Commit Graph

14 Commits

Author SHA1 Message Date
GreenComfyTea
37aebf8ca7 Reorganize monster hook 2022-07-13 18:11:18 +03:00
GreenComfyTea
48205368e2 Revert back to update() hook. 2022-07-12 08:29:12 +03:00
GreenComfyTea
072f13007d Fix HP not updating in online when not hosting. 2022-07-11 12:31:10 +03:00
GreenComfyTea
a5283b07b0 Clean up. 2022-07-11 08:54:05 +03:00
GreenComfyTea
d8a6e8c578 Migrate to os.clock() for time-based functionality
- Fixed is_enable typo for ailments.
- Make small monster updates 1/s.
2022-07-11 08:51:52 +03:00
GreenComfyTea
06a29637bd Big commit
- Add missing Tired Timer to Stamina UI;
- Replace per-tick updates of HP, Stamina and Rage to per-event;
-- Stamina UI on Small Monsters is now deprecated;
-
2022-07-10 20:00:56 +03:00
GreenComfyTea
f64d6c84d3 Release v1.11
1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea
3954717add Optimizations, fixed 'Allmother' quest bug 2022-04-25 16:59:01 +03:00
GreenComfyTea
b94cffa073 Implemented Endemic Life UI. 2022-04-21 17:09:10 +03:00
GreenComfyTea
46a76a6a10 Implemented Monster Ailments. 2022-04-20 18:10:26 +03:00
GreenComfyTea
e6fd36eea0 Fixed player id issues, refactored monster update function, implemented blast, poison and wyvern riding damage 2022-04-05 20:09:53 +03:00
GreenComfyTea
de65b1500c Hooks wrapped with pcalls. 2022-02-13 21:57:42 +02:00
GreenComfyTea
78722262f1 Bugfixes, added sorting by distance, localization system improvements 2022-02-12 19:59:07 +02:00
GreenComfyTea
2a2a5c3539 Reorganization 2022-02-11 00:17:22 +02:00