GreenComfyTea
37aebf8ca7
Reorganize monster hook
2022-07-13 18:11:18 +03:00
GreenComfyTea
48205368e2
Revert back to update() hook.
2022-07-12 08:29:12 +03:00
GreenComfyTea
072f13007d
Fix HP not updating in online when not hosting.
2022-07-11 12:31:10 +03:00
GreenComfyTea
a5283b07b0
Clean up.
2022-07-11 08:54:05 +03:00
GreenComfyTea
d8a6e8c578
Migrate to os.clock() for time-based functionality
...
- Fixed is_enable typo for ailments.
- Make small monster updates 1/s.
2022-07-11 08:51:52 +03:00
GreenComfyTea
06a29637bd
Big commit
...
- Add missing Tired Timer to Stamina UI;
- Replace per-tick updates of HP, Stamina and Rage to per-event;
-- Stamina UI on Small Monsters is now deprecated;
-
2022-07-10 20:00:56 +03:00
GreenComfyTea
f64d6c84d3
Release v1.11
...
1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea
3954717add
Optimizations, fixed 'Allmother' quest bug
2022-04-25 16:59:01 +03:00
GreenComfyTea
b94cffa073
Implemented Endemic Life UI.
2022-04-21 17:09:10 +03:00
GreenComfyTea
46a76a6a10
Implemented Monster Ailments.
2022-04-20 18:10:26 +03:00
GreenComfyTea
e6fd36eea0
Fixed player id issues, refactored monster update function, implemented blast, poison and wyvern riding damage
2022-04-05 20:09:53 +03:00
GreenComfyTea
de65b1500c
Hooks wrapped with pcalls.
2022-02-13 21:57:42 +02:00
GreenComfyTea
78722262f1
Bugfixes, added sorting by distance, localization system improvements
2022-02-12 19:59:07 +02:00
GreenComfyTea
2a2a5c3539
Reorganization
2022-02-11 00:17:22 +02:00