Commit Graph

87 Commits

Author SHA1 Message Date
GreenComfyTea
4ede59c8c2 Cache mValue field of ValTypes (Int32 and Single) 2023-08-21 17:25:39 +03:00
GreenComfyTea
e79660010b Don't display Monster Size if 0 2023-08-20 09:29:30 +03:00
GreenComfyTea
a33b196521 Update Large Monster Health when Host on Player Join but it actually works 2023-08-18 10:27:36 +03:00
GreenComfyTea
1c9eff6b06 Update Large Monster Health when Host on Player Join? 2023-08-17 12:18:55 +03:00
GreenComfyTea
64130aa68c Formatting 2023-08-17 09:47:09 +03:00
GreenComfyTea
9d16048c8d Move logic out from REF D2D loop callback 2023-08-11 16:10:19 +03:00
GreenComfyTea
084dd9667e Abnormal Statuses: Implemented 2023-08-10 16:52:47 +03:00
GreenComfyTea
1c20591b33 Fix Total Damage registering too large values 2023-08-10 16:48:41 +03:00
GreenComfyTea
b805d88205 Change default values 2023-08-09 16:08:27 +03:00
GreenComfyTea
e09c82278d Optimize small monster UI drawing function 2023-08-08 13:04:40 +03:00
GreenComfyTea
e1d3754733 Fix is_health_initialized variable not being set to true 2023-08-08 12:24:33 +03:00
GreenComfyTea
6b8809b79e Add more quest_status restrictions 2023-08-06 16:20:15 +03:00
GreenComfyTea
ade8a6bf19 Formatting 2023-08-06 14:43:41 +03:00
GreenComfyTea
c4b7f6d195 Fix Health access attempts outside hooks
(large monster updated in previous commit)
2023-08-06 14:26:59 +03:00
GreenComfyTea
e389f6cf53 Remove magical numbers of stealth monster ids + process toadversary properly + Fix Crown Threshold Typo 2023-08-06 14:25:22 +03:00
GreenComfyTea
0fbf47f7ff comment out monster update_position 2023-08-06 12:18:02 +03:00
GreenComfyTea
3e508c0e28 Move highlight_id to large_monster from draw function 2023-08-06 12:17:06 +03:00
GreenComfyTea
972d874a99 Clean up 2023-08-06 12:15:42 +03:00
GreenComfyTea
d3efcb5b08 Typo 2023-08-06 12:14:13 +03:00
GreenComfyTea
dfb7893c1a Implement Error Handler 2023-08-05 16:30:15 +03:00
GreenComfyTea
4bdb4ee2e6 Separate Dependency Initializations 2023-08-05 11:24:26 +03:00
GreenComfyTea
e51185892a Change Anomaly Core break hook 2023-06-07 19:44:01 +03:00
GreenComfyTea
59f11c4933 Add Anomaly Core Break Damage to Total Damage 2023-06-05 19:36:55 +03:00
GreenComfyTea
8e77df6fed More caching 2023-05-28 13:53:34 +03:00
GreenComfyTea
d68aacc5bf Cache methods and fields 2023-05-28 13:26:13 +03:00
GreenComfyTea
4f34f76ad7 Add Anomaly Core Health Bars to Parts UI 2023-05-28 12:48:46 +03:00
GreenComfyTea
20dfde17d4 Fix part names not changing localization 2023-05-26 12:15:19 +03:00
GreenComfyTea
9b1ff5b264 Utilize this keyword everywhere 2023-04-21 10:19:12 +03:00
GreenComfyTea
f627a0b19b Merge table_helpers and unicode_helpers into utils 2023-04-21 10:08:07 +03:00
GreenComfyTea
ba3ec120b2 ; 2023-04-19 11:35:08 +03:00
GreenComfyTea
0a9c8488d6 Add wall hit damage (only host/local) 2023-03-07 11:55:30 +02:00
GreenComfyTea
c2531b77a2 Add option to filter parts based on current state 2023-03-06 13:48:55 +02:00
GreenComfyTea
7158c0d367 Uncomment Poison and Stun Ailment Buildup UIs 2023-03-01 16:59:24 +02:00
GreenComfyTea
c1464dcc12 Fix poison damage not being accounted due to buildup_share being deep-copied 2023-03-01 16:46:11 +02:00
GreenComfyTea
ccd64f534c Cache some methods 2023-02-06 16:43:00 +02:00
GreenComfyTea
60bcd5770d Cache all global variables 2023-02-06 16:31:59 +02:00
GreenComfyTea
3513d77714 Added Support for multiple configs
1) Implemented ailment damage for buddies;
2) Bugfixes;
2023-01-14 13:30:09 +02:00
GreenComfyTea
9a3cb399e2 Damage Meter UI customization refactoring 2023-01-05 18:15:18 +02:00
GreenComfyTea
a8ec321dae Refactor Damage Meter UI config; 2023-01-02 14:18:32 +02:00
GreenComfyTea
673bf28451 Fix Ailment Buildup UI 2022-11-23 13:35:16 +02:00
GreenComfyTea
2dde202501 Hide Large Monster Dynamic UI when in stealth 2022-11-23 12:06:00 +02:00
GreenComfyTea
ed6f59655c Implement proper tracking of monster capturability 2022-11-23 11:29:16 +02:00
GreenComfyTea
abec9a5c27 Replace SystemArray wrapper methods with actual System.Array methods 2022-08-13 17:00:55 +03:00
GreenComfyTea
acd7486b16 Functions that have SystemArray are now pcalled
+ Fix singletons.game_keyboard;
+ Changed monster data initialization order.
2022-08-13 13:51:17 +03:00
GreenComfyTea
cad4e653fd Map Narwa's parts 2022-08-02 07:48:18 +03:00
GreenComfyTea
7bb1339796 Remove distance from monster name 2022-07-29 09:35:36 +03:00
GreenComfyTea
a66ff49c49 Add Auto-Highlight Option to Large Monster UI 2022-07-28 16:27:58 +03:00
GreenComfyTea
90fba51cd5 More refactoring 2022-07-28 15:00:22 +03:00
GreenComfyTea
2f9a8ac6a3 Refactoring 2022-07-26 19:27:37 +03:00
GreenComfyTea
a2e7c6b78d Fix first poison activation not counting damage. 2022-07-25 15:58:36 +03:00