GreenComfyTea
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ade8a6bf19
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Formatting
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2023-08-06 14:43:41 +03:00 |
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GreenComfyTea
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9e8c77f480
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Singletons are not real singletons so track changes
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2023-08-06 13:25:05 +03:00 |
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GreenComfyTea
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50726b9291
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Init Singletons on init_module
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2023-08-06 12:15:25 +03:00 |
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GreenComfyTea
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dfb7893c1a
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Implement Error Handler
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2023-08-05 16:30:15 +03:00 |
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GreenComfyTea
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4bdb4ee2e6
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Separate Dependency Initializations
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2023-08-05 11:24:26 +03:00 |
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GreenComfyTea
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9b1ff5b264
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Utilize this keyword everywhere
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2023-04-21 10:19:12 +03:00 |
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GreenComfyTea
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f627a0b19b
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Merge table_helpers and unicode_helpers into utils
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2023-04-21 10:08:07 +03:00 |
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GreenComfyTea
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60bcd5770d
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Cache all global variables
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2023-02-06 16:31:59 +02:00 |
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GreenComfyTea
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575b46c70d
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Added Buddies to Damage Meter UI
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2023-01-02 11:46:10 +02:00 |
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GreenComfyTea
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d4c4267c35
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Add Followers to Damage Meter UI
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2022-11-26 13:24:12 +02:00 |
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GreenComfyTea
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8f3ff25fd6
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Quest Flow Tracking Rework
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2022-11-22 15:58:33 +02:00 |
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GreenComfyTea
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acd7486b16
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Functions that have SystemArray are now pcalled
+ Fix singletons.game_keyboard;
+ Changed monster data initialization order.
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2022-08-13 13:51:17 +03:00 |
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GreenComfyTea
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2f9a8ac6a3
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Refactoring
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2022-07-26 19:27:37 +03:00 |
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GreenComfyTea
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1a95634ec2
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Part Break/Sever implemented. Fallback to default renderer if d2d is not available.
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2022-06-17 14:24:46 +03:00 |
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GreenComfyTea
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c6669e5df0
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Added hotkeys, separated player initialization and drawing.
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2022-02-20 19:23:36 +02:00 |
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GreenComfyTea
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39e324e0a5
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Added DPS, missing offsets and additional options.
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2022-02-16 21:02:34 +02:00 |
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GreenComfyTea
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fa494d7d56
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Added highlighted large monster UI.
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2022-02-14 21:02:40 +02:00 |
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GreenComfyTea
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2a2a5c3539
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Reorganization
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2022-02-11 00:17:22 +02:00 |
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