Commit Graph

36 Commits

Author SHA1 Message Date
GreenComfyTea
9b1ff5b264 Utilize this keyword everywhere 2023-04-21 10:19:12 +03:00
GreenComfyTea
f627a0b19b Merge table_helpers and unicode_helpers into utils 2023-04-21 10:08:07 +03:00
GreenComfyTea
09d82dea54 Add Buff UI (visuals only/commented out) 2023-02-07 19:41:08 +02:00
GreenComfyTea
60bcd5770d Cache all global variables 2023-02-06 16:31:59 +02:00
GreenComfyTea
9252beba11 pcall each large monster UI individually 2023-02-06 15:58:28 +02:00
GreenComfyTea
9958817989 Fix a bug when autotarget was trying to target dead monster causing all large monster UI to not work 2023-02-06 15:55:57 +02:00
GreenComfyTea
976abee356 Fix Highlighted Damage UI not being initialized 2023-02-06 12:45:23 +02:00
GreenComfyTea
667be5793e Hide otomos on screen end when option has been toggled 2023-01-14 15:07:45 +02:00
GreenComfyTea
9a3cb399e2 Damage Meter UI customization refactoring 2023-01-05 18:15:18 +02:00
GreenComfyTea
a8ec321dae Refactor Damage Meter UI config; 2023-01-02 14:18:32 +02:00
GreenComfyTea
575b46c70d Added Buddies to Damage Meter UI 2023-01-02 11:46:10 +02:00
GreenComfyTea
a84c698a4b remove comments 2022-12-02 13:59:06 +02:00
GreenComfyTea
f0eb9673b0 Fix freeze_displayed_players on quest end
...if module visibility is disabled during the quest
2022-12-02 13:49:14 +02:00
GreenComfyTea
d4c4267c35 Add Followers to Damage Meter UI 2022-11-26 13:24:12 +02:00
GreenComfyTea
b36b1080df Fix DPS freezing on quest end + total cart count 2022-11-25 12:04:58 +02:00
GreenComfyTea
2dde202501 Hide Large Monster Dynamic UI when in stealth 2022-11-23 12:06:00 +02:00
GreenComfyTea
8f3ff25fd6 Quest Flow Tracking Rework 2022-11-22 15:58:33 +02:00
GreenComfyTea
a66ff49c49 Add Auto-Highlight Option to Large Monster UI 2022-07-28 16:27:58 +03:00
GreenComfyTea
90fba51cd5 More refactoring 2022-07-28 15:00:22 +03:00
GreenComfyTea
ad78ab362d Uncomment Static and Dynamic Large Monster UI. 2022-07-26 19:56:46 +03:00
GreenComfyTea
2f9a8ac6a3 Refactoring 2022-07-26 19:27:37 +03:00
GreenComfyTea
99a56ff6ff refactor naming 2022-07-23 17:49:53 +03:00
GreenComfyTea
293eef9655 Fix myself being displayed in Damage Meter twice 2022-07-23 17:47:51 +03:00
GreenComfyTea
7d4cf03f7e Clean up. 2022-07-13 18:00:10 +03:00
GreenComfyTea
8da36a275c Add Cart Count, fix Script Time; 2022-07-11 11:55:31 +03:00
GreenComfyTea
06a29637bd Big commit
- Add missing Tired Timer to Stamina UI;
- Replace per-tick updates of HP, Stamina and Rage to per-event;
-- Stamina UI on Small Monsters is now deprecated;
-
2022-07-10 20:00:56 +03:00
GreenComfyTea
cb60b512bb Add options to hide me, other players and total. 2022-07-10 11:50:11 +03:00
GreenComfyTea
c506a3073b Bugfixes
Menu Font handling improved;
Damage Meter UI: Normal Sorting Fixed;
2022-06-29 12:01:16 +03:00
GreenComfyTea
f64d6c84d3 Release v1.11
1) Cache config access function-wide where possible;
2) Break and Sever values added to parts;
3) Hooks are now applied in init_module instead of global space;
4) Added checks for submodule (health, stamina, etc) visibility. If not visible, do not pull data.
2022-06-20 13:01:10 +03:00
GreenComfyTea
3954717add Optimizations, fixed 'Allmother' quest bug 2022-04-25 16:59:01 +03:00
GreenComfyTea
b94cffa073 Implemented Endemic Life UI. 2022-04-21 17:09:10 +03:00
GreenComfyTea
c6669e5df0 Added hotkeys, separated player initialization and drawing. 2022-02-20 19:23:36 +02:00
GreenComfyTea
39e324e0a5 Added DPS, missing offsets and additional options. 2022-02-16 21:02:34 +02:00
GreenComfyTea
fa494d7d56 Added highlighted large monster UI. 2022-02-14 21:02:40 +02:00
GreenComfyTea
78722262f1 Bugfixes, added sorting by distance, localization system improvements 2022-02-12 19:59:07 +02:00
GreenComfyTea
2a2a5c3539 Reorganization 2022-02-11 00:17:22 +02:00