GreenComfyTea
4bdb4ee2e6
Separate Dependency Initializations
2023-08-05 11:24:26 +03:00
GreenComfyTea
8e77df6fed
More caching
2023-05-28 13:53:34 +03:00
GreenComfyTea
9b1ff5b264
Utilize this keyword everywhere
2023-04-21 10:19:12 +03:00
GreenComfyTea
f627a0b19b
Merge table_helpers and unicode_helpers into utils
2023-04-21 10:08:07 +03:00
GreenComfyTea
c1464dcc12
Fix poison damage not being accounted due to buildup_share being deep-copied
2023-03-01 16:46:11 +02:00
GreenComfyTea
60bcd5770d
Cache all global variables
2023-02-06 16:31:59 +02:00
GreenComfyTea
3513d77714
Added Support for multiple configs
...
1) Implemented ailment damage for buddies;
2) Bugfixes;
2023-01-14 13:30:09 +02:00
GreenComfyTea
2f9a8ac6a3
Refactoring
2022-07-26 19:27:37 +03:00
GreenComfyTea
a2e7c6b78d
Fix first poison activation not counting damage.
2022-07-25 15:58:36 +03:00
GreenComfyTea
9a5e05d229
Initial Sunbreak update.
...
- Added Monster Rank.
- Fixed Poison and Blast Damage.
2022-07-02 14:16:58 +03:00
GreenComfyTea
f64d6c84d3
Release v1.11
...
1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea
984b463aaf
Implemented Ailment Buildup UI per player.
2022-06-04 18:58:23 +03:00
GreenComfyTea
3954717add
Optimizations, fixed 'Allmother' quest bug
2022-04-25 16:59:01 +03:00