce(callback[, initialValue]) // Apply a function against
|
||||
arr.reduceRight(callback[, initialValue]) // Apply a function against an accumulator and each value of the array (from right-to-left) as to reduce it to a single value.
|
||||
arr.some(callback[, initialValue]) // Returns true if at least one element in this array satisfies the provided testing function.
|
||||
arr.values() // Returns a new Array Iterator object that contains the values for each index in the array.
|
||||
|
||||
// String methods
|
||||
String.charAt(index) // Returns the character at the specified index in a string.
|
||||
String.indexOf(character) // Returns the index of the first occurrence of a specified value in a string.
|
||||
String.substring(starting_index, ending_index) // Returns a new string that is a subset of the original string.
|
||||
String.substring(starting_index) // Returns a substring from starting index to last index of string.
|
||||
@@ -1,8 +1,8 @@
|
||||
<?php
|
||||
|
||||
// Exit the file, string inside get's echo'ed
|
||||
die("This file is not meant to be ran. ¯\_(ツ)_/¯");
|
||||
exit("This file is not meant to be ran. ¯\_(ツ)_/¯");
|
||||
die("This file is not ment to be ran. ¯\_(ツ)_/¯");
|
||||
exit("This file is not ment to be ran. ¯\_(ツ)_/¯");
|
||||
|
||||
/**
|
||||
* Printing
|
||||
@@ -17,7 +17,7 @@ var_dump($arr); // Print anything, with type hints for any value and sizes
|
||||
$string = 'Awesome cheatsheets';
|
||||
|
||||
str_contains($string, 'cheat'); // Find if the string contains the specified string (PHP >= 8.0)
|
||||
str_replace('Awesome', 'Bonjour', $string); // Replace all occurrence
|
||||
str_replace('Awesome', 'Bonjour', $string); // Replace all occurence
|
||||
strcmp($string, 'Awesome cheatsheets'); // Compare two strings
|
||||
strpos($string, 'a', 0); // Get position in the string
|
||||
str_split($string, 2); // Split the string
|
||||
@@ -189,7 +189,7 @@ $argc; // Number of arguments passed into terminal
|
||||
$myObject?->getName()?->startWith('A');
|
||||
|
||||
/**
|
||||
* Class
|
||||
* Class
|
||||
* http://php.net/manual/en/language.oop5.basic.php
|
||||
*/
|
||||
class NormalClass extends AbstractClassName implements InterfaceName
|
||||
@@ -200,7 +200,7 @@ class NormalClass extends AbstractClassName implements InterfaceName
|
||||
// --> PROPERTY TYPES <--
|
||||
|
||||
/**
|
||||
* Public property, everyone can access this property.
|
||||
* Public property, everyone can access this property.
|
||||
* @var Type
|
||||
*/
|
||||
public $property;
|
||||
@@ -251,7 +251,7 @@ class NormalClass extends AbstractClassName implements InterfaceName
|
||||
protected function protectedFunction(Type $var = null): Type
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Static function, doesn't need an instance to be executed.
|
||||
* @param Type
|
||||
@@ -541,7 +541,7 @@ u Pattern is treated as UTF-8
|
||||
\w Any "word" character (a-z 0-9 _)
|
||||
\W Any non "word" character
|
||||
\s Whitespace (space, tab CRLF)
|
||||
\S Any non whitespace character
|
||||
\S Any non whitepsace character
|
||||
\d Digits (0-9)
|
||||
\D Any non digit character
|
||||
. (Period) - Any character except newline
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
- As of python3.8 there are 35 keywords
|
||||
|
||||
| Keyword | Description | Category |
|
||||
|---------- | ---------- | --------- |
|
||||
|---------- | ---------- | --------- |
|
||||
| True | Boolean value for not False or 1 | Value Keyword|
|
||||
| False | Boolean Value for not True or 0 | Value Keyword |
|
||||
| None | No Value | Value keyword |
|
||||
@@ -58,7 +58,7 @@
|
||||
| else | this block will be executed if condition is false | conditional |
|
||||
| for | used for looping | iteration |
|
||||
| while | used for looping | iteration |
|
||||
| break | get out of loop | iteration |
|
||||
| break | get out of loop | iteration |
|
||||
| continue | skip for specific condition | iteration |
|
||||
| def | make user defined function | structure |
|
||||
| class | make user defined classes | structure |
|
||||
@@ -71,8 +71,8 @@
|
||||
| import | import libraries/modules/packages | import |
|
||||
| from | import specific function/classes from modules/packages | import |
|
||||
| try | this block will be tried to get executed | exception handling |
|
||||
| except | is any exception/error has occurred it'll be executed | exception handling |
|
||||
| finally | It'll be executed no matter exception occurs or not | exception handling |
|
||||
| except | is any exception/error has occured it'll be executed | exception handling |
|
||||
| finally | It'll be executed no matter exception occurs or not | exception handling |
|
||||
| raise | throws any specific error/exception | exception handling |
|
||||
| assert | throws an AssertionError if condition is false | exception handling |
|
||||
| async | used to define asynchronous functions/co-routines | asynchronous programming |
|
||||
@@ -135,7 +135,7 @@
|
||||
- Lists are created using square brackets:
|
||||
|
||||
```python
|
||||
thislist = ["apple", "banana", "cherry"]
|
||||
thislist = ["apple", "banana", "cherry"]
|
||||
```
|
||||
|
||||
- List items are ordered, changeable, and allow duplicate values.
|
||||
@@ -157,14 +157,14 @@ thislist = list(("apple", "banana", "cherry")) # note the double round-brackets
|
||||
- pop() function removes the last value in the given list by default.
|
||||
|
||||
```python
|
||||
thislist = ["apple", "banana", "cherry"]
|
||||
|
||||
thislist = ["apple", "banana", "cherry"]
|
||||
|
||||
print(thislist.pop()) # cherry
|
||||
print(thislist.pop(0)) #apple
|
||||
|
||||
print(thislist.pop(0)) #apple
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
### Tuple
|
||||
|
||||
@@ -291,14 +291,14 @@ thisdict = {
|
||||
"model": "Mustang",
|
||||
"year": 1964
|
||||
}
|
||||
|
||||
|
||||
x = car.pop("model")
|
||||
|
||||
|
||||
print(x)# Mustang
|
||||
print(car)#{'brand': 'Ford', 'year': 1964}
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
### Conditional branching
|
||||
|
||||
@@ -378,5 +378,5 @@ function_name()
|
||||
```
|
||||
|
||||
* We need not to specify the return type of the function.
|
||||
* Functions by default return `None`
|
||||
* Functions by default return `None`
|
||||
* We can return any datatype.
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
# DOCKER
|
||||
##############################################################################
|
||||
|
||||
docker init # Creates Docker-related starter files
|
||||
|
||||
docker build -t friendlyname . # Create image using this directory's Dockerfile
|
||||
docker run -p 4000:80 friendlyname # Run "friendlyname" mapping port 4000 to 80
|
||||
docker run -d -p 4000:80 friendlyname # Same thing, but in detached mode
|
||||
|
||||
@@ -21,7 +21,6 @@ cat /proc/<process_id>/maps # Show the current virtual memory usage of a Linux
|
||||
ip r # Display ip of the server
|
||||
|
||||
lsof -i :9000 # List process running on port 9000
|
||||
kill -9 $(lsof -t -i:PORT) # Kill the process running on whichever port specified
|
||||
|
||||
journalctl -u minio.service -n 100 --no-pager # List last 100 logs for specific service
|
||||
|
||||
|
||||
105
tools/vim.txt
105
tools/vim.txt
@@ -1,6 +1,6 @@
|
||||
##############################################################################
|
||||
# VIM CHEATSHEET
|
||||
# WEBSITE: http://www.vim.org/
|
||||
# WEBSITE: http://www.vim.org/
|
||||
# DOCUMENTATION: https://vim.sourceforge.io/docs.php
|
||||
##############################################################################
|
||||
|
||||
@@ -20,15 +20,13 @@ e jump to end of words (punctuation considered words)
|
||||
E jump to end of words (no punctuation)
|
||||
b jump backward by words (punctuation considered words)
|
||||
B jump backward by words (no punctuation)
|
||||
ge jump backward to end of a word
|
||||
gE jump backwards to the end of a word (words can contain punctuation)
|
||||
ge jump backward to end of words
|
||||
0 (zero) start of line
|
||||
^ first non-blank character of line
|
||||
$ jump to the end of the line
|
||||
g_ jump to the last non-blank character of the line
|
||||
- move line upwards, on the first non-blank character
|
||||
+ move line downwards, on the first non-blank character
|
||||
<enter> move line downwards, on the first non-blank character
|
||||
$ end of line
|
||||
- move line upwards, on the first non blank character
|
||||
+ move line downwards, on the first non blank character
|
||||
<enter> move line downwards, on the first non blank character
|
||||
gg go to first line
|
||||
G go to last line
|
||||
ngg go to line n
|
||||
@@ -40,6 +38,10 @@ nG go To line n
|
||||
} move the cursor a paragraph forwards
|
||||
]] move the cursor a section forwards or to the next {
|
||||
[[ move the cursor a section backwards or the previous {
|
||||
CTRL-f move the cursor forward by a screen of text
|
||||
CTRL-b move the cursor backward by a screen of text
|
||||
CTRL-u move the cursor up by half a screen
|
||||
CTRL-d move the cursor down by half a screen
|
||||
H move the cursor to the top of the screen.
|
||||
M move the cursor to the middle of the screen.
|
||||
L move the cursor to the bottom of the screen.
|
||||
@@ -47,16 +49,6 @@ fx search line forward for 'x'
|
||||
Fx search line backward for 'x'
|
||||
tx search line forward before 'x'
|
||||
Tx search line backward before 'x'
|
||||
CTRL-y moves screen up one line
|
||||
CTRL-e moves screen down one line
|
||||
CTRL-u moves cursor & screen up ½ page
|
||||
CTRL-d moves cursor & screen down ½ page
|
||||
CTRL-b moves screen up one page, cursor to last line
|
||||
CTRL-f moves screen down one page, cursor to first line
|
||||
zz shift current line to middle of screen
|
||||
z. same as zz but also jumps to the first non-black character
|
||||
zt shift current line to top of screen
|
||||
zb shift current line to bottom of screen
|
||||
|
||||
|
||||
##############################################################################
|
||||
@@ -68,15 +60,8 @@ zb shift current line to bottom of screen
|
||||
ma make a bookmark named a at the current cursor position
|
||||
`a go to position of bookmark a
|
||||
'a go to the line with bookmark a
|
||||
`0 go to the position where Vim was previously exited
|
||||
`" go to the position when last editing this file
|
||||
`. go to the line that you last edited
|
||||
`` go to the position before the last jump
|
||||
g, go to newer position in change list
|
||||
g; go to older position in change list
|
||||
|
||||
# Tip: To jump to a mark you can either use a backtick (`) or an apostrophe (').
|
||||
# Using an apostrophe jumps to the beginning (first non-blank) of the line holding the mark.
|
||||
|
||||
##############################################################################
|
||||
# INSERT MODE
|
||||
@@ -85,13 +70,10 @@ g; go to older position in change list
|
||||
|
||||
i start insert mode at cursor
|
||||
I insert at the beginning of the line
|
||||
gi return to insert mode where you inserted text the last time
|
||||
gI like "I", but always start in column 1
|
||||
a append after the cursor
|
||||
A append at the end of the line
|
||||
o open (append) blank line below current line
|
||||
O open blank line above current line
|
||||
CTRL-o Temporarily enter normal mode to issue one normal-mode command(while in insert mode)
|
||||
Esc exit insert mode
|
||||
|
||||
|
||||
@@ -102,25 +84,10 @@ Esc exit insert mode
|
||||
|
||||
r replace a single character (does not use insert mode)
|
||||
R enter Insert mode, replacing characters rather than inserting
|
||||
J join line below to the current one with one space in between
|
||||
gJ join line below to the current one without space in between
|
||||
J join line below to the current one
|
||||
cc change (replace) an entire line
|
||||
cw change (replace) to the end of word (same as ce)
|
||||
2cw change (replace) repeat cw twice
|
||||
ciw change (replace) word under the cursor
|
||||
caw change (replace) word under the cursor and the space after or before it
|
||||
ci" change (replace) word inside ""
|
||||
cit change (replace) html tag content
|
||||
cat change (replace) html tag
|
||||
cis change (replace) sentence under the cursor
|
||||
cas change (replace) sentence under the cursor and the space after or before it
|
||||
cib change (replace) inside a block with ()
|
||||
cab change (replace) a block with ()
|
||||
ciB change (replace) inside a block with {}
|
||||
caB change (replace) a block with {}
|
||||
C change (replace) to the end of line(same as c$)
|
||||
cG change (replace) to the end of the file
|
||||
cgg change (replace) from first line to current line
|
||||
cw change (replace) to the end of word
|
||||
C change (replace) to the end of line
|
||||
ct' change (replace) until the ' character (can change ' for any character)
|
||||
s delete character at cursor and substitute text
|
||||
S delete line at cursor and substitute text (same as cc)
|
||||
@@ -135,7 +102,6 @@ guiw make current word lowercase
|
||||
gU$ make uppercase until end of line
|
||||
gu$ make lowercase until end of line
|
||||
>> indent line one column to right
|
||||
>i{ indent everything in the {}
|
||||
<< indent line one column to left
|
||||
== auto-indent current line
|
||||
ddp swap current line with next
|
||||
@@ -144,7 +110,6 @@ ddkP swap current line with previous
|
||||
:r [name] insert the file [name] below the cursor.
|
||||
:r !{cmd} execute {cmd} and insert its standard output below the cursor.
|
||||
|
||||
# Tip: Instead of b or B one can also use ( or { respectively.
|
||||
|
||||
##############################################################################
|
||||
# DELETING TEXT
|
||||
@@ -153,15 +118,10 @@ ddkP swap current line with previous
|
||||
|
||||
x delete current character
|
||||
X delete previous character
|
||||
dw delete (cut) to the end of word (same as de)
|
||||
diw delete (cut) word under the cursor
|
||||
daw delete (cut) word under the cursor and the space after or before it
|
||||
dap delete (cut) a paragraph
|
||||
dw delete the current word
|
||||
dd delete (cut) a line
|
||||
dt' delete (cut) until the next ' character on the line (replace ' by any character)
|
||||
dG delete (cut) to the end of the file
|
||||
dgg delete (cut) from first line to current line
|
||||
D delete (cut) from cursor to end of line (same as d$)
|
||||
dt' delete until the next ' character on the line (replace ' by any character)
|
||||
D delete from cursor to end of line
|
||||
:[range]d delete [range] lines
|
||||
|
||||
|
||||
@@ -176,10 +136,6 @@ yy yank (copy) a line
|
||||
y$ yank to end of line
|
||||
p put (paste) the clipboard after cursor/current line
|
||||
P put (paste) before cursor/current line
|
||||
gp put (paste) the clipboard after cursor and leave cursor after the new text
|
||||
gP put (paste) before cursor and leave cursor after the new text
|
||||
"+y yank into the system clipboard register
|
||||
"+p paste from the system clipboard register
|
||||
:set paste avoid unexpected effects in pasting
|
||||
:registers display the contents of all registers
|
||||
"xyw yank word into register x
|
||||
@@ -191,12 +147,6 @@ gP put (paste) before cursor and leave cursor after the new tex
|
||||
"xgP just like "P", but leave the cursor just after the new text
|
||||
:[line]put x put the text from register x after [line]
|
||||
|
||||
# Tip: if you are using vim extension on vs code, you can enable
|
||||
"vim.useSystemClipboard": true
|
||||
in setting.json, this will allow to Use system clipboard for unnamed register.
|
||||
|
||||
|
||||
|
||||
|
||||
##############################################################################
|
||||
# MACROS
|
||||
@@ -207,7 +157,6 @@ qa start recording macro 'a'
|
||||
q end recording macro
|
||||
@a replay macro 'a'
|
||||
@: replay last command
|
||||
@@ repeat macro
|
||||
|
||||
|
||||
##############################################################################
|
||||
@@ -223,11 +172,9 @@ CTRL-v start visual block mode
|
||||
O move to other corner of block
|
||||
aw mark a word
|
||||
ab a () block (with braces)
|
||||
aB a {} block (with brackets)
|
||||
at a block with <> tags
|
||||
ab a {} block (with brackets)
|
||||
ib inner () block
|
||||
iB inner {} block
|
||||
it inner <> block
|
||||
ib inner {} block
|
||||
Esc exit visual mode
|
||||
|
||||
VISUAL MODE COMMANDS
|
||||
@@ -247,7 +194,6 @@ v% selects matching parenthesis
|
||||
vi{ selects matching curly brace
|
||||
vi" selects text between double quotes
|
||||
vi' selects text between single quotes
|
||||
gv reselect the last selected area
|
||||
|
||||
##############################################################################
|
||||
# SPELLING
|
||||
@@ -294,7 +240,7 @@ set ic ignore case: turn on
|
||||
set noic ignore case: turn off
|
||||
:%s/old/new/g replace all old with new throughout file
|
||||
:%s/old/new/gc replace all old with new throughout file with confirmation
|
||||
:argdo %s/old/new/gc | wq open multiple files and run this command to replace old
|
||||
:argdo %s/old/new/gc | wq open multiple files and run this command to replace old
|
||||
with new in every file with confirmation, save and quit
|
||||
|
||||
|
||||
@@ -337,6 +283,7 @@ CTRL-w < increase window width
|
||||
CTRL-w > decrease window width
|
||||
CTRL-w = equal window
|
||||
CTRL-w o close other windows
|
||||
zz Centers the window to the current line
|
||||
|
||||
|
||||
##############################################################################
|
||||
@@ -359,14 +306,12 @@ clast display the last error
|
||||
|
||||
|
||||
% show matching brace, bracket, or parenthese
|
||||
gf edit the file whose name is under the cursor
|
||||
gF edit the file whose name is under the cursor and jump to the line number
|
||||
gf edit the file whose name is under or after the cursor
|
||||
gd when the cursor is on a local variable or function, jump to its declaration
|
||||
'' return to the line where the cursor was before the latest jump
|
||||
gi return to insert mode where you inserted text the last time
|
||||
CTRL-o move to previous position you were at
|
||||
CTRL-i move to more recent position you were at
|
||||
:set nu display numbers (short for :set number)
|
||||
:set nonu hide numbers (short for :set nonumber)
|
||||
|
||||
|
||||
##############################################################################
|
||||
@@ -540,7 +485,7 @@ CTRL-n jump to the next empty tag / attribute
|
||||
|
||||
|
||||
cs'" change surrounding quotes to double-quotes
|
||||
cs(} change surrounding parens to braces
|
||||
cs(} change surrounding parens to braces
|
||||
cs({ change surrounding parens to braces with space
|
||||
ds' delete surrounding quotes
|
||||
dst delete surrounding tags
|
||||
@@ -648,7 +593,7 @@ jj exit insertion mode
|
||||
|
||||
<leader>/ clear the search register
|
||||
|
||||
<leader>h toggle hidden characters
|
||||
<leader>h toggle hidden characters
|
||||
|
||||
<leader>W strip all trailing whitespace
|
||||
|
||||
@@ -716,5 +661,5 @@ CTRL-y go to next tag of attribute in sparkup plugin
|
||||
<leader>g toggle Gundo window
|
||||
|
||||
IMG<CR> show image browser to insert image tag with src, width and height
|
||||
b insert image tag with dimensions from NERDTree
|
||||
b insert image tag with dimensions from NERDTree
|
||||
(http://stackoverflow.com/questions/5707925/vim-image-placement)
|
||||
|
||||
Reference in New Issue
Block a user