mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-23 20:08:05 -08:00
Updated FAQ (markdown)
2
FAQ.md
2
FAQ.md
@@ -66,7 +66,7 @@ No. And it will never be implemented, because I think It can bring unnecessary t
|
||||
|
||||
The game doesn't store damage values. They are collected manually and locally. There is no synchronization between mod users. Different numbers are expected.
|
||||
+ The game has it's limitations. Damage is calculated on host. So some of the damages only ever appear on host.
|
||||
+ your PC specs, network quality and load, the mod performance, REFramework performance, the game performance, the game's networking logic etc. are affecting the damage hooking.
|
||||
+ Your PC specs, network quality and load, the mod performance, REFramework performance, the game performance, the game's networking logic etc. are affecting the damage hooking.
|
||||
|
||||
***
|
||||
### 13. I encountered an issue but deleting the config didn't work. I want to report about the issue or ask for help.
|
||||
|
||||
Reference in New Issue
Block a user