mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-25 12:58:06 -08:00
Fix part names not changing localization
This commit is contained in:
@@ -11,6 +11,7 @@ local screen;
|
|||||||
local drawing;
|
local drawing;
|
||||||
local part_names;
|
local part_names;
|
||||||
local time;
|
local time;
|
||||||
|
local utils;
|
||||||
|
|
||||||
local sdk = sdk;
|
local sdk = sdk;
|
||||||
local tostring = tostring;
|
local tostring = tostring;
|
||||||
@@ -73,6 +74,12 @@ function this.new(id, name)
|
|||||||
return part;
|
return part;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function this.init_part_names(monster_id, parts)
|
||||||
|
for part_id, part in pairs(parts) do
|
||||||
|
part.name = part_names.get_part_name(monster_id, part_id);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function this.update_flinch(part, part_current, part_max)
|
function this.update_flinch(part, part_current, part_max)
|
||||||
if part_current > part.health then
|
if part_current > part.health then
|
||||||
part.flinch_count = part.flinch_count + 1;
|
part.flinch_count = part.flinch_count + 1;
|
||||||
@@ -352,6 +359,7 @@ function this.init_module()
|
|||||||
drawing = require("MHR_Overlay.UI.drawing");
|
drawing = require("MHR_Overlay.UI.drawing");
|
||||||
part_names = require("MHR_Overlay.Misc.part_names");
|
part_names = require("MHR_Overlay.Misc.part_names");
|
||||||
time = require("MHR_Overlay.Game_Handler.time");
|
time = require("MHR_Overlay.Game_Handler.time");
|
||||||
|
utils = require("MHR_Overlay.Misc.utils");
|
||||||
end
|
end
|
||||||
|
|
||||||
return this;
|
return this;
|
||||||
|
|||||||
@@ -337,6 +337,7 @@ function this.init_UI(monster, monster_UI, cached_config)
|
|||||||
);
|
);
|
||||||
|
|
||||||
ailments.init_ailment_names(monster.ailments);
|
ailments.init_ailment_names(monster.ailments);
|
||||||
|
body_part.init_part_names(monster.id, monster.parts);
|
||||||
end
|
end
|
||||||
|
|
||||||
local physical_param_field = enemy_character_base_type_def:get_field("<PhysicalParam>k__BackingField");
|
local physical_param_field = enemy_character_base_type_def:get_field("<PhysicalParam>k__BackingField");
|
||||||
@@ -731,7 +732,6 @@ function this.update_parts(enemy, monster, physical_param)
|
|||||||
return;
|
return;
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
for i = 0, enemy_parts_info_array_length - 1 do
|
for i = 0, enemy_parts_info_array_length - 1 do
|
||||||
local part_id = i + 1;
|
local part_id = i + 1;
|
||||||
|
|
||||||
@@ -744,7 +744,7 @@ function this.update_parts(enemy, monster, physical_param)
|
|||||||
if part == nil then
|
if part == nil then
|
||||||
local part_name = part_names.get_part_name(monster.id, part_id);
|
local part_name = part_names.get_part_name(monster.id, part_id);
|
||||||
if part_name == nil then
|
if part_name == nil then
|
||||||
goto continue
|
goto continue;
|
||||||
else
|
else
|
||||||
part = body_part.new(part_id, part_name);
|
part = body_part.new(part_id, part_name);
|
||||||
monster.parts[part_id] = part;
|
monster.parts[part_id] = part;
|
||||||
|
|||||||
@@ -838,6 +838,7 @@ function this.draw_global_settings(apply_font_requested, language_changed)
|
|||||||
if changed then
|
if changed then
|
||||||
cached_config.language = language.language_names[index];
|
cached_config.language = language.language_names[index];
|
||||||
language.update(index);
|
language.update(index);
|
||||||
|
part_names.init();
|
||||||
this.init();
|
this.init();
|
||||||
|
|
||||||
language_changed = true;
|
language_changed = true;
|
||||||
|
|||||||
Reference in New Issue
Block a user